1 // Copyright (c) 1999-2014 OPEN CASCADE SAS
2 //
3 // This file is part of Open CASCADE Technology software library.
4 //
5 // This library is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU Lesser General Public License version 2.1 as published
7 // by the Free Software Foundation, with special exception defined in the file
8 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9 // distribution for complete text of the license and disclaimer of any warranty.
10 //
11 // Alternatively, this file may be used under the terms of Open CASCADE
12 // commercial license or contractual agreement.
13 
14 
15 #include <Standard_Type.hxx>
16 #include <StepGeom_Axis1Placement.hxx>
17 #include <StepGeom_CurveBoundedSurface.hxx>
18 #include <StepShape_RevolvedAreaSolid.hxx>
19 #include <TCollection_HAsciiString.hxx>
20 
IMPLEMENT_STANDARD_RTTIEXT(StepShape_RevolvedAreaSolid,StepShape_SweptAreaSolid)21 IMPLEMENT_STANDARD_RTTIEXT(StepShape_RevolvedAreaSolid,StepShape_SweptAreaSolid)
22 
23 StepShape_RevolvedAreaSolid::StepShape_RevolvedAreaSolid ()  {}
24 
Init(const Handle (TCollection_HAsciiString)& aName,const Handle (StepGeom_CurveBoundedSurface)& aSweptArea,const Handle (StepGeom_Axis1Placement)& aAxis,const Standard_Real aAngle)25 void StepShape_RevolvedAreaSolid::Init(
26 	const Handle(TCollection_HAsciiString)& aName,
27 	const Handle(StepGeom_CurveBoundedSurface)& aSweptArea,
28 	const Handle(StepGeom_Axis1Placement)& aAxis,
29 	const Standard_Real aAngle)
30 {
31 	// --- classe own fields ---
32 	axis = aAxis;
33 	angle = aAngle;
34 	// --- classe inherited fields ---
35 	StepShape_SweptAreaSolid::Init(aName, aSweptArea);
36 }
37 
38 
SetAxis(const Handle (StepGeom_Axis1Placement)& aAxis)39 void StepShape_RevolvedAreaSolid::SetAxis(const Handle(StepGeom_Axis1Placement)& aAxis)
40 {
41 	axis = aAxis;
42 }
43 
Handle(StepGeom_Axis1Placement)44 Handle(StepGeom_Axis1Placement) StepShape_RevolvedAreaSolid::Axis() const
45 {
46 	return axis;
47 }
48 
SetAngle(const Standard_Real aAngle)49 void StepShape_RevolvedAreaSolid::SetAngle(const Standard_Real aAngle)
50 {
51 	angle = aAngle;
52 }
53 
Angle() const54 Standard_Real StepShape_RevolvedAreaSolid::Angle() const
55 {
56 	return angle;
57 }
58