1Zstandard Compression Format
2============================
3
4### Notices
5
6Copyright (c) 2016-present Yann Collet, Facebook, Inc.
7
8Permission is granted to copy and distribute this document
9for any purpose and without charge,
10including translations into other languages
11and incorporation into compilations,
12provided that the copyright notice and this notice are preserved,
13and that any substantive changes or deletions from the original
14are clearly marked.
15Distribution of this document is unlimited.
16
17### Version
18
190.3.2 (17/07/19)
20
21
22Introduction
23------------
24
25The purpose of this document is to define a lossless compressed data format,
26that is independent of CPU type, operating system,
27file system and character set, suitable for
28file compression, pipe and streaming compression,
29using the [Zstandard algorithm](http://www.zstandard.org).
30The text of the specification assumes a basic background in programming
31at the level of bits and other primitive data representations.
32
33The data can be produced or consumed,
34even for an arbitrarily long sequentially presented input data stream,
35using only an a priori bounded amount of intermediate storage,
36and hence can be used in data communications.
37The format uses the Zstandard compression method,
38and optional [xxHash-64 checksum method](http://www.xxhash.org),
39for detection of data corruption.
40
41The data format defined by this specification
42does not attempt to allow random access to compressed data.
43
44Unless otherwise indicated below,
45a compliant compressor must produce data sets
46that conform to the specifications presented here.
47It doesn’t need to support all options though.
48
49A compliant decompressor must be able to decompress
50at least one working set of parameters
51that conforms to the specifications presented here.
52It may also ignore informative fields, such as checksum.
53Whenever it does not support a parameter defined in the compressed stream,
54it must produce a non-ambiguous error code and associated error message
55explaining which parameter is unsupported.
56
57This specification is intended for use by implementers of software
58to compress data into Zstandard format and/or decompress data from Zstandard format.
59The Zstandard format is supported by an open source reference implementation,
60written in portable C, and available at : https://github.com/facebook/zstd .
61
62
63### Overall conventions
64In this document:
65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters.
66- the naming convention for identifiers is `Mixed_Case_With_Underscores`
67
68### Definitions
69Content compressed by Zstandard is transformed into a Zstandard __frame__.
70Multiple frames can be appended into a single file or stream.
71A frame is completely independent, has a defined beginning and end,
72and a set of parameters which tells the decoder how to decompress it.
73
74A frame encapsulates one or multiple __blocks__.
75Each block contains arbitrary content, which is described by its header,
76and has a guaranteed maximum content size, which depends on frame parameters.
77Unlike frames, each block depends on previous blocks for proper decoding.
78However, each block can be decompressed without waiting for its successor,
79allowing streaming operations.
80
81Overview
82---------
83- [Frames](#frames)
84  - [Zstandard frames](#zstandard-frames)
85    - [Blocks](#blocks)
86      - [Literals Section](#literals-section)
87      - [Sequences Section](#sequences-section)
88      - [Sequence Execution](#sequence-execution)
89  - [Skippable frames](#skippable-frames)
90- [Entropy Encoding](#entropy-encoding)
91  - [FSE](#fse)
92  - [Huffman Coding](#huffman-coding)
93- [Dictionary Format](#dictionary-format)
94
95Frames
96------
97Zstandard compressed data is made of one or more __frames__.
98Each frame is independent and can be decompressed independently of other frames.
99The decompressed content of multiple concatenated frames is the concatenation of
100each frame decompressed content.
101
102There are two frame formats defined by Zstandard:
103  Zstandard frames and Skippable frames.
104Zstandard frames contain compressed data, while
105skippable frames contain custom user metadata.
106
107## Zstandard frames
108The structure of a single Zstandard frame is following:
109
110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] |
111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:|
112|  4 bytes       |  2-14 bytes    |  n bytes   |                    |     0-4 bytes        |
113
114__`Magic_Number`__
115
1164 Bytes, __little-endian__ format.
117Value : 0xFD2FB528
118Note: This value was selected to be less probable to find at the beginning of some random file.
119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.),
120contains byte values outside of ASCII range,
121and doesn't map into UTF8 space.
122It reduces the chances that a text file represent this value by accident.
123
124__`Frame_Header`__
125
1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header).
127
128__`Data_Block`__
129
130Detailed in [`Blocks`](#blocks).
131That’s where compressed data is stored.
132
133__`Content_Checksum`__
134
135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set.
136The content checksum is the result
137of [xxh64() hash function](http://www.xxhash.org)
138digesting the original (decoded) data as input, and a seed of zero.
139The low 4 bytes of the checksum are stored in __little-endian__ format.
140
141### `Frame_Header`
142
143The `Frame_Header` has a variable size, with a minimum of 2 bytes,
144and up to 14 bytes depending on optional parameters.
145The structure of `Frame_Header` is following:
146
147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] |
148| ------------------------- | --------------------- | ----------------- | ---------------------- |
149| 1 byte                    | 0-1 byte              | 0-4 bytes         | 0-8 bytes              |
150
151#### `Frame_Header_Descriptor`
152
153The first header's byte is called the `Frame_Header_Descriptor`.
154It describes which other fields are present.
155Decoding this byte is enough to tell the size of `Frame_Header`.
156
157| Bit number | Field name                |
158| ---------- | ----------                |
159| 7-6        | `Frame_Content_Size_flag` |
160| 5          | `Single_Segment_flag`     |
161| 4          | `Unused_bit`              |
162| 3          | `Reserved_bit`            |
163| 2          | `Content_Checksum_flag`   |
164| 1-0        | `Dictionary_ID_flag`      |
165
166In this table, bit 7 is the highest bit, while bit 0 is the lowest one.
167
168__`Frame_Content_Size_flag`__
169
170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`),
171specifying if `Frame_Content_Size` (the decompressed data size)
172is provided within the header.
173`Flag_Value` provides `FCS_Field_Size`,
174which is the number of bytes used by `Frame_Content_Size`
175according to the following table:
176
177|  `Flag_Value`  |    0   |  1  |  2  |  3  |
178| -------------- | ------ | --- | --- | --- |
179|`FCS_Field_Size`| 0 or 1 |  2  |  4  |  8  |
180
181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` :
182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1.
183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided.
184
185__`Single_Segment_flag`__
186
187If this flag is set,
188data must be regenerated within a single continuous memory segment.
189
190In this case, `Window_Descriptor` byte is skipped,
191but `Frame_Content_Size` is necessarily present.
192As a consequence, the decoder must allocate a memory segment
193of size equal or larger than `Frame_Content_Size`.
194
195In order to preserve the decoder from unreasonable memory requirements,
196a decoder is allowed to reject a compressed frame
197which requests a memory size beyond decoder's authorized range.
198
199For broader compatibility, decoders are recommended to support
200memory sizes of at least 8 MB.
201This is only a recommendation,
202each decoder is free to support higher or lower limits,
203depending on local limitations.
204
205__`Unused_bit`__
206
207A decoder compliant with this specification version shall not interpret this bit.
208It might be used in any future version,
209to signal a property which is transparent to properly decode the frame.
210An encoder compliant with this specification version must set this bit to zero.
211
212__`Reserved_bit`__
213
214This bit is reserved for some future feature.
215Its value _must be zero_.
216A decoder compliant with this specification version must ensure it is not set.
217This bit may be used in a future revision,
218to signal a feature that must be interpreted to decode the frame correctly.
219
220__`Content_Checksum_flag`__
221
222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end.
223See `Content_Checksum` paragraph.
224
225__`Dictionary_ID_flag`__
226
227This is a 2-bits flag (`= FHD & 3`),
228telling if a dictionary ID is provided within the header.
229It also specifies the size of this field as `DID_Field_Size`.
230
231|`Flag_Value`    |  0  |  1  |  2  |  3  |
232| -------------- | --- | --- | --- | --- |
233|`DID_Field_Size`|  0  |  1  |  2  |  4  |
234
235#### `Window_Descriptor`
236
237Provides guarantees on minimum memory buffer required to decompress a frame.
238This information is important for decoders to allocate enough memory.
239
240The `Window_Descriptor` byte is optional.
241When `Single_Segment_flag` is set, `Window_Descriptor` is not present.
242In this case, `Window_Size` is `Frame_Content_Size`,
243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes).
244
245| Bit numbers |     7-3    |     2-0    |
246| ----------- | ---------- | ---------- |
247| Field name  | `Exponent` | `Mantissa` |
248
249The minimum memory buffer size is called `Window_Size`.
250It is described by the following formulas :
251```
252windowLog = 10 + Exponent;
253windowBase = 1 << windowLog;
254windowAdd = (windowBase / 8) * Mantissa;
255Window_Size = windowBase + windowAdd;
256```
257The minimum `Window_Size` is 1 KB.
258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB.
259
260In general, larger `Window_Size` tend to improve compression ratio,
261but at the cost of memory usage.
262
263To properly decode compressed data,
264a decoder will need to allocate a buffer of at least `Window_Size` bytes.
265
266In order to preserve decoder from unreasonable memory requirements,
267a decoder is allowed to reject a compressed frame
268which requests a memory size beyond decoder's authorized range.
269
270For improved interoperability,
271it's recommended for decoders to support `Window_Size` of up to 8 MB,
272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB.
273It's merely a recommendation though,
274decoders are free to support larger or lower limits,
275depending on local limitations.
276
277#### `Dictionary_ID`
278
279This is a variable size field, which contains
280the ID of the dictionary required to properly decode the frame.
281`Dictionary_ID` field is optional. When it's not present,
282it's up to the decoder to know which dictionary to use.
283
284`Dictionary_ID` field size is provided by `DID_Field_Size`.
285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`.
2861 byte can represent an ID 0-255.
2872 bytes can represent an ID 0-65535.
2884 bytes can represent an ID 0-4294967295.
289Format is __little-endian__.
290
291It's allowed to represent a small ID (for example `13`)
292with a large 4-bytes dictionary ID, even if it is less efficient.
293
294_Reserved ranges :_
295Within private environments, any `Dictionary_ID` can be used.
296
297However, for frames and dictionaries distributed in public space,
298`Dictionary_ID` must be attributed carefully.
299Rules for public environment are not yet decided,
300but the following ranges are reserved for some future registrar :
301- low range  : `<= 32767`
302- high range : `>= (1 << 31)`
303
304Outside of these ranges, any value of `Dictionary_ID`
305which is both `>= 32768` and `< (1<<31)` can be used freely,
306even in public environment.
307
308
309
310#### `Frame_Content_Size`
311
312This is the original (uncompressed) size. This information is optional.
313`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`.
314`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`.
315`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
316
317| `FCS_Field_Size` |    Range   |
318| ---------------- | ---------- |
319|        0         |   unknown  |
320|        1         |   0 - 255  |
321|        2         | 256 - 65791|
322|        4         | 0 - 2^32-1 |
323|        8         | 0 - 2^64-1 |
324
325`Frame_Content_Size` format is __little-endian__.
326When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly.
327When `FCS_Field_Size` is 2, _the offset of 256 is added_.
328It's allowed to represent a small size (for example `18`) using any compatible variant.
329
330
331Blocks
332-------
333
334After `Magic_Number` and `Frame_Header`, there are some number of blocks.
335Each frame must have at least one block,
336but there is no upper limit on the number of blocks per frame.
337
338The structure of a block is as follows:
339
340| `Block_Header` | `Block_Content` |
341|:--------------:|:---------------:|
342|    3 bytes     |     n bytes     |
343
344`Block_Header` uses 3 bytes, written using __little-endian__ convention.
345It contains 3 fields :
346
347| `Last_Block` | `Block_Type` | `Block_Size` |
348|:------------:|:------------:|:------------:|
349|    bit 0     |  bits 1-2    |  bits 3-23   |
350
351__`Last_Block`__
352
353The lowest bit signals if this block is the last one.
354The frame will end after this last block.
355It may be followed by an optional `Content_Checksum`
356(see [Zstandard Frames](#zstandard-frames)).
357
358__`Block_Type`__
359
360The next 2 bits represent the `Block_Type`.
361There are 4 block types :
362
363|    Value     |      0      |      1      |         2          |     3     |
364| ------------ | ----------- | ----------- | ------------------ | --------- |
365| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`|
366
367- `Raw_Block` - this is an uncompressed block.
368  `Block_Content` contains `Block_Size` bytes.
369
370- `RLE_Block` - this is a single byte, repeated `Block_Size` times.
371  `Block_Content` consists of a single byte.
372  On the decompression side, this byte must be repeated `Block_Size` times.
373
374- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks),
375  explained later on.
376  `Block_Size` is the length of `Block_Content`, the compressed data.
377  The decompressed size is not known,
378  but its maximum possible value is guaranteed (see below)
379
380- `Reserved` - this is not a block.
381  This value cannot be used with current version of this specification.
382  If such a value is present, it is considered corrupted data.
383
384__`Block_Size`__
385
386The upper 21 bits of `Block_Header` represent the `Block_Size`.
387`Block_Size` is the size of the block excluding the header.
388A block can contain any number of bytes (even zero), up to
389`Block_Maximum_Decompressed_Size`, which is the smallest of:
390-  Window_Size
391-  128 KB
392
393If this condition cannot be respected when generating a `Compressed_Block`,
394the block must be sent uncompressed instead (`Raw_Block`).
395
396
397Compressed Blocks
398-----------------
399To decompress a compressed block, the compressed size must be provided
400from `Block_Size` field within `Block_Header`.
401
402A compressed block consists of 2 sections :
403- [Literals Section](#literals-section)
404- [Sequences Section](#sequences-section)
405
406The results of the two sections are then combined to produce the decompressed
407data in [Sequence Execution](#sequence-execution)
408
409#### Prerequisites
410To decode a compressed block, the following elements are necessary :
411- Previous decoded data, up to a distance of `Window_Size`,
412  or beginning of the Frame, whichever is smaller.
413- List of "recent offsets" from previous `Compressed_Block`.
414- The previous Huffman tree, required by `Treeless_Literals_Block` type
415- Previous FSE decoding tables, required by `Repeat_Mode`
416  for each symbol type (literals lengths, match lengths, offsets)
417
418Note that decoding tables aren't always from the previous `Compressed_Block`.
419
420- Every decoding table can come from a dictionary.
421- The Huffman tree comes from the previous `Compressed_Literals_Block`.
422
423Literals Section
424----------------
425All literals are regrouped in the first part of the block.
426They can be decoded first, and then copied during [Sequence Execution],
427or they can be decoded on the flow during [Sequence Execution].
428
429Literals can be stored uncompressed or compressed using Huffman prefix codes.
430When compressed, an optional tree description can be present,
431followed by 1 or 4 streams.
432
433| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
434| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- |
435
436
437### `Literals_Section_Header`
438
439Header is in charge of describing how literals are packed.
440It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
441using __little-endian__ convention.
442
443| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] |
444| --------------------- | ------------- | ------------------ | ------------------- |
445|       2 bits          |  1 - 2 bits   |    5 - 20 bits     |     0 - 18 bits     |
446
447In this representation, bits on the left are the lowest bits.
448
449__`Literals_Block_Type`__
450
451This field uses 2 lowest bits of first byte, describing 4 different block types :
452
453| `Literals_Block_Type`       | Value |
454| --------------------------- | ----- |
455| `Raw_Literals_Block`        |   0   |
456| `RLE_Literals_Block`        |   1   |
457| `Compressed_Literals_Block` |   2   |
458| `Treeless_Literals_Block`   |   3   |
459
460- `Raw_Literals_Block` - Literals are stored uncompressed.
461- `RLE_Literals_Block` - Literals consist of a single byte value
462        repeated `Regenerated_Size` times.
463- `Compressed_Literals_Block` - This is a standard Huffman-compressed block,
464        starting with a Huffman tree description.
465        See details below.
466- `Treeless_Literals_Block` - This is a Huffman-compressed block,
467        using Huffman tree _from previous Huffman-compressed literals block_.
468        `Huffman_Tree_Description` will be skipped.
469        Note: If this mode is triggered without any previous Huffman-table in the frame
470        (or [dictionary](#dictionary-format)), this should be treated as data corruption.
471
472__`Size_Format`__
473
474`Size_Format` is divided into 2 families :
475
476- For `Raw_Literals_Block` and `RLE_Literals_Block`,
477  it's only necessary to decode `Regenerated_Size`.
478  There is no `Compressed_Size` field.
479- For `Compressed_Block` and `Treeless_Literals_Block`,
480  it's required to decode both `Compressed_Size`
481  and `Regenerated_Size` (the decompressed size).
482  It's also necessary to decode the number of streams (1 or 4).
483
484For values spanning several bytes, convention is __little-endian__.
485
486__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
487
488`Size_Format` uses 1 _or_ 2 bits.
489Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3`
490
491- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit.
492               `Regenerated_Size` uses 5 bits (0-31).
493               `Literals_Section_Header` uses 1 byte.
494               `Regenerated_Size = Literals_Section_Header[0]>>3`
495- `Size_Format` == 01 : `Size_Format` uses 2 bits.
496               `Regenerated_Size` uses 12 bits (0-4095).
497               `Literals_Section_Header` uses 2 bytes.
498               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)`
499- `Size_Format` == 11 : `Size_Format` uses 2 bits.
500               `Regenerated_Size` uses 20 bits (0-1048575).
501               `Literals_Section_Header` uses 3 bytes.
502               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)`
503
504Only Stream1 is present for these cases.
505Note : it's allowed to represent a short value (for example `13`)
506using a long format, even if it's less efficient.
507
508__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ :
509
510`Size_Format` always uses 2 bits.
511
512- `Size_Format` == 00 : _A single stream_.
513               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
514               `Literals_Section_Header` uses 3 bytes.
515- `Size_Format` == 01 : 4 streams.
516               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
517               `Literals_Section_Header` uses 3 bytes.
518- `Size_Format` == 10 : 4 streams.
519               Both `Regenerated_Size` and `Compressed_Size` use 14 bits (0-16383).
520               `Literals_Section_Header` uses 4 bytes.
521- `Size_Format` == 11 : 4 streams.
522               Both `Regenerated_Size` and `Compressed_Size` use 18 bits (0-262143).
523               `Literals_Section_Header` uses 5 bytes.
524
525Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention.
526Note: `Compressed_Size` __includes__ the size of the Huffman Tree description
527_when_ it is present.
528
529#### Raw Literals Block
530The data in Stream1 is `Regenerated_Size` bytes long,
531it contains the raw literals data to be used during [Sequence Execution].
532
533#### RLE Literals Block
534Stream1 consists of a single byte which should be repeated `Regenerated_Size` times
535to generate the decoded literals.
536
537#### Compressed Literals Block and Treeless Literals Block
538Both of these modes contain Huffman encoded data.
539
540For `Treeless_Literals_Block`,
541the Huffman table comes from previously compressed literals block,
542or from a dictionary.
543
544
545### `Huffman_Tree_Description`
546This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`).
547The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description).
548The size of `Huffman_Tree_Description` is determined during decoding process,
549it must be used to determine where streams begin.
550`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`.
551
552
553### Jump Table
554The Jump Table is only present when there are 4 Huffman-coded streams.
555
556Reminder : Huffman compressed data consists of either 1 or 4 Huffman-coded streams.
557
558If only one stream is present, it is a single bitstream occupying the entire
559remaining portion of the literals block, encoded as described within
560[Huffman-Coded Streams](#huffman-coded-streams).
561
562If there are four streams, `Literals_Section_Header` only provided
563enough information to know the decompressed and compressed sizes
564of all four streams _combined_.
565The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`,
566except for the last stream which may be up to 3 bytes smaller,
567to reach a total decompressed size as specified in `Regenerated_Size`.
568
569The compressed size of each stream is provided explicitly in the Jump Table.
570Jump Table is 6 bytes long, and consist of three 2-byte __little-endian__ fields,
571describing the compressed sizes of the first three streams.
572`Stream4_Size` is computed from total `Total_Streams_Size` minus sizes of other streams.
573
574`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`.
575
576Note: if `Stream1_Size + Stream2_Size + Stream3_Size > Total_Streams_Size`,
577data is considered corrupted.
578
579Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream,
580as described at [Huffman-Coded Streams](#huffman-coded-streams)
581
582
583Sequences Section
584-----------------
585A compressed block is a succession of _sequences_ .
586A sequence is a literal copy command, followed by a match copy command.
587A literal copy command specifies a length.
588It is the number of bytes to be copied (or extracted) from the Literals Section.
589A match copy command specifies an offset and a length.
590
591When all _sequences_ are decoded,
592if there are literals left in the _literals section_,
593these bytes are added at the end of the block.
594
595This is described in more detail in [Sequence Execution](#sequence-execution).
596
597The `Sequences_Section` regroup all symbols required to decode commands.
598There are 3 symbol types : literals lengths, offsets and match lengths.
599They are encoded together, interleaved, in a single _bitstream_.
600
601The `Sequences_Section` starts by a header,
602followed by optional probability tables for each symbol type,
603followed by the bitstream.
604
605| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream |
606| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- |
607
608To decode the `Sequences_Section`, it's required to know its size.
609Its size is deduced from the size of `Literals_Section`:
610`Sequences_Section_Size = Block_Size - Literals_Section_Size`.
611
612
613#### `Sequences_Section_Header`
614
615Consists of 2 items:
616- `Number_of_Sequences`
617- Symbol compression modes
618
619__`Number_of_Sequences`__
620
621This is a variable size field using between 1 and 3 bytes.
622Let's call its first byte `byte0`.
623- `if (byte0 == 0)` : there are no sequences.
624            The sequence section stops there.
625            Decompressed content is defined entirely as Literals Section content.
626            The FSE tables used in `Repeat_Mode` aren't updated.
627- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte.
628- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes.
629- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes.
630
631__Symbol compression modes__
632
633This is a single byte, defining the compression mode of each symbol type.
634
635|Bit number|          7-6            |      5-4       |        3-2           |     1-0    |
636| -------- | ----------------------- | -------------- | -------------------- | ---------- |
637|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` |
638
639The last field, `Reserved`, must be all-zeroes.
640
641`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of
642literals lengths, offsets, and match lengths symbols respectively.
643
644They follow the same enumeration :
645
646|        Value       |         0         |      1     |           2           |       3       |
647| ------------------ | ----------------- | ---------- | --------------------- | ------------- |
648| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` |
649
650- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
651          [default distributions](#default-distributions).
652          No distribution table will be present.
653- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value.
654          This symbol will be used for all sequences.
655- `FSE_Compressed_Mode` : standard FSE compression.
656          A distribution table will be present.
657          The format of this distribution table is described in [FSE Table Description](#fse-table-description).
658          Note that the maximum allowed accuracy log for literals length and match length tables is 9,
659          and the maximum accuracy log for the offsets table is 8.
660          `FSE_Compressed_Mode` must not be used when only one symbol is present,
661          `RLE_Mode` should be used instead (although any other mode will work).
662- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again,
663          or if this is the first block, table in the dictionary will be used.
664          Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated.
665          It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`.
666          No distribution table will be present.
667          If this mode is used without any previous sequence table in the frame
668          (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption.
669
670#### The codes for literals lengths, match lengths, and offsets.
671
672Each symbol is a _code_ in its own context,
673which specifies `Baseline` and `Number_of_Bits` to add.
674_Codes_ are FSE compressed,
675and interleaved with raw additional bits in the same bitstream.
676
677##### Literals length codes
678
679Literals length codes are values ranging from `0` to `35` included.
680They define lengths from 0 to 131071 bytes.
681The literals length is equal to the decoded `Baseline` plus
682the result of reading `Number_of_Bits` bits from the bitstream,
683as a __little-endian__ value.
684
685| `Literals_Length_Code` |         0-15           |
686| ---------------------- | ---------------------- |
687| length                 | `Literals_Length_Code` |
688| `Number_of_Bits`       |          0             |
689
690| `Literals_Length_Code` |  16  |  17  |  18  |  19  |  20  |  21  |  22  |  23  |
691| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
692| `Baseline`             |  16  |  18  |  20  |  22  |  24  |  28  |  32  |  40  |
693| `Number_of_Bits`       |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
694
695| `Literals_Length_Code` |  24  |  25  |  26  |  27  |  28  |  29  |  30  |  31  |
696| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
697| `Baseline`             |  48  |  64  |  128 |  256 |  512 | 1024 | 2048 | 4096 |
698| `Number_of_Bits`       |   4  |   6  |   7  |   8  |   9  |  10  |  11  |  12  |
699
700| `Literals_Length_Code` |  32  |  33  |  34  |  35  |
701| ---------------------- | ---- | ---- | ---- | ---- |
702| `Baseline`             | 8192 |16384 |32768 |65536 |
703| `Number_of_Bits`       |  13  |  14  |  15  |  16  |
704
705
706##### Match length codes
707
708Match length codes are values ranging from `0` to `52` included.
709They define lengths from 3 to 131074 bytes.
710The match length is equal to the decoded `Baseline` plus
711the result of reading `Number_of_Bits` bits from the bitstream,
712as a __little-endian__ value.
713
714| `Match_Length_Code` |         0-31            |
715| ------------------- | ----------------------- |
716| value               | `Match_Length_Code` + 3 |
717| `Number_of_Bits`    |          0              |
718
719| `Match_Length_Code` |  32  |  33  |  34  |  35  |  36  |  37  |  38  |  39  |
720| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
721| `Baseline`          |  35  |  37  |  39  |  41  |  43  |  47  |  51  |  59  |
722| `Number_of_Bits`    |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
723
724| `Match_Length_Code` |  40  |  41  |  42  |  43  |  44  |  45  |  46  |  47  |
725| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
726| `Baseline`          |  67  |  83  |  99  |  131 |  259 |  515 | 1027 | 2051 |
727| `Number_of_Bits`    |   4  |   4  |   5  |   7  |   8  |   9  |  10  |  11  |
728
729| `Match_Length_Code` |  48  |  49  |  50  |  51  |  52  |
730| ------------------- | ---- | ---- | ---- | ---- | ---- |
731| `Baseline`          | 4099 | 8195 |16387 |32771 |65539 |
732| `Number_of_Bits`    |  12  |  13  |  14  |  15  |  16  |
733
734##### Offset codes
735
736Offset codes are values ranging from `0` to `N`.
737
738A decoder is free to limit its maximum `N` supported.
739Recommendation is to support at least up to `22`.
740For information, at the time of this writing.
741the reference decoder supports a maximum `N` value of `31`.
742
743An offset code is also the number of additional bits to read in __little-endian__ fashion,
744and can be translated into an `Offset_Value` using the following formulas :
745
746```
747Offset_Value = (1 << offsetCode) + readNBits(offsetCode);
748if (Offset_Value > 3) offset = Offset_Value - 3;
749```
750It means that maximum `Offset_Value` is `(2^(N+1))-1`
751supporting back-reference distances up to `(2^(N+1))-4`,
752but is limited by [maximum back-reference distance](#window_descriptor).
753
754`Offset_Value` from 1 to 3 are special : they define "repeat codes".
755This is described in more detail in [Repeat Offsets](#repeat-offsets).
756
757#### Decoding Sequences
758FSE bitstreams are read in reverse direction than written. In zstd,
759the compressor writes bits forward into a block and the decompressor
760must read the bitstream _backwards_.
761
762To find the start of the bitstream it is therefore necessary to
763know the offset of the last byte of the block which can be found
764by counting `Block_Size` bytes after the block header.
765
766After writing the last bit containing information, the compressor
767writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
768padding. The last byte of the compressed bitstream cannot be `0` for
769that reason.
770
771When decompressing, the last byte containing the padding is the first
772byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
773the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
774begins.
775
776FSE decoding requires a 'state' to be carried from symbol to symbol.
777For more explanation on FSE decoding, see the [FSE section](#fse).
778
779For sequence decoding, a separate state keeps track of each
780literal lengths, offsets, and match lengths symbols.
781Some FSE primitives are also used.
782For more details on the operation of these primitives, see the [FSE section](#fse).
783
784##### Starting states
785The bitstream starts with initial FSE state values,
786each using the required number of bits in their respective _accuracy_,
787decoded previously from their normalized distribution.
788
789It starts by `Literals_Length_State`,
790followed by `Offset_State`,
791and finally `Match_Length_State`.
792
793Reminder : always keep in mind that all values are read _backward_,
794so the 'start' of the bitstream is at the highest position in memory,
795immediately before the last `1`-bit for padding.
796
797After decoding the starting states, a single sequence is decoded
798`Number_Of_Sequences` times.
799These sequences are decoded in order from first to last.
800Since the compressor writes the bitstream in the forward direction,
801this means the compressor must encode the sequences starting with the last
802one and ending with the first.
803
804##### Decoding a sequence
805For each of the symbol types, the FSE state can be used to determine the appropriate code.
806The code then defines the `Baseline` and `Number_of_Bits` to read for each type.
807See the [description of the codes] for how to determine these values.
808
809[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets
810
811Decoding starts by reading the `Number_of_Bits` required to decode `Offset`.
812It then does the same for `Match_Length`, and then for `Literals_Length`.
813This sequence is then used for [sequence execution](#sequence-execution).
814
815If it is not the last sequence in the block,
816the next operation is to update states.
817Using the rules pre-calculated in the decoding tables,
818`Literals_Length_State` is updated,
819followed by `Match_Length_State`,
820and then `Offset_State`.
821See the [FSE section](#fse) for details on how to update states from the bitstream.
822
823This operation will be repeated `Number_of_Sequences` times.
824At the end, the bitstream shall be entirely consumed,
825otherwise the bitstream is considered corrupted.
826
827#### Default Distributions
828If `Predefined_Mode` is selected for a symbol type,
829its FSE decoding table is generated from a predefined distribution table defined here.
830For details on how to convert this distribution into a decoding table, see the [FSE section].
831
832[FSE section]: #from-normalized-distribution-to-decoding-tables
833
834##### Literals Length
835The decoding table uses an accuracy log of 6 bits (64 states).
836```
837short literalsLength_defaultDistribution[36] =
838        { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,
839          2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,
840         -1,-1,-1,-1 };
841```
842
843##### Match Length
844The decoding table uses an accuracy log of 6 bits (64 states).
845```
846short matchLengths_defaultDistribution[53] =
847        { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
848          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
849          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,
850         -1,-1,-1,-1,-1 };
851```
852
853##### Offset Codes
854The decoding table uses an accuracy log of 5 bits (32 states),
855and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 .
856
857If any sequence in the compressed block requires a larger offset than this,
858it's not possible to use the default distribution to represent it.
859```
860short offsetCodes_defaultDistribution[29] =
861        { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
862          1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 };
863```
864
865
866Sequence Execution
867------------------
868Once literals and sequences have been decoded,
869they are combined to produce the decoded content of a block.
870
871Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`),
872decoded as described in the [Sequences Section](#sequences-section).
873To execute a sequence, first copy `literals_length` bytes
874from the decoded literals to the output.
875
876Then `match_length` bytes are copied from previous decoded data.
877The offset to copy from is determined by `offset_value`:
878if `offset_value > 3`, then the offset is `offset_value - 3`.
879If `offset_value` is from 1-3, the offset is a special repeat offset value.
880See the [repeat offset](#repeat-offsets) section for how the offset is determined
881in this case.
882
883The offset is defined as from the current position, so an offset of 6
884and a match length of 3 means that 3 bytes should be copied from 6 bytes back.
885Note that all offsets leading to previously decoded data
886must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`.
887
888#### Repeat offsets
889As seen in [Sequence Execution](#sequence-execution),
890the first 3 values define a repeated offset and we will call them
891`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`.
892They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one".
893
894If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc.
895
896There is an exception though, when current sequence's `literals_length = 0`.
897In this case, repeated offsets are shifted by one,
898so an `offset_value` of 1 means `Repeated_Offset2`,
899an `offset_value` of 2 means `Repeated_Offset3`,
900and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`.
901
902For the first block, the starting offset history is populated with following values :
903`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8,
904unless a dictionary is used, in which case they come from the dictionary.
905
906Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`.
907Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history.
908
909[Offset Codes]: #offset-codes
910
911###### Offset updates rules
912
913The newest offset takes the lead in offset history,
914shifting others back by one rank,
915up to the previous rank of the new offset _if it was present in history_.
916
917__Examples__ :
918
919In the common case, when new offset is not part of history :
920`Repeated_Offset3` = `Repeated_Offset2`
921`Repeated_Offset2` = `Repeated_Offset1`
922`Repeated_Offset1` = `NewOffset`
923
924When the new offset _is_ part of history, there may be specific adjustments.
925
926When `NewOffset` == `Repeated_Offset1`, offset history remains actually unmodified.
927
928When `NewOffset` == `Repeated_Offset2`,
929`Repeated_Offset1` and `Repeated_Offset2` ranks are swapped.
930`Repeated_Offset3` is unmodified.
931
932When `NewOffset` == `Repeated_Offset3`,
933there is actually no difference with the common case :
934all offsets are shifted by one rank,
935`NewOffset` (== `Repeated_Offset3`) becomes the new `Repeated_Offset1`.
936
937Also worth mentioning, the specific corner case when `offset_value` == 3,
938and the literal length of the current sequence is zero.
939In which case , `NewOffset` = `Repeated_Offset1` - 1_byte.
940Here also, from an offset history update perspective, it's just a common case :
941`Repeated_Offset3` = `Repeated_Offset2`
942`Repeated_Offset2` = `Repeated_Offset1`
943`Repeated_Offset1` = `NewOffset` ( == `Repeated_Offset1` - 1_byte )
944
945
946
947Skippable Frames
948----------------
949
950| `Magic_Number` | `Frame_Size` | `User_Data` |
951|:--------------:|:------------:|:-----------:|
952|   4 bytes      |  4 bytes     |   n bytes   |
953
954Skippable frames allow the insertion of user-defined metadata
955into a flow of concatenated frames.
956
957Skippable frames defined in this specification are compatible with [LZ4] ones.
958
959[LZ4]:http://www.lz4.org
960
961From a compliant decoder perspective, skippable frames need just be skipped,
962and their content ignored, resuming decoding after the skippable frame.
963
964It can be noted that a skippable frame
965can be used to watermark a stream of concatenated frames
966embedding any kind of tracking information (even just an UUID).
967Users wary of such possibility should scan the stream of concatenated frames
968in an attempt to detect such frame for analysis or removal.
969
970__`Magic_Number`__
971
9724 Bytes, __little-endian__ format.
973Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F.
974All 16 values are valid to identify a skippable frame.
975This specification doesn't detail any specific tagging for skippable frames.
976
977__`Frame_Size`__
978
979This is the size, in bytes, of the following `User_Data`
980(without including the magic number nor the size field itself).
981This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits.
982This means `User_Data` can’t be bigger than (2^32-1) bytes.
983
984__`User_Data`__
985
986The `User_Data` can be anything. Data will just be skipped by the decoder.
987
988
989
990Entropy Encoding
991----------------
992Two types of entropy encoding are used by the Zstandard format:
993FSE, and Huffman coding.
994Huffman is used to compress literals,
995while FSE is used for all other symbols
996(`Literals_Length_Code`, `Match_Length_Code`, offset codes)
997and to compress Huffman headers.
998
999
1000FSE
1001---
1002FSE, short for Finite State Entropy, is an entropy codec based on [ANS].
1003FSE encoding/decoding involves a state that is carried over between symbols,
1004so decoding must be done in the opposite direction as encoding.
1005Therefore, all FSE bitstreams are read from end to beginning.
1006Note that the order of the bits in the stream is not reversed,
1007we just read the elements in the reverse order they are written.
1008
1009For additional details on FSE, see [Finite State Entropy].
1010
1011[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/
1012
1013FSE decoding involves a decoding table which has a power of 2 size, and contain three elements:
1014`Symbol`, `Num_Bits`, and `Baseline`.
1015The `log2` of the table size is its `Accuracy_Log`.
1016An FSE state value represents an index in this table.
1017
1018To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value.
1019The next symbol in the stream is the `Symbol` indicated in the table for that state.
1020To obtain the next state value,
1021the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`.
1022
1023[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems
1024
1025### FSE Table Description
1026To decode FSE streams, it is necessary to construct the decoding table.
1027The Zstandard format encodes FSE table descriptions as follows:
1028
1029An FSE distribution table describes the probabilities of all symbols
1030from `0` to the last present one (included)
1031on a normalized scale of `1 << Accuracy_Log` .
1032Note that there must be two or more symbols with nonzero probability.
1033
1034It's a bitstream which is read forward, in __little-endian__ fashion.
1035It's not necessary to know bitstream exact size,
1036it will be discovered and reported by the decoding process.
1037
1038The bitstream starts by reporting on which scale it operates.
1039Let's `low4Bits` designate the lowest 4 bits of the first byte :
1040`Accuracy_Log = low4bits + 5`.
1041
1042Then follows each symbol value, from `0` to last present one.
1043The number of bits used by each field is variable.
1044It depends on :
1045
1046- Remaining probabilities + 1 :
1047  __example__ :
1048  Presuming an `Accuracy_Log` of 8,
1049  and presuming 100 probabilities points have already been distributed,
1050  the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive).
1051  Therefore, it must read `log2sup(157) == 8` bits.
1052
1053- Value decoded : small values use 1 less bit :
1054  __example__ :
1055  Presuming values from 0 to 157 (inclusive) are possible,
1056  255-157 = 98 values are remaining in an 8-bits field.
1057  They are used this way :
1058  first 98 values (hence from 0 to 97) use only 7 bits,
1059  values from 98 to 157 use 8 bits.
1060  This is achieved through this scheme :
1061
1062  | Value read | Value decoded | Number of bits used |
1063  | ---------- | ------------- | ------------------- |
1064  |   0 -  97  |   0 -  97     |  7                  |
1065  |  98 - 127  |  98 - 127     |  8                  |
1066  | 128 - 225  |   0 -  97     |  7                  |
1067  | 226 - 255  | 128 - 157     |  8                  |
1068
1069Symbols probabilities are read one by one, in order.
1070
1071Probability is obtained from Value decoded by following formula :
1072`Proba = value - 1`
1073
1074It means value `0` becomes negative probability `-1`.
1075`-1` is a special probability, which means "less than 1".
1076Its effect on distribution table is described in the [next section].
1077For the purpose of calculating total allocated probability points, it counts as one.
1078
1079[next section]:#from-normalized-distribution-to-decoding-tables
1080
1081When a symbol has a __probability__ of `zero`,
1082it is followed by a 2-bits repeat flag.
1083This repeat flag tells how many probabilities of zeroes follow the current one.
1084It provides a number ranging from 0 to 3.
1085If it is a 3, another 2-bits repeat flag follows, and so on.
1086
1087When last symbol reaches cumulated total of `1 << Accuracy_Log`,
1088decoding is complete.
1089If the last symbol makes cumulated total go above `1 << Accuracy_Log`,
1090distribution is considered corrupted.
1091
1092Then the decoder can tell how many bytes were used in this process,
1093and how many symbols are present.
1094The bitstream consumes a round number of bytes.
1095Any remaining bit within the last byte is just unused.
1096
1097#### From normalized distribution to decoding tables
1098
1099The distribution of normalized probabilities is enough
1100to create a unique decoding table.
1101
1102It follows the following build rule :
1103
1104The table has a size of `Table_Size = 1 << Accuracy_Log`.
1105Each cell describes the symbol decoded,
1106and instructions to get the next state.
1107
1108Symbols are scanned in their natural order for "less than 1" probabilities.
1109Symbols with this probability are being attributed a single cell,
1110starting from the end of the table and retreating.
1111These symbols define a full state reset, reading `Accuracy_Log` bits.
1112
1113All remaining symbols are allocated in their natural order.
1114Starting from symbol `0` and table position `0`,
1115each symbol gets allocated as many cells as its probability.
1116Cell allocation is spreaded, not linear :
1117each successor position follow this rule :
1118
1119```
1120position += (tableSize>>1) + (tableSize>>3) + 3;
1121position &= tableSize-1;
1122```
1123
1124A position is skipped if already occupied by a "less than 1" probability symbol.
1125`position` does not reset between symbols, it simply iterates through
1126each position in the table, switching to the next symbol when enough
1127states have been allocated to the current one.
1128
1129The result is a list of state values.
1130Each state will decode the current symbol.
1131
1132To get the `Number_of_Bits` and `Baseline` required for next state,
1133it's first necessary to sort all states in their natural order.
1134The lower states will need 1 more bit than higher ones.
1135The process is repeated for each symbol.
1136
1137__Example__ :
1138Presuming a symbol has a probability of 5.
1139It receives 5 state values. States are sorted in natural order.
1140
1141Next power of 2 is 8.
1142Space of probabilities is divided into 8 equal parts.
1143Presuming the `Accuracy_Log` is 7, it defines 128 states.
1144Divided by 8, each share is 16 large.
1145
1146In order to reach 8, 8-5=3 lowest states will count "double",
1147doubling the number of shares (32 in width),
1148requiring one more bit in the process.
1149
1150Baseline is assigned starting from the higher states using fewer bits,
1151and proceeding naturally, then resuming at the first state,
1152each takes its allocated width from Baseline.
1153
1154| state order      |   0   |   1   |    2   |   3  |   4   |
1155| ---------------- | ----- | ----- | ------ | ---- | ----- |
1156| width            |  32   |  32   |   32   |  16  |  16   |
1157| `Number_of_Bits` |   5   |   5   |    5   |   4  |   4   |
1158| range number     |   2   |   4   |    6   |   0  |   1   |
1159| `Baseline`       |  32   |  64   |   96   |   0  |  16   |
1160| range            | 32-63 | 64-95 | 96-127 | 0-15 | 16-31 |
1161
1162The next state is determined from current state
1163by reading the required `Number_of_Bits`, and adding the specified `Baseline`.
1164
1165See [Appendix A] for the results of this process applied to the default distributions.
1166
1167[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes
1168
1169
1170Huffman Coding
1171--------------
1172Zstandard Huffman-coded streams are read backwards,
1173similar to the FSE bitstreams.
1174Therefore, to find the start of the bitstream, it is therefore to
1175know the offset of the last byte of the Huffman-coded stream.
1176
1177After writing the last bit containing information, the compressor
1178writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
1179padding. The last byte of the compressed bitstream cannot be `0` for
1180that reason.
1181
1182When decompressing, the last byte containing the padding is the first
1183byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
1184the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
1185begins.
1186
1187The bitstream contains Huffman-coded symbols in __little-endian__ order,
1188with the codes defined by the method below.
1189
1190### Huffman Tree Description
1191
1192Prefix coding represents symbols from an a priori known alphabet
1193by bit sequences (codewords), one codeword for each symbol,
1194in a manner such that different symbols may be represented
1195by bit sequences of different lengths,
1196but a parser can always parse an encoded string
1197unambiguously symbol-by-symbol.
1198
1199Given an alphabet with known symbol frequencies,
1200the Huffman algorithm allows the construction of an optimal prefix code
1201using the fewest bits of any possible prefix codes for that alphabet.
1202
1203Prefix code must not exceed a maximum code length.
1204More bits improve accuracy but cost more header size,
1205and require more memory or more complex decoding operations.
1206This specification limits maximum code length to 11 bits.
1207
1208#### Representation
1209
1210All literal values from zero (included) to last present one (excluded)
1211are represented by `Weight` with values from `0` to `Max_Number_of_Bits`.
1212Transformation from `Weight` to `Number_of_Bits` follows this formula :
1213```
1214Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0
1215```
1216The last symbol's `Weight` is deduced from previously decoded ones,
1217by completing to the nearest power of 2.
1218This power of 2 gives `Max_Number_of_Bits`, the depth of the current tree.
1219`Max_Number_of_Bits` must be <= 11,
1220otherwise the representation is considered corrupted.
1221
1222__Example__ :
1223Let's presume the following Huffman tree must be described :
1224
1225|  literal value   |  0  |  1  |  2  |  3  |  4  |  5  |
1226| ---------------- | --- | --- | --- | --- | --- | --- |
1227| `Number_of_Bits` |  1  |  2  |  3  |  0  |  4  |  4  |
1228
1229The tree depth is 4, since its longest elements uses 4 bits
1230(longest elements are the one with smallest frequency).
1231Value `5` will not be listed, as it can be determined from values for 0-4,
1232nor will values above `5` as they are all 0.
1233Values from `0` to `4` will be listed using `Weight` instead of `Number_of_Bits`.
1234Weight formula is :
1235```
1236Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0
1237```
1238It gives the following series of weights :
1239
1240| literal value |  0  |  1  |  2  |  3  |  4  |
1241| ------------- | --- | --- | --- | --- | --- |
1242|   `Weight`    |  4  |  3  |  2  |  0  |  1  |
1243
1244The decoder will do the inverse operation :
1245having collected weights of literal symbols from `0` to `4`,
1246it knows the last literal, `5`, is present with a non-zero `Weight`.
1247The `Weight` of `5` can be determined by advancing to the next power of 2.
1248The sum of `2^(Weight-1)` (excluding 0's) is :
1249`8 + 4 + 2 + 0 + 1 = 15`.
1250Nearest larger power of 2 value is 16.
1251Therefore, `Max_Number_of_Bits = 4` and `Weight[5] = 16-15 = 1`.
1252
1253#### Huffman Tree header
1254
1255This is a single byte value (0-255),
1256which describes how the series of weights is encoded.
1257
1258- if `headerByte` < 128 :
1259  the series of weights is compressed using FSE (see below).
1260  The length of the FSE-compressed series is equal to `headerByte` (0-127).
1261
1262- if `headerByte` >= 128 :
1263  + the series of weights uses a direct representation,
1264    where each `Weight` is encoded directly as a 4 bits field (0-15).
1265  + They are encoded forward, 2 weights to a byte,
1266    first weight taking the top four bits and second one taking the bottom four.
1267    * e.g. the following operations could be used to read the weights:
1268      `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc.
1269  + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes,
1270    meaning it uses only full bytes even if `Number_of_Weights` is odd.
1271  + `Number_of_Weights = headerByte - 127`.
1272    * Note that maximum `Number_of_Weights` is 255-127 = 128,
1273      therefore, only up to 128 `Weight` can be encoded using direct representation.
1274    * Since the last non-zero `Weight` is _not_ encoded,
1275      this scheme is compatible with alphabet sizes of up to 129 symbols,
1276      hence including literal symbol 128.
1277    * If any literal symbol > 128 has a non-zero `Weight`,
1278      direct representation is not possible.
1279      In such case, it's necessary to use FSE compression.
1280
1281
1282#### Finite State Entropy (FSE) compression of Huffman weights
1283
1284In this case, the series of Huffman weights is compressed using FSE compression.
1285It's a single bitstream with 2 interleaved states,
1286sharing a single distribution table.
1287
1288To decode an FSE bitstream, it is necessary to know its compressed size.
1289Compressed size is provided by `headerByte`.
1290It's also necessary to know its _maximum possible_ decompressed size,
1291which is `255`, since literal values span from `0` to `255`,
1292and last symbol's `Weight` is not represented.
1293
1294An FSE bitstream starts by a header, describing probabilities distribution.
1295It will create a Decoding Table.
1296For a list of Huffman weights, the maximum accuracy log is 6 bits.
1297For more description see the [FSE header description](#fse-table-description)
1298
1299The Huffman header compression uses 2 states,
1300which share the same FSE distribution table.
1301The first state (`State1`) encodes the even indexed symbols,
1302and the second (`State2`) encodes the odd indexed symbols.
1303`State1` is initialized first, and then `State2`, and they take turns
1304decoding a single symbol and updating their state.
1305For more details on these FSE operations, see the [FSE section](#fse).
1306
1307The number of symbols to decode is determined
1308by tracking bitStream overflow condition:
1309If updating state after decoding a symbol would require more bits than
1310remain in the stream, it is assumed that extra bits are 0.  Then,
1311symbols for each of the final states are decoded and the process is complete.
1312
1313#### Conversion from weights to Huffman prefix codes
1314
1315All present symbols shall now have a `Weight` value.
1316It is possible to transform weights into `Number_of_Bits`, using this formula:
1317```
1318Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0
1319```
1320Symbols are sorted by `Weight`.
1321Within same `Weight`, symbols keep natural sequential order.
1322Symbols with a `Weight` of zero are removed.
1323Then, starting from lowest `Weight`, prefix codes are distributed in sequential order.
1324
1325__Example__ :
1326Let's presume the following list of weights has been decoded :
1327
1328| Literal  |  0  |  1  |  2  |  3  |  4  |  5  |
1329| -------- | --- | --- | --- | --- | --- | --- |
1330| `Weight` |  4  |  3  |  2  |  0  |  1  |  1  |
1331
1332Sorted by weight and then natural sequential order,
1333it gives the following distribution :
1334
1335| Literal          |  3  |  4  |  5  |  2  |  1  |   0  |
1336| ---------------- | --- | --- | --- | --- | --- | ---- |
1337| `Weight`         |  0  |  1  |  1  |  2  |  3  |   4  |
1338| `Number_of_Bits` |  0  |  4  |  4  |  3  |  2  |   1  |
1339| prefix codes     | N/A | 0000| 0001| 001 | 01  |   1  |
1340
1341### Huffman-coded Streams
1342
1343Given a Huffman decoding table,
1344it's possible to decode a Huffman-coded stream.
1345
1346Each bitstream must be read _backward_,
1347that is starting from the end down to the beginning.
1348Therefore it's necessary to know the size of each bitstream.
1349
1350It's also necessary to know exactly which _bit_ is the last one.
1351This is detected by a final bit flag :
1352the highest bit of latest byte is a final-bit-flag.
1353Consequently, a last byte of `0` is not possible.
1354And the final-bit-flag itself is not part of the useful bitstream.
1355Hence, the last byte contains between 0 and 7 useful bits.
1356
1357Starting from the end,
1358it's possible to read the bitstream in a __little-endian__ fashion,
1359keeping track of already used bits. Since the bitstream is encoded in reverse
1360order, starting from the end read symbols in forward order.
1361
1362For example, if the literal sequence "0145" was encoded using above prefix code,
1363it would be encoded (in reverse order) as:
1364
1365|Symbol  |   5  |   4  |  1 | 0 | Padding |
1366|--------|------|------|----|---|---------|
1367|Encoding|`0000`|`0001`|`01`|`1`| `00001` |
1368
1369Resulting in following 2-bytes bitstream :
1370```
137100010000 00001101
1372```
1373
1374Here is an alternative representation with the symbol codes separated by underscore:
1375```
13760001_0000 00001_1_01
1377```
1378
1379Reading highest `Max_Number_of_Bits` bits,
1380it's possible to compare extracted value to decoding table,
1381determining the symbol to decode and number of bits to discard.
1382
1383The process continues up to reading the required number of symbols per stream.
1384If a bitstream is not entirely and exactly consumed,
1385hence reaching exactly its beginning position with _all_ bits consumed,
1386the decoding process is considered faulty.
1387
1388
1389Dictionary Format
1390-----------------
1391
1392Zstandard is compatible with "raw content" dictionaries,
1393free of any format restriction, except that they must be at least 8 bytes.
1394These dictionaries function as if they were just the `Content` part
1395of a formatted dictionary.
1396
1397But dictionaries created by `zstd --train` follow a format, described here.
1398
1399__Pre-requisites__ : a dictionary has a size,
1400                     defined either by a buffer limit, or a file size.
1401
1402| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` |
1403| -------------- | --------------- | ---------------- | --------- |
1404
1405__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format
1406
1407__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format.
1408              `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`).
1409              It's used by decoders to check if they use the correct dictionary.
1410
1411_Reserved ranges :_
1412              If the frame is going to be distributed in a private environment,
1413              any `Dictionary_ID` can be used.
1414              However, for public distribution of compressed frames,
1415              the following ranges are reserved and shall not be used :
1416
1417              - low range  : <= 32767
1418              - high range : >= (2^31)
1419
1420__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks].
1421              See the relevant [FSE](#fse-table-description)
1422              and [Huffman](#huffman-tree-description) sections for how to decode these tables.
1423              They are stored in following order :
1424              Huffman tables for literals, FSE table for offsets,
1425              FSE table for match lengths, and FSE table for literals lengths.
1426              These tables populate the Repeat Stats literals mode and
1427              Repeat distribution mode for sequence decoding.
1428              It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`),
1429              stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes.
1430              Each recent offset must have a value < dictionary size.
1431
1432__`Content`__ : The rest of the dictionary is its content.
1433              The content act as a "past" in front of data to compress or decompress,
1434              so it can be referenced in sequence commands.
1435              As long as the amount of data decoded from this frame is less than or
1436              equal to `Window_Size`, sequence commands may specify offsets longer
1437              than the total length of decoded output so far to reference back to the
1438              dictionary, even parts of the dictionary with offsets larger than `Window_Size`.
1439              After the total output has surpassed `Window_Size` however,
1440              this is no longer allowed and the dictionary is no longer accessible.
1441
1442[compressed blocks]: #the-format-of-compressed_block
1443
1444If a dictionary is provided by an external source,
1445it should be loaded with great care, its content considered untrusted.
1446
1447
1448
1449Appendix A - Decoding tables for predefined codes
1450-------------------------------------------------
1451
1452This appendix contains FSE decoding tables
1453for the predefined literal length, match length, and offset codes.
1454The tables have been constructed using the algorithm as given above in chapter
1455"from normalized distribution to decoding tables".
1456The tables here can be used as examples
1457to crosscheck that an implementation build its decoding tables correctly.
1458
1459#### Literal Length Code:
1460
1461| State | Symbol | Number_Of_Bits | Base |
1462| ----- | ------ | -------------- | ---- |
1463|     0 |      0 |              4 |    0 |
1464|     1 |      0 |              4 |   16 |
1465|     2 |      1 |              5 |   32 |
1466|     3 |      3 |              5 |    0 |
1467|     4 |      4 |              5 |    0 |
1468|     5 |      6 |              5 |    0 |
1469|     6 |      7 |              5 |    0 |
1470|     7 |      9 |              5 |    0 |
1471|     8 |     10 |              5 |    0 |
1472|     9 |     12 |              5 |    0 |
1473|    10 |     14 |              6 |    0 |
1474|    11 |     16 |              5 |    0 |
1475|    12 |     18 |              5 |    0 |
1476|    13 |     19 |              5 |    0 |
1477|    14 |     21 |              5 |    0 |
1478|    15 |     22 |              5 |    0 |
1479|    16 |     24 |              5 |    0 |
1480|    17 |     25 |              5 |   32 |
1481|    18 |     26 |              5 |    0 |
1482|    19 |     27 |              6 |    0 |
1483|    20 |     29 |              6 |    0 |
1484|    21 |     31 |              6 |    0 |
1485|    22 |      0 |              4 |   32 |
1486|    23 |      1 |              4 |    0 |
1487|    24 |      2 |              5 |    0 |
1488|    25 |      4 |              5 |   32 |
1489|    26 |      5 |              5 |    0 |
1490|    27 |      7 |              5 |   32 |
1491|    28 |      8 |              5 |    0 |
1492|    29 |     10 |              5 |   32 |
1493|    30 |     11 |              5 |    0 |
1494|    31 |     13 |              6 |    0 |
1495|    32 |     16 |              5 |   32 |
1496|    33 |     17 |              5 |    0 |
1497|    34 |     19 |              5 |   32 |
1498|    35 |     20 |              5 |    0 |
1499|    36 |     22 |              5 |   32 |
1500|    37 |     23 |              5 |    0 |
1501|    38 |     25 |              4 |    0 |
1502|    39 |     25 |              4 |   16 |
1503|    40 |     26 |              5 |   32 |
1504|    41 |     28 |              6 |    0 |
1505|    42 |     30 |              6 |    0 |
1506|    43 |      0 |              4 |   48 |
1507|    44 |      1 |              4 |   16 |
1508|    45 |      2 |              5 |   32 |
1509|    46 |      3 |              5 |   32 |
1510|    47 |      5 |              5 |   32 |
1511|    48 |      6 |              5 |   32 |
1512|    49 |      8 |              5 |   32 |
1513|    50 |      9 |              5 |   32 |
1514|    51 |     11 |              5 |   32 |
1515|    52 |     12 |              5 |   32 |
1516|    53 |     15 |              6 |    0 |
1517|    54 |     17 |              5 |   32 |
1518|    55 |     18 |              5 |   32 |
1519|    56 |     20 |              5 |   32 |
1520|    57 |     21 |              5 |   32 |
1521|    58 |     23 |              5 |   32 |
1522|    59 |     24 |              5 |   32 |
1523|    60 |     35 |              6 |    0 |
1524|    61 |     34 |              6 |    0 |
1525|    62 |     33 |              6 |    0 |
1526|    63 |     32 |              6 |    0 |
1527
1528#### Match Length Code:
1529
1530| State | Symbol | Number_Of_Bits | Base |
1531| ----- | ------ | -------------- | ---- |
1532|     0 |      0 |              6 |    0 |
1533|     1 |      1 |              4 |    0 |
1534|     2 |      2 |              5 |   32 |
1535|     3 |      3 |              5 |    0 |
1536|     4 |      5 |              5 |    0 |
1537|     5 |      6 |              5 |    0 |
1538|     6 |      8 |              5 |    0 |
1539|     7 |     10 |              6 |    0 |
1540|     8 |     13 |              6 |    0 |
1541|     9 |     16 |              6 |    0 |
1542|    10 |     19 |              6 |    0 |
1543|    11 |     22 |              6 |    0 |
1544|    12 |     25 |              6 |    0 |
1545|    13 |     28 |              6 |    0 |
1546|    14 |     31 |              6 |    0 |
1547|    15 |     33 |              6 |    0 |
1548|    16 |     35 |              6 |    0 |
1549|    17 |     37 |              6 |    0 |
1550|    18 |     39 |              6 |    0 |
1551|    19 |     41 |              6 |    0 |
1552|    20 |     43 |              6 |    0 |
1553|    21 |     45 |              6 |    0 |
1554|    22 |      1 |              4 |   16 |
1555|    23 |      2 |              4 |    0 |
1556|    24 |      3 |              5 |   32 |
1557|    25 |      4 |              5 |    0 |
1558|    26 |      6 |              5 |   32 |
1559|    27 |      7 |              5 |    0 |
1560|    28 |      9 |              6 |    0 |
1561|    29 |     12 |              6 |    0 |
1562|    30 |     15 |              6 |    0 |
1563|    31 |     18 |              6 |    0 |
1564|    32 |     21 |              6 |    0 |
1565|    33 |     24 |              6 |    0 |
1566|    34 |     27 |              6 |    0 |
1567|    35 |     30 |              6 |    0 |
1568|    36 |     32 |              6 |    0 |
1569|    37 |     34 |              6 |    0 |
1570|    38 |     36 |              6 |    0 |
1571|    39 |     38 |              6 |    0 |
1572|    40 |     40 |              6 |    0 |
1573|    41 |     42 |              6 |    0 |
1574|    42 |     44 |              6 |    0 |
1575|    43 |      1 |              4 |   32 |
1576|    44 |      1 |              4 |   48 |
1577|    45 |      2 |              4 |   16 |
1578|    46 |      4 |              5 |   32 |
1579|    47 |      5 |              5 |   32 |
1580|    48 |      7 |              5 |   32 |
1581|    49 |      8 |              5 |   32 |
1582|    50 |     11 |              6 |    0 |
1583|    51 |     14 |              6 |    0 |
1584|    52 |     17 |              6 |    0 |
1585|    53 |     20 |              6 |    0 |
1586|    54 |     23 |              6 |    0 |
1587|    55 |     26 |              6 |    0 |
1588|    56 |     29 |              6 |    0 |
1589|    57 |     52 |              6 |    0 |
1590|    58 |     51 |              6 |    0 |
1591|    59 |     50 |              6 |    0 |
1592|    60 |     49 |              6 |    0 |
1593|    61 |     48 |              6 |    0 |
1594|    62 |     47 |              6 |    0 |
1595|    63 |     46 |              6 |    0 |
1596
1597#### Offset Code:
1598
1599| State | Symbol | Number_Of_Bits | Base |
1600| ----- | ------ | -------------- | ---- |
1601|     0 |      0 |              5 |    0 |
1602|     1 |      6 |              4 |    0 |
1603|     2 |      9 |              5 |    0 |
1604|     3 |     15 |              5 |    0 |
1605|     4 |     21 |              5 |    0 |
1606|     5 |      3 |              5 |    0 |
1607|     6 |      7 |              4 |    0 |
1608|     7 |     12 |              5 |    0 |
1609|     8 |     18 |              5 |    0 |
1610|     9 |     23 |              5 |    0 |
1611|    10 |      5 |              5 |    0 |
1612|    11 |      8 |              4 |    0 |
1613|    12 |     14 |              5 |    0 |
1614|    13 |     20 |              5 |    0 |
1615|    14 |      2 |              5 |    0 |
1616|    15 |      7 |              4 |   16 |
1617|    16 |     11 |              5 |    0 |
1618|    17 |     17 |              5 |    0 |
1619|    18 |     22 |              5 |    0 |
1620|    19 |      4 |              5 |    0 |
1621|    20 |      8 |              4 |   16 |
1622|    21 |     13 |              5 |    0 |
1623|    22 |     19 |              5 |    0 |
1624|    23 |      1 |              5 |    0 |
1625|    24 |      6 |              4 |   16 |
1626|    25 |     10 |              5 |    0 |
1627|    26 |     16 |              5 |    0 |
1628|    27 |     28 |              5 |    0 |
1629|    28 |     27 |              5 |    0 |
1630|    29 |     26 |              5 |    0 |
1631|    30 |     25 |              5 |    0 |
1632|    31 |     24 |              5 |    0 |
1633
1634
1635
1636Appendix B - Resources for implementers
1637-------------------------------------------------
1638
1639An open source reference implementation is available on :
1640https://github.com/facebook/zstd
1641
1642The project contains a frame generator, called [decodeCorpus],
1643which can be used by any 3rd-party implementation
1644to verify that a tested decoder is compliant with the specification.
1645
1646[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing
1647
1648`decodeCorpus` generates random valid frames.
1649A compliant decoder should be able to decode them all,
1650or at least provide a meaningful error code explaining for which reason it cannot
1651(memory limit restrictions for example).
1652
1653
1654Version changes
1655---------------
1656- 0.3.2 : remove additional block size restriction on compressed blocks
1657- 0.3.1 : minor clarification regarding offset history update rules
1658- 0.3.0 : minor edits to match RFC8478
1659- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz
1660- 0.2.8 : clarifications for IETF RFC discuss
1661- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell
1662- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz
1663- 0.2.5 : minor typos and clarifications
1664- 0.2.4 : section restructuring, by Sean Purcell
1665- 0.2.3 : clarified several details, by Sean Purcell
1666- 0.2.2 : added predefined codes, by Johannes Rudolph
1667- 0.2.1 : clarify field names, by Przemyslaw Skibinski
1668- 0.2.0 : numerous format adjustments for zstd v0.8+
1669- 0.1.2 : limit Huffman tree depth to 11 bits
1670- 0.1.1 : reserved dictID ranges
1671- 0.1.0 : initial release
1672