1.. _curses-howto:
2
3**********************************
4  Curses Programming with Python
5**********************************
6
7:Author: A.M. Kuchling, Eric S. Raymond
8:Release: 2.04
9
10
11.. topic:: Abstract
12
13   This document describes how to use the :mod:`curses` extension
14   module to control text-mode displays.
15
16
17What is curses?
18===============
19
20The curses library supplies a terminal-independent screen-painting and
21keyboard-handling facility for text-based terminals; such terminals
22include VT100s, the Linux console, and the simulated terminal provided
23by various programs.  Display terminals support various control codes
24to perform common operations such as moving the cursor, scrolling the
25screen, and erasing areas.  Different terminals use widely differing
26codes, and often have their own minor quirks.
27
28In a world of graphical displays, one might ask "why bother"?  It's
29true that character-cell display terminals are an obsolete technology,
30but there are niches in which being able to do fancy things with them
31are still valuable.  One niche is on small-footprint or embedded
32Unixes that don't run an X server.  Another is tools such as OS
33installers and kernel configurators that may have to run before any
34graphical support is available.
35
36The curses library provides fairly basic functionality, providing the
37programmer with an abstraction of a display containing multiple
38non-overlapping windows of text.  The contents of a window can be
39changed in various ways---adding text, erasing it, changing its
40appearance---and the curses library will figure out what control codes
41need to be sent to the terminal to produce the right output.  curses
42doesn't provide many user-interface concepts such as buttons, checkboxes,
43or dialogs; if you need such features, consider a user interface library such as
44`Urwid <https://pypi.org/project/urwid/>`_.
45
46The curses library was originally written for BSD Unix; the later System V
47versions of Unix from AT&T added many enhancements and new functions. BSD curses
48is no longer maintained, having been replaced by ncurses, which is an
49open-source implementation of the AT&T interface.  If you're using an
50open-source Unix such as Linux or FreeBSD, your system almost certainly uses
51ncurses.  Since most current commercial Unix versions are based on System V
52code, all the functions described here will probably be available.  The older
53versions of curses carried by some proprietary Unixes may not support
54everything, though.
55
56The Windows version of Python doesn't include the :mod:`curses`
57module.  A ported version called `UniCurses
58<https://pypi.org/project/UniCurses>`_ is available.  You could
59also try `the Console module <http://effbot.org/zone/console-index.htm>`_
60written by Fredrik Lundh, which doesn't
61use the same API as curses but provides cursor-addressable text output
62and full support for mouse and keyboard input.
63
64
65The Python curses module
66------------------------
67
68The Python module is a fairly simple wrapper over the C functions provided by
69curses; if you're already familiar with curses programming in C, it's really
70easy to transfer that knowledge to Python.  The biggest difference is that the
71Python interface makes things simpler by merging different C functions such as
72:c:func:`addstr`, :c:func:`mvaddstr`, and :c:func:`mvwaddstr` into a single
73:meth:`~curses.window.addstr` method.  You'll see this covered in more
74detail later.
75
76This HOWTO is an introduction to writing text-mode programs with curses
77and Python. It doesn't attempt to be a complete guide to the curses API; for
78that, see the Python library guide's section on ncurses, and the C manual pages
79for ncurses.  It will, however, give you the basic ideas.
80
81
82Starting and ending a curses application
83========================================
84
85Before doing anything, curses must be initialized.  This is done by
86calling the :func:`~curses.initscr` function, which will determine the
87terminal type, send any required setup codes to the terminal, and
88create various internal data structures.  If successful,
89:func:`initscr` returns a window object representing the entire
90screen; this is usually called ``stdscr`` after the name of the
91corresponding C variable. ::
92
93   import curses
94   stdscr = curses.initscr()
95
96Usually curses applications turn off automatic echoing of keys to the
97screen, in order to be able to read keys and only display them under
98certain circumstances.  This requires calling the
99:func:`~curses.noecho` function. ::
100
101   curses.noecho()
102
103Applications will also commonly need to react to keys instantly,
104without requiring the Enter key to be pressed; this is called cbreak
105mode, as opposed to the usual buffered input mode. ::
106
107   curses.cbreak()
108
109Terminals usually return special keys, such as the cursor keys or navigation
110keys such as Page Up and Home, as a multibyte escape sequence.  While you could
111write your application to expect such sequences and process them accordingly,
112curses can do it for you, returning a special value such as
113:const:`curses.KEY_LEFT`.  To get curses to do the job, you'll have to enable
114keypad mode. ::
115
116   stdscr.keypad(True)
117
118Terminating a curses application is much easier than starting one. You'll need
119to call::
120
121   curses.nocbreak()
122   stdscr.keypad(False)
123   curses.echo()
124
125to reverse the curses-friendly terminal settings. Then call the
126:func:`~curses.endwin` function to restore the terminal to its original
127operating mode. ::
128
129   curses.endwin()
130
131A common problem when debugging a curses application is to get your terminal
132messed up when the application dies without restoring the terminal to its
133previous state.  In Python this commonly happens when your code is buggy and
134raises an uncaught exception.  Keys are no longer echoed to the screen when
135you type them, for example, which makes using the shell difficult.
136
137In Python you can avoid these complications and make debugging much easier by
138importing the :func:`curses.wrapper` function and using it like this::
139
140   from curses import wrapper
141
142   def main(stdscr):
143       # Clear screen
144       stdscr.clear()
145
146       # This raises ZeroDivisionError when i == 10.
147       for i in range(0, 11):
148           v = i-10
149           stdscr.addstr(i, 0, '10 divided by {} is {}'.format(v, 10/v))
150
151       stdscr.refresh()
152       stdscr.getkey()
153
154   wrapper(main)
155
156The :func:`~curses.wrapper` function takes a callable object and does the
157initializations described above, also initializing colors if color
158support is present.  :func:`wrapper` then runs your provided callable.
159Once the callable returns, :func:`wrapper` will restore the original
160state of the terminal.  The callable is called inside a
161:keyword:`try`...\ :keyword:`except` that catches exceptions, restores
162the state of the terminal, and then re-raises the exception.  Therefore
163your terminal won't be left in a funny state on exception and you'll be
164able to read the exception's message and traceback.
165
166
167Windows and Pads
168================
169
170Windows are the basic abstraction in curses.  A window object represents a
171rectangular area of the screen, and supports methods to display text,
172erase it, allow the user to input strings, and so forth.
173
174The ``stdscr`` object returned by the :func:`~curses.initscr` function is a
175window object that covers the entire screen.  Many programs may need
176only this single window, but you might wish to divide the screen into
177smaller windows, in order to redraw or clear them separately. The
178:func:`~curses.newwin` function creates a new window of a given size,
179returning the new window object. ::
180
181   begin_x = 20; begin_y = 7
182   height = 5; width = 40
183   win = curses.newwin(height, width, begin_y, begin_x)
184
185Note that the coordinate system used in curses is unusual.
186Coordinates are always passed in the order *y,x*, and the top-left
187corner of a window is coordinate (0,0).  This breaks the normal
188convention for handling coordinates where the *x* coordinate comes
189first.  This is an unfortunate difference from most other computer
190applications, but it's been part of curses since it was first written,
191and it's too late to change things now.
192
193Your application can determine the size of the screen by using the
194:data:`curses.LINES` and :data:`curses.COLS` variables to obtain the *y* and
195*x* sizes.  Legal coordinates will then extend from ``(0,0)`` to
196``(curses.LINES - 1, curses.COLS - 1)``.
197
198When you call a method to display or erase text, the effect doesn't
199immediately show up on the display.  Instead you must call the
200:meth:`~curses.window.refresh` method of window objects to update the
201screen.
202
203This is because curses was originally written with slow 300-baud
204terminal connections in mind; with these terminals, minimizing the
205time required to redraw the screen was very important.  Instead curses
206accumulates changes to the screen and displays them in the most
207efficient manner when you call :meth:`refresh`.  For example, if your
208program displays some text in a window and then clears the window,
209there's no need to send the original text because they're never
210visible.
211
212In practice, explicitly telling curses to redraw a window doesn't
213really complicate programming with curses much. Most programs go into a flurry
214of activity, and then pause waiting for a keypress or some other action on the
215part of the user.  All you have to do is to be sure that the screen has been
216redrawn before pausing to wait for user input, by first calling
217``stdscr.refresh()`` or the :meth:`refresh` method of some other relevant
218window.
219
220A pad is a special case of a window; it can be larger than the actual display
221screen, and only a portion of the pad displayed at a time. Creating a pad
222requires the pad's height and width, while refreshing a pad requires giving the
223coordinates of the on-screen area where a subsection of the pad will be
224displayed.  ::
225
226   pad = curses.newpad(100, 100)
227   # These loops fill the pad with letters; addch() is
228   # explained in the next section
229   for y in range(0, 99):
230       for x in range(0, 99):
231           pad.addch(y,x, ord('a') + (x*x+y*y) % 26)
232
233   # Displays a section of the pad in the middle of the screen.
234   # (0,0) : coordinate of upper-left corner of pad area to display.
235   # (5,5) : coordinate of upper-left corner of window area to be filled
236   #         with pad content.
237   # (20, 75) : coordinate of lower-right corner of window area to be
238   #          : filled with pad content.
239   pad.refresh( 0,0, 5,5, 20,75)
240
241The :meth:`refresh` call displays a section of the pad in the rectangle
242extending from coordinate (5,5) to coordinate (20,75) on the screen; the upper
243left corner of the displayed section is coordinate (0,0) on the pad.  Beyond
244that difference, pads are exactly like ordinary windows and support the same
245methods.
246
247If you have multiple windows and pads on screen there is a more
248efficient way to update the screen and prevent annoying screen flicker
249as each part of the screen gets updated.  :meth:`refresh` actually
250does two things:
251
2521) Calls the :meth:`~curses.window.noutrefresh` method of each window
253   to update an underlying data structure representing the desired
254   state of the screen.
2552) Calls the function :func:`~curses.doupdate` function to change the
256   physical screen to match the desired state recorded in the data structure.
257
258Instead you can call :meth:`noutrefresh` on a number of windows to
259update the data structure, and then call :func:`doupdate` to update
260the screen.
261
262
263Displaying Text
264===============
265
266From a C programmer's point of view, curses may sometimes look like a
267twisty maze of functions, all subtly different.  For example,
268:c:func:`addstr` displays a string at the current cursor location in
269the ``stdscr`` window, while :c:func:`mvaddstr` moves to a given y,x
270coordinate first before displaying the string. :c:func:`waddstr` is just
271like :c:func:`addstr`, but allows specifying a window to use instead of
272using ``stdscr`` by default. :c:func:`mvwaddstr` allows specifying both
273a window and a coordinate.
274
275Fortunately the Python interface hides all these details.  ``stdscr``
276is a window object like any other, and methods such as
277:meth:`~curses.window.addstr` accept multiple argument forms.  Usually there
278are four different forms.
279
280+---------------------------------+-----------------------------------------------+
281| Form                            | Description                                   |
282+=================================+===============================================+
283| *str* or *ch*                   | Display the string *str* or character *ch* at |
284|                                 | the current position                          |
285+---------------------------------+-----------------------------------------------+
286| *str* or *ch*, *attr*           | Display the string *str* or character *ch*,   |
287|                                 | using attribute *attr* at the current         |
288|                                 | position                                      |
289+---------------------------------+-----------------------------------------------+
290| *y*, *x*, *str* or *ch*         | Move to position *y,x* within the window, and |
291|                                 | display *str* or *ch*                         |
292+---------------------------------+-----------------------------------------------+
293| *y*, *x*, *str* or *ch*, *attr* | Move to position *y,x* within the window, and |
294|                                 | display *str* or *ch*, using attribute *attr* |
295+---------------------------------+-----------------------------------------------+
296
297Attributes allow displaying text in highlighted forms such as boldface,
298underline, reverse code, or in color.  They'll be explained in more detail in
299the next subsection.
300
301
302The :meth:`~curses.window.addstr` method takes a Python string or
303bytestring as the value to be displayed.  The contents of bytestrings
304are sent to the terminal as-is.  Strings are encoded to bytes using
305the value of the window's :attr:`encoding` attribute; this defaults to
306the default system encoding as returned by
307:func:`locale.getpreferredencoding`.
308
309The :meth:`~curses.window.addch` methods take a character, which can be
310either a string of length 1, a bytestring of length 1, or an integer.
311
312Constants are provided for extension characters; these constants are
313integers greater than 255.  For example, :const:`ACS_PLMINUS` is a +/-
314symbol, and :const:`ACS_ULCORNER` is the upper left corner of a box
315(handy for drawing borders).  You can also use the appropriate Unicode
316character.
317
318Windows remember where the cursor was left after the last operation, so if you
319leave out the *y,x* coordinates, the string or character will be displayed
320wherever the last operation left off.  You can also move the cursor with the
321``move(y,x)`` method.  Because some terminals always display a flashing cursor,
322you may want to ensure that the cursor is positioned in some location where it
323won't be distracting; it can be confusing to have the cursor blinking at some
324apparently random location.
325
326If your application doesn't need a blinking cursor at all, you can
327call ``curs_set(False)`` to make it invisible.  For compatibility
328with older curses versions, there's a ``leaveok(bool)`` function
329that's a synonym for :func:`~curses.curs_set`.  When *bool* is true, the
330curses library will attempt to suppress the flashing cursor, and you
331won't need to worry about leaving it in odd locations.
332
333
334Attributes and Color
335--------------------
336
337Characters can be displayed in different ways.  Status lines in a text-based
338application are commonly shown in reverse video, or a text viewer may need to
339highlight certain words.  curses supports this by allowing you to specify an
340attribute for each cell on the screen.
341
342An attribute is an integer, each bit representing a different
343attribute.  You can try to display text with multiple attribute bits
344set, but curses doesn't guarantee that all the possible combinations
345are available, or that they're all visually distinct.  That depends on
346the ability of the terminal being used, so it's safest to stick to the
347most commonly available attributes, listed here.
348
349+----------------------+--------------------------------------+
350| Attribute            | Description                          |
351+======================+======================================+
352| :const:`A_BLINK`     | Blinking text                        |
353+----------------------+--------------------------------------+
354| :const:`A_BOLD`      | Extra bright or bold text            |
355+----------------------+--------------------------------------+
356| :const:`A_DIM`       | Half bright text                     |
357+----------------------+--------------------------------------+
358| :const:`A_REVERSE`   | Reverse-video text                   |
359+----------------------+--------------------------------------+
360| :const:`A_STANDOUT`  | The best highlighting mode available |
361+----------------------+--------------------------------------+
362| :const:`A_UNDERLINE` | Underlined text                      |
363+----------------------+--------------------------------------+
364
365So, to display a reverse-video status line on the top line of the screen, you
366could code::
367
368   stdscr.addstr(0, 0, "Current mode: Typing mode",
369                 curses.A_REVERSE)
370   stdscr.refresh()
371
372The curses library also supports color on those terminals that provide it. The
373most common such terminal is probably the Linux console, followed by color
374xterms.
375
376To use color, you must call the :func:`~curses.start_color` function soon
377after calling :func:`~curses.initscr`, to initialize the default color set
378(the :func:`curses.wrapper` function does this automatically).  Once that's
379done, the :func:`~curses.has_colors` function returns TRUE if the terminal
380in use can
381actually display color.  (Note: curses uses the American spelling 'color',
382instead of the Canadian/British spelling 'colour'.  If you're used to the
383British spelling, you'll have to resign yourself to misspelling it for the sake
384of these functions.)
385
386The curses library maintains a finite number of color pairs, containing a
387foreground (or text) color and a background color.  You can get the attribute
388value corresponding to a color pair with the :func:`~curses.color_pair`
389function; this can be bitwise-OR'ed with other attributes such as
390:const:`A_REVERSE`, but again, such combinations are not guaranteed to work
391on all terminals.
392
393An example, which displays a line of text using color pair 1::
394
395   stdscr.addstr("Pretty text", curses.color_pair(1))
396   stdscr.refresh()
397
398As I said before, a color pair consists of a foreground and background color.
399The ``init_pair(n, f, b)`` function changes the definition of color pair *n*, to
400foreground color f and background color b.  Color pair 0 is hard-wired to white
401on black, and cannot be changed.
402
403Colors are numbered, and :func:`start_color` initializes 8 basic
404colors when it activates color mode.  They are: 0:black, 1:red,
4052:green, 3:yellow, 4:blue, 5:magenta, 6:cyan, and 7:white.  The :mod:`curses`
406module defines named constants for each of these colors:
407:const:`curses.COLOR_BLACK`, :const:`curses.COLOR_RED`, and so forth.
408
409Let's put all this together. To change color 1 to red text on a white
410background, you would call::
411
412   curses.init_pair(1, curses.COLOR_RED, curses.COLOR_WHITE)
413
414When you change a color pair, any text already displayed using that color pair
415will change to the new colors.  You can also display new text in this color
416with::
417
418   stdscr.addstr(0,0, "RED ALERT!", curses.color_pair(1))
419
420Very fancy terminals can change the definitions of the actual colors to a given
421RGB value.  This lets you change color 1, which is usually red, to purple or
422blue or any other color you like.  Unfortunately, the Linux console doesn't
423support this, so I'm unable to try it out, and can't provide any examples.  You
424can check if your terminal can do this by calling
425:func:`~curses.can_change_color`, which returns ``True`` if the capability is
426there.  If you're lucky enough to have such a talented terminal, consult your
427system's man pages for more information.
428
429
430User Input
431==========
432
433The C curses library offers only very simple input mechanisms. Python's
434:mod:`curses` module adds a basic text-input widget.  (Other libraries
435such as `Urwid <https://pypi.org/project/urwid/>`_ have more extensive
436collections of widgets.)
437
438There are two methods for getting input from a window:
439
440* :meth:`~curses.window.getch` refreshes the screen and then waits for
441  the user to hit a key, displaying the key if :func:`~curses.echo` has been
442  called earlier.  You can optionally specify a coordinate to which
443  the cursor should be moved before pausing.
444
445* :meth:`~curses.window.getkey` does the same thing but converts the
446  integer to a string.  Individual characters are returned as
447  1-character strings, and special keys such as function keys return
448  longer strings containing a key name such as ``KEY_UP`` or ``^G``.
449
450It's possible to not wait for the user using the
451:meth:`~curses.window.nodelay` window method. After ``nodelay(True)``,
452:meth:`getch` and :meth:`getkey` for the window become
453non-blocking. To signal that no input is ready, :meth:`getch` returns
454``curses.ERR`` (a value of -1) and :meth:`getkey` raises an exception.
455There's also a :func:`~curses.halfdelay` function, which can be used to (in
456effect) set a timer on each :meth:`getch`; if no input becomes
457available within a specified delay (measured in tenths of a second),
458curses raises an exception.
459
460The :meth:`getch` method returns an integer; if it's between 0 and 255, it
461represents the ASCII code of the key pressed.  Values greater than 255 are
462special keys such as Page Up, Home, or the cursor keys. You can compare the
463value returned to constants such as :const:`curses.KEY_PPAGE`,
464:const:`curses.KEY_HOME`, or :const:`curses.KEY_LEFT`.  The main loop of
465your program may look something like this::
466
467   while True:
468       c = stdscr.getch()
469       if c == ord('p'):
470           PrintDocument()
471       elif c == ord('q'):
472           break  # Exit the while loop
473       elif c == curses.KEY_HOME:
474           x = y = 0
475
476The :mod:`curses.ascii` module supplies ASCII class membership functions that
477take either integer or 1-character string arguments; these may be useful in
478writing more readable tests for such loops.  It also supplies
479conversion functions  that take either integer or 1-character-string arguments
480and return the same type.  For example, :func:`curses.ascii.ctrl` returns the
481control character corresponding to its argument.
482
483There's also a method to retrieve an entire string,
484:meth:`~curses.window.getstr`.  It isn't used very often, because its
485functionality is quite limited; the only editing keys available are
486the backspace key and the Enter key, which terminates the string.  It
487can optionally be limited to a fixed number of characters. ::
488
489   curses.echo()            # Enable echoing of characters
490
491   # Get a 15-character string, with the cursor on the top line
492   s = stdscr.getstr(0,0, 15)
493
494The :mod:`curses.textpad` module supplies a text box that supports an
495Emacs-like set of keybindings.  Various methods of the
496:class:`~curses.textpad.Textbox` class support editing with input
497validation and gathering the edit results either with or without
498trailing spaces.  Here's an example::
499
500   import curses
501   from curses.textpad import Textbox, rectangle
502
503   def main(stdscr):
504       stdscr.addstr(0, 0, "Enter IM message: (hit Ctrl-G to send)")
505
506       editwin = curses.newwin(5,30, 2,1)
507       rectangle(stdscr, 1,0, 1+5+1, 1+30+1)
508       stdscr.refresh()
509
510       box = Textbox(editwin)
511
512       # Let the user edit until Ctrl-G is struck.
513       box.edit()
514
515       # Get resulting contents
516       message = box.gather()
517
518See the library documentation on :mod:`curses.textpad` for more details.
519
520
521For More Information
522====================
523
524This HOWTO doesn't cover some advanced topics, such as reading the
525contents of the screen or capturing mouse events from an xterm
526instance, but the Python library page for the :mod:`curses` module is now
527reasonably complete.  You should browse it next.
528
529If you're in doubt about the detailed behavior of the curses
530functions, consult the manual pages for your curses implementation,
531whether it's ncurses or a proprietary Unix vendor's.  The manual pages
532will document any quirks, and provide complete lists of all the
533functions, attributes, and :const:`ACS_\*` characters available to
534you.
535
536Because the curses API is so large, some functions aren't supported in
537the Python interface.  Often this isn't because they're difficult to
538implement, but because no one has needed them yet.  Also, Python
539doesn't yet support the menu library associated with ncurses.
540Patches adding support for these would be welcome; see
541`the Python Developer's Guide <https://devguide.python.org/>`_ to
542learn more about submitting patches to Python.
543
544* `Writing Programs with NCURSES <http://invisible-island.net/ncurses/ncurses-intro.html>`_:
545  a lengthy tutorial for C programmers.
546* `The ncurses man page <https://linux.die.net/man/3/ncurses>`_
547* `The ncurses FAQ <http://invisible-island.net/ncurses/ncurses.faq.html>`_
548* `"Use curses... don't swear" <https://www.youtube.com/watch?v=eN1eZtjLEnU>`_:
549  video of a PyCon 2013 talk on controlling terminals using curses or Urwid.
550* `"Console Applications with Urwid" <http://www.pyvideo.org/video/1568/console-applications-with-urwid>`_:
551  video of a PyCon CA 2012 talk demonstrating some applications written using
552  Urwid.
553