1# As this script is run in a new cmake instance, it does not have access to
2# the existing cache variables. Pass them in via the configure_file command.
3set(CMAKE_BINARY_DIR @CMAKE_BINARY_DIR@)
4set(CMAKE_SOURCE_DIR @CMAKE_SOURCE_DIR@)
5set(UNIX @UNIX@)
6set(WIN32 @WIN32@)
7set(CMAKE_CROSSCOMPILING @CMAKE_CROSSCOMPILING@)
8set(CMAKE_FIND_LIBRARY_SUFFIXES @CMAKE_FIND_LIBRARY_SUFFIXES@)
9set(CMAKE_FIND_LIBRARY_PREFIXES @CMAKE_FIND_LIBRARY_PREFIXES@)
10set(CMAKE_SYSTEM_LIBRARY_PATH @CMAKE_SYSTEM_LIBRARY_PATH@)
11set(CMAKE_FIND_ROOT_PATH @CMAKE_FIND_ROOT_PATH@)
12set(CODEC2_DLL ${CMAKE_BINARY_DIR}/src/libcodec2.dll)
13
14include(${CMAKE_SOURCE_DIR}/cmake/GetPrerequisites.cmake)
15get_prerequisites(${CODEC2_DLL} _deps 1 0 "" "")
16foreach(_runtime ${_deps})
17    message("Looking for ${_runtime}")
18    find_library(RUNTIME_${_runtime} ${_runtime})
19    message("${RUNTIME_${_runtime}}")
20    if(RUNTIME_${_runtime})
21        file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin"
22        TYPE EXECUTABLE FILES "${RUNTIME_${_runtime}}")
23    endif()
24endforeach()
25