1 #ifndef oxygenpalette_h 2 #define oxygenpalette_h 3 /* 4 * this file is part of the oxygen gtk engine 5 * Copyright (c) 2010 Hugo Pereira Da Costa <hugo.pereira@free.fr> 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2 of the License, or( at your option ) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with this library; if not, write to the Free 19 * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, 20 * MA 02110-1301, USA. 21 */ 22 23 #include "oxygenrgba.h" 24 25 #include <vector> 26 #include <map> 27 28 namespace Oxygen 29 { 30 31 // forward declarations 32 namespace ColorUtils 33 { class Effect; } 34 35 //! store colors for all Color groups and roles 36 class Palette 37 { 38 39 public: 40 41 //! color roles 42 enum Role 43 { 44 Base, 45 BaseAlternate, 46 Button, 47 Selected, 48 Window, 49 Tooltip, 50 Text, 51 NegativeText, 52 ButtonText, 53 SelectedText, 54 WindowText, 55 TooltipText, 56 Focus, 57 Hover, 58 59 // these two are use for drawFloatFrame 60 ActiveWindowBackground, 61 InactiveWindowBackground, 62 63 NumColors 64 }; 65 66 //! color groups 67 enum Group 68 { 69 Active, 70 Inactive, 71 Disabled 72 }; 73 74 //! color list 75 typedef std::vector<ColorUtils::Rgba> ColorList; 76 77 //! color set 78 class ColorSet: public std::map<Role, ColorUtils::Rgba> 79 { 80 81 public: 82 83 //! insert insert(Role role,const ColorUtils::Rgba & color)84 void insert( Role role, const ColorUtils::Rgba& color ) 85 { std::map<Role, ColorUtils::Rgba>::insert( std::make_pair( role, color ) ); } 86 87 //! returns true if color set contains given Role contains(Role role)88 bool contains( Role role ) const 89 { return find( role ) != end(); } 90 91 }; 92 93 //! constructor Palette(void)94 Palette( void ): 95 _activeColors( NumColors, ColorUtils::Rgba() ), 96 _inactiveColors( NumColors, ColorUtils::Rgba() ), 97 _disabledColors( NumColors, ColorUtils::Rgba() ), 98 _group( Active ) 99 {} 100 101 //! clear clear(void)102 void clear( void ) 103 { 104 _activeColors = ColorList( NumColors, ColorUtils::Rgba() ); 105 _inactiveColors = ColorList( NumColors, ColorUtils::Rgba() ); 106 _disabledColors = ColorList( NumColors, ColorUtils::Rgba() ); 107 } 108 109 //! get color color(Role role)110 const ColorUtils::Rgba& color( Role role ) const 111 { return colorList( _group )[role]; } 112 113 //! get color color(Group group,Role role)114 const ColorUtils::Rgba& color( Group group, Role role ) const 115 { return colorList( group )[role]; } 116 117 //! set current group setGroup(Group value)118 void setGroup( Group value ) 119 { _group = value; } 120 121 //! set current setColor(Group group,Role role,const ColorUtils::Rgba & value)122 void setColor( Group group, Role role, const ColorUtils::Rgba& value ) 123 { colorList( group )[role] = value; } 124 125 //! copy on group onto the other copy(Group from,Group to)126 void copy( Group from, Group to ) 127 { colorList(to) = colorList(from); } 128 129 //! generate group from input, using provided effect 130 void generate( Group from, Group to, const ColorUtils::Effect&, bool changeSelectionColor = false ); 131 132 //! get string for role groupName(const Group & group)133 static std::string groupName( const Group& group ) 134 { 135 switch( group ) 136 { 137 case Active: return "Active"; 138 case Inactive: return "Inactive"; 139 case Disabled: return "Disabled"; 140 default: return "unknown"; 141 } 142 } 143 144 //! get string for role roleName(const Role & role)145 static std::string roleName( const Role& role ) 146 { 147 switch( role ) 148 { 149 case Base: return "Base"; 150 case BaseAlternate: return "BaseAlternate"; 151 case Button: return "Button"; 152 case Selected: return "Selected"; 153 case Window: return "Window"; 154 case Tooltip: return "Tooltip"; 155 case Text: return "Text"; 156 case NegativeText: return "NegativeText"; 157 case ButtonText: return "ButtonText"; 158 case SelectedText: return "SelectedText"; 159 case WindowText: return "WindowText"; 160 case TooltipText: return "TooltipText"; 161 case Focus: return "Focus"; 162 case Hover: return "Hover"; 163 case ActiveWindowBackground: return "ActiveWindowBackground"; 164 case InactiveWindowBackground: return "InactiveWindowBackground"; 165 default: return "unknown"; 166 } 167 } 168 169 protected: 170 171 //! get color list from group colorList(Group group)172 const ColorList& colorList( Group group ) const 173 { 174 switch( group ) 175 { 176 default: 177 case Active: return _activeColors; 178 case Inactive: return _inactiveColors; 179 case Disabled: return _disabledColors; 180 } 181 } 182 183 //! get color list from group colorList(Group group)184 ColorList& colorList( Group group ) 185 { 186 switch( group ) 187 { 188 default: 189 case Active: return _activeColors; 190 case Inactive: return _inactiveColors; 191 case Disabled: return _disabledColors; 192 } 193 } 194 195 private: 196 197 ColorList _activeColors; 198 ColorList _inactiveColors; 199 ColorList _disabledColors; 200 201 //! current group 202 Group _group; 203 204 //! streamer for color list 205 friend std::ostream& operator << ( std::ostream& out, const ColorList& colors ); 206 friend std::ostream& operator << ( std::ostream& out, const ColorSet& colors ); 207 friend std::ostream& operator << ( std::ostream& out, const Palette& palette ); 208 209 }; 210 211 } 212 213 #endif 214