1 // Copyright John Maddock 2007.
2 // Copyright Paul A. Bristow 2010.
3 // Use, modification and distribution are subject to the
4 // Boost Software License, Version 1.0. (See accompanying file
5 // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6
7 // Note that this file contains quickbook mark-up as well as code
8 // and comments, don't change any of the special comment mark-ups!
9
10 //[policy_ref_snip6
11
12 #include <boost/math/distributions/negative_binomial.hpp>
13 using boost::math::negative_binomial;
14
15 // Use the default rounding policy integer_round_outwards.
16 // Lower quantile rounded down:
17 double x = quantile(negative_binomial(20, 0.3), 0.05); // rounded up 27 from 27.3898
18 // Upper quantile rounded up:
19 double y = quantile(complement(negative_binomial(20, 0.3), 0.05)); // rounded down to 69 from 68.1584
20
21 //] //[/policy_ref_snip6]
22
23 #include <iostream>
24 using std::cout; using std::endl;
25
main()26 int main()
27 {
28 cout << "quantile(negative_binomial(20, 0.3), 0.05) = "<< x <<endl
29 << "quantile(complement(negative_binomial(20, 0.3), 0.05)) = " << y << endl;
30 }
31
32 /*
33 Output:
34
35 quantile(negative_binomial(20, 0.3), 0.05) = 27
36 quantile(complement(negative_binomial(20, 0.3), 0.05)) = 69
37 */
38
39