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41 
42 #ifndef TRACKBALL_H
43 #define TRACKBALL_H
44 
45 #include <QtGui>
46 
47 #include <QtGui/qvector3d.h>
48 #include <QtGui/qquaternion.h>
49 
50 class TrackBall
51 {
52 public:
53     enum TrackMode
54     {
55         Plane,
56         Sphere,
57     };
58     TrackBall(TrackMode mode = Sphere);
59     TrackBall(float angularVelocity, const QVector3D& axis, TrackMode mode = Sphere);
60     // coordinates in [-1,1]x[-1,1]
61     void push(const QPointF& p, const QQuaternion &transformation);
62     void move(const QPointF& p, const QQuaternion &transformation);
63     void release(const QPointF& p, const QQuaternion &transformation);
64     void start(); // starts clock
65     void stop(); // stops clock
66     QQuaternion rotation() const;
67 private:
68     QQuaternion m_rotation;
69     QVector3D m_axis;
70     float m_angularVelocity;
71 
72     QPointF m_lastPos;
73     QTime m_lastTime;
74     bool m_paused;
75     bool m_pressed;
76     TrackMode m_mode;
77 };
78 
79 #endif
80