1 /********************************************************************************
2 *                                                                               *
3 *                 V e r t i c a l   C o n t a i n e r   O b j e c t             *
4 *                                                                               *
5 *********************************************************************************
6 * Copyright (C) 1997,2005 by Jeroen van der Zijp.   All Rights Reserved.        *
7 *********************************************************************************
8 * This library is free software; you can redistribute it and/or                 *
9 * modify it under the terms of the GNU Lesser General Public                    *
10 * License as published by the Free Software Foundation; either                  *
11 * version 2.1 of the License, or (at your option) any later version.            *
12 *                                                                               *
13 * This library is distributed in the hope that it will be useful,               *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
16 * Lesser General Public License for more details.                               *
17 *                                                                               *
18 * You should have received a copy of the GNU Lesser General Public              *
19 * License along with this library; if not, write to the Free Software           *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
21 *********************************************************************************
22 * $Id: FXVerticalFrame.cpp,v 1.23 2005/01/16 16:06:07 fox Exp $                 *
23 ********************************************************************************/
24 #include "xincs.h"
25 #include "fxver.h"
26 #include "fxdefs.h"
27 #include "FXHash.h"
28 #include "FXThread.h"
29 #include "FXStream.h"
30 #include "FXString.h"
31 #include "FXSize.h"
32 #include "FXPoint.h"
33 #include "FXRectangle.h"
34 #include "FXRegistry.h"
35 #include "FXApp.h"
36 #include "FXVerticalFrame.h"
37 
38 
39 /*
40   Notes:
41   - Filled items shrink as well as stretch.
42   - Stretch is proportional to default size; this way, at default size,
43     it is exactly correct.
44   - Tabbing order takes widget layout into account
45 */
46 
47 using namespace FX;
48 
49 
50 /*******************************************************************************/
51 
52 namespace FX {
53 
54 // Map
55 FXDEFMAP(FXVerticalFrame) FXVerticalFrameMap[]={
56   FXMAPFUNC(SEL_FOCUS_PREV,0,FXVerticalFrame::onFocusUp),
57   FXMAPFUNC(SEL_FOCUS_NEXT,0,FXVerticalFrame::onFocusDown),
58   };
59 
60 
61 // Object implementation
FXIMPLEMENT(FXVerticalFrame,FXPacker,FXVerticalFrameMap,ARRAYNUMBER (FXVerticalFrameMap))62 FXIMPLEMENT(FXVerticalFrame,FXPacker,FXVerticalFrameMap,ARRAYNUMBER(FXVerticalFrameMap))
63 
64 
65 // Make a vertical one
66 FXVerticalFrame::FXVerticalFrame(FXComposite* p,FXuint opts,FXint x,FXint y,FXint w,FXint h,FXint pl,FXint pr,FXint pt,FXint pb,FXint hs,FXint vs):
67   FXPacker(p,opts,x,y,w,h,pl,pr,pt,pb,hs,vs){
68   }
69 
70 
71 // Compute minimum width based on child layout hints
getDefaultWidth()72 FXint FXVerticalFrame::getDefaultWidth(){
73   register FXint w,wmax,mw=0;
74   register FXWindow* child;
75   register FXuint hints;
76   wmax=0;
77   if(options&PACK_UNIFORM_WIDTH) mw=maxChildWidth();
78   for(child=getFirst(); child; child=child->getNext()){
79     if(child->shown()){
80       hints=child->getLayoutHints();
81       if(hints&LAYOUT_FIX_WIDTH) w=child->getWidth();
82       else if(options&PACK_UNIFORM_WIDTH) w=mw;
83       else w=child->getDefaultWidth();
84       if((hints&LAYOUT_RIGHT)&&(hints&LAYOUT_CENTER_X)){        // LAYOUT_FIX_X
85         w=child->getX()+w;
86         }
87       if(wmax<w) wmax=w;
88       }
89     }
90   return padleft+padright+wmax+(border<<1);
91   }
92 
93 
94 // Compute minimum height based on child layout hints
getDefaultHeight()95 FXint FXVerticalFrame::getDefaultHeight(){
96   register FXint h,hcum,hmax,numc,mh=0;
97   register FXWindow* child;
98   register FXuint hints;
99   hcum=hmax=numc=0;
100   if(options&PACK_UNIFORM_HEIGHT) mh=maxChildHeight();
101   for(child=getFirst(); child; child=child->getNext()){
102     if(child->shown()){
103       hints=child->getLayoutHints();
104       if(hints&LAYOUT_FIX_HEIGHT) h=child->getHeight();
105       else if(options&PACK_UNIFORM_HEIGHT) h=mh;
106       else h=child->getDefaultHeight();
107       if((hints&LAYOUT_BOTTOM)&&(hints&LAYOUT_CENTER_Y)){       // LAYOUT_FIX_Y
108         h=child->getY()+h;
109         }
110       else{
111         hcum+=h; numc++;
112         }
113       if(hmax<h) hmax=h;
114       }
115     }
116   if(numc>1) hcum+=(numc-1)*vspacing;
117   if(hmax<hcum) hmax=hcum;
118   return padtop+padbottom+hmax+(border<<1);
119   }
120 
121 
122 // Recalculate layout
layout()123 void FXVerticalFrame::layout(){
124   register FXint left,right,top,bottom,remain,extra_space,total_space,t,x,y,w,h;
125   register FXWindow* child;
126   register FXint sumexpand=0;
127   register FXint numexpand=0;
128   register FXint mw=0;
129   register FXint mh=0;
130   register FXint e=0;
131   register FXuint hints;
132 
133   // Placement rectangle; right/bottom non-inclusive
134   left=border+padleft;
135   right=width-border-padright;
136   top=border+padtop;
137   bottom=height-border-padbottom;
138   remain=bottom-top;
139 
140   // Get maximum child size
141   if(options&PACK_UNIFORM_WIDTH) mw=maxChildWidth();
142   if(options&PACK_UNIFORM_HEIGHT) mh=maxChildHeight();
143 
144   // Find number of paddable children and total height
145   for(child=getFirst(); child; child=child->getNext()){
146     if(child->shown()){
147       hints=child->getLayoutHints();
148       if(!((hints&LAYOUT_BOTTOM)&&(hints&LAYOUT_CENTER_Y))){    // LAYOUT_FIX_Y
149         if(hints&LAYOUT_FIX_HEIGHT) h=child->getHeight();
150         else if(options&PACK_UNIFORM_HEIGHT) h=mh;
151         else h=child->getDefaultHeight();
152         FXASSERT(h>=0);
153         if((hints&LAYOUT_CENTER_Y) || ((hints&LAYOUT_FILL_Y) && !(hints&LAYOUT_FIX_HEIGHT))){
154           sumexpand+=h;
155           numexpand+=1;
156           }
157         else{
158           remain-=h;
159           }
160         remain-=vspacing;
161         }
162       }
163     }
164 
165   // Child spacing correction
166   remain+=vspacing;
167 
168   // Do the layout
169   for(child=getFirst(); child; child=child->getNext()){
170     if(child->shown()){
171       hints=child->getLayoutHints();
172 
173       // Determine child width
174       if(hints&LAYOUT_FIX_WIDTH) w=child->getWidth();
175       else if(options&PACK_UNIFORM_WIDTH) w=mw;
176       else if(hints&LAYOUT_FILL_X) w=right-left;
177       else w=child->getDefaultWidth();
178 
179       // Determine child x-position
180       if((hints&LAYOUT_RIGHT)&&(hints&LAYOUT_CENTER_X)) x=child->getX();
181       else if(hints&LAYOUT_CENTER_X) x=left+(right-left-w)/2;
182       else if(hints&LAYOUT_RIGHT) x=right-w;
183       else x=left;
184 
185       // Layout child in Y
186       y=child->getY();
187       if(hints&LAYOUT_FIX_HEIGHT) h=child->getHeight();
188       else if(options&PACK_UNIFORM_HEIGHT) h=mh;
189       else h=child->getDefaultHeight();
190       if(!((hints&LAYOUT_BOTTOM)&&(hints&LAYOUT_CENTER_Y))){    // LAYOUT_FIX_Y
191         extra_space=0;
192         total_space=0;
193         if((hints&LAYOUT_FILL_Y) && !(hints&LAYOUT_FIX_HEIGHT)){
194           if(sumexpand>0){                            // Divide space proportionally to height
195             t=h*remain;
196             FXASSERT(sumexpand>0);
197             h=t/sumexpand;
198             e+=t%sumexpand;
199             if(e>=sumexpand){h++;e-=sumexpand;}
200             }
201           else{                                       // Divide the space equally
202             FXASSERT(numexpand>0);
203             h=remain/numexpand;
204             e+=remain%numexpand;
205             if(e>=numexpand){h++;e-=numexpand;}
206             }
207           }
208         else if(hints&LAYOUT_CENTER_Y){
209           if(sumexpand>0){                            // Divide space proportionally to height
210             t=h*remain;
211             FXASSERT(sumexpand>0);
212             total_space=t/sumexpand-h;
213             e+=t%sumexpand;
214             if(e>=sumexpand){total_space++;e-=sumexpand;}
215             }
216           else{                                       // Divide the space equally
217             FXASSERT(numexpand>0);
218             total_space=remain/numexpand-h;
219             e+=remain%numexpand;
220             if(e>=numexpand){total_space++;e-=numexpand;}
221             }
222           extra_space=total_space/2;
223           }
224         if(hints&LAYOUT_BOTTOM){
225           y=bottom-h-extra_space;
226           bottom=bottom-h-hspacing-total_space;
227           }
228         else{
229           y=top+extra_space;
230           top=top+h+vspacing+total_space;
231           }
232         }
233       child->position(x,y,w,h);
234       }
235     }
236   flags&=~FLAG_DIRTY;
237   }
238 
239 }
240 
241