1// +build windows
2
3package dns
4
5import "net"
6
7type SessionUDP struct {
8	raddr *net.UDPAddr
9}
10
11// ReadFromSessionUDP acts just like net.UDPConn.ReadFrom(), but returns a session object instead of a
12// net.UDPAddr.
13func ReadFromSessionUDP(conn *net.UDPConn, b []byte) (int, *SessionUDP, error) {
14	n, raddr, err := conn.ReadFrom(b)
15	if err != nil {
16		return n, nil, err
17	}
18	session := &SessionUDP{raddr.(*net.UDPAddr)}
19	return n, session, err
20}
21
22// WriteToSessionUDP acts just like net.UDPConn.WritetTo(), but uses a *SessionUDP instead of a net.Addr.
23func WriteToSessionUDP(conn *net.UDPConn, b []byte, session *SessionUDP) (int, error) {
24	n, err := conn.WriteTo(b, session.raddr)
25	return n, err
26}
27
28func (s *SessionUDP) RemoteAddr() net.Addr { return s.raddr }
29
30// setUDPSocketOptions sets the UDP socket options.
31// This function is implemented on a per platform basis. See udp_*.go for more details
32func setUDPSocketOptions(conn *net.UDPConn) error {
33	return nil
34}
35