1 /************************************************************************** 2 * 3 * Copyright 2011 Jose Fonseca 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to deal 8 * in the Software without restriction, including without limitation the rights 9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 * copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22 * THE SOFTWARE. 23 * 24 **************************************************************************/ 25 26 #pragma once 27 28 29 #include <stdlib.h> 30 31 #include "os_string.hpp" 32 33 34 namespace trace { 35 36 37 /** 38 * Enum to distuinguish the API for tools. 39 * 40 * It should never be embedded in the trace file. 41 */ 42 enum API { 43 API_UNKNOWN = 0, 44 API_GL, // GL + GLX/WGL/CGL 45 API_EGL, // GL/GLES1/GLES2/VG + EGL 46 API_DX, // All DirectX 47 API_D3D7, 48 API_D3D8, 49 API_D3D9, 50 API_DXGI, // D3D10.x, D3D11.x 51 API_D2D1, // Direct2D 52 }; 53 54 55 } /* namespace trace */ 56 57