1if BUILD_SSGAUX 2 3lib_LIBRARIES = libplibssgaux.a 4 5include_HEADERS = ssgAux.h \ 6 ssgaShapes.h \ 7 ssgaLensFlare.h \ 8 ssgaParticleSystem.h \ 9 ssgaWaveSystem.h \ 10 ssgaScreenDump.h \ 11 ssgaSky.h \ 12 ssgaSphere.h \ 13 ssgaFire.h \ 14 ssgaBillboards.h 15 16libplibssgaux_a_SOURCES = ssgAux.cxx \ 17 ssgaShapes.cxx \ 18 ssgaPatch.cxx \ 19 ssgaParticleSystem.cxx \ 20 ssgaWaveSystem.cxx \ 21 ssgaLensFlare.cxx \ 22 ssgaLensFlareTexture.cxx \ 23 ssgaFire.cxx \ 24 ssgaScreenDump.cxx \ 25 ssgaSphere.cxx \ 26 ssgaCelestialBody.cxx \ 27 ssgaCloudLayer.cxx \ 28 ssgaStars.cxx \ 29 ssgaSkyDome.cxx \ 30 ssgaSky.cxx \ 31 ssgaTeapot.cxx \ 32 ssgaBillboards.cxx 33 34INCLUDES = -I$(top_srcdir)/src/sg -I$(top_srcdir)/src/ssg 35INCLUDES += -I$(top_srcdir)/src/util 36 37endif 38 39EXTRA_DIST = ssgAux.dsp 40 41 42