xref: /openbsd/usr.bin/make/make.c (revision fc61954a)
1 /*	$OpenBSD: make.c,v 1.71 2016/10/21 16:12:38 espie Exp $	*/
2 /*	$NetBSD: make.c,v 1.10 1996/11/06 17:59:15 christos Exp $	*/
3 
4 /*
5  * Copyright (c) 1988, 1989, 1990, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  * Copyright (c) 1989 by Berkeley Softworks
8  * All rights reserved.
9  *
10  * This code is derived from software contributed to Berkeley by
11  * Adam de Boor.
12  *
13  * Redistribution and use in source and binary forms, with or without
14  * modification, are permitted provided that the following conditions
15  * are met:
16  * 1. Redistributions of source code must retain the above copyright
17  *    notice, this list of conditions and the following disclaimer.
18  * 2. Redistributions in binary form must reproduce the above copyright
19  *    notice, this list of conditions and the following disclaimer in the
20  *    documentation and/or other materials provided with the distribution.
21  * 3. Neither the name of the University nor the names of its contributors
22  *    may be used to endorse or promote products derived from this software
23  *    without specific prior written permission.
24  *
25  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
26  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
29  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
30  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
31  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
32  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
34  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35  * SUCH DAMAGE.
36  */
37 
38 /*-
39  * make.c --
40  *	The functions which perform the examination of targets and
41  *	their suitability for creation
42  *
43  * Interface:
44  *	Make_Run		Initialize things for the module and recreate
45  *				whatever needs recreating. Returns true if
46  *				work was (or would have been) done and
47  *				false
48  *				otherwise.
49  *
50  *	Make_Update		Update all parents of a given child. Performs
51  *				various bookkeeping chores like finding the
52  *				youngest child of the parent, filling
53  *				the IMPSRC context variable, etc. It will
54  *				place the parent on the toBeMade queue if it
55  *				should be.
56  *
57  */
58 
59 #include <limits.h>
60 #include <signal.h>
61 #include <stddef.h>
62 #include <stdint.h>
63 #include <stdio.h>
64 #include <stdlib.h>
65 #include <string.h>
66 #include <ohash.h>
67 #include "config.h"
68 #include "defines.h"
69 #include "dir.h"
70 #include "job.h"
71 #include "suff.h"
72 #include "var.h"
73 #include "error.h"
74 #include "make.h"
75 #include "gnode.h"
76 #include "extern.h"
77 #include "timestamp.h"
78 #include "engine.h"
79 #include "lst.h"
80 #include "targ.h"
81 #include "targequiv.h"
82 #include "garray.h"
83 #include "memory.h"
84 
85 /* what gets added each time. Kept as one static array so that it doesn't
86  * get resized every time.
87  */
88 static struct growableArray examine;
89 /* The current fringe of the graph. These are nodes which await examination by
90  * MakeOODate. It is added to by Make_Update and subtracted from by
91  * MakeStartJobs */
92 static struct growableArray toBeMade;
93 
94 /* Hold back on nodes where equivalent stuff is already building... */
95 static struct growableArray heldBack;
96 
97 static struct ohash targets;	/* stuff we must build */
98 
99 static void MakeAddChild(void *, void *);
100 static void MakeHandleUse(void *, void *);
101 static bool MakeStartJobs(void);
102 static void MakePrintStatus(void *, void *);
103 static bool try_to_make_node(GNode *);
104 static void add_targets_to_make(Lst);
105 
106 static bool has_unmade_predecessor(GNode *);
107 static void requeue_successors(GNode *);
108 static void random_setup(void);
109 
110 static bool randomize_queue;
111 long random_delay = 0;
112 
113 bool
114 no_jobs_left()
115 {
116 	return Array_IsEmpty(&toBeMade);
117 }
118 
119 static void
120 random_setup()
121 {
122 	randomize_queue = Var_Definedi("RANDOM_ORDER", NULL);
123 
124 /* no random delay in the new engine for now */
125 #if 0
126 	if (Var_Definedi("RANDOM_DELAY", NULL))
127 		random_delay = strtonum(Var_Value("RANDOM_DELAY"), 0, 1000,
128 		    NULL) * 1000000;
129 #endif
130 
131 }
132 
133 static void
134 randomize_garray(struct growableArray *g)
135 {
136 	/* This is a fairly standard algorithm to randomize an array. */
137 	unsigned int i, v;
138 	GNode *e;
139 
140 	for (i = g->n; i > 0; i--) {
141 		v = arc4random_uniform(i);
142 		if (v == i-1)
143 			continue;
144 		else {
145 			e = g->a[i-1];
146 			g->a[i-1] = g->a[v];
147 			g->a[v] = e;
148 		}
149 	}
150 }
151 
152 static bool
153 has_unmade_predecessor(GNode *gn)
154 {
155 	LstNode ln;
156 
157 	if (Lst_IsEmpty(&gn->preds))
158 		return false;
159 
160 
161 	for (ln = Lst_First(&gn->preds); ln != NULL; ln = Lst_Adv(ln)) {
162 		GNode	*pgn = Lst_Datum(ln);
163 
164 		if (pgn->must_make && pgn->built_status == UNKNOWN) {
165 			if (DEBUG(MAKE))
166 				printf("predecessor %s not made yet.\n",
167 				    pgn->name);
168 			return true;
169 		}
170 	}
171 	return false;
172 }
173 
174 static void
175 requeue_successors(GNode *gn)
176 {
177 	LstNode ln;
178 	/* Deal with successor nodes. If any is marked for making and has an
179 	 * unmade count of 0, has not been made and isn't in the examination
180 	 * queue, it means we need to place it in the queue as it restrained
181 	 * itself before.	*/
182 	for (ln = Lst_First(&gn->successors); ln != NULL; ln = Lst_Adv(ln)) {
183 		GNode	*succ = Lst_Datum(ln);
184 
185 		if (succ->must_make && succ->unmade == 0
186 		    && succ->built_status == UNKNOWN)
187 			Array_PushNew(&toBeMade, succ);
188 	}
189 }
190 
191 static void
192 requeue(GNode *gn)
193 {
194 	/* this is where we go inside the array and move things around */
195 	unsigned int i, j;
196 
197 	for (i = 0, j = 0; i < heldBack.n; i++, j++) {
198 		if (heldBack.a[i]->watched == gn) {
199 			j--;
200 			heldBack.a[i]->built_status = UNKNOWN;
201 			if (DEBUG(HELDJOBS))
202 				printf("%s finished, releasing: %s\n",
203 				    gn->name, heldBack.a[i]->name);
204 			Array_Push(&toBeMade, heldBack.a[i]);
205 			continue;
206 		}
207 		heldBack.a[j] = heldBack.a[i];
208 	}
209 	heldBack.n = j;
210 }
211 
212 /*-
213  *-----------------------------------------------------------------------
214  * Make_Update	--
215  *	Perform update on the parents of a node. Used by JobFinish once
216  *	a node has been dealt with and by MakeStartJobs if it finds an
217  *	up-to-date node.
218  *
219  * Results:
220  *	Always returns 0
221  *
222  * Side Effects:
223  *	The unmade field of pgn is decremented and pgn may be placed on
224  *	the toBeMade queue if this field becomes 0.
225  *
226  *	If the child was made, the parent's childMade field will be set to
227  *	true
228  *-----------------------------------------------------------------------
229  */
230 void
231 Make_Update(GNode *cgn)	/* the child node */
232 {
233 	GNode	*pgn;	/* the parent node */
234 	LstNode	ln;	/* Element in parents list */
235 
236 	/*
237 	 * If the child was actually made, see what its modification time is
238 	 * now -- some rules won't actually update the file. If the file still
239 	 * doesn't exist, make its mtime now.
240 	 */
241 	if (cgn->built_status != UPTODATE) {
242 		/*
243 		 * This is what Make does and it's actually a good thing, as it
244 		 * allows rules like
245 		 *
246 		 *	cmp -s y.tab.h parse.h || cp y.tab.h parse.h
247 		 *
248 		 * to function as intended. Unfortunately, thanks to the
249 		 * stateless nature of NFS, there are times when the
250 		 * modification time of a file created on a remote machine
251 		 * will not be modified before the local stat() implied by
252 		 * the Dir_MTime occurs, thus leading us to believe that the
253 		 * file is unchanged, wreaking havoc with files that depend
254 		 * on this one.
255 		 */
256 		if (noExecute || is_out_of_date(Dir_MTime(cgn)))
257 			clock_gettime(CLOCK_REALTIME, &cgn->mtime);
258 		if (DEBUG(MAKE))
259 			printf("update time: %s\n",
260 			    time_to_string(&cgn->mtime));
261 	}
262 
263 	requeue(cgn);
264 	/* SIB: this is where I should mark the build as finished */
265 	for (ln = Lst_First(&cgn->parents); ln != NULL; ln = Lst_Adv(ln)) {
266 		pgn = Lst_Datum(ln);
267 		/* SIB: there should be a siblings loop there */
268 		pgn->unmade--;
269 		if (pgn->must_make) {
270 			if (DEBUG(MAKE))
271 				printf("%s--=%d ",
272 				    pgn->name, pgn->unmade);
273 
274 			if ( ! (cgn->type & (OP_EXEC|OP_USE))) {
275 				if (cgn->built_status == MADE)
276 					pgn->childMade = true;
277 				(void)Make_TimeStamp(pgn, cgn);
278 			}
279 			if (pgn->unmade == 0) {
280 				/*
281 				 * Queue the node up -- any unmade
282 				 * predecessors will be dealt with in
283 				 * MakeStartJobs.
284 				 */
285 				if (DEBUG(MAKE))
286 					printf("QUEUING ");
287 				Array_Push(&toBeMade, pgn);
288 			} else if (pgn->unmade < 0) {
289 				Error("Child %s discovered graph cycles through %s", cgn->name, pgn->name);
290 			}
291 		}
292 	}
293 	if (DEBUG(MAKE))
294 		printf("\n");
295 	requeue_successors(cgn);
296 }
297 
298 static bool
299 try_to_make_node(GNode *gn)
300 {
301 	if (DEBUG(MAKE))
302 		printf("Examining %s...", gn->name);
303 
304 	if (gn->built_status == HELDBACK) {
305 		if (DEBUG(HELDJOBS))
306 			printf("%s already held back ???\n", gn->name);
307 		return false;
308 	}
309 
310 	if (gn->unmade != 0) {
311 		if (DEBUG(MAKE))
312 			printf(" Requeuing (%d)\n", gn->unmade);
313 		add_targets_to_make(&gn->children);
314 		Array_Push(&toBeMade, gn);
315 		return false;
316 	}
317 	if (has_been_built(gn)) {
318 		if (DEBUG(MAKE))
319 			printf(" already made\n");
320 		return false;
321 	}
322 	if (has_unmade_predecessor(gn)) {
323 		if (DEBUG(MAKE))
324 			printf(" Dropping for now\n");
325 		return false;
326 	}
327 
328 	/* SIB: this is where there should be a siblings loop */
329 	if (gn->unmade != 0) {
330 		if (DEBUG(MAKE))
331 			printf(" Requeuing (after deps: %d)\n", gn->unmade);
332 		add_targets_to_make(&gn->children);
333 		return false;
334 	}
335 	/* this is where we hold back nodes */
336 	if (gn->groupling != NULL) {
337 		GNode *gn2;
338 		for (gn2 = gn->groupling; gn2 != gn; gn2 = gn2->groupling)
339 			if (gn2->built_status == BUILDING) {
340 				gn->watched = gn2;
341 				gn->built_status = HELDBACK;
342 				if (DEBUG(HELDJOBS))
343 					printf("Holding back job %s, "
344 					    "groupling to %s\n",
345 					    gn->name, gn2->name);
346 				Array_Push(&heldBack, gn);
347 				return false;
348 			}
349 	}
350 	if (gn->sibling != gn) {
351 		GNode *gn2;
352 		for (gn2 = gn->sibling; gn2 != gn; gn2 = gn2->sibling)
353 			if (gn2->built_status == BUILDING) {
354 				gn->watched = gn2;
355 				gn->built_status = HELDBACK;
356 				if (DEBUG(HELDJOBS))
357 					printf("Holding back job %s, "
358 					    "sibling to %s\n",
359 					    gn->name, gn2->name);
360 				Array_Push(&heldBack, gn);
361 				return false;
362 			}
363 	}
364 	if (Make_OODate(gn)) {
365 		if (DEBUG(MAKE))
366 			printf("out-of-date\n");
367 		if (queryFlag)
368 			return true;
369 		/* SIB: this is where commands should get prepared */
370 		Make_DoAllVar(gn);
371 		Job_Make(gn);
372 	} else {
373 		if (DEBUG(MAKE))
374 			printf("up-to-date\n");
375 		gn->built_status = UPTODATE;
376 		if (gn->type & OP_JOIN) {
377 			/*
378 			 * Even for an up-to-date .JOIN node, we need it
379 			 * to have its context variables so references
380 			 * to it get the correct value for .TARGET when
381 			 * building up the context variables of its
382 			 * parent(s)...
383 			 */
384 			Make_DoAllVar(gn);
385 		}
386 
387 		Make_Update(gn);
388 	}
389 	return false;
390 }
391 
392 /*
393  *-----------------------------------------------------------------------
394  * MakeStartJobs --
395  *	Start as many jobs as possible.
396  *
397  * Results:
398  *	If the query flag was given to pmake, no job will be started,
399  *	but as soon as an out-of-date target is found, this function
400  *	returns true. At all other times, this function returns false.
401  *
402  * Side Effects:
403  *	Nodes are removed from the toBeMade queue and job table slots
404  *	are filled.
405  *-----------------------------------------------------------------------
406  */
407 static bool
408 MakeStartJobs(void)
409 {
410 	GNode	*gn;
411 
412 	while (can_start_job() && (gn = Array_Pop(&toBeMade)) != NULL) {
413 		if (try_to_make_node(gn))
414 			return true;
415 	}
416 	return false;
417 }
418 
419 /*-
420  *-----------------------------------------------------------------------
421  * MakePrintStatus --
422  *	Print the status of a top-level node, viz. it being up-to-date
423  *	already or not created due to an error in a lower level.
424  *	Callback function for Make_Run via Lst_ForEach.
425  *
426  * Side Effects:
427  *	A message may be printed.
428  *-----------------------------------------------------------------------
429  */
430 static void
431 MakePrintStatus(
432     void *gnp,		    /* Node to examine */
433     void *cyclep)	    /* True if gn->unmade being non-zero implies
434 			     * a cycle in the graph, not an error in an
435 			     * inferior */
436 {
437 	GNode	*gn = gnp;
438 	bool 	*cp = cyclep;
439 	bool	cycle = *cp;
440 	if (gn->built_status == UPTODATE) {
441 		printf("`%s' is up to date.\n", gn->name);
442 	} else if (gn->unmade != 0) {
443 		if (cycle) {
444 			bool t = true;
445 			/*
446 			 * If printing cycles and came to one that has unmade
447 			 * children, print out the cycle by recursing on its
448 			 * children. Note a cycle like:
449 			 *	a : b
450 			 *	b : c
451 			 *	c : b
452 			 * will cause this to erroneously complain about a
453 			 * being in the cycle, but this is a good approximation.
454 			 */
455 			if (gn->built_status == CYCLE) {
456 				Error("Graph cycles through `%s'", gn->name);
457 				gn->built_status = ENDCYCLE;
458 				Lst_ForEach(&gn->children, MakePrintStatus, &t);
459 				gn->built_status = UNKNOWN;
460 			} else if (gn->built_status != ENDCYCLE) {
461 				gn->built_status = CYCLE;
462 				Lst_ForEach(&gn->children, MakePrintStatus, &t);
463 			}
464 		} else {
465 			printf("`%s' not remade because of errors.\n",
466 			    gn->name);
467 		}
468 	}
469 }
470 
471 
472 static void
473 MakeAddChild(void *to_addp, void *ap)
474 {
475 	GNode *gn = to_addp;
476 	struct growableArray *a = ap;
477 
478 	if (!gn->must_make && !(gn->type & OP_USE))
479 		Array_Push(a, gn);
480 }
481 
482 static void
483 MakeHandleUse(void *cgnp, void *pgnp)
484 {
485 	GNode *cgn = cgnp;
486 	GNode *pgn = pgnp;
487 
488 	if (cgn->type & OP_USE)
489 		Make_HandleUse(cgn, pgn);
490 }
491 
492 /* Add stuff to the toBeMade queue. we try to sort things so that stuff
493  * that can be done directly is done right away.  This won't be perfect,
494  * since some dependencies are only discovered later (e.g., SuffFindDeps).
495  */
496 static void
497 add_targets_to_make(Lst todo)
498 {
499 	GNode *gn;
500 
501 	unsigned int slot;
502 
503 	AppendList2Array(todo, &examine);
504 
505 	while ((gn = Array_Pop(&examine)) != NULL) {
506 		if (gn->must_make) 	/* already known */
507 			continue;
508 		gn->must_make = true;
509 
510 		slot = ohash_qlookup(&targets, gn->name);
511 		if (!ohash_find(&targets, slot))
512 			ohash_insert(&targets, slot, gn);
513 
514 
515 		look_harder_for_target(gn);
516 		kludge_look_harder_for_target(gn);
517 		/*
518 		 * Apply any .USE rules before looking for implicit
519 		 * dependencies to make sure everything that should have
520 		 * commands has commands ...
521 		 */
522 		Lst_ForEach(&gn->children, MakeHandleUse, gn);
523 		Suff_FindDeps(gn);
524 		expand_all_children(gn);
525 
526 		if (gn->unmade != 0) {
527 			if (DEBUG(MAKE))
528 				printf("%s: not queuing (%d unmade children)\n",
529 				    gn->name, gn->unmade);
530 			Lst_ForEach(&gn->children, MakeAddChild,
531 			    &examine);
532 		} else {
533 			if (DEBUG(MAKE))
534 				printf("%s: queuing\n", gn->name);
535 			Array_Push(&toBeMade, gn);
536 		}
537 	}
538 	if (randomize_queue)
539 		randomize_garray(&toBeMade);
540 }
541 
542 /*-
543  *-----------------------------------------------------------------------
544  * Make_Run --
545  *	Initialize the nodes to remake and the list of nodes which are
546  *	ready to be made by doing a breadth-first traversal of the graph
547  *	starting from the nodes in the given list. Once this traversal
548  *	is finished, all the 'leaves' of the graph are in the toBeMade
549  *	queue.
550  *	Using this queue and the Job module, work back up the graph,
551  *	calling on MakeStartJobs to keep the job table as full as
552  *	possible.
553  *
554  * Results:
555  *	true if work was done. false otherwise.
556  *
557  * Side Effects:
558  *	The must_make field of all nodes involved in the creation of the given
559  *	targets is set to 1. The toBeMade list is set to contain all the
560  *	'leaves' of these subgraphs.
561  *-----------------------------------------------------------------------
562  */
563 bool
564 Make_Run(Lst targs)		/* the initial list of targets */
565 {
566 	bool problem;	/* errors occurred */
567 	GNode *gn;
568 	unsigned int i;
569 	bool cycle;
570 
571 	/* wild guess at initial sizes */
572 	Array_Init(&toBeMade, 500);
573 	Array_Init(&examine, 150);
574 	Array_Init(&heldBack, 100);
575 	ohash_init(&targets, 10, &gnode_info);
576 	if (DEBUG(PARALLEL))
577 		random_setup();
578 
579 	add_targets_to_make(targs);
580 	if (queryFlag) {
581 		/*
582 		 * We wouldn't do any work unless we could start some jobs in
583 		 * the next loop... (we won't actually start any, of course,
584 		 * this is just to see if any of the targets was out of date)
585 		 */
586 		return MakeStartJobs();
587 	} else {
588 		/*
589 		 * Initialization. At the moment, no jobs are running and until
590 		 * some get started, nothing will happen since the remaining
591 		 * upward traversal of the graph is performed by the routines
592 		 * in job.c upon the finishing of a job. So we fill the Job
593 		 * table as much as we can before going into our loop.
594 		 */
595 		(void)MakeStartJobs();
596 	}
597 
598 	/*
599 	 * Main Loop: The idea here is that the ending of jobs will take
600 	 * care of the maintenance of data structures and the waiting for output
601 	 * will cause us to be idle most of the time while our children run as
602 	 * much as possible. Because the job table is kept as full as possible,
603 	 * the only time when it will be empty is when all the jobs which need
604 	 * running have been run, so that is the end condition of this loop.
605 	 * Note that the Job module will exit if there were any errors unless
606 	 * the keepgoing flag was given.
607 	 */
608 	while (!Job_Empty()) {
609 		handle_running_jobs();
610 		(void)MakeStartJobs();
611 	}
612 
613 	problem = Job_Finish();
614 	cycle = false;
615 
616 	for (gn = ohash_first(&targets, &i); gn != NULL;
617 	    gn = ohash_next(&targets, &i)) {
618 	    	if (has_been_built(gn))
619 			continue;
620 		cycle = true;
621 		problem = true;
622 	    	printf("Error: target %s unaccounted for (%s)\n",
623 		    gn->name, status_to_string(gn));
624 	}
625 	/*
626 	 * Print the final status of each target. E.g. if it wasn't made
627 	 * because some inferior reported an error.
628 	 */
629 	Lst_ForEach(targs, MakePrintStatus, &cycle);
630 	if (problem)
631 		Fatal("Errors while building");
632 
633 	return true;
634 }
635