1 //
2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // ProgramPipelineNULL.cpp:
7 //    Implements the class methods for ProgramPipeline11.
8 //
9 
10 #include "libANGLE/renderer/d3d/d3d11/ProgramPipeline11.h"
11 
12 namespace rx
13 {
14 
ProgramPipeline11(const gl::ProgramPipelineState & state)15 ProgramPipeline11::ProgramPipeline11(const gl::ProgramPipelineState &state)
16     : ProgramPipelineImpl(state)
17 {
18 }
19 
~ProgramPipeline11()20 ProgramPipeline11::~ProgramPipeline11()
21 {
22 }
23 
24 }  // namespace rx
25