1Cleansnag assorted.c /^Cleansnag(from, to, all, flag)$/ 2FIX pl_6.c /^#define FIX(x, m) (m - ptr->x > count \\$/ 3Mmain main.c /^main(argc, argv)$/ 4Scroll pl_7.c /^Scroll()$/ 5Signal pl_7.c /^Signal(fmt, ship, a, b, c, d)$/ 6Sync sync.c /^Sync()$/ 7Write sync.c /^Write(type, ship, isstr, a, b, c, d)$/ 8acceptboard pl_5.c /^acceptboard()$/ 9acceptcombat pl_3.c /^acceptcombat()$/ 10acceptmove pl_5.c /^acceptmove()$/ 11acceptsignal pl_4.c /^acceptsignal()$/ 12adjustview pl_7.c /^adjustview()$/ 13angle misc.c /^angle(dr, dc)$/ 14boardcomp dr_1.c /^boardcomp()$/ 15boarding parties.c /^boarding(from, isdefense)$/ 16centerview pl_7.c /^centerview()$/ 17changesail pl_4.c /^changesail()$/ 18checksails dr_3.c /^checksails()$/ 19checkup dr_2.c /^checkup()$/ 20child pl_1.c /^child()$/ 21choke pl_1.c /^choke()$/ 22cleanupscreen pl_7.c /^cleanupscreen()$/ 23closeon dr_2.c /^closeon(from, to, command, ta, ma, af)$/ 24closestenemy misc.c /^closestenemy(from, side, anyship)$/ 25colours misc.c /^colours(sp)$/ 26compcombat dr_1.c /^compcombat()$/ 27couldwin dr_2.c /^#define couldwin(f,t) (f->specs->crew2 > t->specs-/ 28distance misc.c /^#define distance(x,y) (abs(x) >= abs(y) ? abs(x) +/ 29downview pl_7.c /^downview()$/ 30dr_main dr_main.c /^dr_main()$/ 31draw_board pl_7.c /^draw_board()$/ 32draw_screen pl_7.c /^draw_screen()$/ 33draw_slot pl_7.c /^draw_slot()$/ 34draw_stat pl_7.c /^draw_stat()$/ 35draw_turn pl_7.c /^draw_turn()$/ 36draw_view pl_7.c /^draw_view()$/ 37endprompt pl_7.c /^endprompt(flag)$/ 38eyeball pl_4.c /^eyeball(ship)$/ 39fightitout dr_1.c /^fightitout(from, to, key)$/ 40grap dr_4.c /^grap(from, to)$/ 41grapungrap pl_3.c /^grapungrap()$/ 42gunsbear misc.c /^gunsbear(from, to) \/* checks for target bow or s/ 43initialize pl_main.c /^initialize()$/ 44initscreen pl_7.c /^initscreen()$/ 45isolated dr_3.c /^isolated(ship)$/ 46leave pl_1.c /^leave(conditions)$/ 47leftview pl_7.c /^leftview()$/ 48lo_main lo_main.c /^lo_main()$/ 49loadplayer pl_6.c /^loadplayer()$/ 50log misc.c /^log(s)$/ 51lookout pl_4.c /^lookout()$/ 52makesignal sync.c /^makesignal(from, fmt, ship, a, b, c)$/ 53maxmove game.c /^maxmove(ship, dir, fs)$/ 54maxturns game.c /^maxturns(ship, af)$/ 55meleeing parties.c /^meleeing(from, to)$/ 56mensent dr_5.c /^mensent(from, to, crew, captured, pc, isdefense)$/ 57move dr_2.c /^move(p, ship, dir, row, col, drift)$/ 58moveall dr_3.c /^moveall() \/* move all comp ships *\/$/ 59newturn pl_7.c /^newturn()$/ 60next dr_1.c /^next()$/ 61parties pl_5.c /^parties(crew, to, isdefense, buf)$/ 62pl_main pl_main.c /^pl_main()$/ 63play pl_2.c /^play()$/ 64portside misc.c /^portside(from, on, quick)$/ 65prizecheck dr_2.c /^prizecheck()$/ 66prompt pl_7.c /^prompt(p, ship)$/ 67push dr_3.c /^push(from, to)$/ 68range misc.c /^range(from, to)$/ 69reload dr_3.c /^reload()$/ 70repair pl_6.c /^repair()$/ 71resolve dr_1.c /^resolve()$/ 72rightview pl_7.c /^rightview()$/ 73rmend dr_2.c /^rmend(str)$/ 74saywhat pl_4.c /^saywhat(sp, flag)$/ 75score dr_2.c /^score(movement, ship, to, onlytemp)$/ 76sendbp dr_3.c /^sendbp(from, to, sections, isdefense)$/ 77sgetch pl_7.c /^sgetch(p, ship, flag)$/ 78sgetstr pl_7.c /^sgetstr(pr, buf, n)$/ 79step dr_3.c /^step(com, sp, moved)$/ 80stillmoving dr_3.c /^stillmoving(k)$/ 81strend dr_2.c /^strend(str)$/ 82strike assorted.c /^strike(ship, from)$/ 83subtract dr_5.c /^subtract(from, totalfrom, crewfrom, fromcap, pcfro/ 84susp pl_7.c /^susp()$/ 85sync_close sync.c /^sync_close(remove)$/ 86sync_exists sync.c /^sync_exists(game)$/ 87sync_open sync.c /^sync_open()$/ 88sync_update sync.c /^sync_update(type, ship, a, b, c, d)$/ 89table assorted.c /^table(rig, shot, hittable, on, from, roll)$/ 90thinkofgrapples dr_2.c /^thinkofgrapples()$/ 91toughmelee dr_3.c /^toughmelee(ship, to, isdefense, count)$/ 92try dr_2.c /^try(command, temp, ma, ta, af, vma, dir, f, t, hig/ 93turned pl_6.c /^turned()$/ 94turnfirst pl_5.c /^#define turnfirst(x) (*x == 'r' || *x == 'l')$/ 95unboard parties.c /^unboard(ship, to, isdefense)$/ 96unfoul dr_1.c /^unfoul()$/ 97unfoulplayer pl_3.c /^unfoulplayer()$/ 98ungrap dr_4.c /^ungrap(from, to)$/ 99upview pl_7.c /^upview()$/ 100