1 /** 2 * Loader generated by glad 2.0.0-beta on Thu May 20 13:56:15 2021 3 * 4 * Generator: C/C++ 5 * Specification: gl 6 * Extensions: 2 7 * 8 * APIs: 9 * - gles2=2.0 10 * 11 * Options: 12 * - ALIAS = False 13 * - DEBUG = False 14 * - HEADER_ONLY = False 15 * - LOADER = False 16 * - MX = False 17 * - MX_GLOBAL = False 18 * - ON_DEMAND = False 19 * 20 * Commandline: 21 * --api='gles2=2.0' --extensions='GL_OES_mapbuffer,GL_OES_required_internalformat' c 22 * 23 * Online: 24 * http://glad.sh/#api=gles2%3D2.0&extensions=GL_OES_mapbuffer%2CGL_OES_required_internalformat&generator=c&options= 25 * 26 */ 27 28 #ifndef GLAD_GLES2_H_ 29 #define GLAD_GLES2_H_ 30 31 #ifdef __clang__ 32 #pragma clang diagnostic push 33 #pragma clang diagnostic ignored "-Wreserved-id-macro" 34 #endif 35 #ifdef __gl2_h_ 36 #error OpenGL ES 2 header already included (API: gles2), remove previous include! 37 #endif 38 #define __gl2_h_ 1 39 #ifdef __gl3_h_ 40 #error OpenGL ES 3 header already included (API: gles2), remove previous include! 41 #endif 42 #define __gl3_h_ 1 43 #ifdef __clang__ 44 #pragma clang diagnostic pop 45 #endif 46 47 #define GLAD_GLES2 48 49 #ifdef __cplusplus 50 extern "C" { 51 #endif 52 53 #ifndef GLAD_PLATFORM_H_ 54 #define GLAD_PLATFORM_H_ 55 56 #ifndef GLAD_PLATFORM_WIN32 57 #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) 58 #define GLAD_PLATFORM_WIN32 1 59 #else 60 #define GLAD_PLATFORM_WIN32 0 61 #endif 62 #endif 63 64 #ifndef GLAD_PLATFORM_APPLE 65 #ifdef __APPLE__ 66 #define GLAD_PLATFORM_APPLE 1 67 #else 68 #define GLAD_PLATFORM_APPLE 0 69 #endif 70 #endif 71 72 #ifndef GLAD_PLATFORM_EMSCRIPTEN 73 #ifdef __EMSCRIPTEN__ 74 #define GLAD_PLATFORM_EMSCRIPTEN 1 75 #else 76 #define GLAD_PLATFORM_EMSCRIPTEN 0 77 #endif 78 #endif 79 80 #ifndef GLAD_PLATFORM_UWP 81 #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) 82 #ifdef __has_include 83 #if __has_include(<winapifamily.h>) 84 #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 85 #endif 86 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 87 #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 88 #endif 89 #endif 90 91 #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY 92 #include <winapifamily.h> 93 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 94 #define GLAD_PLATFORM_UWP 1 95 #endif 96 #endif 97 98 #ifndef GLAD_PLATFORM_UWP 99 #define GLAD_PLATFORM_UWP 0 100 #endif 101 #endif 102 103 #ifdef __GNUC__ 104 #define GLAD_GNUC_EXTENSION __extension__ 105 #else 106 #define GLAD_GNUC_EXTENSION 107 #endif 108 109 #ifndef GLAD_API_CALL 110 #if defined(GLAD_API_CALL_EXPORT) 111 #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) 112 #if defined(GLAD_API_CALL_EXPORT_BUILD) 113 #if defined(__GNUC__) 114 #define GLAD_API_CALL __attribute__ ((dllexport)) extern 115 #else 116 #define GLAD_API_CALL __declspec(dllexport) extern 117 #endif 118 #else 119 #if defined(__GNUC__) 120 #define GLAD_API_CALL __attribute__ ((dllimport)) extern 121 #else 122 #define GLAD_API_CALL __declspec(dllimport) extern 123 #endif 124 #endif 125 #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) 126 #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern 127 #else 128 #define GLAD_API_CALL extern 129 #endif 130 #else 131 #define GLAD_API_CALL extern 132 #endif 133 #endif 134 135 #ifdef APIENTRY 136 #define GLAD_API_PTR APIENTRY 137 #elif GLAD_PLATFORM_WIN32 138 #define GLAD_API_PTR __stdcall 139 #else 140 #define GLAD_API_PTR 141 #endif 142 143 #ifndef GLAPI 144 #define GLAPI GLAD_API_CALL 145 #endif 146 147 #ifndef GLAPIENTRY 148 #define GLAPIENTRY GLAD_API_PTR 149 #endif 150 151 #define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) 152 #define GLAD_VERSION_MAJOR(version) (version / 10000) 153 #define GLAD_VERSION_MINOR(version) (version % 10000) 154 155 #define GLAD_GENERATOR_VERSION "2.0.0-beta" 156 157 typedef void (*GLADapiproc)(void); 158 159 typedef GLADapiproc (*GLADloadfunc)(const char *name); 160 typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); 161 162 typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); 163 typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); 164 165 #endif /* GLAD_PLATFORM_H_ */ 166 167 #define GL_ACTIVE_ATTRIBUTES 0x8B89 168 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 169 #define GL_ACTIVE_TEXTURE 0x84E0 170 #define GL_ACTIVE_UNIFORMS 0x8B86 171 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 172 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 173 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 174 #define GL_ALPHA 0x1906 175 #define GL_ALPHA8_OES 0x803C 176 #define GL_ALPHA_BITS 0x0D55 177 #define GL_ALWAYS 0x0207 178 #define GL_ARRAY_BUFFER 0x8892 179 #define GL_ARRAY_BUFFER_BINDING 0x8894 180 #define GL_ATTACHED_SHADERS 0x8B85 181 #define GL_BACK 0x0405 182 #define GL_BLEND 0x0BE2 183 #define GL_BLEND_COLOR 0x8005 184 #define GL_BLEND_DST_ALPHA 0x80CA 185 #define GL_BLEND_DST_RGB 0x80C8 186 #define GL_BLEND_EQUATION 0x8009 187 #define GL_BLEND_EQUATION_ALPHA 0x883D 188 #define GL_BLEND_EQUATION_RGB 0x8009 189 #define GL_BLEND_SRC_ALPHA 0x80CB 190 #define GL_BLEND_SRC_RGB 0x80C9 191 #define GL_BLUE_BITS 0x0D54 192 #define GL_BOOL 0x8B56 193 #define GL_BOOL_VEC2 0x8B57 194 #define GL_BOOL_VEC3 0x8B58 195 #define GL_BOOL_VEC4 0x8B59 196 #define GL_BUFFER_ACCESS_OES 0x88BB 197 #define GL_BUFFER_MAPPED_OES 0x88BC 198 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 199 #define GL_BUFFER_SIZE 0x8764 200 #define GL_BUFFER_USAGE 0x8765 201 #define GL_BYTE 0x1400 202 #define GL_CCW 0x0901 203 #define GL_CLAMP_TO_EDGE 0x812F 204 #define GL_COLOR_ATTACHMENT0 0x8CE0 205 #define GL_COLOR_BUFFER_BIT 0x00004000 206 #define GL_COLOR_CLEAR_VALUE 0x0C22 207 #define GL_COLOR_WRITEMASK 0x0C23 208 #define GL_COMPILE_STATUS 0x8B81 209 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 210 #define GL_CONSTANT_ALPHA 0x8003 211 #define GL_CONSTANT_COLOR 0x8001 212 #define GL_CULL_FACE 0x0B44 213 #define GL_CULL_FACE_MODE 0x0B45 214 #define GL_CURRENT_PROGRAM 0x8B8D 215 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 216 #define GL_CW 0x0900 217 #define GL_DECR 0x1E03 218 #define GL_DECR_WRAP 0x8508 219 #define GL_DELETE_STATUS 0x8B80 220 #define GL_DEPTH24_STENCIL8_OES 0x88F0 221 #define GL_DEPTH_ATTACHMENT 0x8D00 222 #define GL_DEPTH_BITS 0x0D56 223 #define GL_DEPTH_BUFFER_BIT 0x00000100 224 #define GL_DEPTH_CLEAR_VALUE 0x0B73 225 #define GL_DEPTH_COMPONENT 0x1902 226 #define GL_DEPTH_COMPONENT16 0x81A5 227 #define GL_DEPTH_COMPONENT16_OES 0x81A5 228 #define GL_DEPTH_COMPONENT24_OES 0x81A6 229 #define GL_DEPTH_COMPONENT32_OES 0x81A7 230 #define GL_DEPTH_FUNC 0x0B74 231 #define GL_DEPTH_RANGE 0x0B70 232 #define GL_DEPTH_TEST 0x0B71 233 #define GL_DEPTH_WRITEMASK 0x0B72 234 #define GL_DITHER 0x0BD0 235 #define GL_DONT_CARE 0x1100 236 #define GL_DST_ALPHA 0x0304 237 #define GL_DST_COLOR 0x0306 238 #define GL_DYNAMIC_DRAW 0x88E8 239 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 240 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 241 #define GL_EQUAL 0x0202 242 #define GL_EXTENSIONS 0x1F03 243 #define GL_FALSE 0 244 #define GL_FASTEST 0x1101 245 #define GL_FIXED 0x140C 246 #define GL_FLOAT 0x1406 247 #define GL_FLOAT_MAT2 0x8B5A 248 #define GL_FLOAT_MAT3 0x8B5B 249 #define GL_FLOAT_MAT4 0x8B5C 250 #define GL_FLOAT_VEC2 0x8B50 251 #define GL_FLOAT_VEC3 0x8B51 252 #define GL_FLOAT_VEC4 0x8B52 253 #define GL_FRAGMENT_SHADER 0x8B30 254 #define GL_FRAMEBUFFER 0x8D40 255 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 256 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 257 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 258 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 259 #define GL_FRAMEBUFFER_BINDING 0x8CA6 260 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 261 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 262 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 263 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 264 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 265 #define GL_FRONT 0x0404 266 #define GL_FRONT_AND_BACK 0x0408 267 #define GL_FRONT_FACE 0x0B46 268 #define GL_FUNC_ADD 0x8006 269 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 270 #define GL_FUNC_SUBTRACT 0x800A 271 #define GL_GENERATE_MIPMAP_HINT 0x8192 272 #define GL_GEQUAL 0x0206 273 #define GL_GREATER 0x0204 274 #define GL_GREEN_BITS 0x0D53 275 #define GL_HIGH_FLOAT 0x8DF2 276 #define GL_HIGH_INT 0x8DF5 277 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 278 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 279 #define GL_INCR 0x1E02 280 #define GL_INCR_WRAP 0x8507 281 #define GL_INFO_LOG_LENGTH 0x8B84 282 #define GL_INT 0x1404 283 #define GL_INT_VEC2 0x8B53 284 #define GL_INT_VEC3 0x8B54 285 #define GL_INT_VEC4 0x8B55 286 #define GL_INVALID_ENUM 0x0500 287 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 288 #define GL_INVALID_OPERATION 0x0502 289 #define GL_INVALID_VALUE 0x0501 290 #define GL_INVERT 0x150A 291 #define GL_KEEP 0x1E00 292 #define GL_LEQUAL 0x0203 293 #define GL_LESS 0x0201 294 #define GL_LINEAR 0x2601 295 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 296 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 297 #define GL_LINES 0x0001 298 #define GL_LINE_LOOP 0x0002 299 #define GL_LINE_STRIP 0x0003 300 #define GL_LINE_WIDTH 0x0B21 301 #define GL_LINK_STATUS 0x8B82 302 #define GL_LOW_FLOAT 0x8DF0 303 #define GL_LOW_INT 0x8DF3 304 #define GL_LUMINANCE 0x1909 305 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 306 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 307 #define GL_LUMINANCE8_OES 0x8040 308 #define GL_LUMINANCE_ALPHA 0x190A 309 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 310 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 311 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 312 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 313 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 314 #define GL_MAX_TEXTURE_SIZE 0x0D33 315 #define GL_MAX_VARYING_VECTORS 0x8DFC 316 #define GL_MAX_VERTEX_ATTRIBS 0x8869 317 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 318 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 319 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 320 #define GL_MEDIUM_FLOAT 0x8DF1 321 #define GL_MEDIUM_INT 0x8DF4 322 #define GL_MIRRORED_REPEAT 0x8370 323 #define GL_NEAREST 0x2600 324 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 325 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 326 #define GL_NEVER 0x0200 327 #define GL_NICEST 0x1102 328 #define GL_NONE 0 329 #define GL_NOTEQUAL 0x0205 330 #define GL_NO_ERROR 0 331 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 332 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 333 #define GL_ONE 1 334 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 335 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 336 #define GL_ONE_MINUS_DST_ALPHA 0x0305 337 #define GL_ONE_MINUS_DST_COLOR 0x0307 338 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 339 #define GL_ONE_MINUS_SRC_COLOR 0x0301 340 #define GL_OUT_OF_MEMORY 0x0505 341 #define GL_PACK_ALIGNMENT 0x0D05 342 #define GL_POINTS 0x0000 343 #define GL_POLYGON_OFFSET_FACTOR 0x8038 344 #define GL_POLYGON_OFFSET_FILL 0x8037 345 #define GL_POLYGON_OFFSET_UNITS 0x2A00 346 #define GL_RED_BITS 0x0D52 347 #define GL_RENDERBUFFER 0x8D41 348 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 349 #define GL_RENDERBUFFER_BINDING 0x8CA7 350 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 351 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 352 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 353 #define GL_RENDERBUFFER_HEIGHT 0x8D43 354 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 355 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 356 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 357 #define GL_RENDERBUFFER_WIDTH 0x8D42 358 #define GL_RENDERER 0x1F01 359 #define GL_REPEAT 0x2901 360 #define GL_REPLACE 0x1E01 361 #define GL_RGB 0x1907 362 #define GL_RGB10_A2_EXT 0x8059 363 #define GL_RGB10_EXT 0x8052 364 #define GL_RGB565 0x8D62 365 #define GL_RGB565_OES 0x8D62 366 #define GL_RGB5_A1 0x8057 367 #define GL_RGB5_A1_OES 0x8057 368 #define GL_RGB8_OES 0x8051 369 #define GL_RGBA 0x1908 370 #define GL_RGBA4 0x8056 371 #define GL_RGBA4_OES 0x8056 372 #define GL_RGBA8_OES 0x8058 373 #define GL_SAMPLER_2D 0x8B5E 374 #define GL_SAMPLER_CUBE 0x8B60 375 #define GL_SAMPLES 0x80A9 376 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 377 #define GL_SAMPLE_BUFFERS 0x80A8 378 #define GL_SAMPLE_COVERAGE 0x80A0 379 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 380 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 381 #define GL_SCISSOR_BOX 0x0C10 382 #define GL_SCISSOR_TEST 0x0C11 383 #define GL_SHADER_BINARY_FORMATS 0x8DF8 384 #define GL_SHADER_COMPILER 0x8DFA 385 #define GL_SHADER_SOURCE_LENGTH 0x8B88 386 #define GL_SHADER_TYPE 0x8B4F 387 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 388 #define GL_SHORT 0x1402 389 #define GL_SRC_ALPHA 0x0302 390 #define GL_SRC_ALPHA_SATURATE 0x0308 391 #define GL_SRC_COLOR 0x0300 392 #define GL_STATIC_DRAW 0x88E4 393 #define GL_STENCIL_ATTACHMENT 0x8D20 394 #define GL_STENCIL_BACK_FAIL 0x8801 395 #define GL_STENCIL_BACK_FUNC 0x8800 396 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 397 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 398 #define GL_STENCIL_BACK_REF 0x8CA3 399 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 400 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 401 #define GL_STENCIL_BITS 0x0D57 402 #define GL_STENCIL_BUFFER_BIT 0x00000400 403 #define GL_STENCIL_CLEAR_VALUE 0x0B91 404 #define GL_STENCIL_FAIL 0x0B94 405 #define GL_STENCIL_FUNC 0x0B92 406 #define GL_STENCIL_INDEX8 0x8D48 407 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 408 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 409 #define GL_STENCIL_REF 0x0B97 410 #define GL_STENCIL_TEST 0x0B90 411 #define GL_STENCIL_VALUE_MASK 0x0B93 412 #define GL_STENCIL_WRITEMASK 0x0B98 413 #define GL_STREAM_DRAW 0x88E0 414 #define GL_SUBPIXEL_BITS 0x0D50 415 #define GL_TEXTURE 0x1702 416 #define GL_TEXTURE0 0x84C0 417 #define GL_TEXTURE1 0x84C1 418 #define GL_TEXTURE10 0x84CA 419 #define GL_TEXTURE11 0x84CB 420 #define GL_TEXTURE12 0x84CC 421 #define GL_TEXTURE13 0x84CD 422 #define GL_TEXTURE14 0x84CE 423 #define GL_TEXTURE15 0x84CF 424 #define GL_TEXTURE16 0x84D0 425 #define GL_TEXTURE17 0x84D1 426 #define GL_TEXTURE18 0x84D2 427 #define GL_TEXTURE19 0x84D3 428 #define GL_TEXTURE2 0x84C2 429 #define GL_TEXTURE20 0x84D4 430 #define GL_TEXTURE21 0x84D5 431 #define GL_TEXTURE22 0x84D6 432 #define GL_TEXTURE23 0x84D7 433 #define GL_TEXTURE24 0x84D8 434 #define GL_TEXTURE25 0x84D9 435 #define GL_TEXTURE26 0x84DA 436 #define GL_TEXTURE27 0x84DB 437 #define GL_TEXTURE28 0x84DC 438 #define GL_TEXTURE29 0x84DD 439 #define GL_TEXTURE3 0x84C3 440 #define GL_TEXTURE30 0x84DE 441 #define GL_TEXTURE31 0x84DF 442 #define GL_TEXTURE4 0x84C4 443 #define GL_TEXTURE5 0x84C5 444 #define GL_TEXTURE6 0x84C6 445 #define GL_TEXTURE7 0x84C7 446 #define GL_TEXTURE8 0x84C8 447 #define GL_TEXTURE9 0x84C9 448 #define GL_TEXTURE_2D 0x0DE1 449 #define GL_TEXTURE_BINDING_2D 0x8069 450 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 451 #define GL_TEXTURE_CUBE_MAP 0x8513 452 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 453 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 454 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 455 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 456 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 457 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 458 #define GL_TEXTURE_MAG_FILTER 0x2800 459 #define GL_TEXTURE_MIN_FILTER 0x2801 460 #define GL_TEXTURE_WRAP_S 0x2802 461 #define GL_TEXTURE_WRAP_T 0x2803 462 #define GL_TRIANGLES 0x0004 463 #define GL_TRIANGLE_FAN 0x0006 464 #define GL_TRIANGLE_STRIP 0x0005 465 #define GL_TRUE 1 466 #define GL_UNPACK_ALIGNMENT 0x0CF5 467 #define GL_UNSIGNED_BYTE 0x1401 468 #define GL_UNSIGNED_INT 0x1405 469 #define GL_UNSIGNED_SHORT 0x1403 470 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 471 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 472 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 473 #define GL_VALIDATE_STATUS 0x8B83 474 #define GL_VENDOR 0x1F00 475 #define GL_VERSION 0x1F02 476 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 477 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 478 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 479 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 480 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 481 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 482 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 483 #define GL_VERTEX_SHADER 0x8B31 484 #define GL_VIEWPORT 0x0BA2 485 #define GL_WRITE_ONLY_OES 0x88B9 486 #define GL_ZERO 0 487 488 489 #include <KHR/khrplatform.h> 490 491 typedef unsigned int GLenum; 492 493 typedef unsigned char GLboolean; 494 495 typedef unsigned int GLbitfield; 496 497 typedef void GLvoid; 498 499 typedef khronos_int8_t GLbyte; 500 501 typedef khronos_uint8_t GLubyte; 502 503 typedef khronos_int16_t GLshort; 504 505 typedef khronos_uint16_t GLushort; 506 507 typedef int GLint; 508 509 typedef unsigned int GLuint; 510 511 typedef khronos_int32_t GLclampx; 512 513 typedef int GLsizei; 514 515 typedef khronos_float_t GLfloat; 516 517 typedef khronos_float_t GLclampf; 518 519 typedef double GLdouble; 520 521 typedef double GLclampd; 522 523 typedef void *GLeglClientBufferEXT; 524 525 typedef void *GLeglImageOES; 526 527 typedef char GLchar; 528 529 typedef char GLcharARB; 530 531 #ifdef __APPLE__ 532 typedef void *GLhandleARB; 533 #else 534 typedef unsigned int GLhandleARB; 535 #endif 536 537 typedef khronos_uint16_t GLhalf; 538 539 typedef khronos_uint16_t GLhalfARB; 540 541 typedef khronos_int32_t GLfixed; 542 543 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 544 typedef khronos_intptr_t GLintptr; 545 #else 546 typedef khronos_intptr_t GLintptr; 547 #endif 548 549 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 550 typedef khronos_intptr_t GLintptrARB; 551 #else 552 typedef khronos_intptr_t GLintptrARB; 553 #endif 554 555 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 556 typedef khronos_ssize_t GLsizeiptr; 557 #else 558 typedef khronos_ssize_t GLsizeiptr; 559 #endif 560 561 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 562 typedef khronos_ssize_t GLsizeiptrARB; 563 #else 564 typedef khronos_ssize_t GLsizeiptrARB; 565 #endif 566 567 typedef khronos_int64_t GLint64; 568 569 typedef khronos_int64_t GLint64EXT; 570 571 typedef khronos_uint64_t GLuint64; 572 573 typedef khronos_uint64_t GLuint64EXT; 574 575 typedef struct __GLsync *GLsync; 576 577 struct _cl_context; 578 579 struct _cl_event; 580 581 typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 582 583 typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 584 585 typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 586 587 typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); 588 589 typedef unsigned short GLhalfNV; 590 591 typedef GLintptr GLvdpauSurfaceNV; 592 593 typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void); 594 595 596 597 #define GL_ES_VERSION_2_0 1 598 GLAD_API_CALL int GLAD_GL_ES_VERSION_2_0; 599 #define GL_OES_mapbuffer 1 600 GLAD_API_CALL int GLAD_GL_OES_mapbuffer; 601 #define GL_OES_required_internalformat 1 602 GLAD_API_CALL int GLAD_GL_OES_required_internalformat; 603 604 605 typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); 606 typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); 607 typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); 608 typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); 609 typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); 610 typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); 611 typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); 612 typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 613 typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); 614 typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); 615 typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); 616 typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 617 typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); 618 typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); 619 typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); 620 typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); 621 typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 622 typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); 623 typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); 624 typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 625 typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); 626 typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); 627 typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); 628 typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 629 typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 630 typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); 631 typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); 632 typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); 633 typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); 634 typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); 635 typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); 636 typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); 637 typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); 638 typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); 639 typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); 640 typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); 641 typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); 642 typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); 643 typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); 644 typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); 645 typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); 646 typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); 647 typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); 648 typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); 649 typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); 650 typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); 651 typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 652 typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 653 typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); 654 typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); 655 typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); 656 typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); 657 typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); 658 typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); 659 typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); 660 typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); 661 typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); 662 typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); 663 typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); 664 typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 665 typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params); 666 typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); 667 typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); 668 typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); 669 typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); 670 typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); 671 typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); 672 typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 673 typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); 674 typedef void (GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); 675 typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); 676 typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); 677 typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); 678 typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); 679 typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 680 typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); 681 typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); 682 typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); 683 typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); 684 typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); 685 typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); 686 typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); 687 typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); 688 typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); 689 typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); 690 typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); 691 typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); 692 typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); 693 typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); 694 typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); 695 typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); 696 typedef void * (GLAD_API_PTR *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access); 697 typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); 698 typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); 699 typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); 700 typedef void (GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void); 701 typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 702 typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); 703 typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 704 typedef void (GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryFormat, const void * binary, GLsizei length); 705 typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); 706 typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); 707 typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); 708 typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); 709 typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); 710 typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); 711 typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 712 typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); 713 typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); 714 typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); 715 typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); 716 typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); 717 typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); 718 typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); 719 typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); 720 typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); 721 typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); 722 typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); 723 typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); 724 typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); 725 typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); 726 typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 727 typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); 728 typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); 729 typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); 730 typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 731 typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); 732 typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 733 typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); 734 typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 735 typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 736 typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 737 typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFEROESPROC)(GLenum target); 738 typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); 739 typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); 740 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); 741 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); 742 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); 743 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); 744 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); 745 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); 746 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 747 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); 748 typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); 749 typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 750 751 GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; 752 #define glActiveTexture glad_glActiveTexture 753 GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; 754 #define glAttachShader glad_glAttachShader 755 GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; 756 #define glBindAttribLocation glad_glBindAttribLocation 757 GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; 758 #define glBindBuffer glad_glBindBuffer 759 GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; 760 #define glBindFramebuffer glad_glBindFramebuffer 761 GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; 762 #define glBindRenderbuffer glad_glBindRenderbuffer 763 GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; 764 #define glBindTexture glad_glBindTexture 765 GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; 766 #define glBlendColor glad_glBlendColor 767 GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; 768 #define glBlendEquation glad_glBlendEquation 769 GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; 770 #define glBlendEquationSeparate glad_glBlendEquationSeparate 771 GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; 772 #define glBlendFunc glad_glBlendFunc 773 GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; 774 #define glBlendFuncSeparate glad_glBlendFuncSeparate 775 GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; 776 #define glBufferData glad_glBufferData 777 GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; 778 #define glBufferSubData glad_glBufferSubData 779 GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; 780 #define glCheckFramebufferStatus glad_glCheckFramebufferStatus 781 GLAD_API_CALL PFNGLCLEARPROC glad_glClear; 782 #define glClear glad_glClear 783 GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; 784 #define glClearColor glad_glClearColor 785 GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; 786 #define glClearDepthf glad_glClearDepthf 787 GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; 788 #define glClearStencil glad_glClearStencil 789 GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; 790 #define glColorMask glad_glColorMask 791 GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; 792 #define glCompileShader glad_glCompileShader 793 GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; 794 #define glCompressedTexImage2D glad_glCompressedTexImage2D 795 GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; 796 #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D 797 GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; 798 #define glCopyTexImage2D glad_glCopyTexImage2D 799 GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; 800 #define glCopyTexSubImage2D glad_glCopyTexSubImage2D 801 GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; 802 #define glCreateProgram glad_glCreateProgram 803 GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; 804 #define glCreateShader glad_glCreateShader 805 GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; 806 #define glCullFace glad_glCullFace 807 GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; 808 #define glDeleteBuffers glad_glDeleteBuffers 809 GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; 810 #define glDeleteFramebuffers glad_glDeleteFramebuffers 811 GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; 812 #define glDeleteProgram glad_glDeleteProgram 813 GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; 814 #define glDeleteRenderbuffers glad_glDeleteRenderbuffers 815 GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; 816 #define glDeleteShader glad_glDeleteShader 817 GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; 818 #define glDeleteTextures glad_glDeleteTextures 819 GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; 820 #define glDepthFunc glad_glDepthFunc 821 GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; 822 #define glDepthMask glad_glDepthMask 823 GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; 824 #define glDepthRangef glad_glDepthRangef 825 GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; 826 #define glDetachShader glad_glDetachShader 827 GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; 828 #define glDisable glad_glDisable 829 GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; 830 #define glDisableVertexAttribArray glad_glDisableVertexAttribArray 831 GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; 832 #define glDrawArrays glad_glDrawArrays 833 GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; 834 #define glDrawElements glad_glDrawElements 835 GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; 836 #define glEnable glad_glEnable 837 GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; 838 #define glEnableVertexAttribArray glad_glEnableVertexAttribArray 839 GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; 840 #define glFinish glad_glFinish 841 GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; 842 #define glFlush glad_glFlush 843 GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; 844 #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer 845 GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; 846 #define glFramebufferTexture2D glad_glFramebufferTexture2D 847 GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; 848 #define glFrontFace glad_glFrontFace 849 GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; 850 #define glGenBuffers glad_glGenBuffers 851 GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; 852 #define glGenFramebuffers glad_glGenFramebuffers 853 GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; 854 #define glGenRenderbuffers glad_glGenRenderbuffers 855 GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; 856 #define glGenTextures glad_glGenTextures 857 GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; 858 #define glGenerateMipmap glad_glGenerateMipmap 859 GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; 860 #define glGetActiveAttrib glad_glGetActiveAttrib 861 GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; 862 #define glGetActiveUniform glad_glGetActiveUniform 863 GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; 864 #define glGetAttachedShaders glad_glGetAttachedShaders 865 GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; 866 #define glGetAttribLocation glad_glGetAttribLocation 867 GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; 868 #define glGetBooleanv glad_glGetBooleanv 869 GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; 870 #define glGetBufferParameteriv glad_glGetBufferParameteriv 871 GLAD_API_CALL PFNGLGETBUFFERPOINTERVOESPROC glad_glGetBufferPointervOES; 872 #define glGetBufferPointervOES glad_glGetBufferPointervOES 873 GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; 874 #define glGetError glad_glGetError 875 GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; 876 #define glGetFloatv glad_glGetFloatv 877 GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; 878 #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv 879 GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; 880 #define glGetIntegerv glad_glGetIntegerv 881 GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; 882 #define glGetProgramInfoLog glad_glGetProgramInfoLog 883 GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; 884 #define glGetProgramiv glad_glGetProgramiv 885 GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; 886 #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv 887 GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; 888 #define glGetShaderInfoLog glad_glGetShaderInfoLog 889 GLAD_API_CALL PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; 890 #define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat 891 GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; 892 #define glGetShaderSource glad_glGetShaderSource 893 GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; 894 #define glGetShaderiv glad_glGetShaderiv 895 GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; 896 #define glGetString glad_glGetString 897 GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; 898 #define glGetTexParameterfv glad_glGetTexParameterfv 899 GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; 900 #define glGetTexParameteriv glad_glGetTexParameteriv 901 GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; 902 #define glGetUniformLocation glad_glGetUniformLocation 903 GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; 904 #define glGetUniformfv glad_glGetUniformfv 905 GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; 906 #define glGetUniformiv glad_glGetUniformiv 907 GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; 908 #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv 909 GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; 910 #define glGetVertexAttribfv glad_glGetVertexAttribfv 911 GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; 912 #define glGetVertexAttribiv glad_glGetVertexAttribiv 913 GLAD_API_CALL PFNGLHINTPROC glad_glHint; 914 #define glHint glad_glHint 915 GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; 916 #define glIsBuffer glad_glIsBuffer 917 GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; 918 #define glIsEnabled glad_glIsEnabled 919 GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; 920 #define glIsFramebuffer glad_glIsFramebuffer 921 GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; 922 #define glIsProgram glad_glIsProgram 923 GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; 924 #define glIsRenderbuffer glad_glIsRenderbuffer 925 GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; 926 #define glIsShader glad_glIsShader 927 GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; 928 #define glIsTexture glad_glIsTexture 929 GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; 930 #define glLineWidth glad_glLineWidth 931 GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; 932 #define glLinkProgram glad_glLinkProgram 933 GLAD_API_CALL PFNGLMAPBUFFEROESPROC glad_glMapBufferOES; 934 #define glMapBufferOES glad_glMapBufferOES 935 GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; 936 #define glPixelStorei glad_glPixelStorei 937 GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; 938 #define glPolygonOffset glad_glPolygonOffset 939 GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; 940 #define glReadPixels glad_glReadPixels 941 GLAD_API_CALL PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; 942 #define glReleaseShaderCompiler glad_glReleaseShaderCompiler 943 GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; 944 #define glRenderbufferStorage glad_glRenderbufferStorage 945 GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; 946 #define glSampleCoverage glad_glSampleCoverage 947 GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; 948 #define glScissor glad_glScissor 949 GLAD_API_CALL PFNGLSHADERBINARYPROC glad_glShaderBinary; 950 #define glShaderBinary glad_glShaderBinary 951 GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; 952 #define glShaderSource glad_glShaderSource 953 GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; 954 #define glStencilFunc glad_glStencilFunc 955 GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; 956 #define glStencilFuncSeparate glad_glStencilFuncSeparate 957 GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; 958 #define glStencilMask glad_glStencilMask 959 GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; 960 #define glStencilMaskSeparate glad_glStencilMaskSeparate 961 GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; 962 #define glStencilOp glad_glStencilOp 963 GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; 964 #define glStencilOpSeparate glad_glStencilOpSeparate 965 GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; 966 #define glTexImage2D glad_glTexImage2D 967 GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; 968 #define glTexParameterf glad_glTexParameterf 969 GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; 970 #define glTexParameterfv glad_glTexParameterfv 971 GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; 972 #define glTexParameteri glad_glTexParameteri 973 GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; 974 #define glTexParameteriv glad_glTexParameteriv 975 GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; 976 #define glTexSubImage2D glad_glTexSubImage2D 977 GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; 978 #define glUniform1f glad_glUniform1f 979 GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; 980 #define glUniform1fv glad_glUniform1fv 981 GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; 982 #define glUniform1i glad_glUniform1i 983 GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; 984 #define glUniform1iv glad_glUniform1iv 985 GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; 986 #define glUniform2f glad_glUniform2f 987 GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; 988 #define glUniform2fv glad_glUniform2fv 989 GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; 990 #define glUniform2i glad_glUniform2i 991 GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; 992 #define glUniform2iv glad_glUniform2iv 993 GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; 994 #define glUniform3f glad_glUniform3f 995 GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; 996 #define glUniform3fv glad_glUniform3fv 997 GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; 998 #define glUniform3i glad_glUniform3i 999 GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; 1000 #define glUniform3iv glad_glUniform3iv 1001 GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; 1002 #define glUniform4f glad_glUniform4f 1003 GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; 1004 #define glUniform4fv glad_glUniform4fv 1005 GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; 1006 #define glUniform4i glad_glUniform4i 1007 GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; 1008 #define glUniform4iv glad_glUniform4iv 1009 GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; 1010 #define glUniformMatrix2fv glad_glUniformMatrix2fv 1011 GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; 1012 #define glUniformMatrix3fv glad_glUniformMatrix3fv 1013 GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; 1014 #define glUniformMatrix4fv glad_glUniformMatrix4fv 1015 GLAD_API_CALL PFNGLUNMAPBUFFEROESPROC glad_glUnmapBufferOES; 1016 #define glUnmapBufferOES glad_glUnmapBufferOES 1017 GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; 1018 #define glUseProgram glad_glUseProgram 1019 GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; 1020 #define glValidateProgram glad_glValidateProgram 1021 GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; 1022 #define glVertexAttrib1f glad_glVertexAttrib1f 1023 GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; 1024 #define glVertexAttrib1fv glad_glVertexAttrib1fv 1025 GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; 1026 #define glVertexAttrib2f glad_glVertexAttrib2f 1027 GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; 1028 #define glVertexAttrib2fv glad_glVertexAttrib2fv 1029 GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; 1030 #define glVertexAttrib3f glad_glVertexAttrib3f 1031 GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; 1032 #define glVertexAttrib3fv glad_glVertexAttrib3fv 1033 GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; 1034 #define glVertexAttrib4f glad_glVertexAttrib4f 1035 GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; 1036 #define glVertexAttrib4fv glad_glVertexAttrib4fv 1037 GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; 1038 #define glVertexAttribPointer glad_glVertexAttribPointer 1039 GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; 1040 #define glViewport glad_glViewport 1041 1042 1043 1044 1045 1046 GLAD_API_CALL int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr); 1047 GLAD_API_CALL int gladLoadGLES2( GLADloadfunc load); 1048 1049 1050 1051 #ifdef __cplusplus 1052 } 1053 #endif 1054 #endif 1055