1 /*
2  * GStreamer
3  * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
4  * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public
17  * License along with this library; if not, write to the
18  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #ifdef HAVE_CONFIG_H
23 #include "config.h"
24 #endif
25 
26 #include "gstglwindow_win32.h"
27 
28 LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
29     LPARAM lParam);
30 LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
31     LPARAM lParam);
32 
33 enum
34 {
35   PROP_0
36 };
37 
38 struct _GstGLWindowWin32Private
39 {
40   gint preferred_width;
41   gint preferred_height;
42   GIOChannel *msg_io_channel;
43 };
44 
45 #define GST_CAT_DEFAULT gst_gl_window_win32_debug
46 GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
47 
48 #define DEBUG_INIT \
49   GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
50 #define gst_gl_window_win32_parent_class parent_class
51 G_DEFINE_TYPE_WITH_CODE (GstGLWindowWin32, gst_gl_window_win32,
52     GST_TYPE_GL_WINDOW, G_ADD_PRIVATE (GstGLWindowWin32) DEBUG_INIT);
53 
54 static void gst_gl_window_win32_set_window_handle (GstGLWindow * window,
55     guintptr handle);
56 static guintptr gst_gl_window_win32_get_display (GstGLWindow * window);
57 static void gst_gl_window_win32_set_preferred_size (GstGLWindow * window,
58     gint width, gint height);
59 static void gst_gl_window_win32_show (GstGLWindow * window);
60 static void gst_gl_window_win32_draw (GstGLWindow * window);
61 gboolean gst_gl_window_win32_open (GstGLWindow * window, GError ** error);
62 void gst_gl_window_win32_close (GstGLWindow * window);
63 static void release_parent_win_id (GstGLWindowWin32 * window_win32);
64 static void gst_gl_window_win32_send_message (GstGLWindow * window,
65     GstGLWindowCB callback, gpointer data);
66 
67 static void
gst_gl_window_win32_class_init(GstGLWindowWin32Class * klass)68 gst_gl_window_win32_class_init (GstGLWindowWin32Class * klass)
69 {
70   GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
71 
72   window_class->set_window_handle =
73       GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_window_handle);
74   window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw);
75   window_class->get_display =
76       GST_DEBUG_FUNCPTR (gst_gl_window_win32_get_display);
77   window_class->set_preferred_size =
78       GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_preferred_size);
79   window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_win32_show);
80   window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_win32_open);
81   window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_win32_close);
82   window_class->send_message =
83       GST_DEBUG_FUNCPTR (gst_gl_window_win32_send_message);
84 }
85 
86 static void
gst_gl_window_win32_init(GstGLWindowWin32 * window)87 gst_gl_window_win32_init (GstGLWindowWin32 * window)
88 {
89   window->priv = gst_gl_window_win32_get_instance_private (window);
90 }
91 
92 GstGLWindowWin32 *
gst_gl_window_win32_new(GstGLDisplay * display)93 gst_gl_window_win32_new (GstGLDisplay * display)
94 {
95   GstGLWindowWin32 *window;
96 
97   if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_WIN32) ==
98       0)
99     /* we require an win32 display to create win32 windows */
100     return NULL;
101 
102   window = g_object_new (GST_TYPE_GL_WINDOW_WIN32, NULL);
103   gst_object_ref_sink (window);
104 
105   return window;
106 }
107 
108 static gboolean
msg_cb(GIOChannel * source,GIOCondition condition,gpointer data)109 msg_cb (GIOChannel * source, GIOCondition condition, gpointer data)
110 {
111   MSG msg;
112 
113   if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
114     return G_SOURCE_CONTINUE;
115 
116   GST_TRACE ("handle message");
117   TranslateMessage (&msg);
118   DispatchMessage (&msg);
119 
120   return G_SOURCE_CONTINUE;
121 }
122 
123 gboolean
gst_gl_window_win32_open(GstGLWindow * window,GError ** error)124 gst_gl_window_win32_open (GstGLWindow * window, GError ** error)
125 {
126   GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
127 
128   if (!GST_GL_WINDOW_CLASS (parent_class)->open (window, error))
129     return FALSE;
130 
131   window_win32->priv->msg_io_channel = g_io_channel_win32_new_messages (0);
132   window_win32->msg_source =
133       g_io_create_watch (window_win32->priv->msg_io_channel, G_IO_IN);
134   g_source_set_callback (window_win32->msg_source, (GSourceFunc) msg_cb, NULL,
135       NULL);
136   g_source_attach (window_win32->msg_source, window->main_context);
137 
138   return TRUE;
139 }
140 
141 void
gst_gl_window_win32_close(GstGLWindow * window)142 gst_gl_window_win32_close (GstGLWindow * window)
143 {
144   GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
145 
146   release_parent_win_id (window_win32);
147 
148   if (window_win32->internal_win_id) {
149     RemoveProp (window_win32->internal_win_id, "gl_window");
150     ShowWindow (window_win32->internal_win_id, SW_HIDE);
151     SetParent (window_win32->internal_win_id, NULL);
152     if (!DestroyWindow (window_win32->internal_win_id))
153       GST_WARNING ("failed to destroy window %" G_GUINTPTR_FORMAT
154           ", 0x%x", (guintptr) window_win32->internal_win_id,
155           (unsigned int) GetLastError ());
156   }
157 
158   g_source_destroy (window_win32->msg_source);
159   g_source_unref (window_win32->msg_source);
160   window_win32->msg_source = NULL;
161   g_io_channel_unref (window_win32->priv->msg_io_channel);
162   window_win32->priv->msg_io_channel = NULL;
163 
164   GST_GL_WINDOW_CLASS (parent_class)->close (window);
165 }
166 
167 static void
set_parent_win_id(GstGLWindowWin32 * window_win32)168 set_parent_win_id (GstGLWindowWin32 * window_win32)
169 {
170   WNDPROC window_parent_proc;
171   RECT rect;
172 
173   if (!window_win32->parent_win_id) {
174     /* no parent so the internal window needs borders and system menu */
175     SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE,
176         WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW);
177     SetParent (window_win32->internal_win_id, NULL);
178     return;
179   }
180 
181   window_parent_proc =
182       (WNDPROC) GetWindowLongPtr (window_win32->parent_win_id, GWLP_WNDPROC);
183 
184   GST_DEBUG ("set parent %" G_GUINTPTR_FORMAT,
185       (guintptr) window_win32->parent_win_id);
186 
187   SetProp (window_win32->parent_win_id, "gl_window_id",
188       window_win32->internal_win_id);
189   SetProp (window_win32->parent_win_id, "gl_window_parent_proc",
190       (WNDPROC) window_parent_proc);
191   SetWindowLongPtr (window_win32->parent_win_id, GWLP_WNDPROC,
192       (LONG_PTR) sub_class_proc);
193 
194   SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE,
195       WS_CHILD | WS_MAXIMIZE);
196   SetParent (window_win32->internal_win_id, window_win32->parent_win_id);
197 
198   /* take changes into account: SWP_FRAMECHANGED */
199   GetClientRect (window_win32->parent_win_id, &rect);
200   SetWindowPos (window_win32->internal_win_id, HWND_TOP, rect.left, rect.top,
201       rect.right, rect.bottom,
202       SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
203       SWP_FRAMECHANGED | SWP_NOACTIVATE);
204   MoveWindow (window_win32->internal_win_id, rect.left, rect.top, rect.right,
205       rect.bottom, FALSE);
206 }
207 
208 static void
release_parent_win_id(GstGLWindowWin32 * window_win32)209 release_parent_win_id (GstGLWindowWin32 * window_win32)
210 {
211   WNDPROC parent_proc;
212 
213   if (!window_win32->parent_win_id)
214     return;
215 
216   parent_proc = GetProp (window_win32->parent_win_id, "gl_window_parent_proc");
217   if (!parent_proc)
218     return;
219 
220   GST_DEBUG ("release parent %" G_GUINTPTR_FORMAT,
221       (guintptr) window_win32->parent_win_id);
222 
223   SetWindowLongPtr (window_win32->parent_win_id, GWLP_WNDPROC,
224       (LONG_PTR) parent_proc);
225 
226   RemoveProp (window_win32->parent_win_id, "gl_window_parent_proc");
227 }
228 
229 gboolean
gst_gl_window_win32_create_window(GstGLWindowWin32 * window_win32,GError ** error)230 gst_gl_window_win32_create_window (GstGLWindowWin32 * window_win32,
231     GError ** error)
232 {
233 //  GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
234   WNDCLASSEX wc;
235   ATOM atom = 0;
236   HINSTANCE hinstance = GetModuleHandle (NULL);
237 
238   static gint x = 0;
239   static gint y = 0;
240 
241   GST_LOG ("Attempting to create a win32 window");
242 
243   x += 20;
244   y += 20;
245 
246   atom = GetClassInfoEx (hinstance, "GSTGL", &wc);
247 
248   if (atom == 0) {
249     ZeroMemory (&wc, sizeof (WNDCLASSEX));
250 
251     wc.cbSize = sizeof (WNDCLASSEX);
252     wc.lpfnWndProc = window_proc;
253     wc.cbClsExtra = 0;
254     wc.cbWndExtra = 0;
255     wc.hInstance = hinstance;
256     wc.hIcon = LoadIcon (NULL, IDI_WINLOGO);
257     wc.hIconSm = NULL;
258     wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
259     wc.hCursor = LoadCursor (NULL, IDC_ARROW);
260     wc.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH);
261     wc.lpszMenuName = NULL;
262     wc.lpszClassName = "GSTGL";
263 
264     atom = RegisterClassEx (&wc);
265 
266     if (atom == 0) {
267       g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
268           "Failed to register window class 0x%x\n",
269           (unsigned int) GetLastError ());
270       goto failure;
271     }
272   }
273 
274   window_win32->internal_win_id = 0;
275   window_win32->device = 0;
276   window_win32->visible = FALSE;
277 
278   window_win32->internal_win_id = CreateWindowEx (0,
279       "GSTGL",
280       "OpenGL renderer",
281       WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
282       x, y, 0, 0, (HWND) NULL, (HMENU) NULL, hinstance, window_win32);
283 
284   if (!window_win32->internal_win_id) {
285     g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
286         "failed to create gl window");
287     goto failure;
288   }
289 
290   GST_DEBUG ("gl window created: %" G_GUINTPTR_FORMAT,
291       (guintptr) window_win32->internal_win_id);
292 
293   //device is set in the window_proc
294   if (!window_win32->device) {
295     g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
296         "failed to create device");
297     goto failure;
298   }
299 
300   ShowCursor (TRUE);
301 
302   GST_LOG ("Created a win32 window");
303 
304   /* The window has been created as if it had no parent, so there is nothing
305    * else to do in that case. Even if user has already set a window,
306    * parent_win_id could still be 0 at this point, and in that case calling
307    * set_parent_win_id() here would steal focus from the parent window. */
308   if (window_win32->parent_win_id)
309     set_parent_win_id (window_win32);
310 
311   return TRUE;
312 
313 failure:
314   return FALSE;
315 }
316 
317 static guintptr
gst_gl_window_win32_get_display(GstGLWindow * window)318 gst_gl_window_win32_get_display (GstGLWindow * window)
319 {
320   GstGLWindowWin32 *window_win32;
321 
322   window_win32 = GST_GL_WINDOW_WIN32 (window);
323 
324   return (guintptr) window_win32->device;
325 }
326 
327 static void
gst_gl_window_win32_set_window_handle(GstGLWindow * window,guintptr id)328 gst_gl_window_win32_set_window_handle (GstGLWindow * window, guintptr id)
329 {
330   GstGLWindowWin32 *window_win32;
331 
332   window_win32 = GST_GL_WINDOW_WIN32 (window);
333 
334   if (!window_win32->internal_win_id) {
335     window_win32->parent_win_id = (HWND) id;
336     return;
337   }
338 
339   if (window_win32->visible) {
340     ShowWindow (window_win32->internal_win_id, SW_HIDE);
341     window_win32->visible = FALSE;
342   }
343 
344   release_parent_win_id (window_win32);
345   window_win32->parent_win_id = (HWND) id;
346   set_parent_win_id (window_win32);
347 }
348 
349 static void
gst_gl_window_win32_show(GstGLWindow * window)350 gst_gl_window_win32_show (GstGLWindow * window)
351 {
352   GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
353   gint width = window_win32->priv->preferred_width;
354   gint height = window_win32->priv->preferred_height;
355 
356   if (!window_win32->visible) {
357     HWND parent_id = window_win32->parent_win_id;
358 
359     /* if no parent the real size has to be set now because this has not been done
360      * when at window creation */
361     if (!parent_id) {
362       RECT rect;
363       GetClientRect (window_win32->internal_win_id, &rect);
364       width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
365       height +=
366           2 * GetSystemMetrics (SM_CYSIZEFRAME) +
367           GetSystemMetrics (SM_CYCAPTION);
368       MoveWindow (window_win32->internal_win_id, rect.left, rect.top, width,
369           height, FALSE);
370     }
371 
372     ShowWindowAsync (window_win32->internal_win_id, SW_SHOW);
373     window_win32->visible = TRUE;
374   }
375 }
376 
377 static void
gst_gl_window_win32_set_preferred_size(GstGLWindow * window,gint width,gint height)378 gst_gl_window_win32_set_preferred_size (GstGLWindow * window, gint width,
379     gint height)
380 {
381   GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
382 
383   window_win32->priv->preferred_width = width;
384   window_win32->priv->preferred_height = height;
385 }
386 
387 /* Thread safe */
388 static void
gst_gl_window_win32_draw(GstGLWindow * window)389 gst_gl_window_win32_draw (GstGLWindow * window)
390 {
391   GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
392 
393   RedrawWindow (window_win32->internal_win_id, NULL, NULL,
394       RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
395 }
396 
397 /* PRIVATE */
398 
399 LRESULT CALLBACK
window_proc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)400 window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
401 {
402   GstGLWindowWin32 *window_win32;
403   LRESULT ret = 0;
404 
405   if (uMsg == WM_CREATE) {
406     window_win32 =
407         GST_GL_WINDOW_WIN32 (((LPCREATESTRUCT) lParam)->lpCreateParams);
408 
409     GST_TRACE ("WM_CREATE");
410 
411     window_win32->device = GetDC (hWnd);
412     /* Do this, otherwise we hang on exit. We can still use it (due to the
413      * CS_OWNDC flag in the WindowClass) after we have Released.
414      */
415     ReleaseDC (hWnd, window_win32->device);
416 
417     SetProp (hWnd, "gl_window", window_win32);
418   } else if (GetProp (hWnd, "gl_window")) {
419     GstGLWindow *window;
420     GstGLContext *context;
421 
422     window_win32 = GST_GL_WINDOW_WIN32 (GetProp (hWnd, "gl_window"));
423     window = GST_GL_WINDOW (window_win32);
424     context = gst_gl_window_get_context (window);
425 
426     g_assert (window_win32->internal_win_id == hWnd);
427 
428     switch (uMsg) {
429       case WM_SIZE:
430         gst_gl_window_resize (window, LOWORD (lParam), HIWORD (lParam));
431         break;
432       case WM_PAINT:
433       {
434         if (window->queue_resize) {
435           guint width, height;
436 
437           gst_gl_window_get_surface_dimensions (window, &width, &height);
438           gst_gl_window_resize (window, width, height);
439         }
440         if (window->draw) {
441           PAINTSTRUCT ps;
442           BeginPaint (hWnd, &ps);
443           window->draw (window->draw_data);
444           gst_gl_context_swap_buffers (context);
445           EndPaint (hWnd, &ps);
446         }
447         break;
448       }
449       case WM_CLOSE:
450       {
451         ShowWindowAsync (window_win32->internal_win_id, SW_HIDE);
452 
453         GST_TRACE ("WM_CLOSE");
454 
455         if (window->close)
456           window->close (window->close_data);
457         break;
458       }
459       case WM_CAPTURECHANGED:
460       {
461         GST_DEBUG ("WM_CAPTURECHANGED");
462         if (window->queue_resize) {
463           guint width, height;
464 
465           gst_gl_window_get_surface_dimensions (window, &width, &height);
466           gst_gl_window_resize (window, width, height);
467         }
468         if (window->draw)
469           window->draw (window->draw_data);
470         break;
471       }
472       case WM_ERASEBKGND:
473       {
474         ret = TRUE;
475         break;
476       }
477       default:
478       {
479         /* transmit messages to the parrent (ex: mouse/keyboard input) */
480         HWND parent_id = window_win32->parent_win_id;
481         if (parent_id)
482           PostMessage (parent_id, uMsg, wParam, lParam);
483         ret = DefWindowProc (hWnd, uMsg, wParam, lParam);
484       }
485     }
486 
487     gst_object_unref (context);
488   } else {
489     ret = DefWindowProc (hWnd, uMsg, wParam, lParam);
490   }
491 
492   return ret;
493 }
494 
495 LRESULT FAR PASCAL
sub_class_proc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)496 sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
497 {
498   WNDPROC window_parent_proc = GetProp (hWnd, "gl_window_parent_proc");
499 
500   if (uMsg == WM_SIZE) {
501     HWND gl_window_id = GetProp (hWnd, "gl_window_id");
502     MoveWindow (gl_window_id, 0, 0, LOWORD (lParam), HIWORD (lParam), FALSE);
503   }
504 
505   return CallWindowProc (window_parent_proc, hWnd, uMsg, wParam, lParam);
506 }
507 
508 typedef struct _GstGLWin32SyncMessage
509 {
510   GstGLWindowCB callback;
511   gpointer data;
512 
513   HANDLE *event;
514 } GstGLWin32SyncMessage;
515 
516 static void
_run_message_sync(GstGLWin32SyncMessage * message)517 _run_message_sync (GstGLWin32SyncMessage * message)
518 {
519   if (message->callback)
520     message->callback (message->data);
521 
522   SetEvent (message->event);
523 }
524 
525 void
gst_gl_window_win32_send_message(GstGLWindow * window,GstGLWindowCB callback,gpointer data)526 gst_gl_window_win32_send_message (GstGLWindow * window,
527     GstGLWindowCB callback, gpointer data)
528 {
529   GstGLWin32SyncMessage message;
530 
531   message.callback = callback;
532   message.data = data;
533   message.event = CreateEvent (NULL, FALSE, FALSE, NULL);
534 
535   gst_gl_window_send_message_async (window, (GstGLWindowCB) _run_message_sync,
536       &message, NULL);
537 
538   WaitForSingleObject (message.event, INFINITE);
539   CloseHandle (message.event);
540 }
541