1 /*
2  * DspEffectLibrary.h - library with template-based inline-effects
3  *
4  * Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
5  *
6  * This file is part of LMMS - https://lmms.io
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public
19  * License along with this program (see COPYING); if not, write to the
20  * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21  * Boston, MA 02110-1301 USA.
22  *
23  */
24 
25 
26 #ifndef DSP_EFFECT_LIBRARY_H
27 #define DSP_EFFECT_LIBRARY_H
28 
29 #include "lmms_math.h"
30 #include "templates.h"
31 #include "lmms_constants.h"
32 #include "lmms_basics.h"
33 
34 
35 namespace DspEffectLibrary
36 {
37 
38 	template<typename T>
39 	class MonoBase
40 	{
41 	public:
42 		typedef class MonoBypass bypassType;
43 
process(sample_t ** _buf,const f_cnt_t _frames)44 		static void process( sample_t * * _buf, const f_cnt_t _frames )
45 		{
46 			for( f_cnt_t f = 0; f < _frames; ++f )
47 			{
48 				_buf[f][0] = T::nextSample( _buf[f][0] );
49 			}
50 		}
51 	} ;
52 
53 	template<typename T>
54 	class StereoBase
55 	{
56 	public:
57 		typedef class StereoBypass bypassType;
58 
process(sample_t ** _buf,const f_cnt_t _frames)59 		static void process( sample_t * * _buf, const f_cnt_t _frames )
60 		{
61 			for( f_cnt_t f = 0; f < _frames; ++f )
62 			{
63 				T::nextSample( _buf[f][0], _buf[f][1] );
64 			}
65 		}
66 	} ;
67 
68 
69 	template<class FXL, class FXR = FXL>
70 	class MonoToStereoAdaptor : public StereoBase<MonoToStereoAdaptor<FXL, FXR> >
71 	{
72 	public:
MonoToStereoAdaptor(const FXL & monoFX)73 		MonoToStereoAdaptor( const FXL& monoFX ) :
74 			m_leftFX( monoFX ),
75 			m_rightFX( monoFX )
76 		{
77 		}
78 
MonoToStereoAdaptor(const FXL & leftFX,const FXR & rightFX)79 		MonoToStereoAdaptor( const FXL& leftFX, const FXR& rightFX ) :
80 			m_leftFX( leftFX ),
81 			m_rightFX( rightFX )
82 		{
83 		}
84 
nextSample(sample_t & inLeft,sample_t & inRight)85 		void nextSample( sample_t& inLeft, sample_t& inRight )
86 		{
87 			inLeft = m_leftFX.nextSample( inLeft );
88 			inRight = m_rightFX.nextSample( inRight );
89 		}
90 
leftFX()91 		FXL& leftFX()
92 		{
93 			return( m_leftFX );
94 		}
95 
rightFX()96 		FXR& rightFX()
97 		{
98 			return( m_rightFX );
99 		}
100 
101 	private:
102 		FXL m_leftFX;
103 		FXR m_rightFX;
104 	} ;
105 
106 
107 	template<class FX>
108 	class StereoToMonoAdaptor : public MonoBase<StereoToMonoAdaptor<FX> >
109 	{
110 	public:
StereoToMonoAdaptor(const FX & fx)111 		StereoToMonoAdaptor( const FX& fx ) :
112 			m_FX( fx )
113 		{
114 		}
115 
nextSample(sample_t in)116 		sample_t nextSample( sample_t in )
117 		{
118 			sample_t s[2] = { in, in };
119 			m_FX.nextSample( s[0], s[1] );
120 
121 			return ( s[0] + s[1] ) / 2.0f;
122 		}
123 
124 	private:
125 		FX m_FX;
126 
127 	} ;
128 
129 	class MonoBypass : public MonoBase<MonoBypass>
130 	{
131 	public:
nextSample(sample_t in)132 		sample_t nextSample( sample_t in )
133 		{
134 			return in;
135 		}
136 	} ;
137 
138 
139 	class StereoBypass : public StereoBase<StereoBypass>
140 	{
141 	public:
nextSample(sample_t &,sample_t &)142 		void nextSample( sample_t&, sample_t& )
143 		{
144 		}
145 	} ;
146 
147 	/* convenient class to build up static FX chains, for example
148 
149 	using namespace DspEffectLib;
150 	chain<MonoToStereoAdaptor<bassBoost<> >,
151 		chain<StereoEnhancer<>,
152 			MonoToStereoAdaptor<FoldbackDistortion<> > > >
153 				fxchain( bassBoost<>( 60.0, 1.0, 4.0f ),
154 		chain<StereoEnhancer<>,
155 			MonoToStereoAdaptor<FoldbackDistortion<> > >(
156 				StereoEnhancer<>( 1.0 ),
157 					FoldbackDistortion<>( 1.0f, 1.0f ) ) );
158 
159 	// now you can do simple calls such as which will process a bass-boost-,
160 	// stereo enhancer- and foldback distortion effect on your buffer
161         fx_chain.process( (sample_t * *) buf, frames );
162 */
163 
164 	template<class FX0, class FX1 = typename FX0::bypassType>
165 	class Chain : public FX0::bypassType
166 	{
167 	public:
168 		typedef typename FX0::sample_t sample_t;
169 		Chain( const FX0& fx0, const FX1& fx1 = FX1() ) :
m_FX0(fx0)170 			m_FX0( fx0 ),
171 			m_FX1( fx1 )
172 		{
173 		}
174 
process(sample_t ** buf,const f_cnt_t frames)175 		void process( sample_t** buf, const f_cnt_t frames )
176 		{
177 			m_FX0.process( buf, frames );
178 			m_FX1.process( buf, frames );
179 		}
180 
181 	private:
182 		FX0 m_FX0;
183 		FX1 m_FX1;
184 
185 	} ;
186 
187 
188 
189 	template<typename sample_t>
saturate(sample_t x)190 	inline sample_t saturate( sample_t x )
191 	{
192 		return qMin<sample_t>( qMax<sample_t>( -1.0f, x ), 1.0f );
193 	}
194 
195 
196 	class FastBassBoost : public MonoBase<FastBassBoost>
197 	{
198 	public:
199 		FastBassBoost( const sample_t _frequency,
200 				const sample_t _gain,
201 				const sample_t _ratio,
202 				const FastBassBoost & _orig = FastBassBoost() ) :
203 			m_frequency( qMax<sample_t>( _frequency, 10.0 ) ),
204 			m_gain1( 1.0 / ( m_frequency + 1.0 ) ),
205 			m_gain2( _gain ),
206 			m_ratio( _ratio ),
207 			m_cap( _orig.m_cap )
208 		{
209 		}
210 
nextSample(sample_t _in)211 		inline sample_t nextSample( sample_t _in )
212 		{
213 			// TODO: somehow remove these horrible aliases...
214 			m_cap = ( _in + m_cap*m_frequency ) * m_gain1;
215 			return( ( _in + m_cap*m_ratio ) * m_gain2 );
216 		}
217 
setFrequency(const sample_t _frequency)218 		void setFrequency( const sample_t _frequency )
219 		{
220 			m_frequency = _frequency;
221 			m_gain1 = 1.0 / ( m_frequency + 1.0 );
222 		}
223 
setGain(const sample_t _gain)224 		void setGain( const sample_t _gain )
225 		{
226 			m_gain2 = _gain;
227 		}
228 
setRatio(const sample_t _ratio)229 		void setRatio( const sample_t _ratio )
230 		{
231 			m_ratio = _ratio;
232 		}
233 
234 	private:
FastBassBoost()235 		FastBassBoost() :
236 			m_cap( 0.0 )
237 		{
238 		}
239 
240 		sample_t m_frequency;
241 		sample_t m_gain1;
242 		sample_t m_gain2;
243 		sample_t m_ratio;
244 		sample_t m_cap;
245 	} ;
246 
247 
248 	class FoldbackDistortion : public MonoBase<FoldbackDistortion>
249 	{
250 	public:
FoldbackDistortion(float threshold,float gain)251 		FoldbackDistortion( float threshold, float gain ) :
252 			m_threshold( threshold ),
253 			m_gain( gain )
254 		{
255 		}
256 
nextSample(sample_t in)257 		sample_t nextSample( sample_t in )
258 		{
259 			if( in >= m_threshold || in < -m_threshold )
260 			{
261 				return ( fabsf( fabsf( fmodf( in - m_threshold, m_threshold*4 ) ) - m_threshold*2 ) - m_threshold ) * m_gain;
262 			}
263 			return in * m_gain;
264 		}
265 
setThreshold(float threshold)266 		void setThreshold( float threshold )
267 		{
268 			m_threshold = threshold;
269 		}
270 
setGain(float gain)271 		void setGain( float gain )
272 		{
273 			m_gain = gain;
274 		}
275 
276 
277 	private:
278 		float m_threshold;
279 		float m_gain;
280 
281 	} ;
282 
283 
284 	class Distortion : public MonoBase<Distortion>
285 	{
286 	public:
Distortion(float threshold,float gain)287 		Distortion( float threshold, float gain ) :
288 			m_threshold( threshold ),
289 			m_gain( gain )
290 		{
291 		}
292 
nextSample(sample_t in)293 		sample_t nextSample( sample_t in )
294 		{
295 			return m_gain * ( in * ( fabsf( in )+m_threshold ) / ( in*in +( m_threshold-1 )* fabsf( in ) + 1 ) );
296 		}
297 
setThreshold(float threshold)298 		void setThreshold( float threshold )
299 		{
300 			m_threshold = threshold;
301 		}
302 
setGain(float gain)303 		void setGain( float gain )
304 		{
305 			m_gain = gain;
306 		}
307 
308 
309 	private:
310 		float m_threshold;
311 		float m_gain;
312 
313 	} ;
314 
315 
316 	class StereoEnhancer : public StereoBase<StereoEnhancer>
317 	{
318 	public:
StereoEnhancer(float wideCoeff)319 		StereoEnhancer( float wideCoeff ) :
320 			m_wideCoeff( wideCoeff )
321 		{
322 		}
323 
setWideCoeff(float wideCoeff)324 		void setWideCoeff( float wideCoeff )
325 		{
326 			m_wideCoeff = wideCoeff;
327 		}
328 
wideCoeff()329 		float wideCoeff()
330 		{
331 			return m_wideCoeff;
332 		}
333 
nextSample(sample_t & inLeft,sample_t & inRight)334 		void nextSample( sample_t& inLeft, sample_t& inRight )
335 		{
336 			const float toRad = F_PI / 180;
337 			const sample_t tmp = inLeft;
338 			inLeft += inRight * sinf( m_wideCoeff * ( .5 * toRad ) );
339 			inRight -= tmp * sinf( m_wideCoeff * ( .5 * toRad ) );
340 		}
341 
342 	private:
343 		float m_wideCoeff;
344 
345 	} ;
346 
347 } ;
348 
349 
350 #endif
351