1 /*
2  * Copyright (C) 2010-2014 Paul Davis <paul@linuxaudiosystems.com>
3  * Copyright (C) 2010 Carl Hetherington <carl@carlh.net>
4  * Copyright (C) 2013-2014 John Emmas <john@creativepost.co.uk>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License along
17  * with this program; if not, write to the Free Software Foundation, Inc.,
18  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19  */
20 
21 #ifndef __libpbd_property_basics_h__
22 #define __libpbd_property_basics_h__
23 
24 #include <glib.h>
25 #include <set>
26 #include <vector>
27 
28 #include "pbd/libpbd_visibility.h"
29 #include "pbd/xml++.h"
30 
31 class Command;
32 
33 namespace PBD {
34 
35 class LIBPBD_API PropertyList;
36 class LIBPBD_API StatefulDiffCommand;
37 
38 /** A unique identifier for a property of a Stateful object */
39 typedef GQuark PropertyID;
40 
41 template<typename T>
42 struct LIBPBD_TEMPLATE_API PropertyDescriptor {
PropertyDescriptorPropertyDescriptor43 	PropertyDescriptor () : property_id (0) {}
PropertyDescriptorPropertyDescriptor44 	PropertyDescriptor (PropertyID pid) : property_id (pid) {}
45 
46 	PropertyID property_id;
47 	typedef T value_type;
48 };
49 
50 /** A list of IDs of Properties that have changed in some situation or other */
51 class LIBPBD_TEMPLATE_API PropertyChange : public std::set<PropertyID>
52 {
53 public:
PropertyChange()54 	LIBPBD_TEMPLATE_MEMBER_API PropertyChange() {}
~PropertyChange()55 	LIBPBD_TEMPLATE_MEMBER_API ~PropertyChange() {}
56 
57 	template<typename T> PropertyChange(PropertyDescriptor<T> p);
58 
PropertyChange(const PropertyChange & other)59 	LIBPBD_TEMPLATE_MEMBER_API PropertyChange(const PropertyChange& other) : std::set<PropertyID> (other) {}
60 
61 	LIBPBD_TEMPLATE_MEMBER_API PropertyChange operator=(const PropertyChange& other) {
62 		clear ();
63 		insert (other.begin (), other.end ());
64 		return *this;
65 	}
66 
67 	template<typename T> PropertyChange operator=(PropertyDescriptor<T> p);
68 	template<typename T> bool contains (PropertyDescriptor<T> p) const;
69 
contains(const PropertyChange & other)70 	LIBPBD_TEMPLATE_MEMBER_API bool contains (const PropertyChange& other) const {
71 		for (const_iterator x = other.begin (); x != other.end (); ++x) {
72 			if (find (*x) != end ()) {
73 				return true;
74 			}
75 		}
76 		return false;
77 	}
78 
add(PropertyID id)79 	void add (PropertyID id)               { insert (id); }
add(const PropertyChange & other)80 	void add (const PropertyChange& other) { insert (other.begin (), other.end ()); }
81 	template<typename T> void add (PropertyDescriptor<T> p);
82 };
83 
84 /** Base (non template) part of Property
85  *  Properties are used for two main reasons:
86  *    - to handle current state (when serializing Stateful objects)
87  *    - to handle history since some operation was started (when making StatefulDiffCommands for undo)
88  */
89 class LIBPBD_API PropertyBase
90 {
91 public:
PropertyBase(PropertyID pid)92 	PropertyBase (PropertyID pid)
93 		: _property_id (pid)
94 	{}
95 
~PropertyBase()96 	virtual ~PropertyBase () {}
97 
98 
99 	/* MANAGEMENT OF Stateful STATE */
100 
101 	/** Set the value of this property from a Stateful node.
102 	 *  @return true if the value was set.
103 	 */
104 	virtual bool set_value (XMLNode const &) = 0;
105 
106 	/** Get this property's value and put it into a Stateful node */
107 	virtual void get_value (XMLNode& node) const = 0;
108 
109 
110 	/* MANAGEMENT OF HISTORY */
111 
112 	/** Forget about any old changes to this property's value */
113 	virtual void clear_changes () = 0;
114 
115 	/** Tell any things we own to forget about their old values */
clear_owned_changes()116 	virtual void clear_owned_changes () {}
117 
118 	/** @return true if this property has changed in value since construction or since
119 	 *  the last call to clear_changes (), whichever was more recent.
120 	 */
121 	virtual bool changed () const = 0;
122 
123 	/** Invert the changes in this property */
124 	virtual void invert () = 0;
125 
126 
127 	/* TRANSFERRING HISTORY TO / FROM A StatefulDiffCommand */
128 
129         /** Get any changes in this property as XML and add them to a
130 	 *  StatefulDiffCommand node.
131 	 */
132 	virtual void get_changes_as_xml (XMLNode *) const = 0;
133 
134         /** If this Property has changed, clone it and add it to a given list.
135 	 *  Used for making StatefulDiffCommands.
136 	 */
137 	virtual void get_changes_as_properties (PropertyList& changes, Command *) const = 0;
138 
139 	/** Collect StatefulDiffCommands for changes to anything that we own */
rdiff(std::vector<Command * > &)140 	virtual void rdiff (std::vector<Command*> &) const {}
141 
142 	/** Look in an XML node written by get_changes_as_xml and, if XML from this property
143 	 *  is found, create a property with the changes from the XML.
144 	 */
clone_from_xml(const XMLNode &)145         virtual PropertyBase* clone_from_xml (const XMLNode &) const { return 0; }
146 
147 
148 	/* VARIOUS */
149 
150 	virtual PropertyBase* clone () const = 0;
151 
152 	/** Set this property's current state from another */
153 	virtual void apply_changes (PropertyBase const *) = 0;
154 
property_name()155 	const gchar* property_name () const { return g_quark_to_string (_property_id); }
property_id()156 	PropertyID   property_id () const   { return _property_id; }
157 
158 	bool operator==(PropertyID pid) const {
159 		return _property_id == pid;
160 	}
161 
162 protected:
163 	/* copy construction only by subclasses */
PropertyBase(PropertyBase const & b)164 	PropertyBase (PropertyBase const & b)
165 		: _property_id (b._property_id)
166 	{}
167 
168 private:
169 	PropertyID _property_id;
170 
171 };
172 
173 }
174 
175 #endif /* __libpbd_property_basics_h__ */
176