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39 
40 #ifndef QTCONCURRENT_THREADENGINE_H
41 #define QTCONCURRENT_THREADENGINE_H
42 
43 #include <QtConcurrent/qtconcurrent_global.h>
44 
45 #if !defined(QT_NO_CONCURRENT) ||defined(Q_CLANG_QDOC)
46 
47 #include <QtCore/qthreadpool.h>
48 #include <QtCore/qfuture.h>
49 #include <QtCore/qdebug.h>
50 #include <QtCore/qexception.h>
51 #include <QtCore/qwaitcondition.h>
52 #include <QtCore/qatomic.h>
53 #include <QtCore/qsemaphore.h>
54 
55 QT_BEGIN_NAMESPACE
56 
57 
58 namespace QtConcurrent {
59 
60 // The ThreadEngineBarrier counts worker threads, and allows one
61 // thread to wait for all others to finish. Tested for its use in
62 // QtConcurrent, requires more testing for use as a general class.
63 class ThreadEngineBarrier
64 {
65 private:
66     // The thread count is maintained as an integer in the count atomic
67     // variable. The count can be either positive or negative - a negative
68     // count signals that a thread is waiting on the barrier.
69 
70     QAtomicInt count;
71     QSemaphore semaphore;
72 public:
73     ThreadEngineBarrier();
74     void acquire();
75     int release();
76     void wait();
77     int currentCount();
78     bool releaseUnlessLast();
79 };
80 
81 enum ThreadFunctionResult { ThrottleThread, ThreadFinished };
82 
83 // The ThreadEngine controls the threads used in the computation.
84 // Can be run in three modes: single threaded, multi-threaded blocking
85 // and multi-threaded asynchronous.
86 // The code for the single threaded mode is
87 class Q_CONCURRENT_EXPORT ThreadEngineBase: public QRunnable
88 {
89 public:
90     // Public API:
91     ThreadEngineBase();
92     virtual ~ThreadEngineBase();
93     void startSingleThreaded();
94     void startBlocking();
95     void startThread();
96     bool isCanceled();
97     void waitForResume();
98     bool isProgressReportingEnabled();
99     void setProgressValue(int progress);
100     void setProgressRange(int minimum, int maximum);
101     void acquireBarrierSemaphore();
102 
103 protected: // The user overrides these:
start()104     virtual void start() {}
finish()105     virtual void finish() {}
threadFunction()106     virtual ThreadFunctionResult threadFunction() { return ThreadFinished; }
shouldStartThread()107     virtual bool shouldStartThread() { return futureInterface ? !futureInterface->isPaused() : true; }
shouldThrottleThread()108     virtual bool shouldThrottleThread() { return futureInterface ? futureInterface->isPaused() : false; }
109 private:
110     bool startThreadInternal();
111     void startThreads();
112     void threadExit();
113     bool threadThrottleExit();
114     void run() override;
115     virtual void asynchronousFinish() = 0;
116 #ifndef QT_NO_EXCEPTIONS
117     void handleException(const QException &exception);
118 #endif
119 protected:
120     QFutureInterfaceBase *futureInterface;
121     QThreadPool *threadPool;
122     ThreadEngineBarrier barrier;
123     QtPrivate::ExceptionStore exceptionStore;
124 };
125 
126 
127 template <typename T>
128 class ThreadEngine : public virtual ThreadEngineBase
129 {
130 public:
131     typedef T ResultType;
132 
result()133     virtual T *result() { return nullptr; }
134 
futureInterfaceTyped()135     QFutureInterface<T> *futureInterfaceTyped()
136     {
137         return static_cast<QFutureInterface<T> *>(futureInterface);
138     }
139 
140     // Runs the user algorithm using a single thread.
startSingleThreaded()141     T *startSingleThreaded()
142     {
143         ThreadEngineBase::startSingleThreaded();
144         return result();
145     }
146 
147     // Runs the user algorithm using multiple threads.
148     // This function blocks until the algorithm is finished,
149     // and then returns the result.
startBlocking()150     T *startBlocking()
151     {
152         ThreadEngineBase::startBlocking();
153         return result();
154     }
155 
156     // Runs the user algorithm using multiple threads.
157     // Does not block, returns a future.
startAsynchronously()158     QFuture<T> startAsynchronously()
159     {
160         futureInterface = new QFutureInterface<T>();
161 
162         // reportStart() must be called before starting threads, otherwise the
163         // user algorithm might finish while reportStart() is running, which
164         // is very bad.
165         futureInterface->reportStarted();
166         QFuture<T> future = QFuture<T>(futureInterfaceTyped());
167         start();
168 
169         acquireBarrierSemaphore();
170         threadPool->start(this);
171         return future;
172     }
173 
asynchronousFinish()174     void asynchronousFinish() override
175     {
176         finish();
177         futureInterfaceTyped()->reportFinished(result());
178         delete futureInterfaceTyped();
179         delete this;
180     }
181 
182 
183     void reportResult(const T *_result, int index = -1)
184     {
185         if (futureInterface)
186             futureInterfaceTyped()->reportResult(_result, index);
187     }
188 
189     void reportResults(const QVector<T> &_result, int index = -1, int count = -1)
190     {
191         if (futureInterface)
192             futureInterfaceTyped()->reportResults(_result, index, count);
193     }
194 };
195 
196 // The ThreadEngineStarter class ecapsulates the return type
197 // from the thread engine.
198 // Depending on how the it is used, it will run
199 // the engine in either blocking mode or asynchronous mode.
200 template <typename T>
201 class ThreadEngineStarterBase
202 {
203 public:
ThreadEngineStarterBase(ThreadEngine<T> * _threadEngine)204     ThreadEngineStarterBase(ThreadEngine<T> *_threadEngine)
205     : threadEngine(_threadEngine) { }
206 
ThreadEngineStarterBase(const ThreadEngineStarterBase & other)207     inline ThreadEngineStarterBase(const ThreadEngineStarterBase &other)
208     : threadEngine(other.threadEngine) { }
209 
startAsynchronously()210     QFuture<T> startAsynchronously()
211     {
212         return threadEngine->startAsynchronously();
213     }
214 
215     operator QFuture<T>()
216     {
217         return startAsynchronously();
218     }
219 
220 protected:
221     ThreadEngine<T> *threadEngine;
222 };
223 
224 
225 // We need to factor out the code that dereferences the T pointer,
226 // with a specialization where T is void. (code that dereferences a void *
227 // won't compile)
228 template <typename T>
229 class ThreadEngineStarter : public ThreadEngineStarterBase<T>
230 {
231     typedef ThreadEngineStarterBase<T> Base;
232     typedef ThreadEngine<T> TypedThreadEngine;
233 public:
ThreadEngineStarter(TypedThreadEngine * eng)234     ThreadEngineStarter(TypedThreadEngine *eng)
235         : Base(eng) { }
236 
startBlocking()237     T startBlocking()
238     {
239         T t = *this->threadEngine->startBlocking();
240         delete this->threadEngine;
241         return t;
242     }
243 };
244 
245 // Full template specialization where T is void.
246 template <>
247 class ThreadEngineStarter<void> : public ThreadEngineStarterBase<void>
248 {
249 public:
ThreadEngineStarter(ThreadEngine<void> * _threadEngine)250     ThreadEngineStarter(ThreadEngine<void> *_threadEngine)
251         : ThreadEngineStarterBase<void>(_threadEngine) {}
252 
startBlocking()253     void startBlocking()
254     {
255         this->threadEngine->startBlocking();
256         delete this->threadEngine;
257     }
258 };
259 
260 //! [qtconcurrentthreadengine-1]
261 template <typename ThreadEngine>
startThreadEngine(ThreadEngine * threadEngine)262 inline ThreadEngineStarter<typename ThreadEngine::ResultType> startThreadEngine(ThreadEngine *threadEngine)
263 {
264     return ThreadEngineStarter<typename ThreadEngine::ResultType>(threadEngine);
265 }
266 
267 } // namespace QtConcurrent
268 
269 
270 QT_END_NAMESPACE
271 
272 #endif // QT_NO_CONCURRENT
273 
274 #endif
275