1// Code generated by array/bufferbuilder_numeric.gen.go.tmpl. DO NOT EDIT. 2 3// Licensed to the Apache Software Foundation (ASF) under one 4// or more contributor license agreements. See the NOTICE file 5// distributed with this work for additional information 6// regarding copyright ownership. The ASF licenses this file 7// to you under the Apache License, Version 2.0 (the 8// "License"); you may not use this file except in compliance 9// with the License. You may obtain a copy of the License at 10// 11// http://www.apache.org/licenses/LICENSE-2.0 12// 13// Unless required by applicable law or agreed to in writing, software 14// distributed under the License is distributed on an "AS IS" BASIS, 15// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16// See the License for the specific language governing permissions and 17// limitations under the License. 18 19package array 20 21import ( 22 "github.com/apache/arrow/go/v6/arrow" 23 "github.com/apache/arrow/go/v6/arrow/bitutil" 24 "github.com/apache/arrow/go/v6/arrow/memory" 25) 26 27type int32BufferBuilder struct { 28 bufferBuilder 29} 30 31func newInt32BufferBuilder(mem memory.Allocator) *int32BufferBuilder { 32 return &int32BufferBuilder{bufferBuilder: bufferBuilder{refCount: 1, mem: mem}} 33} 34 35// AppendValues appends the contents of v to the buffer, growing the buffer as needed. 36func (b *int32BufferBuilder) AppendValues(v []int32) { b.Append(arrow.Int32Traits.CastToBytes(v)) } 37 38// Values returns a slice of length b.Len(). 39// The slice is only valid for use until the next buffer modification. That is, until the next call 40// to Advance, Reset, Finish or any Append function. The slice aliases the buffer content at least until the next 41// buffer modification. 42func (b *int32BufferBuilder) Values() []int32 { return arrow.Int32Traits.CastFromBytes(b.Bytes()) } 43 44// Value returns the int32 element at the index i. Value will panic if i is negative or ≥ Len. 45func (b *int32BufferBuilder) Value(i int) int32 { return b.Values()[i] } 46 47// Len returns the number of int32 elements in the buffer. 48func (b *int32BufferBuilder) Len() int { return b.length / arrow.Int32SizeBytes } 49 50// AppendValue appends v to the buffer, growing the buffer as needed. 51func (b *int32BufferBuilder) AppendValue(v int32) { 52 if b.capacity < b.length+arrow.Int32SizeBytes { 53 newCapacity := bitutil.NextPowerOf2(b.length + arrow.Int32SizeBytes) 54 b.resize(newCapacity) 55 } 56 arrow.Int32Traits.PutValue(b.bytes[b.length:], v) 57 b.length += arrow.Int32SizeBytes 58} 59