1 // Created on: 1995-08-09
2 // Created by: Arnaud BOUZY/Odile Olivier
3 // Copyright (c) 1995-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
5 //
6 // This file is part of Open CASCADE Technology software library.
7 //
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
13 //
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
16 
17 #ifndef _AIS_Axis_HeaderFile
18 #define _AIS_Axis_HeaderFile
19 
20 #include <AIS_InteractiveObject.hxx>
21 #include <AIS_TypeOfAxis.hxx>
22 #include <gp_Dir.hxx>
23 #include <gp_Pnt.hxx>
24 #include <SelectMgr_Selection.hxx>
25 
26 class Geom_Line;
27 class Geom_Axis1Placement;
28 class Geom_Axis2Placement;
29 class Prs3d_LineAspect;
30 
31 //! Locates the x, y and z axes in an Interactive Object.
32 //! These are used to orient it correctly in presentations
33 //! from different viewpoints, or to construct a revolved
34 //! shape, for example, from one of the axes. Conversely,
35 //! an axis can be created to build a revolved shape and
36 //! then situated relative to one of the axes of the view.
37 class AIS_Axis : public AIS_InteractiveObject
38 {
39   DEFINE_STANDARD_RTTIEXT(AIS_Axis, AIS_InteractiveObject)
40 public:
41 
42   //! Initializes the line aComponent
43   Standard_EXPORT AIS_Axis(const Handle(Geom_Line)& aComponent);
44 
45   //! initializes the axis2 position
46   //! aComponent. The coordinate system used is right-handed.
47   Standard_EXPORT AIS_Axis(const Handle(Geom_Axis2Placement)& aComponent, const AIS_TypeOfAxis anAxisType);
48 
49   //! Initializes the axis1 position anAxis.
50   Standard_EXPORT AIS_Axis(const Handle(Geom_Axis1Placement)& anAxis);
51 
52   //! Initializes the ray as axis with start point and direction
53   //! @param[in] theAxis Start point and direction of the ray
54   //! @param[in] theLength Optional length of the ray (ray is infinite by default).
55   Standard_EXPORT AIS_Axis (const gp_Ax1& theAxis, const Standard_Real theLength = -1);
56 
57   //! Returns the axis entity aComponent and identifies it
58   //! as a component of a shape.
Handle(Geom_Line)59   const Handle(Geom_Line)& Component() const { return myComponent; }
60 
61   //! Sets the coordinates of the lin aComponent.
62   Standard_EXPORT void SetComponent (const Handle(Geom_Line)& aComponent);
63 
64   //! Returns the position of axis2 and   positions it by
65   //! identifying it as the x, y, or z axis and giving its
66   //! direction in 3D space. The coordinate system used is right-handed.
Handle(Geom_Axis2Placement)67   const Handle(Geom_Axis2Placement)& Axis2Placement() const { return myAx2; }
68 
69   //! Allows you to provide settings for aComponent:the
70   //! position and direction of an axis in 3D space. The
71   //! coordinate system used is right-handed.
72   Standard_EXPORT void SetAxis2Placement (const Handle(Geom_Axis2Placement)& aComponent, const AIS_TypeOfAxis anAxisType);
73 
74   //! Constructs a new line to serve as the axis anAxis in 3D space.
75   Standard_EXPORT void SetAxis1Placement (const Handle(Geom_Axis1Placement)& anAxis);
76 
77   //! Returns the type of axis.
TypeOfAxis() const78   AIS_TypeOfAxis TypeOfAxis() const { return myTypeOfAxis; }
79 
80   //! Constructs the entity theTypeAxis to stock information
81   //! concerning type of axis.
SetTypeOfAxis(const AIS_TypeOfAxis theTypeAxis)82   void SetTypeOfAxis (const AIS_TypeOfAxis theTypeAxis) { myTypeOfAxis = theTypeAxis; }
83 
84   //! Returns a signature of 2 for axis datums. When you
85   //! activate mode 2 by a signature, you pick AIS objects
86   //! of type AIS_Axis.
IsXYZAxis() const87   Standard_Boolean IsXYZAxis() const { return myIsXYZAxis; }
88 
89   //! Returns true if the interactive object accepts the display mode aMode.
90   Standard_EXPORT Standard_Boolean AcceptDisplayMode (const Standard_Integer aMode) const Standard_OVERRIDE;
91 
Signature() const92   virtual Standard_Integer Signature() const Standard_OVERRIDE { return 2; }
93 
Type() const94   virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KindOfInteractive_Datum; }
95 
96   Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
97 
98   Standard_EXPORT void SetWidth (const Standard_Real aValue) Standard_OVERRIDE;
99 
100   //! Set required visualization parameters.
101   Standard_EXPORT void SetDisplayAspect (const Handle(Prs3d_LineAspect)& theNewDatumAspect);
102 
103   Standard_EXPORT void UnsetColor() Standard_OVERRIDE;
104 
105   Standard_EXPORT void UnsetWidth() Standard_OVERRIDE;
106 
107 private:
108 
109   Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
110                                         const Handle(Prs3d_Presentation)& thePrs,
111                                         const Standard_Integer theMode) Standard_OVERRIDE;
112 
113   Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
114                                                  const Standard_Integer theMode) Standard_OVERRIDE;
115 
116   Standard_EXPORT void ComputeFields();
117 
118 private:
119 
120   Handle(Geom_Line) myComponent;
121   Handle(Geom_Axis2Placement) myAx2;
122   gp_Pnt myPfirst;
123   gp_Pnt myPlast;
124   AIS_TypeOfAxis myTypeOfAxis;
125   Standard_Boolean myIsXYZAxis;
126   gp_Dir myDir;
127   Standard_Real myVal;
128   Standard_CString myText;
129   Handle(Prs3d_LineAspect) myLineAspect;
130 
131 };
132 
133 DEFINE_STANDARD_HANDLE(AIS_Axis, AIS_InteractiveObject)
134 
135 #endif // _AIS_Axis_HeaderFile
136