1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #ifndef AudioDestination_h
30 #define AudioDestination_h
31 
32 #include <wtf/OwnPtr.h>
33 #include <wtf/PassOwnPtr.h>
34 
35 namespace WebCore {
36 
37 class AudioSourceProvider;
38 
39 // Abstraction for an audio output to the audio hardware
40 // An AudioSourceProvider is called back periodically to provide the rendered audio stream.
41 
42 class AudioDestination {
43 public:
44     static PassOwnPtr<AudioDestination> create(AudioSourceProvider&, double sampleRate);
45 
~AudioDestination()46     virtual ~AudioDestination() { }
47 
48     virtual void start() = 0;
49     virtual void stop() = 0;
50     virtual bool isPlaying() = 0;
51 
52     // Sample-rate conversion may happen in AudioDestination to the hardware sample-rate
53     virtual double sampleRate() const = 0;
54     static double hardwareSampleRate();
55 };
56 
57 } // namespace WebCore
58 
59 #endif // AudioDestination_h
60