1 /* nuklear - v1.32.0 - public domain */
2 #include <stdio.h>
3 #include <stdlib.h>
4 #include <stdint.h>
5 #include <stdarg.h>
6 #include <string.h>
7 #include <math.h>
8 #include <assert.h>
9 #include <math.h>
10 #include <time.h>
11 #include <limits.h>
12 
13 #define NK_INCLUDE_FIXED_TYPES
14 #define NK_INCLUDE_STANDARD_IO
15 #define NK_INCLUDE_STANDARD_VARARGS
16 #define NK_INCLUDE_DEFAULT_ALLOCATOR
17 #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
18 #define NK_INCLUDE_FONT_BAKING
19 #define NK_INCLUDE_DEFAULT_FONT
20 #define NK_IMPLEMENTATION
21 #define NK_XLIB_GL3_IMPLEMENTATION
22 #define NK_XLIB_LOAD_OPENGL_EXTENSIONS
23 #include "../../nuklear.h"
24 #include "nuklear_xlib_gl3.h"
25 
26 #define WINDOW_WIDTH 1200
27 #define WINDOW_HEIGHT 800
28 
29 #define MAX_VERTEX_BUFFER 512 * 1024
30 #define MAX_ELEMENT_BUFFER 128 * 1024
31 
32 /* ===============================================================
33  *
34  *                          EXAMPLE
35  *
36  * ===============================================================*/
37 /* This are some code examples to provide a small overview of what can be
38  * done with this library. To try out an example uncomment the defines */
39 /*#define INCLUDE_ALL */
40 /*#define INCLUDE_STYLE */
41 /*#define INCLUDE_CALCULATOR */
42 /*#define INCLUDE_OVERVIEW */
43 /*#define INCLUDE_NODE_EDITOR */
44 
45 #ifdef INCLUDE_ALL
46   #define INCLUDE_STYLE
47   #define INCLUDE_CALCULATOR
48   #define INCLUDE_OVERVIEW
49   #define INCLUDE_NODE_EDITOR
50 #endif
51 
52 #ifdef INCLUDE_STYLE
53   #include "../style.c"
54 #endif
55 #ifdef INCLUDE_CALCULATOR
56   #include "../calculator.c"
57 #endif
58 #ifdef INCLUDE_OVERVIEW
59   #include "../overview.c"
60 #endif
61 #ifdef INCLUDE_NODE_EDITOR
62   #include "../node_editor.c"
63 #endif
64 
65 /* ===============================================================
66  *
67  *                          DEMO
68  *
69  * ===============================================================*/
70 struct XWindow {
71     Display *dpy;
72     Window win;
73     XVisualInfo *vis;
74     Colormap cmap;
75     XSetWindowAttributes swa;
76     XWindowAttributes attr;
77     GLXFBConfig fbc;
78     Atom wm_delete_window;
79     int width, height;
80 };
81 static int gl_err = nk_false;
gl_error_handler(Display * dpy,XErrorEvent * ev)82 static int gl_error_handler(Display *dpy, XErrorEvent *ev)
83 {NK_UNUSED(dpy); NK_UNUSED(ev); gl_err = nk_true;return 0;}
84 
85 static void
die(const char * fmt,...)86 die(const char *fmt, ...)
87 {
88     va_list ap;
89     va_start(ap, fmt);
90     vfprintf(stderr, fmt, ap);
91     va_end(ap);
92     fputs("\n", stderr);
93     exit(EXIT_FAILURE);
94 }
95 
96 static int
has_extension(const char * string,const char * ext)97 has_extension(const char *string, const char *ext)
98 {
99     const char *start, *where, *term;
100     where = strchr(ext, ' ');
101     if (where || *ext == '\0')
102         return nk_false;
103 
104     for (start = string;;) {
105         where = strstr((const char*)start, ext);
106         if (!where) break;
107         term = where + strlen(ext);
108         if (where == start || *(where - 1) == ' ') {
109             if (*term == ' ' || *term == '\0')
110                 return nk_true;
111         }
112         start = term;
113     }
114     return nk_false;
115 }
116 
main(void)117 int main(void)
118 {
119     /* Platform */
120     int running = 1;
121     struct XWindow win;
122     GLXContext glContext;
123     struct nk_context *ctx;
124     struct nk_colorf bg;
125 
126     memset(&win, 0, sizeof(win));
127     win.dpy = XOpenDisplay(NULL);
128     if (!win.dpy) die("Failed to open X display\n");
129     {
130         /* check glx version */
131         int glx_major, glx_minor;
132         if (!glXQueryVersion(win.dpy, &glx_major, &glx_minor))
133             die("[X11]: Error: Failed to query OpenGL version\n");
134         if ((glx_major == 1 && glx_minor < 3) || (glx_major < 1))
135             die("[X11]: Error: Invalid GLX version!\n");
136     }
137     {
138         /* find and pick matching framebuffer visual */
139         int fb_count;
140         static GLint attr[] = {
141             GLX_X_RENDERABLE,   True,
142             GLX_DRAWABLE_TYPE,  GLX_WINDOW_BIT,
143             GLX_RENDER_TYPE,    GLX_RGBA_BIT,
144             GLX_X_VISUAL_TYPE,  GLX_TRUE_COLOR,
145             GLX_RED_SIZE,       8,
146             GLX_GREEN_SIZE,     8,
147             GLX_BLUE_SIZE,      8,
148             GLX_ALPHA_SIZE,     8,
149             GLX_DEPTH_SIZE,     24,
150             GLX_STENCIL_SIZE,   8,
151             GLX_DOUBLEBUFFER,   True,
152             None
153         };
154         GLXFBConfig *fbc;
155         fbc = glXChooseFBConfig(win.dpy, DefaultScreen(win.dpy), attr, &fb_count);
156         if (!fbc) die("[X11]: Error: failed to retrieve framebuffer configuration\n");
157         {
158             /* pick framebuffer with most samples per pixel */
159             int i;
160             int fb_best = -1, best_num_samples = -1;
161             for (i = 0; i < fb_count; ++i) {
162                 XVisualInfo *vi = glXGetVisualFromFBConfig(win.dpy, fbc[i]);
163                 if (vi) {
164                     int sample_buffer, samples;
165                     glXGetFBConfigAttrib(win.dpy, fbc[i], GLX_SAMPLE_BUFFERS, &sample_buffer);
166                     glXGetFBConfigAttrib(win.dpy, fbc[i], GLX_SAMPLES, &samples);
167                     if ((fb_best < 0) || (sample_buffer && samples > best_num_samples))
168                         fb_best = i, best_num_samples = samples;
169                 }
170             }
171             win.fbc = fbc[fb_best];
172             XFree(fbc);
173             win.vis = glXGetVisualFromFBConfig(win.dpy, win.fbc);
174         }
175     }
176     {
177         /* create window */
178         win.cmap = XCreateColormap(win.dpy, RootWindow(win.dpy, win.vis->screen), win.vis->visual, AllocNone);
179         win.swa.colormap =  win.cmap;
180         win.swa.background_pixmap = None;
181         win.swa.border_pixel = 0;
182         win.swa.event_mask =
183             ExposureMask | KeyPressMask | KeyReleaseMask |
184             ButtonPress | ButtonReleaseMask| ButtonMotionMask |
185             Button1MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask|
186             PointerMotionMask| StructureNotifyMask;
187         win.win = XCreateWindow(win.dpy, RootWindow(win.dpy, win.vis->screen), 0, 0,
188             WINDOW_WIDTH, WINDOW_HEIGHT, 0, win.vis->depth, InputOutput,
189             win.vis->visual, CWBorderPixel|CWColormap|CWEventMask, &win.swa);
190         if (!win.win) die("[X11]: Failed to create window\n");
191         XFree(win.vis);
192         XStoreName(win.dpy, win.win, "Demo");
193         XMapWindow(win.dpy, win.win);
194         win.wm_delete_window = XInternAtom(win.dpy, "WM_DELETE_WINDOW", False);
195         XSetWMProtocols(win.dpy, win.win, &win.wm_delete_window, 1);
196     }
197     {
198         /* create opengl context */
199         typedef GLXContext(*glxCreateContext)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
200         int(*old_handler)(Display*, XErrorEvent*) = XSetErrorHandler(gl_error_handler);
201         const char *extensions_str = glXQueryExtensionsString(win.dpy, DefaultScreen(win.dpy));
202         glxCreateContext create_context = (glxCreateContext)
203             glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
204 
205         gl_err = nk_false;
206         if (!has_extension(extensions_str, "GLX_ARB_create_context") || !create_context) {
207             fprintf(stdout, "[X11]: glXCreateContextAttribARB() not found...\n");
208             fprintf(stdout, "[X11]: ... using old-style GLX context\n");
209             glContext = glXCreateNewContext(win.dpy, win.fbc, GLX_RGBA_TYPE, 0, True);
210         } else {
211             GLint attr[] = {
212                 GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
213                 GLX_CONTEXT_MINOR_VERSION_ARB, 0,
214                 None
215             };
216             glContext = create_context(win.dpy, win.fbc, 0, True, attr);
217             XSync(win.dpy, False);
218             if (gl_err || !glContext) {
219                 /* Could not create GL 3.0 context. Fallback to old 2.x context.
220                  * If a version below 3.0 is requested, implementations will
221                  * return the newest context version compatible with OpenGL
222                  * version less than version 3.0.*/
223                 attr[1] = 1; attr[3] = 0;
224                 gl_err = nk_false;
225                 fprintf(stdout, "[X11] Failed to create OpenGL 3.0 context\n");
226                 fprintf(stdout, "[X11] ... using old-style GLX context!\n");
227                 glContext = create_context(win.dpy, win.fbc, 0, True, attr);
228             }
229         }
230         XSync(win.dpy, False);
231         XSetErrorHandler(old_handler);
232         if (gl_err || !glContext)
233             die("[X11]: Failed to create an OpenGL context\n");
234         glXMakeCurrent(win.dpy, win.win, glContext);
235     }
236 
237     ctx = nk_x11_init(win.dpy, win.win);
238     /* Load Fonts: if none of these are loaded a default font will be used  */
239     {struct nk_font_atlas *atlas;
240     nk_x11_font_stash_begin(&atlas);
241     /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, "../../../extra_font/DroidSans.ttf", 14, 0);*/
242     /*struct nk_font *roboto = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Roboto-Regular.ttf", 14, 0);*/
243     /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/
244     /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyClean.ttf", 12, 0);*/
245     /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyTiny.ttf", 10, 0);*/
246     /*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Cousine-Regular.ttf", 13, 0);*/
247     nk_x11_font_stash_end();
248     /*nk_style_load_all_cursors(ctx, atlas->cursors);*/
249     /*nk_style_set_font(ctx, &droid->handle);*/}
250 
251     #ifdef INCLUDE_STYLE
252     /*set_style(ctx, THEME_WHITE);*/
253     /*set_style(ctx, THEME_RED);*/
254     /*set_style(ctx, THEME_BLUE);*/
255     /*set_style(ctx, THEME_DARK);*/
256     #endif
257 
258     bg.r = 0.10f, bg.g = 0.18f, bg.b = 0.24f, bg.a = 1.0f;
259     while (running)
260     {
261         /* Input */
262         XEvent evt;
263         nk_input_begin(ctx);
264         while (XPending(win.dpy)) {
265             XNextEvent(win.dpy, &evt);
266             if (evt.type == ClientMessage) goto cleanup;
267             if (XFilterEvent(&evt, win.win)) continue;
268             nk_x11_handle_event(&evt);
269         }
270         nk_input_end(ctx);
271 
272         /* GUI */
273         if (nk_begin(ctx, "Demo", nk_rect(50, 50, 200, 200),
274             NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
275             NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
276         {
277             enum {EASY, HARD};
278             static int op = EASY;
279             static int property = 20;
280 
281             nk_layout_row_static(ctx, 30, 80, 1);
282             if (nk_button_label(ctx, "button"))
283                 fprintf(stdout, "button pressed\n");
284             nk_layout_row_dynamic(ctx, 30, 2);
285             if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
286             if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
287             nk_layout_row_dynamic(ctx, 25, 1);
288             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
289 
290             nk_layout_row_dynamic(ctx, 20, 1);
291             nk_label(ctx, "background:", NK_TEXT_LEFT);
292             nk_layout_row_dynamic(ctx, 25, 1);
293             if (nk_combo_begin_color(ctx, nk_rgb_cf(bg), nk_vec2(nk_widget_width(ctx),400))) {
294                 nk_layout_row_dynamic(ctx, 120, 1);
295                 bg = nk_color_picker(ctx, bg, NK_RGBA);
296                 nk_layout_row_dynamic(ctx, 25, 1);
297                 bg.r = nk_propertyf(ctx, "#R:", 0, bg.r, 1.0f, 0.01f,0.005f);
298                 bg.g = nk_propertyf(ctx, "#G:", 0, bg.g, 1.0f, 0.01f,0.005f);
299                 bg.b = nk_propertyf(ctx, "#B:", 0, bg.b, 1.0f, 0.01f,0.005f);
300                 bg.a = nk_propertyf(ctx, "#A:", 0, bg.a, 1.0f, 0.01f,0.005f);
301                 nk_combo_end(ctx);
302             }
303         }
304         nk_end(ctx);
305 
306         /* -------------- EXAMPLES ---------------- */
307         #ifdef INCLUDE_CALCULATOR
308           calculator(ctx);
309         #endif
310         #ifdef INCLUDE_OVERVIEW
311           overview(ctx);
312         #endif
313         #ifdef INCLUDE_NODE_EDITOR
314           node_editor(ctx);
315         #endif
316         /* ----------------------------------------- */
317 
318         /* Draw */
319         XGetWindowAttributes(win.dpy, win.win, &win.attr);
320         glViewport(0, 0, win.width, win.height);
321         glClear(GL_COLOR_BUFFER_BIT);
322         glClearColor(bg.r, bg.g, bg.b, bg.a);
323         /* IMPORTANT: `nk_x11_render` modifies some global OpenGL state
324          * with blending, scissor, face culling, depth test and viewport and
325          * defaults everything back into a default state.
326          * Make sure to either a.) save and restore or b.) reset your own state after
327          * rendering the UI. */
328         nk_x11_render(NK_ANTI_ALIASING_ON, MAX_VERTEX_BUFFER, MAX_ELEMENT_BUFFER);
329         glXSwapBuffers(win.dpy, win.win);
330     }
331 
332 cleanup:
333     nk_x11_shutdown();
334     glXMakeCurrent(win.dpy, 0, 0);
335     glXDestroyContext(win.dpy, glContext);
336     XUnmapWindow(win.dpy, win.win);
337     XFreeColormap(win.dpy, win.cmap);
338     XDestroyWindow(win.dpy, win.win);
339     XCloseDisplay(win.dpy);
340     return 0;
341 
342 }
343