1 /* inffast.c -- fast decoding
2  * Copyright (C) 1995-2017 Mark Adler
3  * For conditions of distribution and use, see copyright notice in zlib.h
4  */
5 
6 #include "zbuild.h"
7 #include "zutil.h"
8 #include "inftrees.h"
9 #include "inflate.h"
10 #include "inffast.h"
11 #include "inflate_p.h"
12 #include "functable.h"
13 
14 
15 /* Load 64 bits from IN and place the bytes at offset BITS in the result. */
load_64_bits(const unsigned char * in,unsigned bits)16 static inline uint64_t load_64_bits(const unsigned char *in, unsigned bits) {
17     uint64_t chunk;
18     memcpy(&chunk, in, sizeof(chunk));
19 
20 #if BYTE_ORDER == LITTLE_ENDIAN
21     return chunk << bits;
22 #else
23     return ZSWAP64(chunk) << bits;
24 #endif
25 }
26 /*
27    Decode literal, length, and distance codes and write out the resulting
28    literal and match bytes until either not enough input or output is
29    available, an end-of-block is encountered, or a data error is encountered.
30    When large enough input and output buffers are supplied to inflate(), for
31    example, a 16K input buffer and a 64K output buffer, more than 95% of the
32    inflate execution time is spent in this routine.
33 
34    Entry assumptions:
35 
36         state->mode == LEN
37         strm->avail_in >= INFLATE_FAST_MIN_HAVE
38         strm->avail_out >= INFLATE_FAST_MIN_LEFT
39         start >= strm->avail_out
40         state->bits < 8
41 
42    On return, state->mode is one of:
43 
44         LEN -- ran out of enough output space or enough available input
45         TYPE -- reached end of block code, inflate() to interpret next block
46         BAD -- error in block data
47 
48    Notes:
49 
50     - The maximum input bits used by a length/distance pair is 15 bits for the
51       length code, 5 bits for the length extra, 15 bits for the distance code,
52       and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
53       Therefore if strm->avail_in >= 6, then there is enough input to avoid
54       checking for available input while decoding.
55 
56     - On some architectures, it can be significantly faster (e.g. up to 1.2x
57       faster on x86_64) to load from strm->next_in 64 bits, or 8 bytes, at a
58       time, so INFLATE_FAST_MIN_HAVE == 8.
59 
60     - The maximum bytes that a single length/distance pair can output is 258
61       bytes, which is the maximum length that can be coded.  inflate_fast()
62       requires strm->avail_out >= 258 for each loop to avoid checking for
63       output space.
64  */
zng_inflate_fast(PREFIX3 (stream)* strm,unsigned long start)65 void Z_INTERNAL zng_inflate_fast(PREFIX3(stream) *strm, unsigned long start) {
66     /* start: inflate()'s starting value for strm->avail_out */
67     struct inflate_state *state;
68     z_const unsigned char *in;  /* local strm->next_in */
69     const unsigned char *last;  /* have enough input while in < last */
70     unsigned char *out;         /* local strm->next_out */
71     unsigned char *beg;         /* inflate()'s initial strm->next_out */
72     unsigned char *end;         /* while out < end, enough space available */
73     unsigned char *safe;        /* can use chunkcopy provided out < safe */
74 #ifdef INFLATE_STRICT
75     unsigned dmax;              /* maximum distance from zlib header */
76 #endif
77     unsigned wsize;             /* window size or zero if not using window */
78     unsigned whave;             /* valid bytes in the window */
79     unsigned wnext;             /* window write index */
80     unsigned char *window;      /* allocated sliding window, if wsize != 0 */
81 
82     /* hold is a local copy of strm->hold. By default, hold satisfies the same
83        invariants that strm->hold does, namely that (hold >> bits) == 0. This
84        invariant is kept by loading bits into hold one byte at a time, like:
85 
86        hold |= next_byte_of_input << bits; in++; bits += 8;
87 
88        If we need to ensure that bits >= 15 then this code snippet is simply
89        repeated. Over one iteration of the outermost do/while loop, this
90        happens up to six times (48 bits of input), as described in the NOTES
91        above.
92 
93        However, on some little endian architectures, it can be significantly
94        faster to load 64 bits once instead of 8 bits six times:
95 
96        if (bits <= 16) {
97          hold |= next_8_bytes_of_input << bits; in += 6; bits += 48;
98        }
99 
100        Unlike the simpler one byte load, shifting the next_8_bytes_of_input
101        by bits will overflow and lose those high bits, up to 2 bytes' worth.
102        The conservative estimate is therefore that we have read only 6 bytes
103        (48 bits). Again, as per the NOTES above, 48 bits is sufficient for the
104        rest of the iteration, and we will not need to load another 8 bytes.
105 
106        Inside this function, we no longer satisfy (hold >> bits) == 0, but
107        this is not problematic, even if that overflow does not land on an 8 bit
108        byte boundary. Those excess bits will eventually shift down lower as the
109        Huffman decoder consumes input, and when new input bits need to be loaded
110        into the bits variable, the same input bits will be or'ed over those
111        existing bits. A bitwise or is idempotent: (a | b | b) equals (a | b).
112        Note that we therefore write that load operation as "hold |= etc" and not
113        "hold += etc".
114 
115        Outside that loop, at the end of the function, hold is bitwise and'ed
116        with (1<<bits)-1 to drop those excess bits so that, on function exit, we
117        keep the invariant that (state->hold >> state->bits) == 0.
118     */
119     uint64_t hold;              /* local strm->hold */
120     unsigned bits;              /* local strm->bits */
121     code const *lcode;          /* local strm->lencode */
122     code const *dcode;          /* local strm->distcode */
123     unsigned lmask;             /* mask for first level of length codes */
124     unsigned dmask;             /* mask for first level of distance codes */
125     const code *here;           /* retrieved table entry */
126     unsigned op;                /* code bits, operation, extra bits, or */
127                                 /*  window position, window bytes to copy */
128     unsigned len;               /* match length, unused bytes */
129     unsigned dist;              /* match distance */
130     unsigned char *from;        /* where to copy match from */
131     unsigned extra_safe;        /* copy chunks safely in all cases */
132 
133     /* copy state to local variables */
134     state = (struct inflate_state *)strm->state;
135     in = strm->next_in;
136     last = in + (strm->avail_in - (INFLATE_FAST_MIN_HAVE - 1));
137     out = strm->next_out;
138     beg = out - (start - strm->avail_out);
139     end = out + (strm->avail_out - (INFLATE_FAST_MIN_LEFT - 1));
140     safe = out + strm->avail_out;
141 #ifdef INFLATE_STRICT
142     dmax = state->dmax;
143 #endif
144     wsize = state->wsize;
145     whave = state->whave;
146     wnext = state->wnext;
147     window = state->window;
148     hold = state->hold;
149     bits = state->bits;
150     lcode = state->lencode;
151     dcode = state->distcode;
152     lmask = (1U << state->lenbits) - 1;
153     dmask = (1U << state->distbits) - 1;
154 
155     /* Detect if out and window point to the same memory allocation. In this instance it is
156        necessary to use safe chunk copy functions to prevent overwriting the window. If the
157        window is overwritten then future matches with far distances will fail to copy correctly. */
158     extra_safe = (out >= window && out + INFLATE_FAST_MIN_LEFT <= window + wsize);
159 
160     /* decode literals and length/distances until end-of-block or not enough
161        input data or output space */
162     do {
163         if (bits < 15) {
164             hold |= load_64_bits(in, bits);
165             in += 6;
166             bits += 48;
167         }
168         here = lcode + (hold & lmask);
169       dolen:
170         DROPBITS(here->bits);
171         op = here->op;
172         if (op == 0) {                          /* literal */
173             Tracevv((stderr, here->val >= 0x20 && here->val < 0x7f ?
174                     "inflate:         literal '%c'\n" :
175                     "inflate:         literal 0x%02x\n", here->val));
176             *out++ = (unsigned char)(here->val);
177         } else if (op & 16) {                     /* length base */
178             len = here->val;
179             op &= 15;                           /* number of extra bits */
180             if (bits < op) {
181                 hold |= load_64_bits(in, bits);
182                 in += 6;
183                 bits += 48;
184             }
185             len += BITS(op);
186             DROPBITS(op);
187             Tracevv((stderr, "inflate:         length %u\n", len));
188             if (bits < 15) {
189                 hold |= load_64_bits(in, bits);
190                 in += 6;
191                 bits += 48;
192             }
193             here = dcode + (hold & dmask);
194           dodist:
195             DROPBITS(here->bits);
196             op = here->op;
197             if (op & 16) {                      /* distance base */
198                 dist = here->val;
199                 op &= 15;                       /* number of extra bits */
200                 if (bits < op) {
201                     hold |= load_64_bits(in, bits);
202                     in += 6;
203                     bits += 48;
204                 }
205                 dist += BITS(op);
206 #ifdef INFLATE_STRICT
207                 if (dist > dmax) {
208                     SET_BAD("invalid distance too far back");
209                     break;
210                 }
211 #endif
212                 DROPBITS(op);
213                 Tracevv((stderr, "inflate:         distance %u\n", dist));
214                 op = (unsigned)(out - beg);     /* max distance in output */
215                 if (dist > op) {                /* see if copy from window */
216                     op = dist - op;             /* distance back in window */
217                     if (op > whave) {
218                         if (state->sane) {
219                             SET_BAD("invalid distance too far back");
220                             break;
221                         }
222 #ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
223                         if (len <= op - whave) {
224                             do {
225                                 *out++ = 0;
226                             } while (--len);
227                             continue;
228                         }
229                         len -= op - whave;
230                         do {
231                             *out++ = 0;
232                         } while (--op > whave);
233                         if (op == 0) {
234                             from = out - dist;
235                             do {
236                                 *out++ = *from++;
237                             } while (--len);
238                             continue;
239                         }
240 #endif
241                     }
242                     from = window;
243                     if (wnext == 0) {           /* very common case */
244                         from += wsize - op;
245                     } else if (wnext >= op) {   /* contiguous in window */
246                         from += wnext - op;
247                     } else {                    /* wrap around window */
248                         op -= wnext;
249                         from += wsize - op;
250                         if (op < len) {         /* some from end of window */
251                             len -= op;
252                             out = functable.chunkcopy_safe(out, from, op, safe);
253                             from = window;      /* more from start of window */
254                             op = wnext;
255                             /* This (rare) case can create a situation where
256                                the first chunkcopy below must be checked.
257                              */
258                         }
259                     }
260                     if (op < len) {             /* still need some from output */
261                         len -= op;
262                         out = functable.chunkcopy_safe(out, from, op, safe);
263                         out = functable.chunkunroll(out, &dist, &len);
264                         out = functable.chunkcopy_safe(out, out - dist, len, safe);
265                     } else {
266                         out = functable.chunkcopy_safe(out, from, len, safe);
267                     }
268                 } else if (extra_safe) {
269                     /* Whole reference is in range of current output. */
270                     if (dist >= len || dist >= state->chunksize)
271                         out = functable.chunkcopy_safe(out, out - dist, len, safe);
272                     else
273                         out = functable.chunkmemset_safe(out, dist, len, (unsigned)((safe - out) + 1));
274                 } else {
275                     /* Whole reference is in range of current output.  No range checks are
276                        necessary because we start with room for at least 258 bytes of output,
277                        so unroll and roundoff operations can write beyond `out+len` so long
278                        as they stay within 258 bytes of `out`.
279                     */
280                     if (dist >= len || dist >= state->chunksize)
281                         out = functable.chunkcopy(out, out - dist, len);
282                     else
283                         out = functable.chunkmemset(out, dist, len);
284                 }
285             } else if ((op & 64) == 0) {          /* 2nd level distance code */
286                 here = dcode + here->val + BITS(op);
287                 goto dodist;
288             } else {
289                 SET_BAD("invalid distance code");
290                 break;
291             }
292         } else if ((op & 64) == 0) {              /* 2nd level length code */
293             here = lcode + here->val + BITS(op);
294             goto dolen;
295         } else if (op & 32) {                     /* end-of-block */
296             Tracevv((stderr, "inflate:         end of block\n"));
297             state->mode = TYPE;
298             break;
299         } else {
300             SET_BAD("invalid literal/length code");
301             break;
302         }
303     } while (in < last && out < end);
304 
305     /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
306     len = bits >> 3;
307     in -= len;
308     bits -= len << 3;
309     hold &= (UINT64_C(1) << bits) - 1;
310 
311     /* update state and return */
312     strm->next_in = in;
313     strm->next_out = out;
314     strm->avail_in = (unsigned)(in < last ? (INFLATE_FAST_MIN_HAVE - 1) + (last - in)
315                                           : (INFLATE_FAST_MIN_HAVE - 1) - (in - last));
316     strm->avail_out = (unsigned)(out < end ? (INFLATE_FAST_MIN_LEFT - 1) + (end - out)
317                                            : (INFLATE_FAST_MIN_LEFT - 1) - (out - end));
318 
319     Assert(bits <= 32, "Remaining bits greater than 32");
320     state->hold = (uint32_t)hold;
321     state->bits = bits;
322     return;
323 }
324 
325 /*
326    inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
327    - Using bit fields for code structure
328    - Different op definition to avoid & for extra bits (do & for table bits)
329    - Three separate decoding do-loops for direct, window, and wnext == 0
330    - Special case for distance > 1 copies to do overlapped load and store copy
331    - Explicit branch predictions (based on measured branch probabilities)
332    - Deferring match copy and interspersed it with decoding subsequent codes
333    - Swapping literal/length else
334    - Swapping window/direct else
335    - Larger unrolled copy loops (three is about right)
336    - Moving len -= 3 statement into middle of loop
337  */
338