1 /********************************************************************************
2 *                                                                               *
3 *                             I m a g e    O b j e c t                          *
4 *                                                                               *
5 *********************************************************************************
6 * Copyright (C) 1997,2020 by Jeroen van der Zijp.   All Rights Reserved.        *
7 *********************************************************************************
8 * This library is free software; you can redistribute it and/or modify          *
9 * it under the terms of the GNU Lesser General Public License as published by   *
10 * the Free Software Foundation; either version 3 of the License, or             *
11 * (at your option) any later version.                                           *
12 *                                                                               *
13 * This library is distributed in the hope that it will be useful,               *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                 *
16 * GNU Lesser General Public License for more details.                           *
17 *                                                                               *
18 * You should have received a copy of the GNU Lesser General Public License      *
19 * along with this program.  If not, see <http://www.gnu.org/licenses/>          *
20 ********************************************************************************/
21 #ifndef FXIMAGE_H
22 #define FXIMAGE_H
23 
24 #ifndef FXDRAWABLE_H
25 #include "FXDrawable.h"
26 #endif
27 
28 namespace FX {
29 
30 
31 /// Image rendering hints
32 enum {
33   IMAGE_KEEP       = 0x00000001,      /// Keep pixel data in client
34   IMAGE_OWNED      = 0x00000002,      /// Pixel data is owned by image
35   IMAGE_DITHER     = 0,               /// Dither image to look better
36   IMAGE_NEAREST    = 0x00000004,      /// Turn off dithering and map to nearest color
37   IMAGE_OPAQUE     = 0x00000008,      /// Force opaque background
38   IMAGE_ALPHACOLOR = 0x00000010,      /// Override transparancy color
39   IMAGE_SHMI       = 0x00000020,      /// Using shared memory image
40   IMAGE_SHMP       = 0x00000040,      /// Using shared memory pixmap
41   IMAGE_ALPHAGUESS = 0x00000080,      /// Guess transparency color from corners
42   IMAGE_THRESGUESS = 0x00000100       /// Guess threshold for etch mask
43   };
44 
45 
46 class FXDC;
47 class FXDCWindow;
48 
49 
50 /**
51 * An Image is a rectangular array of pixels.  It supports two representations
52 * of these pixels: a client-side pixel buffer which is stored as an array of
53 * FXColor, and a server-side pixmap which is stored in an organization directly
54 * compatible with the screen, for fast drawing onto the device.
55 * The server-side representation is not directly accessible from the current
56 * process as it lives in the process of the X Server or GDI.
57 * Before the image can be used in drawing operations, the server-side representation
58 * of the image must be realized by calling create(); until this is done, only the
59 * client-side pixel buffer exists.
60 * Usually the client-side pixel buffer is released when the server-side representation
61 * is generated [thus saving substantial amounts of memory when only the server-resident
62 * part of the image is of interest].  But if further manipulation of the client-side
63 * pixel buffer is needed, the IMAGE_KEEP option can be passed.  In that case, the
64 * client-side buffer can be modified, and the server-side pixmap can be updated by
65 * calling render().
66 */
67 class FXAPI FXImage : public FXDrawable {
68   FXDECLARE(FXImage)
69   friend class FXDC;
70   friend class FXDCWindow;
71 protected:
72   FXColor *data;        // Pixel data
73   FXuint   options;     // Options
74 private:
75 #ifdef WIN32
76   virtual FXID GetDC() const;
77   virtual int ReleaseDC(FXID) const;
78 #else
79   void render_true_32(void *xim,FXuchar *img);
80   void render_true_24(void *xim,FXuchar *img);
81   void render_true_16_fast(void *xim,FXuchar *img);
82   void render_true_16_dither(void *xim,FXuchar *img);
83   void render_true_8_fast(void *xim,FXuchar *img);
84   void render_true_8_dither(void *xim,FXuchar *img);
85   void render_true_N_fast(void *xim,FXuchar *img);
86   void render_true_N_dither(void *xim,FXuchar *img);
87   void render_index_4_fast(void *xim,FXuchar *img);
88   void render_index_4_dither(void *xim,FXuchar *img);
89   void render_index_8_fast(void *xim,FXuchar *img);
90   void render_index_8_dither(void *xim,FXuchar *img);
91   void render_index_N_fast(void *xim,FXuchar *img);
92   void render_index_N_dither(void *xim,FXuchar *img);
93   void render_gray_8_fast(void *xim,FXuchar *img);
94   void render_gray_8_dither(void *xim,FXuchar *img);
95   void render_gray_N_fast(void *xim,FXuchar *img);
96   void render_gray_N_dither(void *xim,FXuchar *img);
97   void render_mono_1_fast(void *xim,FXuchar *img);
98   void render_mono_1_dither(void *xim,FXuchar *img);
99 #endif
100 protected:
101   FXImage();
102 private:
103   FXImage(const FXImage&);
104   FXImage &operator=(const FXImage&);
105 public:
106 
107   /**
108   * Create an image.  If a client-side pixel buffer has been specified,
109   * the image does not own the pixel buffer unless the IMAGE_OWNED flag is
110   * set.  If the IMAGE_OWNED flag is set but a NULL pixel buffer is
111   * passed, a pixel buffer will be automatically created and will be owned
112   * by the image. The flags IMAGE_SHMI and IMAGE_SHMP may be specified for
113   * large images to instruct render() to use shared memory to communicate
114   * with the server.
115   */
116   FXImage(FXApp* a,const FXColor *pix=NULL,FXuint opts=0,FXint w=1,FXint h=1);
117 
118   /// Change options
119   void setOptions(FXuint opts);
120 
121   /// To get to the option flags
getOptions()122   FXuint getOptions() const { return options; }
123 
124   /// Set pixel data ownership flag
125   void setOwned(FXbool owned);
126 
127   /// Get pixel data ownership flag
128   FXbool isOwned() const;
129 
130   /**
131   * Populate the image with new pixel data of the same size; it will assume
132   * ownership of the pixel data if image IMAGE_OWNED option is passed.
133   * The server-side representation of the image, if it exists, is not updated.
134   * This can be done by calling render().
135   */
136   virtual void setData(FXColor *pix,FXuint opts=0);
137 
138   /**
139   * Populate the image with new pixel data of a new size; it will assume ownership
140   * of the pixel data if image IMAGE_OWNED option is passed.  The size of the server-
141   * side representation of the image, if it exists, is adjusted but the contents are
142   * not updated yet. This can be done by calling render().
143   */
144   virtual void setData(FXColor *pix,FXuint opts,FXint w,FXint h);
145 
146   /// Return pointer to the pixel data of the image
getData()147   FXColor* getData() const { return data; }
148 
149   /// Get pixel at x,y
getPixel(FXint x,FXint y)150   FXColor getPixel(FXint x,FXint y) const { return data[y*width+x]; }
151 
152   /// Change pixel at x,y
setPixel(FXint x,FXint y,FXColor color)153   void setPixel(FXint x,FXint y,FXColor color){ data[y*width+x]=color; }
154 
155   /// Scan the image and return false if fully opaque
156   FXbool hasAlpha() const;
157 
158   /**
159   * Create the server side pixmap, then call render() to fill it with the
160   * pixel data from the client-side buffer.  After the server-side image has
161   * been created, the client-side pixel buffer will be deleted unless
162   * IMAGE_KEEP has been specified.  If the pixel buffer is not owned, i.e.
163   * the flag IMAGE_OWNED is not set, the pixel buffer will not be deleted,
164   * however the pixel buffer will be set to NULL.
165   */
166   virtual void create();
167 
168   /**
169   * Detach the server side pixmap from the Image.
170   * Afterwards, the Image is left as if it never had a server-side resources.
171   */
172   virtual void detach();
173 
174   /**
175   * Destroy the server-side pixmap.
176   * The client-side pixel buffer is not affected.
177   */
178   virtual void destroy();
179 
180   /**
181   * Retrieves pixels from the server-side image.  For example, to make
182   * screen snapshots, or to retrieve an image after it has been drawn
183   * into by various means.
184   */
185   virtual void restore();
186 
187   /**
188   * Render the server-side representation of the image from client-side
189   * pixels.  Normally, IMAGE_DITHER is used which causes the server-side
190   * representation to be rendered using a 16x16 ordered dither if necessary;
191   * however if IMAGE_NEAREST is used a faster (but uglier-looking), nearest
192   * neighbor algorithm is used.
193   */
194   virtual void render();
195 
196   /**
197   * Release the client-side pixels buffer, free it if it was owned.
198   * If it is not owned, the image just forgets about the buffer.
199   */
200   virtual void release();
201 
202   /**
203   * Resize both client-side and server-side representations (if any) to the
204   * given width and height.  The new representations typically contain garbage
205   * after this operation and need to be re-filled.
206   */
207   virtual void resize(FXint w,FXint h);
208 
209   /**
210   * Rescale pixels image to the specified width and height; this calls
211   * resize() to adjust the client and server side representations.
212   */
213   virtual void scale(FXint w,FXint h,FXint quality=0);
214 
215   /// Mirror image horizontally and/or vertically
216   virtual void mirror(FXbool horizontal,FXbool vertical);
217 
218   /**
219   * Rotate image by degrees ccw; this calls resize() to adjust the client
220   * and server side representations if necessary.
221   */
222   virtual void rotate(FXint degrees);
223 
224   /**
225   * Crop image to given rectangle; this calls resize() to adjust the client
226   * and server side representations.  The new image may be smaller or larger
227   * than the old one; blank areas are filled with color. There must be at
228   * least one pixel of overlap between the old and the new image.
229   */
230   virtual void crop(FXint x,FXint y,FXint w,FXint h,FXColor color=0);
231 
232   /// Fill image with uniform color
233   virtual void fill(FXColor color);
234 
235   /// Fade image to uniform color
236   virtual void fade(FXColor color,FXint factor=255);
237 
238   /**
239   * Shear image horizontally; the number of pixels is equal to the
240   * shear parameter times 256.  The area outside the image is filled
241   * with transparent black, unless another color is specified.
242   */
243   virtual void xshear(FXint shear,FXColor clr=0);
244 
245   /**
246   * Shear image vertically; the number of pixels is equal to the
247   * shear parameter times 256.  The area outside the image is filled
248   * with transparent black, unless another color is specified.
249   */
250   virtual void yshear(FXint shear,FXColor clr=0);
251 
252   /// Fill horizontal gradient
253   virtual void hgradient(FXColor left,FXColor right);
254 
255   /// Fill vertical gradient
256   virtual void vgradient(FXColor top,FXColor bottom);
257 
258   /// Fill with gradient
259   virtual void gradient(FXColor topleft,FXColor topright,FXColor bottomleft,FXColor bottomright);
260 
261   /// Blend image over uniform color
262   virtual void blend(FXColor color);
263 
264   /// Invert colors of an image
265   virtual void invert();
266 
267   /// Colorize image based on luminance
268   virtual void colorize(FXColor color);
269 
270   /// Save pixel data only
271   virtual FXbool savePixels(FXStream& store) const;
272 
273   /// Load pixel data only
274   virtual FXbool loadPixels(FXStream& store);
275 
276   /// Save object to stream
277   virtual void save(FXStream& store) const;
278 
279   /// Load object from stream
280   virtual void load(FXStream& store);
281 
282   /// Destructor
283   virtual ~FXImage();
284   };
285 
286 }
287 
288 #endif
289