1 //-----------------------------------------------------------------------------
2 //
3 //	BasicWindowCovering.cpp
4 //
5 //	Implementation of the Z-Wave COMMAND_CLASS_BASIC_WINDOW_COVERING
6 //
7 //	Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
8 //
9 //	SOFTWARE NOTICE AND LICENSE
10 //
11 //	This file is part of OpenZWave.
12 //
13 //	OpenZWave is free software: you can redistribute it and/or modify
14 //	it under the terms of the GNU Lesser General Public License as published
15 //	by the Free Software Foundation, either version 3 of the License,
16 //	or (at your option) any later version.
17 //
18 //	OpenZWave is distributed in the hope that it will be useful,
19 //	but WITHOUT ANY WARRANTY; without even the implied warranty of
20 //	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
21 //	GNU Lesser General Public License for more details.
22 //
23 //	You should have received a copy of the GNU Lesser General Public License
24 //	along with OpenZWave.  If not, see <http://www.gnu.org/licenses/>.
25 //
26 //-----------------------------------------------------------------------------
27 
28 #include "command_classes/CommandClasses.h"
29 #include "command_classes/BasicWindowCovering.h"
30 #include "Defs.h"
31 #include "Msg.h"
32 #include "Driver.h"
33 #include "Node.h"
34 #include "platform/Log.h"
35 #include "value_classes/ValueButton.h"
36 
37 using namespace OpenZWave;
38 
39 enum BasicWindowCoveringCmd
40 {
41 	BasicWindowCoveringCmd_StartLevelChange	= 0x01,
42 	BasicWindowCoveringCmd_StopLevelChange	= 0x02
43 };
44 
45 enum
46 {
47 	BasicWindowCoveringIndex_Open = 0,
48 	BasicWindowCoveringIndex_Close
49 };
50 
51 //-----------------------------------------------------------------------------
52 // <BasicWindowCovering::SetValue>
53 // Set a value on the Z-Wave device
54 //-----------------------------------------------------------------------------
SetValue(Value const & _value)55 bool BasicWindowCovering::SetValue
56 (
57 	Value const& _value
58 )
59 {
60 	if( ValueID::ValueType_Button == _value.GetID().GetType() )
61 	{
62 		ValueButton const* button = static_cast<ValueButton const*>(&_value);
63 
64 		uint8 action = 0x40;
65 		if( button->GetID().GetIndex() )	// Open is index zero, so non-zero is close.
66 		{
67 			// Close
68 			action = 0;
69 		}
70 
71 		if( button && button->IsPressed() )
72 		{
73 			Log::Write( LogLevel_Info, GetNodeId(), "BasicWindowCovering - Start Level Change (%s)", action ? "Open" : "Close" );
74 			Msg* msg = new Msg( "BasicWindowCoveringCmd_StartLevelChange", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true );
75 			msg->SetInstance( this, _value.GetID().GetInstance() );
76 			msg->Append( GetNodeId() );
77 			msg->Append( 3 );
78 			msg->Append( GetCommandClassId() );
79 			msg->Append( BasicWindowCoveringCmd_StartLevelChange );
80 			msg->Append( action );
81 			msg->Append( GetDriver()->GetTransmitOptions() );
82 			GetDriver()->SendMsg( msg, Driver::MsgQueue_Send );
83 			return true;
84 		}
85 		else
86 		{
87 			Log::Write( LogLevel_Info, GetNodeId(), "BasicWindowCovering - Stop Level Change" );
88 			Msg* msg = new Msg( "BasicWindowCoveringCmd_StopLevelChange", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true );
89 			msg->SetInstance( this, _value.GetID().GetInstance() );
90 			msg->Append( GetNodeId() );
91 			msg->Append( 2 );
92 			msg->Append( GetCommandClassId() );
93 			msg->Append( BasicWindowCoveringCmd_StopLevelChange );
94 			msg->Append( GetDriver()->GetTransmitOptions() );
95 			GetDriver()->SendMsg( msg, Driver::MsgQueue_Send );
96 			return true;
97 		}
98 	}
99 
100 	return false;
101 }
102 
103 //-----------------------------------------------------------------------------
104 // <BasicWindowCovering::CreateVars>
105 // Create the values managed by this command class
106 //-----------------------------------------------------------------------------
CreateVars(uint8 const _instance)107 void BasicWindowCovering::CreateVars
108 (
109 	uint8 const _instance
110 )
111 {
112 	if( Node* node = GetNodeUnsafe() )
113 	{
114 		node->CreateValueButton( ValueID::ValueGenre_User, GetCommandClassId(), _instance, BasicWindowCoveringIndex_Open, "Open", 0 );
115 		node->CreateValueButton( ValueID::ValueGenre_User, GetCommandClassId(), _instance, BasicWindowCoveringIndex_Close, "Close", 0 );
116 	}
117 }
118 
119