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39 
40 #include "qoutlinemapper_p.h"
41 
42 #include "qbezier_p.h"
43 #include "qmath.h"
44 #include "qpainterpath_p.h"
45 #include "qscopedvaluerollback.h"
46 
47 #include <stdlib.h>
48 
49 QT_BEGIN_NAMESPACE
50 
51 #define qreal_to_fixed_26_6(f) (qRound(f * 64))
52 
53 
54 
55 
boundingRect(const QPointF * points,int pointCount)56 static const QRectF boundingRect(const QPointF *points, int pointCount)
57 {
58     const QPointF *e = points;
59     const QPointF *last = points + pointCount;
60     qreal minx, maxx, miny, maxy;
61     minx = maxx = e->x();
62     miny = maxy = e->y();
63     while (++e < last) {
64         if (e->x() < minx)
65             minx = e->x();
66         else if (e->x() > maxx)
67             maxx = e->x();
68         if (e->y() < miny)
69             miny = e->y();
70         else if (e->y() > maxy)
71             maxy = e->y();
72     }
73     return QRectF(QPointF(minx, miny), QPointF(maxx, maxy));
74 }
75 
curveTo(const QPointF & cp1,const QPointF & cp2,const QPointF & ep)76 void QOutlineMapper::curveTo(const QPointF &cp1, const QPointF &cp2, const QPointF &ep) {
77 #ifdef QT_DEBUG_CONVERT
78     printf("QOutlineMapper::curveTo() (%f, %f)\n", ep.x(), ep.y());
79 #endif
80 
81     if (!m_elements.size())
82         return;
83     QBezier bezier = QBezier::fromPoints(m_elements.last(), cp1, cp2, ep);
84 
85     bool outsideClip = false;
86     // Test one point first before doing a full intersection test.
87     if (!QRectF(m_clip_rect).contains(m_transform.map(ep))) {
88         QRectF potentialCurveArea = m_transform.mapRect(bezier.bounds());
89         outsideClip = !potentialCurveArea.intersects(m_clip_rect);
90     }
91     if (outsideClip) {
92         // The curve is entirely outside the clip rect, so just
93         // approximate it with a line that closes the path.
94         lineTo(ep);
95     } else {
96         bezier.addToPolygon(m_elements, m_curve_threshold);
97         m_element_types.reserve(m_elements.size());
98         for (int i = m_elements.size() - m_element_types.size(); i; --i)
99             m_element_types << QPainterPath::LineToElement;
100     }
101     Q_ASSERT(m_elements.size() == m_element_types.size());
102 }
103 
104 
convertPath(const QPainterPath & path)105 QT_FT_Outline *QOutlineMapper::convertPath(const QPainterPath &path)
106 {
107     Q_ASSERT(!path.isEmpty());
108     int elmCount = path.elementCount();
109 #ifdef QT_DEBUG_CONVERT
110     printf("QOutlineMapper::convertPath(), size=%d\n", elmCount);
111 #endif
112     beginOutline(path.fillRule());
113 
114     for (int index=0; index<elmCount; ++index) {
115         const QPainterPath::Element &elm = path.elementAt(index);
116 
117         switch (elm.type) {
118 
119         case QPainterPath::MoveToElement:
120             if (index == elmCount - 1)
121                 continue;
122             moveTo(elm);
123             break;
124 
125         case QPainterPath::LineToElement:
126             lineTo(elm);
127             break;
128 
129         case QPainterPath::CurveToElement:
130             curveTo(elm, path.elementAt(index + 1), path.elementAt(index + 2));
131             index += 2;
132             break;
133 
134         default:
135             break; // This will never hit..
136         }
137     }
138 
139     endOutline();
140     return outline();
141 }
142 
convertPath(const QVectorPath & path)143 QT_FT_Outline *QOutlineMapper::convertPath(const QVectorPath &path)
144 {
145     int count = path.elementCount();
146 
147 #ifdef QT_DEBUG_CONVERT
148     printf("QOutlineMapper::convertPath(VP), size=%d\n", count);
149 #endif
150     beginOutline(path.hasWindingFill() ? Qt::WindingFill : Qt::OddEvenFill);
151 
152     if (path.elements()) {
153         // TODO: if we do closing of subpaths in convertElements instead we
154         // could avoid this loop
155         const QPainterPath::ElementType *elements = path.elements();
156         const QPointF *points = reinterpret_cast<const QPointF *>(path.points());
157 
158         for (int index = 0; index < count; ++index) {
159             switch (elements[index]) {
160                 case QPainterPath::MoveToElement:
161                     if (index == count - 1)
162                         continue;
163                     moveTo(points[index]);
164                     break;
165 
166                 case QPainterPath::LineToElement:
167                     lineTo(points[index]);
168                     break;
169 
170                 case QPainterPath::CurveToElement:
171                     curveTo(points[index], points[index+1], points[index+2]);
172                     index += 2;
173                     break;
174 
175                 default:
176                     break; // This will never hit..
177             }
178         }
179 
180     } else {
181         // ### We can kill this copying and just use the buffer straight...
182 
183         m_elements.resize(count);
184         if (count)
185             memcpy(static_cast<void *>(m_elements.data()), static_cast<const void *>(path.points()), count* sizeof(QPointF));
186 
187         m_element_types.resize(0);
188     }
189 
190     endOutline();
191     return outline();
192 }
193 
194 
endOutline()195 void QOutlineMapper::endOutline()
196 {
197     closeSubpath();
198 
199     if (m_elements.isEmpty()) {
200         memset(&m_outline, 0, sizeof(m_outline));
201         return;
202     }
203 
204     QPointF *elements = m_elements.data();
205 
206     // Transform the outline
207     if (m_transform.isIdentity()) {
208         // Nothing to do
209     } else if (m_transform.type() < QTransform::TxProject) {
210         for (int i = 0; i < m_elements.size(); ++i)
211             elements[i] = m_transform.map(elements[i]);
212     } else {
213         const QVectorPath vp((qreal *)elements, m_elements.size(),
214                              m_element_types.size() ? m_element_types.data() : nullptr);
215         QPainterPath path = vp.convertToPainterPath();
216         path = m_transform.map(path);
217         if (!(m_outline.flags & QT_FT_OUTLINE_EVEN_ODD_FILL))
218             path.setFillRule(Qt::WindingFill);
219         if (path.isEmpty()) {
220             m_valid = false;
221         } else {
222             QTransform oldTransform = m_transform;
223             m_transform.reset();
224             convertPath(path);
225             m_transform = oldTransform;
226         }
227         return;
228     }
229 
230     controlPointRect = boundingRect(elements, m_elements.size());
231 
232 #ifdef QT_DEBUG_CONVERT
233     printf(" - control point rect (%.2f, %.2f) %.2f x %.2f, clip=(%d,%d, %dx%d)\n",
234            controlPointRect.x(), controlPointRect.y(),
235            controlPointRect.width(), controlPointRect.height(),
236            m_clip_rect.x(), m_clip_rect.y(), m_clip_rect.width(), m_clip_rect.height());
237 #endif
238 
239 
240     // Check for out of dev bounds...
241     const bool do_clip = !m_in_clip_elements && ((controlPointRect.left() < -QT_RASTER_COORD_LIMIT
242                           || controlPointRect.right() > QT_RASTER_COORD_LIMIT
243                           || controlPointRect.top() < -QT_RASTER_COORD_LIMIT
244                           || controlPointRect.bottom() > QT_RASTER_COORD_LIMIT
245                           || controlPointRect.width() > QT_RASTER_COORD_LIMIT
246                           || controlPointRect.height() > QT_RASTER_COORD_LIMIT));
247 
248     if (do_clip) {
249         clipElements(elements, elementTypes(), m_elements.size());
250     } else {
251         convertElements(elements, elementTypes(), m_elements.size());
252     }
253 }
254 
convertElements(const QPointF * elements,const QPainterPath::ElementType * types,int element_count)255 void QOutlineMapper::convertElements(const QPointF *elements,
256                                        const QPainterPath::ElementType *types,
257                                        int element_count)
258 {
259 
260     if (types) {
261         // Translate into FT coords
262         const QPointF *e = elements;
263         for (int i=0; i<element_count; ++i) {
264             switch (*types) {
265             case QPainterPath::MoveToElement:
266                 {
267                     QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()),
268                                               qreal_to_fixed_26_6(e->y()) };
269                     if (i != 0)
270                         m_contours << m_points.size() - 1;
271                     m_points << pt_fixed;
272                     m_tags <<  QT_FT_CURVE_TAG_ON;
273                 }
274                 break;
275 
276             case QPainterPath::LineToElement:
277                 {
278                     QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()),
279                                               qreal_to_fixed_26_6(e->y()) };
280                     m_points << pt_fixed;
281                     m_tags << QT_FT_CURVE_TAG_ON;
282                 }
283                 break;
284 
285             case QPainterPath::CurveToElement:
286                 {
287                     QT_FT_Vector cp1_fixed = { qreal_to_fixed_26_6(e->x()),
288                                                qreal_to_fixed_26_6(e->y()) };
289                     ++e;
290                     QT_FT_Vector cp2_fixed = { qreal_to_fixed_26_6((e)->x()),
291                                                qreal_to_fixed_26_6((e)->y()) };
292                     ++e;
293                     QT_FT_Vector ep_fixed = { qreal_to_fixed_26_6((e)->x()),
294                                               qreal_to_fixed_26_6((e)->y()) };
295 
296                     m_points << cp1_fixed << cp2_fixed << ep_fixed;
297                     m_tags << QT_FT_CURVE_TAG_CUBIC
298                            << QT_FT_CURVE_TAG_CUBIC
299                            << QT_FT_CURVE_TAG_ON;
300 
301                     types += 2;
302                     i += 2;
303                 }
304                 break;
305             default:
306                 break;
307             }
308             ++types;
309             ++e;
310         }
311     } else {
312         // Plain polygon...
313         const QPointF *last = elements + element_count;
314         const QPointF *e = elements;
315         while (e < last) {
316             QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()),
317                                       qreal_to_fixed_26_6(e->y()) };
318             m_points << pt_fixed;
319             m_tags << QT_FT_CURVE_TAG_ON;
320             ++e;
321         }
322     }
323 
324     // close the very last subpath
325     m_contours << m_points.size() - 1;
326 
327     m_outline.n_contours = m_contours.size();
328     m_outline.n_points = m_points.size();
329 
330     m_outline.points = m_points.data();
331     m_outline.tags = m_tags.data();
332     m_outline.contours = m_contours.data();
333 
334 #ifdef QT_DEBUG_CONVERT
335     printf("QOutlineMapper::endOutline\n");
336 
337     printf(" - contours: %d\n", m_outline.n_contours);
338     for (int i=0; i<m_outline.n_contours; ++i) {
339         printf("   - %d\n", m_outline.contours[i]);
340     }
341 
342     printf(" - points: %d\n", m_outline.n_points);
343     for (int i=0; i<m_outline.n_points; ++i) {
344         printf("   - %d -- %.2f, %.2f, (%d, %d)\n", i,
345                (double) (m_outline.points[i].x / 64.0),
346                (double) (m_outline.points[i].y / 64.0),
347                (int) m_outline.points[i].x, (int) m_outline.points[i].y);
348     }
349 #endif
350 }
351 
clipElements(const QPointF * elements,const QPainterPath::ElementType * types,int element_count)352 void QOutlineMapper::clipElements(const QPointF *elements,
353                                     const QPainterPath::ElementType *types,
354                                     int element_count)
355 {
356     // We could save a bit of time by actually implementing them fully
357     // instead of going through convenience functionallity, but since
358     // this part of code hardly every used, it shouldn't matter.
359 
360     QScopedValueRollback<bool> in_clip_elements(m_in_clip_elements, true);
361 
362     QPainterPath path;
363 
364     if (!(m_outline.flags & QT_FT_OUTLINE_EVEN_ODD_FILL))
365         path.setFillRule(Qt::WindingFill);
366 
367     if (types) {
368         for (int i=0; i<element_count; ++i) {
369             switch (types[i]) {
370             case QPainterPath::MoveToElement:
371                 path.moveTo(elements[i]);
372                 break;
373 
374             case QPainterPath::LineToElement:
375                 path.lineTo(elements[i]);
376                 break;
377 
378             case QPainterPath::CurveToElement:
379                 path.cubicTo(elements[i], elements[i+1], elements[i+2]);
380                 i += 2;
381                 break;
382             default:
383                 break;
384             }
385         }
386     } else {
387         path.moveTo(elements[0]);
388         for (int i=1; i<element_count; ++i)
389             path.lineTo(elements[i]);
390     }
391 
392     QPainterPath clipPath;
393     clipPath.addRect(m_clip_rect);
394     QPainterPath clippedPath = path.intersected(clipPath);
395     if (clippedPath.isEmpty()) {
396         m_valid = false;
397     } else {
398         QTransform oldTransform = m_transform;
399         m_transform.reset();
400         convertPath(clippedPath);
401         m_transform = oldTransform;
402     }
403 }
404 
405 QT_END_NAMESPACE
406