1 // Scintilla source code edit control
2 /** @file LexLout.cxx
3 ** Lexer for the Basser Lout (>= version 3) typesetting language
4 **/
5 // Copyright 2003 by Kein-Hong Man <mkh@pl.jaring.my>
6 // The License.txt file describes the conditions under which this software may be distributed.
7
8 #include <stdlib.h>
9 #include <string.h>
10 #include <stdio.h>
11 #include <stdarg.h>
12 #include <assert.h>
13 #include <ctype.h>
14
15 #include "ILexer.h"
16 #include "Scintilla.h"
17 #include "SciLexer.h"
18
19 #include "WordList.h"
20 #include "LexAccessor.h"
21 #include "Accessor.h"
22 #include "StyleContext.h"
23 #include "CharacterSet.h"
24 #include "LexerModule.h"
25
26 #ifdef SCI_NAMESPACE
27 using namespace Scintilla;
28 #endif
29
IsAWordChar(const int ch)30 static inline bool IsAWordChar(const int ch) {
31 return (ch < 0x80) && (isalpha(ch) || ch == '@' || ch == '_');
32 }
33
IsAnOther(const int ch)34 static inline bool IsAnOther(const int ch) {
35 return (ch < 0x80) && (ch == '{' || ch == '}' ||
36 ch == '!' || ch == '$' || ch == '%' || ch == '&' || ch == '\'' ||
37 ch == '(' || ch == ')' || ch == '*' || ch == '+' || ch == ',' ||
38 ch == '-' || ch == '.' || ch == '/' || ch == ':' || ch == ';' ||
39 ch == '<' || ch == '=' || ch == '>' || ch == '?' || ch == '[' ||
40 ch == ']' || ch == '^' || ch == '`' || ch == '|' || ch == '~');
41 }
42
ColouriseLoutDoc(unsigned int startPos,int length,int initStyle,WordList * keywordlists[],Accessor & styler)43 static void ColouriseLoutDoc(unsigned int startPos, int length, int initStyle,
44 WordList *keywordlists[], Accessor &styler) {
45
46 WordList &keywords = *keywordlists[0];
47 WordList &keywords2 = *keywordlists[1];
48 WordList &keywords3 = *keywordlists[2];
49
50 int visibleChars = 0;
51 int firstWordInLine = 0;
52 int leadingAtSign = 0;
53
54 StyleContext sc(startPos, length, initStyle, styler);
55
56 for (; sc.More(); sc.Forward()) {
57
58 if (sc.atLineStart && (sc.state == SCE_LOUT_STRING)) {
59 // Prevent SCE_LOUT_STRINGEOL from leaking back to previous line
60 sc.SetState(SCE_LOUT_STRING);
61 }
62
63 // Determine if the current state should terminate.
64 if (sc.state == SCE_LOUT_COMMENT) {
65 if (sc.atLineEnd) {
66 sc.SetState(SCE_LOUT_DEFAULT);
67 visibleChars = 0;
68 }
69 } else if (sc.state == SCE_LOUT_NUMBER) {
70 if (!IsADigit(sc.ch) && sc.ch != '.') {
71 sc.SetState(SCE_LOUT_DEFAULT);
72 }
73 } else if (sc.state == SCE_LOUT_STRING) {
74 if (sc.ch == '\\') {
75 if (sc.chNext == '\"' || sc.chNext == '\\') {
76 sc.Forward();
77 }
78 } else if (sc.ch == '\"') {
79 sc.ForwardSetState(SCE_LOUT_DEFAULT);
80 } else if (sc.atLineEnd) {
81 sc.ChangeState(SCE_LOUT_STRINGEOL);
82 sc.ForwardSetState(SCE_LOUT_DEFAULT);
83 visibleChars = 0;
84 }
85 } else if (sc.state == SCE_LOUT_IDENTIFIER) {
86 if (!IsAWordChar(sc.ch)) {
87 char s[100];
88 sc.GetCurrent(s, sizeof(s));
89
90 if (leadingAtSign) {
91 if (keywords.InList(s)) {
92 sc.ChangeState(SCE_LOUT_WORD);
93 } else {
94 sc.ChangeState(SCE_LOUT_WORD4);
95 }
96 } else if (firstWordInLine && keywords3.InList(s)) {
97 sc.ChangeState(SCE_LOUT_WORD3);
98 }
99 sc.SetState(SCE_LOUT_DEFAULT);
100 }
101 } else if (sc.state == SCE_LOUT_OPERATOR) {
102 if (!IsAnOther(sc.ch)) {
103 char s[100];
104 sc.GetCurrent(s, sizeof(s));
105
106 if (keywords2.InList(s)) {
107 sc.ChangeState(SCE_LOUT_WORD2);
108 }
109 sc.SetState(SCE_LOUT_DEFAULT);
110 }
111 }
112
113 // Determine if a new state should be entered.
114 if (sc.state == SCE_LOUT_DEFAULT) {
115 if (sc.ch == '#') {
116 sc.SetState(SCE_LOUT_COMMENT);
117 } else if (sc.ch == '\"') {
118 sc.SetState(SCE_LOUT_STRING);
119 } else if (IsADigit(sc.ch) ||
120 (sc.ch == '.' && IsADigit(sc.chNext))) {
121 sc.SetState(SCE_LOUT_NUMBER);
122 } else if (IsAWordChar(sc.ch)) {
123 firstWordInLine = (visibleChars == 0);
124 leadingAtSign = (sc.ch == '@');
125 sc.SetState(SCE_LOUT_IDENTIFIER);
126 } else if (IsAnOther(sc.ch)) {
127 sc.SetState(SCE_LOUT_OPERATOR);
128 }
129 }
130
131 if (sc.atLineEnd) {
132 // Reset states to begining of colourise so no surprises
133 // if different sets of lines lexed.
134 visibleChars = 0;
135 }
136 if (!IsASpace(sc.ch)) {
137 visibleChars++;
138 }
139 }
140 sc.Complete();
141 }
142
FoldLoutDoc(unsigned int startPos,int length,int,WordList * [],Accessor & styler)143 static void FoldLoutDoc(unsigned int startPos, int length, int, WordList *[],
144 Accessor &styler) {
145
146 unsigned int endPos = startPos + length;
147 int visibleChars = 0;
148 int lineCurrent = styler.GetLine(startPos);
149 int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
150 int levelCurrent = levelPrev;
151 char chNext = styler[startPos];
152 bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
153 int styleNext = styler.StyleAt(startPos);
154 char s[10] = "";
155
156 for (unsigned int i = startPos; i < endPos; i++) {
157 char ch = chNext;
158 chNext = styler.SafeGetCharAt(i + 1);
159 int style = styleNext;
160 styleNext = styler.StyleAt(i + 1);
161 bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
162
163 if (style == SCE_LOUT_WORD) {
164 if (ch == '@') {
165 for (unsigned int j = 0; j < 8; j++) {
166 if (!IsAWordChar(styler[i + j])) {
167 break;
168 }
169 s[j] = styler[i + j];
170 s[j + 1] = '\0';
171 }
172 if (strcmp(s, "@Begin") == 0) {
173 levelCurrent++;
174 } else if (strcmp(s, "@End") == 0) {
175 levelCurrent--;
176 }
177 }
178 } else if (style == SCE_LOUT_OPERATOR) {
179 if (ch == '{') {
180 levelCurrent++;
181 } else if (ch == '}') {
182 levelCurrent--;
183 }
184 }
185 if (atEOL) {
186 int lev = levelPrev;
187 if (visibleChars == 0 && foldCompact) {
188 lev |= SC_FOLDLEVELWHITEFLAG;
189 }
190 if ((levelCurrent > levelPrev) && (visibleChars > 0)) {
191 lev |= SC_FOLDLEVELHEADERFLAG;
192 }
193 if (lev != styler.LevelAt(lineCurrent)) {
194 styler.SetLevel(lineCurrent, lev);
195 }
196 lineCurrent++;
197 levelPrev = levelCurrent;
198 visibleChars = 0;
199 }
200 if (!isspacechar(ch))
201 visibleChars++;
202 }
203 // Fill in the real level of the next line, keeping the current flags as they will be filled in later
204 int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
205 styler.SetLevel(lineCurrent, levelPrev | flagsNext);
206 }
207
208 static const char * const loutWordLists[] = {
209 "Predefined identifiers",
210 "Predefined delimiters",
211 "Predefined keywords",
212 0,
213 };
214
215 LexerModule lmLout(SCLEX_LOUT, ColouriseLoutDoc, "lout", FoldLoutDoc, loutWordLists);
216