1 //===========================================
2 // Lumina-DE source code
3 // Copyright (c) 2017, Ken Moore
4 // Available under the 3-clause BSD license
5 // See the LICENSE file for full details
6 //===========================================
7 #include "NativeWindow.h"
8
9 #include <QDebug>
10
11 // === PUBLIC ===
NativeWindow(WId id)12 NativeWindow::NativeWindow(WId id) : QObject(){
13 winid = id;
14 frameid = 0;
15 dmgID = 0;
16 }
17
~NativeWindow()18 NativeWindow::~NativeWindow(){
19 hash.clear();
20 }
21
addFrameWinID(WId fid)22 void NativeWindow::addFrameWinID(WId fid){
23 frameid = fid;
24 }
25
addDamageID(unsigned int dmg)26 void NativeWindow::addDamageID(unsigned int dmg){
27 dmgID = dmg;
28 }
29
isRelatedTo(WId tmp)30 bool NativeWindow::isRelatedTo(WId tmp){
31 return (relatedTo.contains(tmp) || winid == tmp || frameid == tmp);
32 }
33
id()34 WId NativeWindow::id(){
35 return winid;
36 }
37
frameId()38 WId NativeWindow::frameId(){
39 return frameid;
40 }
41
damageId()42 unsigned int NativeWindow::damageId(){
43 return dmgID;
44 }
45
property(NativeWindow::Property prop)46 QVariant NativeWindow::property(NativeWindow::Property prop){
47 if(hash.contains(prop)){ return hash.value(prop); }
48 else if(prop == NativeWindow::RelatedWindows){ return QVariant::fromValue(relatedTo); }
49 return QVariant(); //null variant
50 }
51
setProperty(NativeWindow::Property prop,QVariant val,bool force)52 void NativeWindow::setProperty(NativeWindow::Property prop, QVariant val, bool force){
53 if(prop == NativeWindow::RelatedWindows){ relatedTo = val.value< QList<WId> >(); }
54 else if(prop == NativeWindow::None || (!force && hash.value(prop)==val)){ return; }
55 else{ hash.insert(prop, val); }
56 emit PropertiesChanged(QList<NativeWindow::Property>() << prop, QList<QVariant>() << val);
57 }
58
setProperties(QList<NativeWindow::Property> props,QList<QVariant> vals,bool force)59 void NativeWindow::setProperties(QList<NativeWindow::Property> props, QList<QVariant> vals, bool force){
60 for(int i=0; i<props.length(); i++){
61 if(i>=vals.length()){ props.removeAt(i); i--; continue; } //no corresponding value for this property
62 if(props[i] == NativeWindow::None || (!force && (hash.value(props[i]) == vals[i])) ){ props.removeAt(i); vals.removeAt(i); i--; continue; } //Invalid property or identical value
63 hash.insert(props[i], vals[i]);
64 }
65 emit PropertiesChanged(props, vals);
66 }
67
requestProperty(NativeWindow::Property prop,QVariant val,bool force)68 void NativeWindow::requestProperty(NativeWindow::Property prop, QVariant val, bool force){
69 if(prop == NativeWindow::None || prop == NativeWindow::RelatedWindows || (!force && hash.value(prop)==val) ){ return; }
70 emit RequestPropertiesChange(winid, QList<NativeWindow::Property>() << prop, QList<QVariant>() << val);
71 }
72
requestProperties(QList<NativeWindow::Property> props,QList<QVariant> vals,bool force)73 void NativeWindow::requestProperties(QList<NativeWindow::Property> props, QList<QVariant> vals, bool force){
74 //Verify/adjust inputs as needed
75 for(int i=0; i<props.length(); i++){
76 if(i>=vals.length()){ props.removeAt(i); i--; continue; } //no corresponding value for this property
77 if(props[i] == NativeWindow::None || props[i] == NativeWindow::RelatedWindows || (!force && hash.value(props[i])==vals[i]) ){ props.removeAt(i); vals.removeAt(i); i--; continue; } //Invalid property or identical value
78 /*if( (props[i] == NativeWindow::Visible || props[i] == NativeWindow::Active) && frameid !=0){
79 //These particular properties needs to change the frame - not the window itself
80 emit RequestPropertiesChange(frameid, QList<NativeWindow::Property>() << props[i], QList<QVariant>() << vals[i]);
81 props.removeAt(i); vals.removeAt(i); i--;
82 }*/
83 }
84 emit RequestPropertiesChange(winid, props, vals);
85 }
86
geometry()87 QRect NativeWindow::geometry(){
88 //Calculate the "full" geometry of the window + frame (if any)
89 //Check that the size is between the min/max limitations
90 QSize size = hash.value(NativeWindow::Size).toSize();
91 QSize min = hash.value(NativeWindow::MinSize).toSize();
92 QSize max = hash.value(NativeWindow::MaxSize).toSize();
93 if(min.isValid() && min.width() > size.width() ){ size.setWidth(min.width()); }
94 if(min.isValid() && min.height() > size.height()){ size.setHeight(min.height()); }
95 if(max.isValid() && max.width() < size.width() && max.width()>min.width()){ size.setWidth(max.width()); }
96 if(max.isValid() && max.height() < size.height() && max.height()>min.height()){ size.setHeight(max.height()); }
97 //Assemble the full geometry
98 QRect geom( hash.value(NativeWindow::GlobalPos).toPoint(), size );
99 //Now adjust the window geom by the frame margins
100 QList<int> frame = hash.value(NativeWindow::FrameExtents).value< QList<int> >(); //Left,Right,Top,Bottom
101 //qDebug() << "Calculate Geometry:" << geom << frame;
102 if(frame.length()==4){
103 geom = geom.adjusted( -frame[0], -frame[2], frame[1], frame[3] );
104 }
105 //qDebug() << " - Total:" << geom;
106 return geom;
107 }
108 // ==== PUBLIC SLOTS ===
toggleVisibility()109 void NativeWindow::toggleVisibility(){
110 setProperty(NativeWindow::Visible, !property(NativeWindow::Visible).toBool() );
111 }
112
requestClose()113 void NativeWindow::requestClose(){
114 emit RequestClose(winid);
115 }
116
requestKill()117 void NativeWindow::requestKill(){
118 emit RequestKill(winid);
119 }
120
requestPing()121 void NativeWindow::requestPing(){
122 emit RequestPing(winid);
123 }
124