1 /****************************************************************************
2 **
3 ** This file is part of the LibreCAD project, a 2D CAD program
4 **
5 ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
6 ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
7 **
8 **
9 ** This file may be distributed and/or modified under the terms of the
10 ** GNU General Public License version 2 as published by the Free Software
11 ** Foundation and appearing in the file gpl-2.0.txt included in the
12 ** packaging of this file.
13 **
14 ** This program is distributed in the hope that it will be useful,
15 ** but WITHOUT ANY WARRANTY; without even the implied warranty of
16 ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 ** GNU General Public License for more details.
18 **
19 ** You should have received a copy of the GNU General Public License
20 ** along with this program; if not, write to the Free Software
21 ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
22 **
23 ** This copyright notice MUST APPEAR in all copies of the script!
24 **
25 **********************************************************************/
26 
27 #include "rs_actionlayersedit.h"
28 
29 #include <QAction>
30 #include "rs_dialogfactory.h"
31 #include "rs_graphicview.h"
32 #include "rs_graphic.h"
33 #include "rs_layer.h"
34 #include "qg_layerwidget.h"
35 #include "rs_debug.h"
36 
RS_ActionLayersEdit(RS_EntityContainer & container,RS_GraphicView & graphicView)37 RS_ActionLayersEdit::RS_ActionLayersEdit(RS_EntityContainer& container,
38         RS_GraphicView& graphicView)
39         :RS_ActionInterface("Edit Layer", container, graphicView) {}
40 
trigger()41 void RS_ActionLayersEdit::trigger() {
42     RS_DEBUG->print("RS_ActionLayersEdit::trigger");
43 
44     if (graphic) {
45 	RS_Layer* layer =
46             RS_DIALOGFACTORY->requestEditLayerDialog(graphic->getLayerList());
47 
48         if (layer) {
49             graphic->editLayer(graphic->getActiveLayer(), *layer);
50 
51             // update updateable entities on the layer that has changed
52 
53 			for(auto e: *graphic){
54 
55                 RS_Layer* l = e->getLayer();
56                 if (l && l->getName()==layer->getName()) {
57                     e->update();
58                 }
59             }
60         }
61     }
62     finish(false);
63 
64     graphic->getLayerList()->getLayerWitget()->slotUpdateLayerList();
65 
66 	graphicView->redraw(RS2::RedrawDrawing);
67 
68 }
69 
init(int status)70 void RS_ActionLayersEdit::init(int status) {
71     RS_ActionInterface::init(status);
72     trigger();
73 }
74 
75 // EOF
76