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AUTHORSH A D07-Apr-2020198 86

CHANGESH A D04-Jun-20213.4 KiB11382

COPYINGH A D07-Apr-20201.4 KiB2923

Makefile.amH A D04-May-20201 KiB4531

Makefile.inH A D03-May-202230.3 KiB962853

README.mdH A D04-May-20204.5 KiB16198

aclocal.m4H A D04-Jun-202142.7 KiB1,1741,066

compileH A D03-Jun-20217.2 KiB349259

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configureH A D03-May-2022464.3 KiB15,93912,436

configure.acH A D04-Jun-20215.1 KiB210179

depcompH A D03-Jun-202123 KiB792502

install-shH A D03-Jun-202115 KiB542352

libogg.specH A D04-Jun-20212.9 KiB11082

libogg.spec.inH A D07-Apr-20202.9 KiB11088

ltmain.shH A D03-Jun-2021319.6 KiB11,2528,044

missingH A D03-Jun-20216.7 KiB216143

ogg-uninstalled.pc.inH A D04-May-2020310 1512

ogg.m4H A D04-May-20203.9 KiB117106

ogg.pc.inH A D07-Apr-2020266 1512

README.md

1# Ogg
2
3[![Travis Build Status](https://travis-ci.org/xiph/ogg.svg?branch=master)](https://travis-ci.org/xiph/ogg)
4[![Jenkins Build Status](https://mf4.xiph.org/jenkins/job/libogg/badge/icon)](https://mf4.xiph.org/jenkins/job/libogg/)
5[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/github/xiph/ogg?branch=master&svg=true)](https://ci.appveyor.com/project/rillian/ogg)
6
7Ogg project codecs use the Ogg bitstream format to arrange the raw,
8compressed bitstream into a more robust, useful form. For example,
9the Ogg bitstream makes seeking, time stamping and error recovery
10possible, as well as mixing several sepearate, concurrent media
11streams into a single physical bitstream.
12
13## What's here ##
14This source distribution includes libogg and nothing else. Other modules
15(eg, the modules libvorbis, vorbis-tools for the Vorbis music codec,
16libtheora for the Theora video codec) contain the codec libraries for
17use with Ogg bitstreams.
18
19Directory:
20
21- `src` The source for libogg, a BSD-license inplementation of the public domain Ogg bitstream format
22
23- `include` Library API headers
24
25- `doc` Ogg specification and libogg API documents
26
27- `win32` Win32 projects and build automation
28
29## Contact ##
30
31The Ogg homepage is located at https://www.xiph.org/ogg/ .
32Up to date technical documents, contact information, source code and
33pre-built utilities may be found there.
34
35## Building ##
36
37#### Building from tarball distributions ####
38
39    ./configure
40    make
41
42and optionally (as root):
43
44    make install
45
46This will install the Ogg libraries (static and shared) into
47/usr/local/lib, includes into /usr/local/include and API
48documentation into /usr/local/share/doc.
49
50#### Building from repository source ####
51
52A standard svn build should consist of nothing more than:
53
54    ./autogen.sh
55    ./configure
56    make
57
58and as root if desired :
59
60    make install
61
62#### Building on Windows ####
63
64Use the project file in the win32 directory. It should compile out of the box.
65
66#### Cross-compiling from Linux to Windows ####
67
68It is also possible to cross compile from Linux to windows using the MinGW
69cross tools and even to run the test suite under Wine, the Linux/*nix
70windows emulator.
71
72On Debian and Ubuntu systems, these cross compiler tools can be installed
73by doing:
74
75    sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine
76
77Once these tools are installed its possible to compile and test by
78executing the following commands, or something similar depending on
79your system:
80
81    ./configure --host=i586-mingw32msvc --target=i586-mingw32msvc --build=i586-linux
82    make
83    make check
84
85(Build instructions for Ogg codecs such as vorbis are similar and may
86be found in those source modules' README files)
87
88## Building with CMake ##
89
90Ogg supports building using [CMake](http://www.cmake.org/). CMake is a meta build system that generates native projects for each platform.
91To generate projects just run cmake replacing `YOUR-PROJECT-GENERATOR` with a proper generator from a list [here](http://www.cmake.org/cmake/help/v3.2/manual/cmake-generators.7.html):
92
93    mkdir build
94    cd build
95    cmake -G YOUR-PROJECT-GENERATOR ..
96
97Note that by default cmake generates projects that will build static libraries.
98To generate projects that will build dynamic library use `BUILD_SHARED_LIBS` option like this:
99
100    cmake -G YOUR-PROJECT-GENERATOR -DBUILD_SHARED_LIBS=1 ..
101
102After projects are generated use them as usual
103
104#### Building on Windows ####
105
106Use proper generator for your Visual Studio version like:
107
108    cmake -G "Visual Studio 12 2013" ..
109
110#### Building on Mac OS X ####
111
112Use Xcode generator. To build framework run:
113
114    cmake -G Xcode -DBUILD_FRAMEWORK=1 ..
115
116#### Building on Linux ####
117
118Use Makefile generator which is default one.
119
120    cmake ..
121    make
122
123## Testing ##
124
125This package includes a collection of automated tests.
126Running them is not part of building nor installation but optional.
127
128### Unix-like System or MinGW ###
129
130If build under automake:
131
132    make check
133
134If build under CMake:
135
136    make test
137
138or:
139
140    ctest
141
142### Windows with MSBuild ###
143
144If build with configuration type "Debug", then:
145
146    ctest -C Debug
147
148If build with configuration type "Release", then:
149
150    ctest -C Release
151
152## License ##
153
154THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.
155USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS
156GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE
157IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.
158
159THE OggVorbis SOURCE CODE IS COPYRIGHT (C) 1994-2019
160by the Xiph.Org Foundation https://www.xiph.org/
161