1 /*
2   ==============================================================================
3 
4    This file is part of the JUCE library.
5    Copyright (c) 2017 - ROLI Ltd.
6 
7    JUCE is an open source library subject to commercial or open-source
8    licensing.
9 
10    The code included in this file is provided under the terms of the ISC license
11    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12    To use, copy, modify, and/or distribute this software for any purpose with or
13    without fee is hereby granted provided that the above copyright notice and
14    this permission notice appear in all copies.
15 
16    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18    DISCLAIMED.
19 
20   ==============================================================================
21 */
22 
23 namespace juce
24 {
25 
ReverbAudioSource(AudioSource * const inputSource,const bool deleteInputWhenDeleted)26 ReverbAudioSource::ReverbAudioSource (AudioSource* const inputSource, const bool deleteInputWhenDeleted)
27    : input (inputSource, deleteInputWhenDeleted),
28      bypass (false)
29 {
30     jassert (inputSource != nullptr);
31 }
32 
~ReverbAudioSource()33 ReverbAudioSource::~ReverbAudioSource() {}
34 
prepareToPlay(int samplesPerBlockExpected,double sampleRate)35 void ReverbAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
36 {
37     const ScopedLock sl (lock);
38     input->prepareToPlay (samplesPerBlockExpected, sampleRate);
39     reverb.setSampleRate (sampleRate);
40 }
41 
releaseResources()42 void ReverbAudioSource::releaseResources() {}
43 
getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill)44 void ReverbAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
45 {
46     const ScopedLock sl (lock);
47 
48     input->getNextAudioBlock (bufferToFill);
49 
50     if (! bypass)
51     {
52         float* const firstChannel = bufferToFill.buffer->getWritePointer (0, bufferToFill.startSample);
53 
54         if (bufferToFill.buffer->getNumChannels() > 1)
55         {
56             reverb.processStereo (firstChannel,
57                                   bufferToFill.buffer->getWritePointer (1, bufferToFill.startSample),
58                                   bufferToFill.numSamples);
59         }
60         else
61         {
62             reverb.processMono (firstChannel, bufferToFill.numSamples);
63         }
64     }
65 }
66 
setParameters(const Reverb::Parameters & newParams)67 void ReverbAudioSource::setParameters (const Reverb::Parameters& newParams)
68 {
69     const ScopedLock sl (lock);
70     reverb.setParameters (newParams);
71 }
72 
setBypassed(bool b)73 void ReverbAudioSource::setBypassed (bool b) noexcept
74 {
75     if (bypass != b)
76     {
77         const ScopedLock sl (lock);
78         bypass = b;
79         reverb.reset();
80     }
81 }
82 
83 } // namespace juce
84