1 ///////////////////////////////////////////////////////////////////////////////
2 // Name:        wx/selstore.h
3 // Purpose:     wxSelectionStore stores selected items in a control
4 // Author:      Vadim Zeitlin
5 // Modified by:
6 // Created:     08.06.03 (extracted from src/generic/listctrl.cpp)
7 // RCS-ID:      $Id: selstore.h 61872 2009-09-09 22:37:05Z VZ $
8 // Copyright:   (c) 2000-2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence:     wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11 
12 #ifndef _WX_SELSTORE_H_
13 #define _WX_SELSTORE_H_
14 
15 #include "wx/dynarray.h"
16 
17 // ----------------------------------------------------------------------------
18 // wxSelectedIndices is just a sorted array of indices
19 // ----------------------------------------------------------------------------
20 
wxSizeTCmpFn(size_t n1,size_t n2)21 inline int CMPFUNC_CONV wxSizeTCmpFn(size_t n1, size_t n2)
22 {
23     return (int)(n1 - n2);
24 }
25 
26 WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(size_t,
27                                            wxSizeTCmpFn,
28                                            wxSelectedIndices);
29 
30 // ----------------------------------------------------------------------------
31 // wxSelectionStore is used to store the selected items in the virtual
32 // controls, i.e. it is well suited for storing even when the control contains
33 // a huge (practically infinite) number of items.
34 //
35 // Of course, internally it still has to store the selected items somehow (as
36 // an array currently) but the advantage is that it can handle the selection
37 // of all items (common operation) efficiently and that it could be made even
38 // smarter in the future (e.g. store the selections as an array of ranges +
39 // individual items) without changing its API.
40 // ----------------------------------------------------------------------------
41 
42 class WXDLLEXPORT wxSelectionStore
43 {
44 public:
wxSelectionStore()45     wxSelectionStore() : m_itemsSel(wxSizeTCmpFn) { Init(); }
46 
47     // set the total number of items we handle
SetItemCount(size_t count)48     void SetItemCount(size_t count) { m_count = count; }
49 
50     // special case of SetItemCount(0)
Clear()51     void Clear() { m_itemsSel.Clear(); m_count = 0; m_defaultState = false; }
52 
53     // must be called when a new item is inserted/added
OnItemAdd(size_t WXUNUSED (item))54     void OnItemAdd(size_t WXUNUSED(item)) { wxFAIL_MSG( wxT("TODO") ); }
55 
56     // must be called when an item is deleted
57     void OnItemDelete(size_t item);
58 
59     // select one item, use SelectRange() insted if possible!
60     //
61     // returns true if the items selection really changed
62     bool SelectItem(size_t item, bool select = true);
63 
64     // select the range of items
65     //
66     // return true and fill the itemsChanged array with the indices of items
67     // which have changed state if "few" of them did, otherwise return false
68     // (meaning that too many items changed state to bother counting them
69     // individually)
70     bool SelectRange(size_t itemFrom, size_t itemTo,
71                      bool select = true,
72                      wxArrayInt *itemsChanged = NULL);
73 
74     // return true if the given item is selected
75     bool IsSelected(size_t item) const;
76 
77     // return the total number of selected items
GetSelectedCount()78     size_t GetSelectedCount() const
79     {
80         return m_defaultState ? m_count - m_itemsSel.GetCount()
81                               : m_itemsSel.GetCount();
82     }
83 
84 private:
85     // (re)init
Init()86     void Init() { m_defaultState = false; }
87 
88     // the total number of items we handle
89     size_t m_count;
90 
91     // the default state: normally, false (i.e. off) but maybe set to true if
92     // there are more selected items than non selected ones - this allows to
93     // handle selection of all items efficiently
94     bool m_defaultState;
95 
96     // the array of items whose selection state is different from default
97     wxSelectedIndices m_itemsSel;
98 
99     DECLARE_NO_COPY_CLASS(wxSelectionStore)
100 };
101 
102 
103 #endif // _WX_SELSTORE_H_
104 
105