1 /*
2 Copyright (C) 2001-2003 Paul Davis
3 Copyright (C) 2004-2008 Grame
4 
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14 
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 */
20 
21 #include "JackGlobals.h"
22 #include "JackEngineControl.h"
23 #include "JackPortType.h"
24 
25 #include <string.h>
26 
27 #if defined (__APPLE__)
28 #include <Accelerate/Accelerate.h>
29 #elif defined (__SSE__) && !defined (__sun__)
30 #include <xmmintrin.h>
31 #elif defined (__ARM_NEON__) || defined (__ARM_NEON)
32 #include <arm_neon.h>
33 #endif
34 
35 namespace Jack
36 {
37 
AudioBufferInit(void * buffer,size_t buffer_size,jack_nframes_t)38 static void AudioBufferInit(void* buffer, size_t buffer_size, jack_nframes_t)
39 {
40     memset(buffer, 0, buffer_size);
41 }
42 
MixAudioBuffer(jack_default_audio_sample_t * mixbuffer,jack_default_audio_sample_t * buffer,jack_nframes_t frames)43 static inline void MixAudioBuffer(jack_default_audio_sample_t* mixbuffer, jack_default_audio_sample_t* buffer, jack_nframes_t frames)
44 {
45 #ifdef __APPLE__
46     vDSP_vadd(buffer, 1, mixbuffer, 1, mixbuffer, 1, frames);
47 #else
48     jack_nframes_t frames_group = frames / 4;
49     frames = frames % 4;
50 
51     while (frames_group > 0) {
52     #if defined (__SSE__) && !defined (__sun__)
53         __m128 vec = _mm_add_ps(_mm_load_ps(mixbuffer), _mm_load_ps(buffer));
54         _mm_store_ps(mixbuffer, vec);
55 
56         mixbuffer += 4;
57         buffer += 4;
58         frames_group--;
59     #elif defined (__ARM_NEON__) || defined (__ARM_NEON)
60         float32x4_t vec = vaddq_f32(vld1q_f32(mixbuffer), vld1q_f32(buffer));
61         vst1q_f32(mixbuffer, vec);
62 
63         mixbuffer += 4;
64         buffer += 4;
65         frames_group--;
66     #else
67         register jack_default_audio_sample_t mixFloat1 = *mixbuffer;
68         register jack_default_audio_sample_t sourceFloat1 = *buffer;
69         register jack_default_audio_sample_t mixFloat2 = *(mixbuffer + 1);
70         register jack_default_audio_sample_t sourceFloat2 = *(buffer + 1);
71         register jack_default_audio_sample_t mixFloat3 = *(mixbuffer + 2);
72         register jack_default_audio_sample_t sourceFloat3 = *(buffer + 2);
73         register jack_default_audio_sample_t mixFloat4 = *(mixbuffer + 3);
74         register jack_default_audio_sample_t sourceFloat4 = *(buffer + 3);
75 
76         buffer += 4;
77         frames_group--;
78 
79         mixFloat1 += sourceFloat1;
80         mixFloat2 += sourceFloat2;
81         mixFloat3 += sourceFloat3;
82         mixFloat4 += sourceFloat4;
83 
84         *mixbuffer = mixFloat1;
85         *(mixbuffer + 1) = mixFloat2;
86         *(mixbuffer + 2) = mixFloat3;
87         *(mixbuffer + 3) = mixFloat4;
88 
89         mixbuffer += 4;
90     #endif
91     }
92 
93     while (frames > 0) {
94         register jack_default_audio_sample_t mixFloat1 = *mixbuffer;
95         register jack_default_audio_sample_t sourceFloat1 = *buffer;
96         buffer++;
97         frames--;
98         mixFloat1 += sourceFloat1;
99         *mixbuffer = mixFloat1;
100         mixbuffer++;
101     }
102 #endif
103 }
104 
AudioBufferMixdown(void * mixbuffer,void ** src_buffers,int src_count,jack_nframes_t nframes)105 static void AudioBufferMixdown(void* mixbuffer, void** src_buffers, int src_count, jack_nframes_t nframes)
106 {
107     void* buffer;
108 
109     // Copy first buffer
110 #if defined (__SSE__) && !defined (__sun__)
111     jack_nframes_t frames_group = nframes / 4;
112     jack_nframes_t remaining_frames = nframes % 4;
113 
114     jack_default_audio_sample_t* source = static_cast<jack_default_audio_sample_t*>(src_buffers[0]);
115     jack_default_audio_sample_t* target = static_cast<jack_default_audio_sample_t*>(mixbuffer);
116 
117     while (frames_group > 0) {
118         __m128 vec = _mm_load_ps(source);
119         _mm_store_ps(target, vec);
120         source += 4;
121         target += 4;
122         --frames_group;
123     }
124 
125     for (jack_nframes_t i = 0; i != remaining_frames; ++i) {
126         target[i] = source[i];
127     }
128 #elif defined (__ARM_NEON__) || defined (__ARM_NEON)
129     jack_nframes_t frames_group = nframes / 4;
130     jack_nframes_t remaining_frames = nframes % 4;
131 
132     jack_default_audio_sample_t* source = static_cast<jack_default_audio_sample_t*>(src_buffers[0]);
133     jack_default_audio_sample_t* target = static_cast<jack_default_audio_sample_t*>(mixbuffer);
134 
135     while (frames_group > 0) {
136         float32x4_t vec = vld1q_f32(source);
137         vst1q_f32(target, vec);
138         source += 4;
139         target += 4;
140         --frames_group;
141     }
142 
143     for (jack_nframes_t i = 0; i != remaining_frames; ++i) {
144         target[i] = source[i];
145     }
146 #else
147     memcpy(mixbuffer, src_buffers[0], nframes * sizeof(jack_default_audio_sample_t));
148 #endif
149 
150     // Mix remaining buffers
151     for (int i = 1; i < src_count; ++i) {
152         buffer = src_buffers[i];
153         MixAudioBuffer(static_cast<jack_default_audio_sample_t*>(mixbuffer), static_cast<jack_default_audio_sample_t*>(buffer), nframes);
154     }
155 }
156 
AudioBufferSize()157 static size_t AudioBufferSize()
158 {
159     return GetEngineControl()->fBufferSize * sizeof(jack_default_audio_sample_t);
160 }
161 
162 const JackPortType gAudioPortType =
163 {
164     JACK_DEFAULT_AUDIO_TYPE,
165     AudioBufferSize,
166     AudioBufferInit,
167     AudioBufferMixdown
168 };
169 
170 } // namespace Jack
171 
172