1 /* DirectDraw - IDirectPalette base interface
2 *
3 * Copyright 1997-2000 Marcus Meissner
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger for CodeWeavers
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21 #include "config.h"
22 #include "wine/port.h"
23 #include "wined3d_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
26
wined3d_palette_incref(struct wined3d_palette * palette)27 ULONG CDECL wined3d_palette_incref(struct wined3d_palette *palette)
28 {
29 ULONG refcount = InterlockedIncrement(&palette->ref);
30
31 TRACE("%p increasing refcount to %u.\n", palette, refcount);
32
33 return refcount;
34 }
35
wined3d_palette_destroy_object(void * object)36 static void wined3d_palette_destroy_object(void *object)
37 {
38 heap_free(object);
39 }
40
wined3d_palette_decref(struct wined3d_palette * palette)41 ULONG CDECL wined3d_palette_decref(struct wined3d_palette *palette)
42 {
43 ULONG refcount = InterlockedDecrement(&palette->ref);
44
45 TRACE("%p decreasing refcount to %u.\n", palette, refcount);
46
47 if (!refcount)
48 wined3d_cs_destroy_object(palette->device->cs, wined3d_palette_destroy_object, palette);
49
50 return refcount;
51 }
52
wined3d_palette_get_entries(const struct wined3d_palette * palette,DWORD flags,DWORD start,DWORD count,PALETTEENTRY * entries)53 HRESULT CDECL wined3d_palette_get_entries(const struct wined3d_palette *palette,
54 DWORD flags, DWORD start, DWORD count, PALETTEENTRY *entries)
55 {
56 unsigned int i;
57 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
58 palette, flags, start, count, entries);
59
60 if (flags)
61 return WINED3DERR_INVALIDCALL; /* unchecked */
62 if (start > palette->size || count > palette->size - start)
63 return WINED3DERR_INVALIDCALL;
64
65 if (palette->flags & WINED3D_PALETTE_8BIT_ENTRIES)
66 {
67 BYTE *entry = (BYTE *)entries;
68
69 for (i = start; i < count + start; ++i)
70 *entry++ = palette->colors[i].rgbRed;
71 }
72 else
73 {
74 for (i = 0; i < count; ++i)
75 {
76 entries[i].peRed = palette->colors[i + start].rgbRed;
77 entries[i].peGreen = palette->colors[i + start].rgbGreen;
78 entries[i].peBlue = palette->colors[i + start].rgbBlue;
79 entries[i].peFlags = palette->colors[i + start].rgbReserved;
80 }
81 }
82
83 return WINED3D_OK;
84 }
85
wined3d_palette_apply_to_dc(const struct wined3d_palette * palette,HDC dc)86 void CDECL wined3d_palette_apply_to_dc(const struct wined3d_palette *palette, HDC dc)
87 {
88 if (SetDIBColorTable(dc, 0, 256, palette->colors) != 256)
89 #ifdef __REACTOS__
90 {
91 static int warn_once;
92 if (!warn_once++)
93 ERR("Failed to set DIB color table. (Only printing once)\n");
94 }
95 #else
96 ERR("Failed to set DIB color table.\n");
97 #endif
98 }
99
wined3d_palette_set_entries(struct wined3d_palette * palette,DWORD flags,DWORD start,DWORD count,const PALETTEENTRY * entries)100 HRESULT CDECL wined3d_palette_set_entries(struct wined3d_palette *palette,
101 DWORD flags, DWORD start, DWORD count, const PALETTEENTRY *entries)
102 {
103 unsigned int i;
104
105 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
106 palette, flags, start, count, entries);
107 TRACE("Palette flags: %#x.\n", palette->flags);
108
109 if (palette->flags & WINED3D_PALETTE_8BIT_ENTRIES)
110 {
111 const BYTE *entry = (const BYTE *)entries;
112
113 for (i = start; i < count + start; ++i)
114 palette->colors[i].rgbRed = *entry++;
115 }
116 else
117 {
118 for (i = 0; i < count; ++i)
119 {
120 palette->colors[i + start].rgbRed = entries[i].peRed;
121 palette->colors[i + start].rgbGreen = entries[i].peGreen;
122 palette->colors[i + start].rgbBlue = entries[i].peBlue;
123 palette->colors[i + start].rgbReserved = entries[i].peFlags;
124 }
125
126 /* When WINEDDCAPS_ALLOW256 isn't set we need to override entry 0 with black and 255 with white */
127 if (!(palette->flags & WINED3D_PALETTE_ALLOW_256))
128 {
129 TRACE("WINED3D_PALETTE_ALLOW_256 not set, overriding palette entry 0 with black and 255 with white.\n");
130 palette->colors[0].rgbRed = 0;
131 palette->colors[0].rgbGreen = 0;
132 palette->colors[0].rgbBlue = 0;
133
134 palette->colors[255].rgbRed = 255;
135 palette->colors[255].rgbGreen = 255;
136 palette->colors[255].rgbBlue = 255;
137 }
138 }
139
140 return WINED3D_OK;
141 }
142
wined3d_palette_init(struct wined3d_palette * palette,struct wined3d_device * device,DWORD flags,unsigned int entry_count,const PALETTEENTRY * entries)143 static HRESULT wined3d_palette_init(struct wined3d_palette *palette, struct wined3d_device *device,
144 DWORD flags, unsigned int entry_count, const PALETTEENTRY *entries)
145 {
146 HRESULT hr;
147
148 palette->ref = 1;
149 palette->device = device;
150 palette->flags = flags;
151 palette->size = entry_count;
152
153 if (FAILED(hr = wined3d_palette_set_entries(palette, 0, 0, entry_count, entries)))
154 {
155 WARN("Failed to set palette entries, hr %#x.\n", hr);
156 return hr;
157 }
158
159 return WINED3D_OK;
160 }
161
wined3d_palette_create(struct wined3d_device * device,DWORD flags,unsigned int entry_count,const PALETTEENTRY * entries,struct wined3d_palette ** palette)162 HRESULT CDECL wined3d_palette_create(struct wined3d_device *device, DWORD flags,
163 unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette)
164 {
165 struct wined3d_palette *object;
166 HRESULT hr;
167
168 TRACE("device %p, flags %#x, entry_count %u, entries %p, palette %p.\n",
169 device, flags, entry_count, entries, palette);
170
171 if (!(object = heap_alloc_zero(sizeof(*object))))
172 return E_OUTOFMEMORY;
173
174 if (FAILED(hr = wined3d_palette_init(object, device, flags, entry_count, entries)))
175 {
176 WARN("Failed to initialize palette, hr %#x.\n", hr);
177 heap_free(object);
178 return hr;
179 }
180
181 TRACE("Created palette %p.\n", object);
182 *palette = object;
183
184 return WINED3D_OK;
185 }
186