1 /* Blackfin GUI (SDL) helper code
2 
3    Copyright (C) 2010-2011 Free Software Foundation, Inc.
4    Contributed by Analog Devices, Inc.
5 
6    This file is part of simulators.
7 
8    This program is free software; you can redistribute it and/or modify
9    it under the terms of the GNU General Public License as published by
10    the Free Software Foundation; either version 3 of the License, or
11    (at your option) any later version.
12 
13    This program is distributed in the hope that it will be useful,
14    but WITHOUT ANY WARRANTY; without even the implied warranty of
15    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16    GNU General Public License for more details.
17 
18    You should have received a copy of the GNU General Public License
19    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
20 
21 #include "config.h"
22 
23 #ifdef HAVE_SDL
24 # include <SDL.h>
25 #endif
26 #ifdef HAVE_DLFCN_H
27 # include <dlfcn.h>
28 #endif
29 
30 #include "libiberty.h"
31 #include "gui.h"
32 
33 #ifdef HAVE_SDL
34 
35 static struct {
36   void *handle;
37   int (*Init) (Uint32 flags);
38   void (*Quit) (void);
39   SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags);
40   void (*WM_SetCaption) (const char *title, const char *icon);
41   int (*ShowCursor) (int toggle);
42   int (*LockSurface) (SDL_Surface *surface);
43   void (*UnlockSurface) (SDL_Surface *surface);
44   void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b);
45   Uint32 (*MapRGB) (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b);
46   void (*UpdateRect) (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
47 } sdl;
48 
49 static const char * const sdl_syms[] =
50 {
51   "SDL_Init",
52   "SDL_Quit",
53   "SDL_SetVideoMode",
54   "SDL_WM_SetCaption",
55   "SDL_ShowCursor",
56   "SDL_LockSurface",
57   "SDL_UnlockSurface",
58   "SDL_GetRGB",
59   "SDL_MapRGB",
60   "SDL_UpdateRect",
61 };
62 
63 struct gui_state {
64   SDL_Surface *screen;
65   const SDL_PixelFormat *format;
66   int throttle, throttle_limit;
67   enum gui_color color;
68   int curr_line;
69 };
70 
71 /* Load the SDL lib on the fly to avoid hard linking against it.  */
72 static int
bfin_gui_sdl_setup(void)73 bfin_gui_sdl_setup (void)
74 {
75   int i;
76   uintptr_t **funcs;
77 
78   if (sdl.handle)
79     return 0;
80 
81   sdl.handle = dlopen ("libSDL-1.2.so.0", RTLD_LAZY);
82   if (sdl.handle == NULL)
83     return -1;
84 
85   funcs = (void *) &sdl.Init;
86   for (i = 0; i < ARRAY_SIZE (sdl_syms); ++i)
87     {
88       funcs[i] = dlsym (sdl.handle, sdl_syms[i]);
89       if (funcs[i] == NULL)
90 	{
91 	  dlclose (sdl.handle);
92 	  sdl.handle = NULL;
93 	  return -1;
94 	}
95     }
96 
97   return 0;
98 }
99 
100 static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color);
101 
102 void *
bfin_gui_setup(void * state,int enabled,int width,int height,enum gui_color color)103 bfin_gui_setup (void *state, int enabled, int width, int height,
104 		enum gui_color color)
105 {
106   if (bfin_gui_sdl_setup ())
107     return NULL;
108 
109   /* Create an SDL window if enabled and we don't have one yet.  */
110   if (enabled && !state)
111     {
112       struct gui_state *gui = xmalloc (sizeof (*gui));
113       if (!gui)
114 	return NULL;
115 
116       if (sdl.Init (SDL_INIT_VIDEO))
117 	goto error;
118 
119       gui->color = color;
120       gui->format = bfin_gui_color_format (gui->color);
121       gui->screen = sdl.SetVideoMode (width, height, 32,
122 				      SDL_ANYFORMAT|SDL_HWSURFACE);
123       if (!gui->screen)
124 	{
125 	  sdl.Quit();
126 	  goto error;
127 	}
128 
129       sdl.WM_SetCaption ("GDB Blackfin Simulator", NULL);
130       sdl.ShowCursor (0);
131       gui->curr_line = 0;
132       gui->throttle = 0;
133       gui->throttle_limit = 0xf; /* XXX: let people control this ?  */
134       return gui;
135 
136  error:
137       free (gui);
138       return NULL;
139     }
140 
141   /* Else break down a window if disabled and we had one.  */
142   else if (!enabled && state)
143     {
144       sdl.Quit();
145       free (state);
146       return NULL;
147     }
148 
149   /* Retain existing state, whatever that may be.  */
150   return state;
151 }
152 
153 static int
SDL_ConvertBlitLineFrom(const Uint8 * src,const SDL_PixelFormat * const format,SDL_Surface * dst,int dsty)154 SDL_ConvertBlitLineFrom (const Uint8 *src, const SDL_PixelFormat * const format,
155 			 SDL_Surface *dst, int dsty)
156 {
157   Uint8 r, g, b;
158   Uint32 *pixels;
159   unsigned i, j;
160 
161   if (SDL_MUSTLOCK (dst))
162     if (sdl.LockSurface (dst))
163       return 1;
164 
165   pixels = dst->pixels;
166   pixels += (dsty * dst->pitch / 4);
167 
168   for (i = 0; i < dst->w; ++i)
169     {
170       /* Exract the packed source pixel; RGB or BGR.  */
171       Uint32 pix = 0;
172       for (j = 0; j < format->BytesPerPixel; ++j)
173 	if (format->Rshift)
174 	  pix = (pix << 8) | src[j];
175 	else
176 	  pix = pix | ((Uint32)src[j] << (j * 8));
177 
178       /* Unpack the source pixel into its components.  */
179       sdl.GetRGB (pix, format, &r, &g, &b);
180       /* Translate into the screen pixel format.  */
181       *pixels++ = sdl.MapRGB (dst->format, r, g, b);
182 
183       src += format->BytesPerPixel;
184     }
185 
186   if (SDL_MUSTLOCK (dst))
187     sdl.UnlockSurface (dst);
188 
189   sdl.UpdateRect (dst, 0, dsty, dst->w, 1);
190 
191   return 0;
192 }
193 
194 unsigned
bfin_gui_update(void * state,const void * source,unsigned nr_bytes)195 bfin_gui_update (void *state, const void *source, unsigned nr_bytes)
196 {
197   struct gui_state *gui = state;
198   int ret;
199 
200   if (!gui)
201     return 0;
202 
203   /* XXX: Make this an option ?  */
204   gui->throttle = (gui->throttle + 1) & gui->throttle_limit;
205   if (gui->throttle)
206     return 0;
207 
208   ret = SDL_ConvertBlitLineFrom (source, gui->format, gui->screen,
209 				 gui->curr_line);
210   if (ret)
211     return 0;
212 
213   gui->curr_line = (gui->curr_line + 1) % gui->screen->h;
214 
215   return nr_bytes;
216 }
217 
218 #define FMASK(cnt, shift) (((1 << (cnt)) - 1) << (shift))
219 #define _FORMAT(bpp, rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
220   NULL, bpp, (bpp)/8, 8-(rcnt), 8-(gcnt), 8-(bcnt), 8-(acnt), rsh, gsh, bsh, ash, \
221   FMASK (rcnt, rsh), FMASK (gcnt, gsh), FMASK (bcnt, bsh), FMASK (acnt, ash),
222 #define FORMAT(rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
223   _FORMAT(((((rcnt) + (gcnt) + (bcnt) + (acnt)) + 7) / 8) * 8, \
224 	  rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash)
225 
226 static const SDL_PixelFormat sdl_rgb_565 =
227 {
228   FORMAT (5, 6, 5, 0, 11, 5, 0, 0)
229 };
230 static const SDL_PixelFormat sdl_bgr_565 =
231 {
232   FORMAT (5, 6, 5, 0, 0, 5, 11, 0)
233 };
234 static const SDL_PixelFormat sdl_rgb_888 =
235 {
236   FORMAT (8, 8, 8, 0, 16, 8, 0, 0)
237 };
238 static const SDL_PixelFormat sdl_bgr_888 =
239 {
240   FORMAT (8, 8, 8, 0, 0, 8, 16, 0)
241 };
242 static const SDL_PixelFormat sdl_rgba_8888 =
243 {
244   FORMAT (8, 8, 8, 8, 24, 16, 8, 0)
245 };
246 
247 static const struct {
248   const char *name;
249   const SDL_PixelFormat *format;
250   enum gui_color color;
251 } color_spaces[] = {
252   { "rgb565",   &sdl_rgb_565,   GUI_COLOR_RGB_565,   },
253   { "bgr565",   &sdl_bgr_565,   GUI_COLOR_BGR_565,   },
254   { "rgb888",   &sdl_rgb_888,   GUI_COLOR_RGB_888,   },
255   { "bgr888",   &sdl_bgr_888,   GUI_COLOR_BGR_888,   },
256   { "rgba8888", &sdl_rgba_8888, GUI_COLOR_RGBA_8888, },
257 };
258 
bfin_gui_color(const char * color)259 enum gui_color bfin_gui_color (const char *color)
260 {
261   int i;
262 
263   if (!color)
264     goto def;
265 
266   for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
267     if (!strcmp (color, color_spaces[i].name))
268       return color_spaces[i].color;
269 
270   /* Pick a random default.  */
271  def:
272   return GUI_COLOR_RGB_888;
273 }
274 
bfin_gui_color_format(enum gui_color color)275 static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color)
276 {
277   int i;
278 
279   for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
280     if (color == color_spaces[i].color)
281       return color_spaces[i].format;
282 
283   return NULL;
284 }
285 
bfin_gui_color_depth(enum gui_color color)286 int bfin_gui_color_depth (enum gui_color color)
287 {
288   const SDL_PixelFormat *format = bfin_gui_color_format (color);
289   return format ? format->BitsPerPixel : 0;
290 }
291 
292 #endif
293