1[preset00]
2fRating=2.000000
3fGammaAdj=1.000000
4fDecay=1.000000
5fVideoEchoZoom=1.006596
6fVideoEchoAlpha=0.500000
7nVideoEchoOrientation=3
8nWaveMode=0
9bAdditiveWaves=0
10bWaveDots=0
11bWaveThick=1
12bModWaveAlphaByVolume=0
13bMaximizeWaveColor=1
14bTexWrap=1
15bDarkenCenter=0
16bRedBlueStereo=0
17bBrighten=0
18bDarken=1
19bSolarize=0
20bInvert=0
21fWaveAlpha=9.454960
22fWaveScale=0.863577
23fWaveSmoothing=0.630000
24fWaveParam=0.200000
25fModWaveAlphaStart=0.710000
26fModWaveAlphaEnd=1.300000
27fWarpAnimSpeed=1.000000
28fWarpScale=1.331000
29fZoomExponent=1.000000
30fShader=0.000000
31zoom=0.999514
32rot=0.000000
33cx=0.500000
34cy=0.500000
35dx=0.000000
36dy=0.000000
37warp=0.010000
38sx=1.000000
39sy=1.000000
40wave_r=1.000000
41wave_g=0.200000
42wave_b=1.000000
43wave_x=0.500000
44wave_y=0.500000
45ob_size=0.050000
46ob_r=0.010000
47ob_g=0.000000
48ob_b=0.000000
49ob_a=1.000000
50ib_size=0.015000
51ib_r=0.500000
52ib_g=0.000000
53ib_b=0.000000
54ib_a=1.000000
55nMotionVectorsX=64.000000
56nMotionVectorsY=1.248000
57mv_dx=0.000000
58mv_dy=0.000000
59mv_l=3.000000
60mv_r=1.000000
61mv_g=1.000000
62mv_b=1.000000
63mv_a=0.000000
64per_frame_1=bass_counter = equal(bass_thresh,2)*1+bass_counter;
65per_frame_2=treb_counter=equal(treb_thresh,2)*1+treb_counter;
66per_frame_3=mid_counter=equal(mid_thresh,2)*1+mid_counter;
67per_frame_4=vol_counter=equal(vol_thresh,2)*1+vol_counter;
68per_frame_5=bass_cycler = bass_counter%8;
69per_frame_6=treb_cycler=treb_counter%8;
70per_frame_7=mid_cycler=mid_counter%8;
71per_frame_8=q1=sin(Bass&timE*.43);
72per_frame_9=q2=sin(bass_att&time*.23);
73per_frame_10=q3=sin(treb&time*.43);
74per_frame_11=q4=sin(mid&time*.23);
75per_frame_12=q5=sin(mid_att&time*.54);
76per_frame_13=q6=frame%40-bass*sin(time*.53-q3);
77per_frame_14=q7=frame%20-treb*sin(time*.65-q2);
78per_frame_15=q8=frame%30-mid*sin(time*.43-q1);
79per_frame_16=ob_r=.3+.4*sin(above(q6,wave_b));
80per_frame_17=ob_b=.2+.7*sin(Above(q7,wave_g));
81per_frame_18=ob_G=.4+.5*sin(above(q8,wave_r));
82per_frame_19=//wave_A=100;
83per_frame_20=wave_a=0;
84per_frame_21=//wave_r=wave_b;
85per_frame_22=//wave_g=wave_g;
86per_frame_23=//wave_b=wave_R;
87per_pixel_1=rad_cycle=rad*rad*x*60*rad*sin(q6);
88per_pixel_2=d=.03*(sin(rad*3.14*sin(q3)))+1;
89per_pixel_3=r=d-.03*(sin(ang*3.14*sin(q2)));
90per_pixel_4=radx=below(0.3-rad+x,0.3+rad-x);
91per_pixel_5=rady=below(0.3-rad+y,0.3+rad-y);
92per_pixel_6=snare=below(0,x-rad-.3*sin(q4)-x-y*d*r)*sin(q1-d+r-q3);
93per_pixel_7=x2=above(x,rad);
94per_pixel_8=y2=above(y,rad);
95per_pixel_9=zoome=zoom+.2*sin(above(q6,q7)/q8)*(radx*rady-d*sin(q2)-r*sin(q3)+.1*sin(rad*3.14*sin(Q1))
96per_pixel_10=+rad-x*radx-y*rady)*x2*y2-.03*sin(q4);
97per_pixel_11=sx=sx-.09*sin(Q4)*sin(x2-rad+radx*sin(q2-q7))*radx-x2/2/2/2/2*rad;
98per_pixel_12=sx=sx-.09*sin(q2)*sin(y2-rad+rady*sin(q3-q6))*rady-y2/2/2/2/2*rad;
99per_pixel_13=rote=.1*sin(radx*rady-x2*sin(q3-x1+rad*300))-.03*d*r-.02*sin(q3-q1)-sin(ang*d/2/2/2/2/2
100per_pixel_14=*sin(q3));
101per_pixel_15=rote2=rot+.1--rad/2/2/2/2/2;
102per_pixel_16=rot=if(above(q1,q2),rote,rote2*rad-ang/2*sin(above(bass,3.5)));
103per_pixel_17=zoom=if(above(q2,q1),zoome,zoom+.05*sin(rad))+.01/2;
104per_pixel_18=
105per_pixel_19=
106