1 // Licensed under the Apache License, Version 2.0 2 // <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license 3 // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option. 4 // All files in the project carrying such notice may not be copied, modified, or distributed 5 // except according to those terms. 6 //! XInput procedure declarations, constant definitions and macros 7 use shared::guiddef::GUID; 8 use shared::minwindef::{BOOL, BYTE, DWORD, UINT, WORD}; 9 use um::winnt::{LPWSTR, SHORT, WCHAR}; 10 pub const XINPUT_DEVTYPE_GAMEPAD: BYTE = 0x01; 11 pub const XINPUT_DEVSUBTYPE_GAMEPAD: BYTE = 0x01; 12 pub const XINPUT_DEVSUBTYPE_WHEEL: BYTE = 0x02; 13 pub const XINPUT_DEVSUBTYPE_ARCADE_STICK: BYTE = 0x03; 14 pub const XINPUT_DEVSUBTYPE_FLIGHT_SICK: BYTE = 0x04; 15 pub const XINPUT_DEVSUBTYPE_DANCE_PAD: BYTE = 0x05; 16 pub const XINPUT_DEVSUBTYPE_GUITAR: BYTE = 0x06; 17 pub const XINPUT_DEVSUBTYPE_DRUM_KIT: BYTE = 0x08; 18 pub const XINPUT_CAPS_VOICE_SUPPORTED: WORD = 0x0004; 19 pub const XINPUT_GAMEPAD_DPAD_UP: WORD = 0x0001; 20 pub const XINPUT_GAMEPAD_DPAD_DOWN: WORD = 0x0002; 21 pub const XINPUT_GAMEPAD_DPAD_LEFT: WORD = 0x0004; 22 pub const XINPUT_GAMEPAD_DPAD_RIGHT: WORD = 0x0008; 23 pub const XINPUT_GAMEPAD_START: WORD = 0x0010; 24 pub const XINPUT_GAMEPAD_BACK: WORD = 0x0020; 25 pub const XINPUT_GAMEPAD_LEFT_THUMB: WORD = 0x0040; 26 pub const XINPUT_GAMEPAD_RIGHT_THUMB: WORD = 0x0080; 27 pub const XINPUT_GAMEPAD_LEFT_SHOULDER: WORD = 0x0100; 28 pub const XINPUT_GAMEPAD_RIGHT_SHOULDER: WORD = 0x0200; 29 pub const XINPUT_GAMEPAD_A: WORD = 0x1000; 30 pub const XINPUT_GAMEPAD_B: WORD = 0x2000; 31 pub const XINPUT_GAMEPAD_X: WORD = 0x4000; 32 pub const XINPUT_GAMEPAD_Y: WORD = 0x8000; 33 pub const XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE: SHORT = 7849; 34 pub const XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE: SHORT = 8689; 35 pub const XINPUT_GAMEPAD_TRIGGER_THRESHOLD: BYTE = 30; 36 pub const XINPUT_FLAG_GAMEPAD: DWORD = 0x00000001; 37 pub const BATTERY_DEVTYPE_GAMEPAD: BYTE = 0x00; 38 pub const BATTERY_DEVTYPE_HEADSET: BYTE = 0x01; 39 pub const BATTERY_TYPE_DISCONNECTED: BYTE = 0x00; 40 pub const BATTERY_TYPE_WIRED: BYTE = 0x01; 41 pub const BATTERY_TYPE_ALKALINE: BYTE = 0x02; 42 pub const BATTERY_TYPE_NIMH: BYTE = 0x03; 43 pub const BATTERY_TYPE_UNKNOWN: BYTE = 0xFF; 44 pub const BATTERY_LEVEL_EMPTY: BYTE = 0x00; 45 pub const BATTERY_LEVEL_LOW: BYTE = 0x01; 46 pub const BATTERY_LEVEL_MEDIUM: BYTE = 0x02; 47 pub const BATTERY_LEVEL_FULL: BYTE = 0x03; 48 pub const XUSER_MAX_COUNT: DWORD = 4; 49 pub const XUSER_INDEX_ANY: DWORD = 0x000000FF; 50 pub const VK_PAD_A: WORD = 0x5800; 51 pub const VK_PAD_B: WORD = 0x5801; 52 pub const VK_PAD_X: WORD = 0x5802; 53 pub const VK_PAD_Y: WORD = 0x5803; 54 pub const VK_PAD_RSHOULDER: WORD = 0x5804; 55 pub const VK_PAD_LSHOULDER: WORD = 0x5805; 56 pub const VK_PAD_LTRIGGER: WORD = 0x5806; 57 pub const VK_PAD_RTRIGGER: WORD = 0x5807; 58 pub const VK_PAD_DPAD_UP: WORD = 0x5810; 59 pub const VK_PAD_DPAD_DOWN: WORD = 0x5811; 60 pub const VK_PAD_DPAD_LEFT: WORD = 0x5812; 61 pub const VK_PAD_DPAD_RIGHT: WORD = 0x5813; 62 pub const VK_PAD_START: WORD = 0x5814; 63 pub const VK_PAD_BACK: WORD = 0x5815; 64 pub const VK_PAD_LTHUMB_PRESS: WORD = 0x5816; 65 pub const VK_PAD_RTHUMB_PRESS: WORD = 0x5817; 66 pub const VK_PAD_LTHUMB_UP: WORD = 0x5820; 67 pub const VK_PAD_LTHUMB_DOWN: WORD = 0x5821; 68 pub const VK_PAD_LTHUMB_RIGHT: WORD = 0x5822; 69 pub const VK_PAD_LTHUMB_LEFT: WORD = 0x5823; 70 pub const VK_PAD_LTHUMB_UPLEFT: WORD = 0x5824; 71 pub const VK_PAD_LTHUMB_UPRIGHT: WORD = 0x5825; 72 pub const VK_PAD_LTHUMB_DOWNRIGHT: WORD = 0x5826; 73 pub const VK_PAD_LTHUMB_DOWNLEFT: WORD = 0x5827; 74 pub const VK_PAD_RTHUMB_UP: WORD = 0x5830; 75 pub const VK_PAD_RTHUMB_DOWN: WORD = 0x5831; 76 pub const VK_PAD_RTHUMB_RIGHT: WORD = 0x5832; 77 pub const VK_PAD_RTHUMB_LEFT: WORD = 0x5833; 78 pub const VK_PAD_RTHUMB_UPLEFT: WORD = 0x5834; 79 pub const VK_PAD_RTHUMB_UPRIGHT: WORD = 0x5835; 80 pub const VK_PAD_RTHUMB_DOWNRIGHT: WORD = 0x5836; 81 pub const VK_PAD_RTHUMB_DOWNLEFT: WORD = 0x5837; 82 pub const XINPUT_KEYSTROKE_KEYDOWN: WORD = 0x0001; 83 pub const XINPUT_KEYSTROKE_KEYUP: WORD = 0x0002; 84 pub const XINPUT_KEYSTROKE_REPEAT: WORD = 0x0004; 85 STRUCT!{struct XINPUT_GAMEPAD { 86 wButtons: WORD, 87 bLeftTrigger: BYTE, 88 bRightTrigger: BYTE, 89 sThumbLX: SHORT, 90 sThumbLY: SHORT, 91 sThumbRX: SHORT, 92 sThumbRY: SHORT, 93 }} 94 pub type PXINPUT_GAMEPAD = *mut XINPUT_GAMEPAD; 95 STRUCT!{struct XINPUT_STATE { 96 dwPacketNumber: DWORD, 97 Gamepad: XINPUT_GAMEPAD, 98 }} 99 pub type PXINPUT_STATE = *mut XINPUT_STATE; 100 STRUCT!{struct XINPUT_VIBRATION { 101 wLeftMotorSpeed: WORD, 102 wRightMotorSpeed: WORD, 103 }} 104 pub type PXINPUT_VIBRATION = *mut XINPUT_VIBRATION; 105 STRUCT!{struct XINPUT_CAPABILITIES { 106 Type: BYTE, 107 SubType: BYTE, 108 Flags: WORD, 109 Gamepad: XINPUT_GAMEPAD, 110 Vibration: XINPUT_VIBRATION, 111 }} 112 pub type PXINPUT_CAPABILITIES = *mut XINPUT_CAPABILITIES; 113 STRUCT!{struct XINPUT_BATTERY_INFORMATION { 114 BatteryType: BYTE, 115 BatteryLevel: BYTE, 116 }} 117 pub type PXINPUT_BATTERY_INFORMATION = *mut XINPUT_BATTERY_INFORMATION; 118 STRUCT!{struct XINPUT_KEYSTROKE { 119 VirtualKey: WORD, 120 Unicode: WCHAR, 121 Flags: WORD, 122 UserIndex: BYTE, 123 HidCode: BYTE, 124 }} 125 pub type PXINPUT_KEYSTROKE = *mut XINPUT_KEYSTROKE; 126 extern "system" { XInputGetState( dwUserIndex: DWORD, pState: *mut XINPUT_STATE, ) -> DWORD127 pub fn XInputGetState( 128 dwUserIndex: DWORD, 129 pState: *mut XINPUT_STATE, 130 ) -> DWORD; XInputSetState( dwUserIndex: DWORD, pVibration: *mut XINPUT_VIBRATION, ) -> DWORD131 pub fn XInputSetState( 132 dwUserIndex: DWORD, 133 pVibration: *mut XINPUT_VIBRATION, 134 ) -> DWORD; XInputGetCapabilities( dwUserIndex: DWORD, dwFlags: DWORD, pCapabilities: *mut XINPUT_CAPABILITIES, ) -> DWORD135 pub fn XInputGetCapabilities( 136 dwUserIndex: DWORD, 137 dwFlags: DWORD, 138 pCapabilities: *mut XINPUT_CAPABILITIES, 139 ) -> DWORD; XInputEnable( enable: BOOL, )140 pub fn XInputEnable( 141 enable: BOOL, 142 ); XInputGetAudioDeviceIds( dwUserIndex: DWORD, pRenderDeviceId: LPWSTR, pRenderCount: *mut UINT, pCaptureDeviceId: LPWSTR, pCaptureCount: *mut UINT, ) -> DWORD143 pub fn XInputGetAudioDeviceIds( 144 dwUserIndex: DWORD, 145 pRenderDeviceId: LPWSTR, 146 pRenderCount: *mut UINT, 147 pCaptureDeviceId: LPWSTR, 148 pCaptureCount: *mut UINT, 149 ) -> DWORD; XInputGetBatteryInformation( dwUserIndex: DWORD, devType: BYTE, pBatteryInformation: *mut XINPUT_BATTERY_INFORMATION, ) -> DWORD150 pub fn XInputGetBatteryInformation( 151 dwUserIndex: DWORD, 152 devType: BYTE, 153 pBatteryInformation: *mut XINPUT_BATTERY_INFORMATION, 154 ) -> DWORD; XInputGetKeystroke( dwUserIndex: DWORD, dwReserved: DWORD, pKeystroke: PXINPUT_KEYSTROKE, ) -> DWORD155 pub fn XInputGetKeystroke( 156 dwUserIndex: DWORD, 157 dwReserved: DWORD, 158 pKeystroke: PXINPUT_KEYSTROKE, 159 ) -> DWORD; XInputGetDSoundAudioDeviceGuids( dwUserIndex: DWORD, pDSoundRenderGuid: *mut GUID, pDSoundCaptureGuid: *mut GUID, ) -> DWORD160 pub fn XInputGetDSoundAudioDeviceGuids( 161 dwUserIndex: DWORD, 162 pDSoundRenderGuid: *mut GUID, 163 pDSoundCaptureGuid: *mut GUID, 164 ) -> DWORD; 165 } 166