1// Copyright 2009 The Go Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style
3// license that can be found in the LICENSE file.
4
5package gob
6
7import (
8	"bufio"
9	"bytes"
10	"errors"
11	"io"
12	"reflect"
13	"sync"
14)
15
16// A Decoder manages the receipt of type and data information read from the
17// remote side of a connection.
18type Decoder struct {
19	mutex        sync.Mutex                              // each item must be received atomically
20	r            io.Reader                               // source of the data
21	buf          bytes.Buffer                            // buffer for more efficient i/o from r
22	wireType     map[typeId]*wireType                    // map from remote ID to local description
23	decoderCache map[reflect.Type]map[typeId]**decEngine // cache of compiled engines
24	ignorerCache map[typeId]**decEngine                  // ditto for ignored objects
25	freeList     *decoderState                           // list of free decoderStates; avoids reallocation
26	countBuf     []byte                                  // used for decoding integers while parsing messages
27	tmp          []byte                                  // temporary storage for i/o; saves reallocating
28	err          error
29}
30
31// NewDecoder returns a new decoder that reads from the io.Reader.
32// If r does not also implement io.ByteReader, it will be wrapped in a
33// bufio.Reader.
34func NewDecoder(r io.Reader) *Decoder {
35	dec := new(Decoder)
36	// We use the ability to read bytes as a plausible surrogate for buffering.
37	if _, ok := r.(io.ByteReader); !ok {
38		r = bufio.NewReader(r)
39	}
40	dec.r = r
41	dec.wireType = make(map[typeId]*wireType)
42	dec.decoderCache = make(map[reflect.Type]map[typeId]**decEngine)
43	dec.ignorerCache = make(map[typeId]**decEngine)
44	dec.countBuf = make([]byte, 9) // counts may be uint64s (unlikely!), require 9 bytes
45
46	return dec
47}
48
49// recvType loads the definition of a type.
50func (dec *Decoder) recvType(id typeId) {
51	// Have we already seen this type?  That's an error
52	if id < firstUserId || dec.wireType[id] != nil {
53		dec.err = errors.New("gob: duplicate type received")
54		return
55	}
56
57	// Type:
58	wire := new(wireType)
59	dec.decodeValue(tWireType, reflect.ValueOf(wire))
60	if dec.err != nil {
61		return
62	}
63	// Remember we've seen this type.
64	dec.wireType[id] = wire
65}
66
67var errBadCount = errors.New("invalid message length")
68
69// recvMessage reads the next count-delimited item from the input. It is the converse
70// of Encoder.writeMessage. It returns false on EOF or other error reading the message.
71func (dec *Decoder) recvMessage() bool {
72	// Read a count.
73	nbytes, _, err := decodeUintReader(dec.r, dec.countBuf)
74	if err != nil {
75		dec.err = err
76		return false
77	}
78	// Upper limit of 1GB, allowing room to grow a little without overflow.
79	// TODO: We might want more control over this limit.
80	if nbytes >= 1<<30 {
81		dec.err = errBadCount
82		return false
83	}
84	dec.readMessage(int(nbytes))
85	return dec.err == nil
86}
87
88// readMessage reads the next nbytes bytes from the input.
89func (dec *Decoder) readMessage(nbytes int) {
90	// Allocate the dec.tmp buffer, up to 10KB.
91	const maxBuf = 10 * 1024
92	nTmp := nbytes
93	if nTmp > maxBuf {
94		nTmp = maxBuf
95	}
96	if cap(dec.tmp) < nTmp {
97		nAlloc := nTmp + 100 // A little extra for growth.
98		if nAlloc > maxBuf {
99			nAlloc = maxBuf
100		}
101		dec.tmp = make([]byte, nAlloc)
102	}
103	dec.tmp = dec.tmp[:nTmp]
104
105	// Read the data
106	dec.buf.Grow(nbytes)
107	for nbytes > 0 {
108		if nbytes < nTmp {
109			dec.tmp = dec.tmp[:nbytes]
110		}
111		var nRead int
112		nRead, dec.err = io.ReadFull(dec.r, dec.tmp)
113		if dec.err != nil {
114			if dec.err == io.EOF {
115				dec.err = io.ErrUnexpectedEOF
116			}
117			return
118		}
119		dec.buf.Write(dec.tmp)
120		nbytes -= nRead
121	}
122}
123
124// toInt turns an encoded uint64 into an int, according to the marshaling rules.
125func toInt(x uint64) int64 {
126	i := int64(x >> 1)
127	if x&1 != 0 {
128		i = ^i
129	}
130	return i
131}
132
133func (dec *Decoder) nextInt() int64 {
134	n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
135	if err != nil {
136		dec.err = err
137	}
138	return toInt(n)
139}
140
141func (dec *Decoder) nextUint() uint64 {
142	n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
143	if err != nil {
144		dec.err = err
145	}
146	return n
147}
148
149// decodeTypeSequence parses:
150// TypeSequence
151//	(TypeDefinition DelimitedTypeDefinition*)?
152// and returns the type id of the next value.  It returns -1 at
153// EOF.  Upon return, the remainder of dec.buf is the value to be
154// decoded.  If this is an interface value, it can be ignored by
155// resetting that buffer.
156func (dec *Decoder) decodeTypeSequence(isInterface bool) typeId {
157	for dec.err == nil {
158		if dec.buf.Len() == 0 {
159			if !dec.recvMessage() {
160				break
161			}
162		}
163		// Receive a type id.
164		id := typeId(dec.nextInt())
165		if id >= 0 {
166			// Value follows.
167			return id
168		}
169		// Type definition for (-id) follows.
170		dec.recvType(-id)
171		// When decoding an interface, after a type there may be a
172		// DelimitedValue still in the buffer.  Skip its count.
173		// (Alternatively, the buffer is empty and the byte count
174		// will be absorbed by recvMessage.)
175		if dec.buf.Len() > 0 {
176			if !isInterface {
177				dec.err = errors.New("extra data in buffer")
178				break
179			}
180			dec.nextUint()
181		}
182	}
183	return -1
184}
185
186// Decode reads the next value from the connection and stores
187// it in the data represented by the empty interface value.
188// If e is nil, the value will be discarded. Otherwise,
189// the value underlying e must be a pointer to the
190// correct type for the next data item received.
191func (dec *Decoder) Decode(e interface{}) error {
192	if e == nil {
193		return dec.DecodeValue(reflect.Value{})
194	}
195	value := reflect.ValueOf(e)
196	// If e represents a value as opposed to a pointer, the answer won't
197	// get back to the caller.  Make sure it's a pointer.
198	if value.Type().Kind() != reflect.Ptr {
199		dec.err = errors.New("gob: attempt to decode into a non-pointer")
200		return dec.err
201	}
202	return dec.DecodeValue(value)
203}
204
205// DecodeValue reads the next value from the connection.
206// If v is the zero reflect.Value (v.Kind() == Invalid), DecodeValue discards the value.
207// Otherwise, it stores the value into v.  In that case, v must represent
208// a non-nil pointer to data or be an assignable reflect.Value (v.CanSet())
209func (dec *Decoder) DecodeValue(v reflect.Value) error {
210	if v.IsValid() {
211		if v.Kind() == reflect.Ptr && !v.IsNil() {
212			// That's okay, we'll store through the pointer.
213		} else if !v.CanSet() {
214			return errors.New("gob: DecodeValue of unassignable value")
215		}
216	}
217	// Make sure we're single-threaded through here.
218	dec.mutex.Lock()
219	defer dec.mutex.Unlock()
220
221	dec.buf.Reset() // In case data lingers from previous invocation.
222	dec.err = nil
223	id := dec.decodeTypeSequence(false)
224	if dec.err == nil {
225		dec.decodeValue(id, v)
226	}
227	return dec.err
228}
229
230// If debug.go is compiled into the program , debugFunc prints a human-readable
231// representation of the gob data read from r by calling that file's Debug function.
232// Otherwise it is nil.
233var debugFunc func(io.Reader)
234