xref: /openbsd/games/monop/monop.h (revision 3d8817e4)
1 /*	$OpenBSD: monop.h,v 1.7 2003/06/03 03:01:40 millert Exp $	*/
2 /*	$NetBSD: monop.h,v 1.4 1995/04/24 12:24:23 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  *	@(#)monop.h	8.1 (Berkeley) 5/31/93
33  */
34 
35 #include	<stdio.h>
36 #include	<stdlib.h>
37 #include	<string.h>
38 
39 #ifdef __CHAR_UNSIGNED__
40 #define	shrt	short
41 #else
42 #define	shrt	char
43 #endif
44 #define	bool	int8_t
45 
46 #define	TRUE	(1)
47 #define	FALSE	(0)
48 
49 #define	N_MON	8	/* number of monopolies			*/
50 #define	N_PROP	22	/* number of normal property squares	*/
51 #define	N_RR	4	/* number of railroads			*/
52 #define	N_UTIL	2	/* number of utilities			*/
53 #define	N_SQRS	40	/* number of squares on board		*/
54 #define	MAX_PL	9	/* maximum number of players		*/
55 #define	MAX_PRP	(N_PROP+N_RR+N_UTIL) /* max # ownable property	*/
56 #define	N_HOUSE	32	/* total number of houses available	*/
57 #define	N_HOTEL	12	/* total number of hotels available	*/
58 
59 			/* square type numbers			*/
60 #define	PRPTY	0	/* normal property			*/
61 #define	RR	1	/* railroad				*/
62 #define	UTIL	2	/* water works - electric co		*/
63 #define	SAFE	3	/* safe spot				*/
64 #define	CC	4	/* community chest			*/
65 #define	CHANCE	5	/* chance (surprise!!!)			*/
66 #define	INC_TAX	6	/* Income tax */
67 #define	GOTO_J	7	/* Go To Jail! */
68 #define	LUX_TAX	8	/* Luxury tax */
69 #define	IN_JAIL	9	/* In jail */
70 
71 #define	JAIL	40	/* JAIL square number			*/
72 
73 #define	lucky(str)	printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
74 #define	printline()	printf("------------------------------\n")
75 #define	sqnum(sqp)	(sqp - board)
76 
77 struct sqr_st {			/* structure for square			*/
78 	char	*name;			/* place name			*/
79 	shrt	owner;			/* owner number			*/
80 	shrt	type;			/* place type			*/
81 	struct prp_st	*desc;		/* description struct		*/
82 	int	cost;			/* cost				*/
83 };
84 
85 typedef struct sqr_st	SQUARE;
86 
87 struct mon_st {			/* monopoly description structure	*/
88 	char	*name;			/* monop. name (color)		*/
89 	shrt	owner;			/* owner of monopoly		*/
90 	shrt	num_in;			/* # in monopoly		*/
91 	shrt	num_own;		/* # owned (-1: not poss. monop)*/
92 	shrt	h_cost;			/* price of houses		*/
93 	char	*not_m;			/* name if not monopoly		*/
94 	char	*mon_n;			/* name if a monopoly		*/
95 	char	sqnums[3];		/* Square numbers (used to init)*/
96 	SQUARE	*sq[3];			/* list of squares in monop	*/
97 };
98 
99 typedef struct mon_st	MON;
100 
101 /*
102  * This struct describes a property.  For railroads and utilities, only
103  * the "morg" member is used.
104  */
105 struct prp_st {			/* property description structure	*/
106 	bool	morg;			/* set if mortgaged		*/
107 	bool	monop;			/* set if monopoly		*/
108 	shrt	square;			/* square description		*/
109 	shrt	houses;			/* number of houses		*/
110 	MON	*mon_desc;		/* name of color		*/
111 	int	rent[6];		/* rents			*/
112 };
113 
114 struct own_st {			/* element in list owned things		*/
115 	SQUARE	*sqr;			/* pointer to square		*/
116 	struct own_st	*next;		/* next in list			*/
117 };
118 
119 typedef struct own_st	OWN;
120 
121 struct plr_st {			/* player description structure		*/
122 	char	*name;			/* owner name			*/
123 	shrt	num_gojf;		/* # of get-out-of-jail-free's	*/
124 	shrt	num_rr;			/* # of railroads owned		*/
125 	shrt	num_util;		/* # of water works/elec. co.	*/
126 	shrt	loc;			/* location on board		*/
127 	shrt	in_jail;		/* count of turns in jail	*/
128 	int	money;			/* amount of money		*/
129 	OWN	*own_list;		/* start of property list	*/
130 };
131 
132 typedef struct plr_st	PLAY;
133 typedef struct prp_st	PROP;
134 typedef struct prp_st	RR_S;
135 typedef struct prp_st	UTIL_S;
136 
137 /* cards.c */
138 void	init_decks(void);
139 void	get_card(DECK *);
140 void	ret_card(PLAY *);
141 
142 /* execute.c */
143 void	execute(int);
144 void	do_move(void);
145 void	move(int);
146 void	save(void);
147 void	restore(void);
148 void	game_restore(void);
149 int	rest_f(char *);
150 
151 /* getinp.c */
152 int	getinp(char *, char *[]);
153 
154 /* houses.c */
155 void	buy_houses(void);
156 void	sell_houses(void);
157 
158 /* jail.c */
159 void	card(void);
160 void	pay(void);
161 int	move_jail(int, int );
162 void	printturn(void);
163 
164 /* misc.c */
165 int	getyn(char *);
166 void	notify(void);
167 void	next_play(void);
168 int	get_int(char *);
169 void	set_ownlist(int);
170 void	is_monop(MON *, int);
171 void	isnot_monop(MON *);
172 void	list(void);
173 void	list_all(void);
174 void	quit(void);
175 
176 /* morg.c */
177 void	mortgage(void);
178 void	unmortgage(void);
179 void	force_morg(void);
180 
181 /* print.c */
182 void	printboard(void);
183 void	where(void);
184 void	printsq(int, bool);
185 void	printhold(int);
186 
187 /* prop.c */
188 void	buy(int, SQUARE *);
189 void	add_list(int, OWN **, int);
190 void	del_list(int, OWN **, shrt);
191 void	bid(void);
192 int	prop_worth(PLAY *);
193 
194 /* rent.c */
195 void	rent(SQUARE *);
196 
197 /* roll.c */
198 int	roll(int, int);
199 
200 /* spec.c */
201 void	inc_tax(void);
202 void	goto_jail(void);
203 void	lux_tax(void);
204 void	cc(void);
205 void	chance(void);
206 
207 /* trade.c */
208 void	trade(void);
209 void	resign(void);
210