1 /**************************************************************************
2  *
3  * Copyright 2011 Jose Fonseca
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  *
24  **************************************************************************/
25 
26 #pragma once
27 
28 
29 #include <stdlib.h>
30 
31 #include "os_string.hpp"
32 
33 
34 namespace trace {
35 
36 
37 /**
38  * Enum to distuinguish the API for tools.
39  *
40  * It should never be embedded in the trace file.
41  */
42 enum API {
43     API_UNKNOWN = 0,
44     API_GL, // GL + GLX/WGL/CGL
45     API_EGL, // GL/GLES1/GLES2/VG + EGL
46     API_DX, // All DirectX
47     API_D3D7,
48     API_D3D8,
49     API_D3D9,
50     API_DXGI, // D3D10.x, D3D11.x
51     API_D2D1, // Direct2D
52 };
53 
54 
55 } /* namespace trace */
56 
57