1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "action.h"
18 
19 #include <android-base/chrono_utils.h>
20 #include <android-base/logging.h>
21 #include <android-base/strings.h>
22 
23 #include "util.h"
24 
25 #if defined(__ANDROID__)
26 #include <android-base/properties.h>
27 #else
28 #include "host_init_stubs.h"
29 #endif
30 
31 using android::base::Join;
32 
33 namespace android {
34 namespace init {
35 
RunBuiltinFunction(const BuiltinFunction & function,const std::vector<std::string> & args,const std::string & context)36 Result<Success> RunBuiltinFunction(const BuiltinFunction& function,
37                                    const std::vector<std::string>& args,
38                                    const std::string& context) {
39     auto builtin_arguments = BuiltinArguments(context);
40 
41     builtin_arguments.args.resize(args.size());
42     builtin_arguments.args[0] = args[0];
43     for (std::size_t i = 1; i < args.size(); ++i) {
44         if (!expand_props(args[i], &builtin_arguments.args[i])) {
45             return Error() << "cannot expand '" << args[i] << "'";
46         }
47     }
48 
49     return function(builtin_arguments);
50 }
51 
Command(BuiltinFunction f,bool execute_in_subcontext,const std::vector<std::string> & args,int line)52 Command::Command(BuiltinFunction f, bool execute_in_subcontext,
53                  const std::vector<std::string>& args, int line)
54     : func_(std::move(f)), execute_in_subcontext_(execute_in_subcontext), args_(args), line_(line) {}
55 
InvokeFunc(Subcontext * subcontext) const56 Result<Success> Command::InvokeFunc(Subcontext* subcontext) const {
57     if (subcontext) {
58         if (execute_in_subcontext_) {
59             return subcontext->Execute(args_);
60         }
61 
62         auto expanded_args = subcontext->ExpandArgs(args_);
63         if (!expanded_args) {
64             return expanded_args.error();
65         }
66         return RunBuiltinFunction(func_, *expanded_args, subcontext->context());
67     }
68 
69     return RunBuiltinFunction(func_, args_, kInitContext);
70 }
71 
BuildCommandString() const72 std::string Command::BuildCommandString() const {
73     return Join(args_, ' ');
74 }
75 
Action(bool oneshot,Subcontext * subcontext,const std::string & filename,int line,const std::string & event_trigger,const std::map<std::string,std::string> & property_triggers)76 Action::Action(bool oneshot, Subcontext* subcontext, const std::string& filename, int line,
77                const std::string& event_trigger,
78                const std::map<std::string, std::string>& property_triggers)
79     : property_triggers_(property_triggers),
80       event_trigger_(event_trigger),
81       oneshot_(oneshot),
82       subcontext_(subcontext),
83       filename_(filename),
84       line_(line) {}
85 
86 const KeywordFunctionMap* Action::function_map_ = nullptr;
87 
AddCommand(const std::vector<std::string> & args,int line)88 Result<Success> Action::AddCommand(const std::vector<std::string>& args, int line) {
89     if (!function_map_) {
90         return Error() << "no function map available";
91     }
92 
93     auto function = function_map_->FindFunction(args);
94     if (!function) return Error() << function.error();
95 
96     commands_.emplace_back(function->second, function->first, args, line);
97     return Success();
98 }
99 
AddCommand(BuiltinFunction f,const std::vector<std::string> & args,int line)100 void Action::AddCommand(BuiltinFunction f, const std::vector<std::string>& args, int line) {
101     commands_.emplace_back(f, false, args, line);
102 }
103 
NumCommands() const104 std::size_t Action::NumCommands() const {
105     return commands_.size();
106 }
107 
ExecuteOneCommand(std::size_t command) const108 void Action::ExecuteOneCommand(std::size_t command) const {
109     // We need a copy here since some Command execution may result in
110     // changing commands_ vector by importing .rc files through parser
111     Command cmd = commands_[command];
112     ExecuteCommand(cmd);
113 }
114 
ExecuteAllCommands() const115 void Action::ExecuteAllCommands() const {
116     for (const auto& c : commands_) {
117         ExecuteCommand(c);
118     }
119 }
120 
ExecuteCommand(const Command & command) const121 void Action::ExecuteCommand(const Command& command) const {
122     android::base::Timer t;
123     auto result = command.InvokeFunc(subcontext_);
124     auto duration = t.duration();
125 
126     // There are many legacy paths in rootdir/init.rc that will virtually never exist on a new
127     // device, such as '/sys/class/leds/jogball-backlight/brightness'.  As of this writing, there
128     // are 198 such failures on bullhead.  Instead of spamming the log reporting them, we do not
129     // report such failures unless we're running at the DEBUG log level.
130     bool report_failure = !result.has_value();
131     if (report_failure && android::base::GetMinimumLogSeverity() > android::base::DEBUG &&
132         result.error_errno() == ENOENT) {
133         report_failure = false;
134     }
135 
136     // Any action longer than 50ms will be warned to user as slow operation
137     if (report_failure || duration > 50ms ||
138         android::base::GetMinimumLogSeverity() <= android::base::DEBUG) {
139         std::string trigger_name = BuildTriggersString();
140         std::string cmd_str = command.BuildCommandString();
141 
142         LOG(INFO) << "Command '" << cmd_str << "' action=" << trigger_name << " (" << filename_
143                   << ":" << command.line() << ") took " << duration.count() << "ms and "
144                   << (result ? "succeeded" : "failed: " + result.error_string());
145     }
146 }
147 
148 // This function checks that all property triggers are satisfied, that is
149 // for each (name, value) in property_triggers_, check that the current
150 // value of the property 'name' == value.
151 //
152 // It takes an optional (name, value) pair, which if provided must
153 // be present in property_triggers_; it skips the check of the current
154 // property value for this pair.
CheckPropertyTriggers(const std::string & name,const std::string & value) const155 bool Action::CheckPropertyTriggers(const std::string& name,
156                                    const std::string& value) const {
157     if (property_triggers_.empty()) {
158         return true;
159     }
160 
161     bool found = name.empty();
162     for (const auto& [trigger_name, trigger_value] : property_triggers_) {
163         if (trigger_name == name) {
164             if (trigger_value != "*" && trigger_value != value) {
165                 return false;
166             } else {
167                 found = true;
168             }
169         } else {
170             std::string prop_val = android::base::GetProperty(trigger_name, "");
171             if (prop_val.empty() || (trigger_value != "*" && trigger_value != prop_val)) {
172                 return false;
173             }
174         }
175     }
176     return found;
177 }
178 
CheckEvent(const EventTrigger & event_trigger) const179 bool Action::CheckEvent(const EventTrigger& event_trigger) const {
180     return event_trigger == event_trigger_ && CheckPropertyTriggers();
181 }
182 
CheckEvent(const PropertyChange & property_change) const183 bool Action::CheckEvent(const PropertyChange& property_change) const {
184     const auto& [name, value] = property_change;
185     return event_trigger_.empty() && CheckPropertyTriggers(name, value);
186 }
187 
CheckEvent(const BuiltinAction & builtin_action) const188 bool Action::CheckEvent(const BuiltinAction& builtin_action) const {
189     return this == builtin_action;
190 }
191 
BuildTriggersString() const192 std::string Action::BuildTriggersString() const {
193     std::vector<std::string> triggers;
194 
195     for (const auto& [trigger_name, trigger_value] : property_triggers_) {
196         triggers.emplace_back(trigger_name + '=' + trigger_value);
197     }
198     if (!event_trigger_.empty()) {
199         triggers.emplace_back(event_trigger_);
200     }
201 
202     return Join(triggers, " && ");
203 }
204 
DumpState() const205 void Action::DumpState() const {
206     std::string trigger_name = BuildTriggersString();
207     LOG(INFO) << "on " << trigger_name;
208 
209     for (const auto& c : commands_) {
210         std::string cmd_str = c.BuildCommandString();
211         LOG(INFO) << "  " << cmd_str;
212     }
213 }
214 
215 }  // namespace init
216 }  // namespace android
217