1class:: GlitchRHPF 2summary:: backward compatibility 3related:: Classes/RHPF 4categories:: UGens>Filters>Linear, UGens>Filters>GlitchUGens 5 6 7Description:: 8 9after sc3.4 HPF and RHPF were changed to use double-precision floats (svn revision: 10300 - 8sep2010). GlitchHPF and GlitchRHPF can be used as drop-in replacements to get the old behavior back. Good for very noise and glitchy sounds. 10 11 12classmethods:: 13 14method::ar, kr 15 16argument::in 17The input signal. 18 19argument::freq 20Cutoff frequency in Hertz. 21 22argument::rq 23The reciprocal of Q (bandwidth / cutoffFreq). 24 25argument::mul 26Output will be multiplied by this value. 27 28argument::add 29This value will be added to the output. 30 31 32Examples:: 33 34code:: 35//code that utilizes the glitch. 36//warning! extremely loud. 37//note: might not sound the same on all soundcards 38( 39{GlitchRHPF.ar( 40 BrownNoise.ar(1.dup), 41 0.5, 42 Saw.kr(1, 10) 43)}.play; 44) 45:: 46