1 /*
2  * Copyright (C) 2002 - David W. Durham
3  *
4  * This file is part of ReZound, an audio editing application.
5  *
6  * ReZound is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published
8  * by the Free Software Foundation; either version 2 of the License,
9  * or (at your option) any later version.
10  *
11  * ReZound is distributed in the hope that it will be useful, but
12  * WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA
19  */
20 
21 #ifndef __CAddCuesAction_H__
22 #define __CAddCuesAction_H__
23 
24 #include "../../../config/common.h"
25 
26 class CAddCuesAction;
27 class CAddCuesActionFactory;
28 
29 #include "../AAction.h"
30 
31 class CAddCuesAction : public AAction
32 {
33 public:
34 	CAddCuesAction(const AActionFactory *factory,const CActionSound *actionSound,const string cueName,const unsigned cueCount,const bool anchoredInTime);
35 	CAddCuesAction(const AActionFactory *factory,const CActionSound *actionSound,const string cueName,const double timeInterval,const bool anchoredInTime);
36 	virtual ~CAddCuesAction();
37 
38 protected:
39 	bool doActionSizeSafe(CActionSound *actionSound,bool prepareForUndo);
40 	void undoActionSizeSafe(const CActionSound *actionSound);
41 	CanUndoResults canUndo(const CActionSound *actionSound) const;
42 
43 private:
44 	const string cueName;
45 	const unsigned cueCount;
46 	const double timeInterval;
47 	const bool anchoredInTime;
48 
49 };
50 
51 class CAddNCuesActionFactory : public AActionFactory
52 {
53 public:
54 	CAddNCuesActionFactory(AActionDialog *channelSelectDialog);
55 	virtual ~CAddNCuesActionFactory();
56 
57 	CAddCuesAction *manufactureAction(const CActionSound *actionSound,const CActionParameters *actionParameters) const;
58 };
59 
60 class CAddTimedCuesActionFactory : public AActionFactory
61 {
62 public:
63 	CAddTimedCuesActionFactory(AActionDialog *channelSelectDialog);
64 	virtual ~CAddTimedCuesActionFactory();
65 
66 	CAddCuesAction *manufactureAction(const CActionSound *actionSound,const CActionParameters *actionParameters) const;
67 };
68 
69 #endif
70