1[preset00] 2fRating=2.000000 3fGammaAdj=1.000000 4fDecay=1.000000 5fVideoEchoZoom=1.006596 6fVideoEchoAlpha=0.500000 7nVideoEchoOrientation=3 8nWaveMode=0 9bAdditiveWaves=0 10bWaveDots=0 11bWaveThick=1 12bModWaveAlphaByVolume=0 13bMaximizeWaveColor=1 14bTexWrap=1 15bDarkenCenter=0 16bRedBlueStereo=0 17bBrighten=0 18bDarken=1 19bSolarize=0 20bInvert=0 21fWaveAlpha=9.454960 22fWaveScale=0.863577 23fWaveSmoothing=0.630000 24fWaveParam=0.200000 25fModWaveAlphaStart=0.710000 26fModWaveAlphaEnd=1.300000 27fWarpAnimSpeed=1.000000 28fWarpScale=1.331000 29fZoomExponent=1.000000 30fShader=0.000000 31zoom=0.999514 32rot=0.000000 33cx=0.500000 34cy=0.500000 35dx=0.000000 36dy=0.000000 37warp=0.010000 38sx=1.000000 39sy=1.000000 40wave_r=1.000000 41wave_g=0.200000 42wave_b=1.000000 43wave_x=0.500000 44wave_y=0.500000 45ob_size=0.050000 46ob_r=0.010000 47ob_g=0.000000 48ob_b=0.000000 49ob_a=1.000000 50ib_size=0.015000 51ib_r=0.500000 52ib_g=0.000000 53ib_b=0.000000 54ib_a=1.000000 55nMotionVectorsX=64.000000 56nMotionVectorsY=1.248000 57mv_dx=0.000000 58mv_dy=0.000000 59mv_l=3.000000 60mv_r=1.000000 61mv_g=1.000000 62mv_b=1.000000 63mv_a=0.000000 64per_frame_1=bass_counter = equal(bass_thresh,2)*1+bass_counter; 65per_frame_2=treb_counter=equal(treb_thresh,2)*1+treb_counter; 66per_frame_3=mid_counter=equal(mid_thresh,2)*1+mid_counter; 67per_frame_4=vol_counter=equal(vol_thresh,2)*1+vol_counter; 68per_frame_5=bass_cycler = bass_counter%8; 69per_frame_6=treb_cycler=treb_counter%8; 70per_frame_7=mid_cycler=mid_counter%8; 71per_frame_8=q1=sin(Bass&timE*.43); 72per_frame_9=q2=sin(bass_att&time*.23); 73per_frame_10=q3=sin(treb&time*.43); 74per_frame_11=q4=sin(mid&time*.23); 75per_frame_12=q5=sin(mid_att&time*.54); 76per_frame_13=q6=frame%40-bass*sin(time*.53-q3); 77per_frame_14=q7=frame%20-treb*sin(time*.65-q2); 78per_frame_15=q8=frame%30-mid*sin(time*.43-q1); 79per_frame_16=ob_r=.3+.4*sin(above(q6,wave_b)); 80per_frame_17=ob_b=.2+.7*sin(Above(q7,wave_g)); 81per_frame_18=ob_G=.4+.5*sin(above(q8,wave_r)); 82per_frame_19=//wave_A=100; 83per_frame_20=wave_a=0; 84per_frame_21=//wave_r=wave_b; 85per_frame_22=//wave_g=wave_g; 86per_frame_23=//wave_b=wave_R; 87per_pixel_1=rad_cycle=rad*rad*x*60*rad*sin(q6); 88per_pixel_2=d=.03*(sin(rad*3.14*sin(q3)))+1; 89per_pixel_3=r=d-.03*(sin(ang*3.14*sin(q2))); 90per_pixel_4=radx=below(0.3-rad+x,0.3+rad-x); 91per_pixel_5=rady=below(0.3-rad+y,0.3+rad-y); 92per_pixel_6=snare=below(0,x-rad-.3*sin(q4)-x-y*d*r)*sin(q1-d+r-q3); 93per_pixel_7=x2=above(x,rad); 94per_pixel_8=y2=above(y,rad); 95per_pixel_9=zoome=zoom+.2*sin(above(q6,q7)/q8)*(radx*rady-d*sin(q2)-r*sin(q3)+.1*sin(rad*3.14*sin(Q1)) 96per_pixel_10=+rad-x*radx-y*rady)*x2*y2-.03*sin(q4); 97per_pixel_11=sx=sx-.09*sin(Q4)*sin(x2-rad+radx*sin(q2-q7))*radx-x2/2/2/2/2*rad; 98per_pixel_12=sx=sx-.09*sin(q2)*sin(y2-rad+rady*sin(q3-q6))*rady-y2/2/2/2/2*rad; 99per_pixel_13=rote=.1*sin(radx*rady-x2*sin(q3-x1+rad*300))-.03*d*r-.02*sin(q3-q1)-sin(ang*d/2/2/2/2/2 100per_pixel_14=*sin(q3)); 101per_pixel_15=rote2=rot+.1--rad/2/2/2/2/2; 102per_pixel_16=rot=if(above(q1,q2),rote,rote2*rad-ang/2*sin(above(bass,3.5))); 103per_pixel_17=zoom=if(above(q2,q1),zoome,zoom+.05*sin(rad))+.01/2; 104per_pixel_18= 105per_pixel_19= 106