xref: /openbsd/games/monop/monop.h (revision 91d73282)
1 /*	$OpenBSD: monop.h,v 1.8 2016/01/08 18:19:47 mestre Exp $	*/
2 /*	$NetBSD: monop.h,v 1.4 1995/04/24 12:24:23 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  *	@(#)monop.h	8.1 (Berkeley) 5/31/93
33  */
34 
35 #ifdef __CHAR_UNSIGNED__
36 #define	shrt	short
37 #else
38 #define	shrt	char
39 #endif
40 #define	bool	int8_t
41 
42 #define	TRUE	(1)
43 #define	FALSE	(0)
44 
45 #define	N_MON	8	/* number of monopolies			*/
46 #define	N_PROP	22	/* number of normal property squares	*/
47 #define	N_RR	4	/* number of railroads			*/
48 #define	N_UTIL	2	/* number of utilities			*/
49 #define	N_SQRS	40	/* number of squares on board		*/
50 #define	MAX_PL	9	/* maximum number of players		*/
51 #define	MAX_PRP	(N_PROP+N_RR+N_UTIL) /* max # ownable property	*/
52 #define	N_HOUSE	32	/* total number of houses available	*/
53 #define	N_HOTEL	12	/* total number of hotels available	*/
54 
55 			/* square type numbers			*/
56 #define	PRPTY	0	/* normal property			*/
57 #define	RR	1	/* railroad				*/
58 #define	UTIL	2	/* water works - electric co		*/
59 #define	SAFE	3	/* safe spot				*/
60 #define	CC	4	/* community chest			*/
61 #define	CHANCE	5	/* chance (surprise!!!)			*/
62 #define	INC_TAX	6	/* Income tax */
63 #define	GOTO_J	7	/* Go To Jail! */
64 #define	LUX_TAX	8	/* Luxury tax */
65 #define	IN_JAIL	9	/* In jail */
66 
67 #define	JAIL	40	/* JAIL square number			*/
68 
69 #define	lucky(str)	printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
70 #define	printline()	printf("------------------------------\n")
71 #define	sqnum(sqp)	(sqp - board)
72 
73 struct sqr_st {			/* structure for square			*/
74 	char	*name;			/* place name			*/
75 	shrt	owner;			/* owner number			*/
76 	shrt	type;			/* place type			*/
77 	struct prp_st	*desc;		/* description struct		*/
78 	int	cost;			/* cost				*/
79 };
80 
81 typedef struct sqr_st	SQUARE;
82 
83 struct mon_st {			/* monopoly description structure	*/
84 	char	*name;			/* monop. name (color)		*/
85 	shrt	owner;			/* owner of monopoly		*/
86 	shrt	num_in;			/* # in monopoly		*/
87 	shrt	num_own;		/* # owned (-1: not poss. monop)*/
88 	shrt	h_cost;			/* price of houses		*/
89 	char	*not_m;			/* name if not monopoly		*/
90 	char	*mon_n;			/* name if a monopoly		*/
91 	char	sqnums[3];		/* Square numbers (used to init)*/
92 	SQUARE	*sq[3];			/* list of squares in monop	*/
93 };
94 
95 typedef struct mon_st	MON;
96 
97 /*
98  * This struct describes a property.  For railroads and utilities, only
99  * the "morg" member is used.
100  */
101 struct prp_st {			/* property description structure	*/
102 	bool	morg;			/* set if mortgaged		*/
103 	bool	monop;			/* set if monopoly		*/
104 	shrt	square;			/* square description		*/
105 	shrt	houses;			/* number of houses		*/
106 	MON	*mon_desc;		/* name of color		*/
107 	int	rent[6];		/* rents			*/
108 };
109 
110 struct own_st {			/* element in list owned things		*/
111 	SQUARE	*sqr;			/* pointer to square		*/
112 	struct own_st	*next;		/* next in list			*/
113 };
114 
115 typedef struct own_st	OWN;
116 
117 struct plr_st {			/* player description structure		*/
118 	char	*name;			/* owner name			*/
119 	shrt	num_gojf;		/* # of get-out-of-jail-free's	*/
120 	shrt	num_rr;			/* # of railroads owned		*/
121 	shrt	num_util;		/* # of water works/elec. co.	*/
122 	shrt	loc;			/* location on board		*/
123 	shrt	in_jail;		/* count of turns in jail	*/
124 	int	money;			/* amount of money		*/
125 	OWN	*own_list;		/* start of property list	*/
126 };
127 
128 typedef struct plr_st	PLAY;
129 typedef struct prp_st	PROP;
130 typedef struct prp_st	RR_S;
131 typedef struct prp_st	UTIL_S;
132 
133 /* cards.c */
134 void	init_decks(void);
135 void	get_card(DECK *);
136 void	ret_card(PLAY *);
137 
138 /* execute.c */
139 void	execute(int);
140 void	do_move(void);
141 void	move(int);
142 void	save(void);
143 void	restore(void);
144 void	game_restore(void);
145 int	rest_f(char *);
146 
147 /* getinp.c */
148 int	getinp(char *, char *[]);
149 
150 /* houses.c */
151 void	buy_houses(void);
152 void	sell_houses(void);
153 
154 /* jail.c */
155 void	card(void);
156 void	pay(void);
157 int	move_jail(int, int );
158 void	printturn(void);
159 
160 /* misc.c */
161 int	getyn(char *);
162 void	notify(void);
163 void	next_play(void);
164 int	get_int(char *);
165 void	set_ownlist(int);
166 void	is_monop(MON *, int);
167 void	isnot_monop(MON *);
168 void	list(void);
169 void	list_all(void);
170 void	quit(void);
171 
172 /* morg.c */
173 void	mortgage(void);
174 void	unmortgage(void);
175 void	force_morg(void);
176 
177 /* print.c */
178 void	printboard(void);
179 void	where(void);
180 void	printsq(int, bool);
181 void	printhold(int);
182 
183 /* prop.c */
184 void	buy(int, SQUARE *);
185 void	add_list(int, OWN **, int);
186 void	del_list(int, OWN **, shrt);
187 void	bid(void);
188 int	prop_worth(PLAY *);
189 
190 /* rent.c */
191 void	rent(SQUARE *);
192 
193 /* roll.c */
194 int	roll(int, int);
195 
196 /* spec.c */
197 void	inc_tax(void);
198 void	goto_jail(void);
199 void	lux_tax(void);
200 void	cc(void);
201 void	chance(void);
202 
203 /* trade.c */
204 void	trade(void);
205 void	resign(void);
206