1 /*
2  * GStreamer
3  * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public
16  * License along with this library; if not, write to the
17  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 /**
22  * SECTION:element-gldifferencematte.
23  * @title: gldifferencematte.
24  *
25  * Saves a background frame and replace it with a pixbuf.
26  *
27  * ## Examples
28  * |[
29  * gst-launch-1.0 videotestsrc ! glupload ! gldifferencemate location=backgroundimagefile ! glimagesink
30  * ]|
31  * FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
32  *
33  */
34 
35 #ifdef HAVE_CONFIG_H
36 #include "config.h"
37 #endif
38 
39 #include <stdlib.h>
40 #include <png.h>
41 
42 #include <gst/gl/gstglfuncs.h>
43 
44 #include "gstgldifferencematte.h"
45 #include "effects/gstgleffectssources.h"
46 
47 #if PNG_LIBPNG_VER >= 10400
48 #define int_p_NULL         NULL
49 #define png_infopp_NULL    NULL
50 #endif
51 
52 #define GST_CAT_DEFAULT gst_gl_differencematte_debug
53 GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
54 
55 #define DEBUG_INIT \
56   GST_DEBUG_CATEGORY_INIT (gst_gl_differencematte_debug, "gldifferencematte", 0, "gldifferencematte element");
57 
58 #define gst_gl_differencematte_parent_class parent_class
59 G_DEFINE_TYPE_WITH_CODE (GstGLDifferenceMatte, gst_gl_differencematte,
60     GST_TYPE_GL_FILTER, DEBUG_INIT);
61 
62 static void gst_gl_differencematte_set_property (GObject * object,
63     guint prop_id, const GValue * value, GParamSpec * pspec);
64 static void gst_gl_differencematte_get_property (GObject * object,
65     guint prop_id, GValue * value, GParamSpec * pspec);
66 
67 static gboolean gst_gl_differencematte_filter_texture (GstGLFilter * filter,
68     GstGLMemory * in_tex, GstGLMemory * out_tex);
69 
70 static gboolean gst_gl_differencematte_loader (GstGLFilter * filter);
71 
72 enum
73 {
74   PROP_0,
75   PROP_LOCATION,
76 };
77 
78 
79 /* init resources that need a gl context */
80 static gboolean
gst_gl_differencematte_gl_start(GstGLBaseFilter * base_filter)81 gst_gl_differencematte_gl_start (GstGLBaseFilter * base_filter)
82 {
83   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (base_filter);
84   GstGLFilter *filter = GST_GL_FILTER (base_filter);
85   GstGLContext *context = base_filter->context;
86   GstGLBaseMemoryAllocator *tex_alloc;
87   GstGLAllocationParams *params;
88   GError *error = NULL;
89   const gchar *frags[2];
90   gint i;
91 
92   if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (base_filter))
93     return FALSE;
94 
95   tex_alloc = (GstGLBaseMemoryAllocator *)
96       gst_gl_memory_allocator_get_default (context);
97   params =
98       (GstGLAllocationParams *) gst_gl_video_allocation_params_new (context,
99       NULL, &filter->out_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA);
100 
101   for (i = 0; i < 4; i++)
102     differencematte->midtexture[i] =
103         (GstGLMemory *) gst_gl_base_memory_alloc (tex_alloc, params);
104   gst_gl_allocation_params_free (params);
105   gst_object_unref (tex_alloc);
106 
107   if (!(differencematte->identity_shader =
108           gst_gl_shader_new_default (context, &error))) {
109     GST_ELEMENT_ERROR (differencematte, RESOURCE, NOT_FOUND, ("%s",
110             "Failed to compile identity shader"), ("%s", error->message));
111     return FALSE;
112   }
113 
114   frags[0] =
115       gst_gl_shader_string_get_highest_precision (context,
116       GST_GLSL_VERSION_NONE,
117       GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY);
118 
119   frags[1] = difference_fragment_source;
120   if (!(differencematte->shader[0] =
121           gst_gl_shader_new_link_with_stages (context, &error,
122               gst_glsl_stage_new_default_vertex (context),
123               gst_glsl_stage_new_with_strings (context, GL_FRAGMENT_SHADER,
124                   GST_GLSL_VERSION_NONE,
125                   GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2,
126                   frags), NULL))) {
127     GST_ELEMENT_ERROR (differencematte, RESOURCE, NOT_FOUND, ("%s",
128             "Failed to compile difference shader"), ("%s", error->message));
129     return FALSE;
130   }
131 
132   frags[1] = hconv7_fragment_source_gles2;
133   if (!(differencematte->shader[1] =
134           gst_gl_shader_new_link_with_stages (context, &error,
135               gst_glsl_stage_new_default_vertex (context),
136               gst_glsl_stage_new_with_strings (context, GL_FRAGMENT_SHADER,
137                   GST_GLSL_VERSION_NONE,
138                   GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2,
139                   frags), NULL))) {
140     GST_ELEMENT_ERROR (differencematte, RESOURCE, NOT_FOUND, ("%s",
141             "Failed to compile convolution shader"), ("%s", error->message));
142     return FALSE;
143   }
144 
145   frags[1] = vconv7_fragment_source_gles2;
146   if (!(differencematte->shader[2] =
147           gst_gl_shader_new_link_with_stages (context, &error,
148               gst_glsl_stage_new_default_vertex (context),
149               gst_glsl_stage_new_with_strings (context, GL_FRAGMENT_SHADER,
150                   GST_GLSL_VERSION_NONE,
151                   GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2,
152                   frags), NULL))) {
153     GST_ELEMENT_ERROR (differencematte, RESOURCE, NOT_FOUND, ("%s",
154             "Failed to compile convolution shader"), ("%s", error->message));
155     return FALSE;
156   }
157 
158   frags[1] = texture_interp_fragment_source;
159   if (!(differencematte->shader[3] =
160           gst_gl_shader_new_link_with_stages (context, &error,
161               gst_glsl_stage_new_default_vertex (context),
162               gst_glsl_stage_new_with_strings (context, GL_FRAGMENT_SHADER,
163                   GST_GLSL_VERSION_NONE,
164                   GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2,
165                   frags), NULL))) {
166     GST_ELEMENT_ERROR (differencematte, RESOURCE, NOT_FOUND, ("%s",
167             "Failed to compile interpolation shader"), ("%s", error->message));
168     return FALSE;
169   }
170 
171   /* FIXME: this should really be per shader */
172   filter->draw_attr_position_loc =
173       gst_gl_shader_get_attribute_location (differencematte->shader[2],
174       "a_position");
175   filter->draw_attr_texture_loc =
176       gst_gl_shader_get_attribute_location (differencematte->shader[2],
177       "a_texcoord");
178 
179   return TRUE;
180 }
181 
182 /* free resources that need a gl context */
183 static void
gst_gl_differencematte_gl_stop(GstGLBaseFilter * base_filter)184 gst_gl_differencematte_gl_stop (GstGLBaseFilter * base_filter)
185 {
186   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (base_filter);
187   gint i;
188 
189   if (differencematte->savedbgtexture) {
190     gst_memory_unref (GST_MEMORY_CAST (differencematte->savedbgtexture));
191     differencematte->savedbgtexture = NULL;
192   }
193 
194   if (differencematte->newbgtexture) {
195     gst_memory_unref (GST_MEMORY_CAST (differencematte->newbgtexture));
196     differencematte->newbgtexture = NULL;
197   }
198 
199   for (i = 0; i < 4; i++) {
200     if (differencematte->identity_shader) {
201       gst_object_unref (differencematte->identity_shader);
202       differencematte->identity_shader = NULL;
203     }
204 
205     if (differencematte->shader[i]) {
206       gst_object_unref (differencematte->shader[i]);
207       differencematte->shader[i] = NULL;
208     }
209 
210     if (differencematte->midtexture[i]) {
211       gst_memory_unref (GST_MEMORY_CAST (differencematte->midtexture[i]));
212       differencematte->midtexture[i] = NULL;
213     }
214   }
215   differencematte->location = NULL;
216   differencematte->pixbuf = NULL;
217   differencematte->bg_has_changed = FALSE;
218 
219   GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (base_filter);
220 }
221 
222 static void
gst_gl_differencematte_class_init(GstGLDifferenceMatteClass * klass)223 gst_gl_differencematte_class_init (GstGLDifferenceMatteClass * klass)
224 {
225   GObjectClass *gobject_class;
226   GstElementClass *element_class;
227 
228   gobject_class = (GObjectClass *) klass;
229   element_class = GST_ELEMENT_CLASS (klass);
230 
231   gst_gl_filter_add_rgba_pad_templates (GST_GL_FILTER_CLASS (klass));
232 
233   gobject_class->set_property = gst_gl_differencematte_set_property;
234   gobject_class->get_property = gst_gl_differencematte_get_property;
235 
236   GST_GL_BASE_FILTER_CLASS (klass)->gl_start = gst_gl_differencematte_gl_start;
237   GST_GL_BASE_FILTER_CLASS (klass)->gl_stop = gst_gl_differencematte_gl_stop;
238 
239   GST_GL_FILTER_CLASS (klass)->filter_texture =
240       gst_gl_differencematte_filter_texture;
241 
242   g_object_class_install_property (gobject_class,
243       PROP_LOCATION,
244       g_param_spec_string ("location",
245           "Background image location",
246           "Background image location", NULL,
247           G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
248 
249   gst_element_class_set_metadata (element_class,
250       "Gstreamer OpenGL DifferenceMatte", "Filter/Effect/Video",
251       "Saves a background frame and replace it with a pixbuf",
252       "Filippo Argiolas <filippo.argiolas@gmail.com>");
253 
254   GST_GL_BASE_FILTER_CLASS (klass)->supported_gl_api =
255       GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2;
256 }
257 
258 static void
gst_gl_differencematte_init(GstGLDifferenceMatte * differencematte)259 gst_gl_differencematte_init (GstGLDifferenceMatte * differencematte)
260 {
261   differencematte->shader[0] = NULL;
262   differencematte->shader[1] = NULL;
263   differencematte->shader[2] = NULL;
264   differencematte->shader[3] = NULL;
265   differencematte->location = NULL;
266   differencematte->pixbuf = NULL;
267   differencematte->savedbgtexture = 0;
268   differencematte->newbgtexture = 0;
269   differencematte->bg_has_changed = FALSE;
270 
271   fill_gaussian_kernel (differencematte->kernel, 7, 30.0);
272 }
273 
274 static void
gst_gl_differencematte_set_property(GObject * object,guint prop_id,const GValue * value,GParamSpec * pspec)275 gst_gl_differencematte_set_property (GObject * object, guint prop_id,
276     const GValue * value, GParamSpec * pspec)
277 {
278   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (object);
279 
280   switch (prop_id) {
281     case PROP_LOCATION:
282       g_free (differencematte->location);
283       differencematte->bg_has_changed = TRUE;
284       differencematte->location = g_value_dup_string (value);
285       break;
286     default:
287       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
288       break;
289   }
290 }
291 
292 static void
gst_gl_differencematte_get_property(GObject * object,guint prop_id,GValue * value,GParamSpec * pspec)293 gst_gl_differencematte_get_property (GObject * object, guint prop_id,
294     GValue * value, GParamSpec * pspec)
295 {
296   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (object);
297 
298   switch (prop_id) {
299     case PROP_LOCATION:
300       g_value_set_string (value, differencematte->location);
301       break;
302     default:
303       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
304       break;
305   }
306 }
307 
308 static void
init_pixbuf_texture(GstGLDifferenceMatte * differencematte)309 init_pixbuf_texture (GstGLDifferenceMatte * differencematte)
310 {
311   GstGLContext *context = GST_GL_BASE_FILTER (differencematte)->context;
312   GstGLFilter *filter = GST_GL_FILTER (differencematte);
313   GstGLBaseMemoryAllocator *tex_alloc;
314   GstGLAllocationParams *params;
315   GstVideoInfo v_info;
316 
317   tex_alloc = (GstGLBaseMemoryAllocator *)
318       gst_gl_memory_allocator_get_default (context);
319   gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA,
320       differencematte->pbuf_width, differencematte->pbuf_height);
321   params =
322       (GstGLAllocationParams *) gst_gl_video_allocation_params_new (context,
323       NULL, &v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA);
324 
325   differencematte->newbgtexture =
326       (GstGLMemory *) gst_gl_base_memory_alloc (tex_alloc, params);
327   gst_gl_allocation_params_free (params);
328 
329   if (differencematte->savedbgtexture == NULL) {
330     params =
331         (GstGLAllocationParams *) gst_gl_video_allocation_params_new (context,
332         NULL, &filter->out_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D,
333         GST_GL_RGBA);
334 
335     differencematte->savedbgtexture =
336         (GstGLMemory *) gst_gl_base_memory_alloc (tex_alloc, params);
337     gst_gl_allocation_params_free (params);
338   }
339 
340   gst_object_unref (tex_alloc);
341 }
342 
343 static gboolean
gst_gl_differencematte_diff(GstGLFilter * filter,GstGLMemory * in_tex,gpointer stuff)344 gst_gl_differencematte_diff (GstGLFilter * filter, GstGLMemory * in_tex,
345     gpointer stuff)
346 {
347   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
348   const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable;
349 
350   gst_gl_shader_use (differencematte->shader[0]);
351 
352   gl->ActiveTexture (GL_TEXTURE0);
353   gl->BindTexture (GL_TEXTURE_2D, gst_gl_memory_get_texture_id (in_tex));
354 
355   gst_gl_shader_set_uniform_1i (differencematte->shader[0], "current", 0);
356 
357   gl->ActiveTexture (GL_TEXTURE1);
358   gl->BindTexture (GL_TEXTURE_2D,
359       gst_gl_memory_get_texture_id (differencematte->savedbgtexture));
360 
361   gst_gl_shader_set_uniform_1i (differencematte->shader[0], "saved", 1);
362 
363   gst_gl_filter_draw_fullscreen_quad (filter);
364 
365   return TRUE;
366 }
367 
368 static gboolean
gst_gl_differencematte_hblur(GstGLFilter * filter,GstGLMemory * in_tex,gpointer stuff)369 gst_gl_differencematte_hblur (GstGLFilter * filter, GstGLMemory * in_tex,
370     gpointer stuff)
371 {
372   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
373   const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable;
374 
375   gst_gl_shader_use (differencematte->shader[1]);
376 
377   gl->ActiveTexture (GL_TEXTURE0);
378   gl->BindTexture (GL_TEXTURE_2D, gst_gl_memory_get_texture_id (in_tex));
379 
380   gst_gl_shader_set_uniform_1i (differencematte->shader[1], "tex", 0);
381 
382   gst_gl_shader_set_uniform_1fv (differencematte->shader[1], "kernel", 7,
383       differencematte->kernel);
384   gst_gl_shader_set_uniform_1f (differencematte->shader[1], "gauss_width",
385       GST_VIDEO_INFO_WIDTH (&filter->out_info));
386 
387   gst_gl_filter_draw_fullscreen_quad (filter);
388 
389   return TRUE;
390 }
391 
392 static gboolean
gst_gl_differencematte_vblur(GstGLFilter * filter,GstGLMemory * in_tex,gpointer stuff)393 gst_gl_differencematte_vblur (GstGLFilter * filter, GstGLMemory * in_tex,
394     gpointer stuff)
395 {
396   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
397   const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable;
398 
399   gst_gl_shader_use (differencematte->shader[2]);
400 
401   gl->ActiveTexture (GL_TEXTURE0);
402   gl->BindTexture (GL_TEXTURE_2D, gst_gl_memory_get_texture_id (in_tex));
403 
404   gst_gl_shader_set_uniform_1i (differencematte->shader[2], "tex", 0);
405 
406   gst_gl_shader_set_uniform_1fv (differencematte->shader[2], "kernel", 7,
407       differencematte->kernel);
408   gst_gl_shader_set_uniform_1f (differencematte->shader[2], "gauss_height",
409       GST_VIDEO_INFO_HEIGHT (&filter->out_info));
410 
411   gst_gl_filter_draw_fullscreen_quad (filter);
412 
413   return TRUE;
414 }
415 
416 static gboolean
gst_gl_differencematte_interp(GstGLFilter * filter,GstGLMemory * in_tex,gpointer stuff)417 gst_gl_differencematte_interp (GstGLFilter * filter, GstGLMemory * in_tex,
418     gpointer stuff)
419 {
420   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
421   const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable;
422 
423   gst_gl_shader_use (differencematte->shader[3]);
424 
425   gl->ActiveTexture (GL_TEXTURE0);
426   gl->BindTexture (GL_TEXTURE_2D, gst_gl_memory_get_texture_id (in_tex));
427 
428   gst_gl_shader_set_uniform_1i (differencematte->shader[3], "blend", 0);
429 
430   gl->ActiveTexture (GL_TEXTURE1);
431   gl->BindTexture (GL_TEXTURE_2D, differencematte->newbgtexture->tex_id);
432 
433   gst_gl_shader_set_uniform_1i (differencematte->shader[3], "base", 1);
434 
435   gl->ActiveTexture (GL_TEXTURE2);
436   gl->BindTexture (GL_TEXTURE_2D, differencematte->midtexture[2]->tex_id);
437 
438   gst_gl_shader_set_uniform_1i (differencematte->shader[3], "alpha", 2);
439 
440   gst_gl_filter_draw_fullscreen_quad (filter);
441 
442   return TRUE;
443 }
444 
445 static gboolean
gst_gl_differencematte_filter_texture(GstGLFilter * filter,GstGLMemory * in_tex,GstGLMemory * out_tex)446 gst_gl_differencematte_filter_texture (GstGLFilter * filter,
447     GstGLMemory * in_tex, GstGLMemory * out_tex)
448 {
449   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
450 
451   differencematte->intexture = in_tex;
452 
453   if (differencematte->bg_has_changed && (differencematte->location != NULL)) {
454 
455     if (!gst_gl_differencematte_loader (filter))
456       differencematte->pixbuf = NULL;
457 
458     init_pixbuf_texture (differencematte);
459 
460     /* save current frame, needed to calculate difference between
461      * this frame and next ones */
462     gst_gl_filter_render_to_target_with_shader (filter, in_tex,
463         differencematte->savedbgtexture, differencematte->identity_shader);
464 
465     if (differencematte->pixbuf) {
466       free (differencematte->pixbuf);
467       differencematte->pixbuf = NULL;
468     }
469 
470     differencematte->bg_has_changed = FALSE;
471   }
472 
473   if (differencematte->savedbgtexture != NULL) {
474     gst_gl_filter_render_to_target (filter, in_tex,
475         differencematte->midtexture[0], gst_gl_differencematte_diff, NULL);
476     gst_gl_filter_render_to_target (filter, differencematte->midtexture[0],
477         differencematte->midtexture[1], gst_gl_differencematte_hblur, NULL);
478     gst_gl_filter_render_to_target (filter, differencematte->midtexture[1],
479         differencematte->midtexture[2], gst_gl_differencematte_vblur, NULL);
480     gst_gl_filter_render_to_target (filter, in_tex, out_tex,
481         gst_gl_differencematte_interp, NULL);
482   } else {
483     gst_gl_filter_render_to_target_with_shader (filter, in_tex, out_tex,
484         differencematte->identity_shader);
485   }
486 
487   return TRUE;
488 }
489 
490 static void
user_warning_fn(png_structp png_ptr,png_const_charp warning_msg)491 user_warning_fn (png_structp png_ptr, png_const_charp warning_msg)
492 {
493   g_warning ("%s\n", warning_msg);
494 }
495 
496 #define LOAD_ERROR(msg) { GST_WARNING ("unable to load %s: %s", differencematte->location, msg); return FALSE; }
497 
498 static gboolean
gst_gl_differencematte_loader(GstGLFilter * filter)499 gst_gl_differencematte_loader (GstGLFilter * filter)
500 {
501   GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
502 
503   png_structp png_ptr;
504   png_infop info_ptr;
505   guint sig_read = 0;
506   png_uint_32 width = 0;
507   png_uint_32 height = 0;
508   gint bit_depth = 0;
509   gint color_type = 0;
510   gint interlace_type = 0;
511   png_FILE_p fp = NULL;
512   guint y = 0;
513   guchar **rows = NULL;
514   gint filler;
515 
516   if (!GST_GL_BASE_FILTER (filter)->context)
517     return TRUE;
518 
519   if ((fp = fopen (differencematte->location, "rb")) == NULL)
520     LOAD_ERROR ("file not found");
521 
522   png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
523 
524   if (png_ptr == NULL) {
525     fclose (fp);
526     LOAD_ERROR ("failed to initialize the png_struct");
527   }
528 
529   png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
530 
531   info_ptr = png_create_info_struct (png_ptr);
532   if (info_ptr == NULL) {
533     fclose (fp);
534     png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
535     LOAD_ERROR ("failed to initialize the memory for image information");
536   }
537 
538   png_init_io (png_ptr, fp);
539 
540   png_set_sig_bytes (png_ptr, sig_read);
541 
542   png_read_info (png_ptr, info_ptr);
543 
544   png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
545       &interlace_type, int_p_NULL, int_p_NULL);
546 
547   if (color_type == PNG_COLOR_TYPE_RGB) {
548     filler = 0xff;
549     png_set_filler (png_ptr, filler, PNG_FILLER_AFTER);
550     color_type = PNG_COLOR_TYPE_RGB_ALPHA;
551   }
552 
553   if (color_type != PNG_COLOR_TYPE_RGB_ALPHA) {
554     fclose (fp);
555     png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
556     LOAD_ERROR ("color type is not rgb");
557   }
558 
559   differencematte->pbuf_width = width;
560   differencematte->pbuf_height = height;
561 
562   differencematte->pixbuf =
563       (guchar *) malloc (sizeof (guchar) * width * height * 4);
564 
565   rows = (guchar **) malloc (sizeof (guchar *) * height);
566 
567   for (y = 0; y < height; ++y)
568     rows[y] = (guchar *) (differencematte->pixbuf + y * width * 4);
569 
570   png_read_image (png_ptr, rows);
571 
572   free (rows);
573 
574   png_read_end (png_ptr, info_ptr);
575   png_destroy_read_struct (&png_ptr, &info_ptr, png_infopp_NULL);
576   fclose (fp);
577 
578   return TRUE;
579 }
580