1# dialog.tcl -- 2# 3# This file defines the procedure tk_dialog, which creates a dialog 4# box containing a bitmap, a message, and one or more buttons. 5# 6# Copyright (c) 1992-1993 The Regents of the University of California. 7# Copyright (c) 1994-1997 Sun Microsystems, Inc. 8# 9# See the file "license.terms" for information on usage and redistribution 10# of this file, and for a DISCLAIMER OF ALL WARRANTIES. 11# 12 13# 14# ::tk_dialog: 15# 16# This procedure displays a dialog box, waits for a button in the dialog 17# to be invoked, then returns the index of the selected button. If the 18# dialog somehow gets destroyed, -1 is returned. 19# 20# Arguments: 21# w - Window to use for dialog top-level. 22# title - Title to display in dialog's decorative frame. 23# text - Message to display in dialog. 24# bitmap - Bitmap to display in dialog (empty string means none). 25# default - Index of button that is to display the default ring 26# (-1 means none). 27# args - One or more strings to display in buttons across the 28# bottom of the dialog box. 29 30proc ::tk_dialog {w title text bitmap default args} { 31 variable ::tk::Priv 32 33 # Check that $default was properly given 34 if {[string is integer -strict $default]} { 35 if {$default >= [llength $args]} { 36 return -code error -errorcode {TK DIALOG BAD_DEFAULT} \ 37 "default button index greater than number of buttons\ 38 specified for tk_dialog" 39 } 40 } elseif {"" eq $default} { 41 set default -1 42 } else { 43 set default [lsearch -exact $args $default] 44 } 45 46 set windowingsystem [tk windowingsystem] 47 48 # 1. Create the top-level window and divide it into top 49 # and bottom parts. 50 51 destroy $w 52 toplevel $w -class Dialog 53 wm title $w $title 54 wm iconname $w Dialog 55 wm protocol $w WM_DELETE_WINDOW { } 56 57 # Dialog boxes should be transient with respect to their parent, 58 # so that they will always stay on top of their parent window. However, 59 # some window managers will create the window as withdrawn if the parent 60 # window is withdrawn or iconified. Combined with the grab we put on the 61 # window, this can hang the entire application. Therefore we only make 62 # the dialog transient if the parent is viewable. 63 # 64 if {[winfo viewable [winfo toplevel [winfo parent $w]]] } { 65 wm transient $w [winfo toplevel [winfo parent $w]] 66 } 67 68 if {$windowingsystem eq "aqua"} { 69 ::tk::unsupported::MacWindowStyle style $w moveableModal {} 70 } elseif {$windowingsystem eq "x11"} { 71 wm attributes $w -type dialog 72 } 73 74 frame $w.bot 75 frame $w.top 76 if {$windowingsystem eq "x11"} { 77 $w.bot configure -relief raised -bd 1 78 $w.top configure -relief raised -bd 1 79 } 80 pack $w.bot -side bottom -fill both 81 pack $w.top -side top -fill both -expand 1 82 grid anchor $w.bot center 83 84 # 2. Fill the top part with bitmap and message (use the option 85 # database for -wraplength and -font so that they can be 86 # overridden by the caller). 87 88 option add *Dialog.msg.wrapLength 3i widgetDefault 89 option add *Dialog.msg.font TkCaptionFont widgetDefault 90 91 label $w.msg -justify left -text $text 92 pack $w.msg -in $w.top -side right -expand 1 -fill both -padx 3m -pady 3m 93 if {$bitmap ne ""} { 94 if {$windowingsystem eq "aqua" && $bitmap eq "error"} { 95 set bitmap "stop" 96 } 97 label $w.bitmap -bitmap $bitmap 98 pack $w.bitmap -in $w.top -side left -padx 3m -pady 3m 99 } 100 101 # 3. Create a row of buttons at the bottom of the dialog. 102 103 set i 0 104 foreach but $args { 105 button $w.button$i -text $but -command [list set ::tk::Priv(button) $i] 106 if {$i == $default} { 107 $w.button$i configure -default active 108 } else { 109 $w.button$i configure -default normal 110 } 111 grid $w.button$i -in $w.bot -column $i -row 0 -sticky ew \ 112 -padx 10 -pady 4 113 grid columnconfigure $w.bot $i 114 # We boost the size of some Mac buttons for l&f 115 if {$windowingsystem eq "aqua"} { 116 set tmp [string tolower $but] 117 if {$tmp eq "ok" || $tmp eq "cancel"} { 118 grid columnconfigure $w.bot $i -minsize 90 119 } 120 grid configure $w.button$i -pady 7 121 } 122 incr i 123 } 124 125 # 4. Create a binding for <Return> on the dialog if there is a 126 # default button. 127 # Convention also dictates that if the keyboard focus moves among the 128 # the buttons that the <Return> binding affects the button with the focus. 129 130 if {$default >= 0} { 131 bind $w <Return> [list $w.button$default invoke] 132 } 133 bind $w <<PrevWindow>> [list bind $w <Return> {[tk_focusPrev %W] invoke}] 134 bind $w <<NextWindow>> [list bind $w <Return> {[tk_focusNext %W] invoke}] 135 136 # 5. Create a <Destroy> binding for the window that sets the 137 # button variable to -1; this is needed in case something happens 138 # that destroys the window, such as its parent window being destroyed. 139 140 bind $w <Destroy> {set ::tk::Priv(button) -1} 141 142 # 6. Withdraw the window, then update all the geometry information 143 # so we know how big it wants to be, then center the window in the 144 # display (Motif style) and de-iconify it. 145 146 ::tk::PlaceWindow $w 147 tkwait visibility $w 148 149 # 7. Set a grab and claim the focus too. 150 151 if {$default >= 0} { 152 set focus $w.button$default 153 } else { 154 set focus $w 155 } 156 tk::SetFocusGrab $w $focus 157 158 # 8. Wait for the user to respond, then restore the focus and 159 # return the index of the selected button. Restore the focus 160 # before deleting the window, since otherwise the window manager 161 # may take the focus away so we can't redirect it. Finally, 162 # restore any grab that was in effect. 163 164 vwait ::tk::Priv(button) 165 166 catch { 167 # It's possible that the window has already been destroyed, 168 # hence this "catch". Delete the Destroy handler so that 169 # Priv(button) doesn't get reset by it. 170 171 bind $w <Destroy> {} 172 } 173 tk::RestoreFocusGrab $w $focus 174 return $Priv(button) 175} 176