1 /* GLIB - Library of useful routines for C programming
2  * Copyright (C) 2002, 2003, 2004, 2005, 2006, 2007
3  * Soeren Sandmann (sandmann@daimi.au.dk)
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the
17  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
18  * Boston, MA 02111-1307, USA.
19  */
20 
21 #include <glib.h>
22 #include "gsequence.h"
23 
24 typedef struct _GSequenceNode GSequenceNode;
25 
26 struct _GSequence
27 {
28   GSequenceNode *       end_node;
29   GDestroyNotify        data_destroy_notify;
30   gboolean              access_prohibited;
31 
32   /* The 'real_sequence' is used when temporary sequences are created
33    * to hold nodes that are being rearranged. The 'real_sequence' of such
34    * a temporary sequence points to the sequence that is actually being
35    * manipulated. The only reason we need this is so that when the
36    * sort/sort_changed/search_iter() functions call out to the application
37    * g_sequence_iter_get_sequence() will return the correct sequence.
38    */
39   GSequence *		real_sequence;
40 };
41 
42 struct _GSequenceNode
43 {
44   gint                  n_nodes;
45   GSequenceNode *       parent;
46   GSequenceNode *       left;
47   GSequenceNode *       right;
48   gpointer              data;   /* For the end node, this field points
49                                  * to the sequence
50                                  */
51 };
52 
53 /*
54  * Declaration of GSequenceNode methods
55  */
56 static GSequenceNode *node_new           (gpointer                  data);
57 static GSequenceNode *node_get_first     (GSequenceNode            *node);
58 static GSequenceNode *node_get_last      (GSequenceNode            *node);
59 static GSequenceNode *node_get_prev      (GSequenceNode            *node);
60 static GSequenceNode *node_get_next      (GSequenceNode            *node);
61 static gint           node_get_pos       (GSequenceNode            *node);
62 static GSequenceNode *node_get_by_pos    (GSequenceNode            *node,
63                                           gint                      pos);
64 static GSequenceNode *node_find_closest  (GSequenceNode            *haystack,
65                                           GSequenceNode            *needle,
66                                           GSequenceNode            *end,
67                                           GSequenceIterCompareFunc  cmp,
68                                           gpointer                  user_data);
69 static gint           node_get_length    (GSequenceNode            *node);
70 static void           node_free          (GSequenceNode            *node,
71                                           GSequence                *seq);
72 static void           node_cut           (GSequenceNode            *split);
73 static void           node_insert_before (GSequenceNode            *node,
74                                           GSequenceNode            *new);
75 static void           node_unlink        (GSequenceNode            *node);
76 static void           node_join          (GSequenceNode            *left,
77 					  GSequenceNode            *right);
78 static void           node_insert_sorted (GSequenceNode            *node,
79                                           GSequenceNode            *new,
80                                           GSequenceNode            *end,
81                                           GSequenceIterCompareFunc  cmp_func,
82                                           gpointer                  cmp_data);
83 
84 
85 /*
86  * Various helper functions
87  */
88 static void
check_seq_access(GSequence * seq)89 check_seq_access (GSequence *seq)
90 {
91   if (G_UNLIKELY (seq->access_prohibited))
92     {
93       g_warning ("Accessing a sequence while it is "
94                  "being sorted or searched is not allowed");
95     }
96 }
97 
98 static GSequence *
get_sequence(GSequenceNode * node)99 get_sequence (GSequenceNode *node)
100 {
101   return (GSequence *)node_get_last (node)->data;
102 }
103 
104 static void
check_iter_access(GSequenceIter * iter)105 check_iter_access (GSequenceIter *iter)
106 {
107   check_seq_access (get_sequence (iter));
108 }
109 
110 static gboolean
is_end(GSequenceIter * iter)111 is_end (GSequenceIter *iter)
112 {
113   GSequence *seq;
114 
115   if (iter->right)
116     return FALSE;
117 
118   if (!iter->parent)
119     return TRUE;
120 
121   if (iter->parent->right != iter)
122     return FALSE;
123 
124   seq = get_sequence (iter);
125 
126   return seq->end_node == iter;
127 }
128 
129 typedef struct
130 {
131   GCompareDataFunc  cmp_func;
132   gpointer          cmp_data;
133   GSequenceNode    *end_node;
134 } SortInfo;
135 
136 /* This function compares two iters using a normal compare
137  * function and user_data passed in in a SortInfo struct
138  */
139 static gint
iter_compare(GSequenceIter * node1,GSequenceIter * node2,gpointer data)140 iter_compare (GSequenceIter *node1,
141               GSequenceIter *node2,
142               gpointer       data)
143 {
144   const SortInfo *info = data;
145   gint retval;
146 
147   if (node1 == info->end_node)
148     return 1;
149 
150   if (node2 == info->end_node)
151     return -1;
152 
153   retval = info->cmp_func (node1->data, node2->data, info->cmp_data);
154 
155   return retval;
156 }
157 
158 /*
159  * Public API
160  */
161 
162 /**
163  * g_sequence_new:
164  * @data_destroy: a #GDestroyNotify function, or %NULL
165  *
166  * Creates a new GSequence. The @data_destroy function, if non-%NULL will
167  * be called on all items when the sequence is destroyed and on items that
168  * are removed from the sequence.
169  *
170  * Return value: a new #GSequence
171  *
172  * Since: 2.14
173  **/
174 GSequence *
g_sequence_new(GDestroyNotify data_destroy)175 g_sequence_new (GDestroyNotify data_destroy)
176 {
177   GSequence *seq = g_new (GSequence, 1);
178   seq->data_destroy_notify = data_destroy;
179 
180   seq->end_node = node_new (seq);
181 
182   seq->access_prohibited = FALSE;
183 
184   seq->real_sequence = seq;
185 
186   return seq;
187 }
188 
189 /**
190  * g_sequence_free:
191  * @seq: a #GSequence
192  *
193  * Frees the memory allocated for @seq. If @seq has a data destroy
194  * function associated with it, that function is called on all items in
195  * @seq.
196  *
197  * Since: 2.14
198  **/
199 void
g_sequence_free(GSequence * seq)200 g_sequence_free (GSequence *seq)
201 {
202   g_return_if_fail (seq != NULL);
203 
204   check_seq_access (seq);
205 
206   node_free (seq->end_node, seq);
207 
208   g_free (seq);
209 }
210 
211 /**
212  * g_sequence_foreach_range:
213  * @begin: a #GSequenceIter
214  * @end: a #GSequenceIter
215  * @func: a #GFunc
216  * @user_data: user data passed to @func
217  *
218  * Calls @func for each item in the range (@begin, @end) passing
219  * @user_data to the function.
220  *
221  * Since: 2.14
222  **/
223 void
g_sequence_foreach_range(GSequenceIter * begin,GSequenceIter * end,GFunc func,gpointer user_data)224 g_sequence_foreach_range (GSequenceIter *begin,
225                           GSequenceIter *end,
226                           GFunc          func,
227                           gpointer       user_data)
228 {
229   GSequence *seq;
230   GSequenceIter *iter;
231 
232   g_return_if_fail (func != NULL);
233   g_return_if_fail (begin != NULL);
234   g_return_if_fail (end != NULL);
235 
236   seq = get_sequence (begin);
237 
238   seq->access_prohibited = TRUE;
239 
240   iter = begin;
241   while (iter != end)
242     {
243       GSequenceIter *next = node_get_next (iter);
244 
245       func (iter->data, user_data);
246 
247       iter = next;
248     }
249 
250   seq->access_prohibited = FALSE;
251 }
252 
253 /**
254  * g_sequence_foreach:
255  * @seq: a #GSequence
256  * @func: the function to call for each item in @seq
257  * @user_data: user data passed to @func
258  *
259  * Calls @func for each item in the sequence passing @user_data
260  * to the function.
261  *
262  * Since: 2.14
263  **/
264 void
g_sequence_foreach(GSequence * seq,GFunc func,gpointer user_data)265 g_sequence_foreach (GSequence *seq,
266                     GFunc      func,
267                     gpointer   user_data)
268 {
269   GSequenceIter *begin, *end;
270 
271   check_seq_access (seq);
272 
273   begin = g_sequence_get_begin_iter (seq);
274   end   = g_sequence_get_end_iter (seq);
275 
276   g_sequence_foreach_range (begin, end, func, user_data);
277 }
278 
279 /**
280  * g_sequence_range_get_midpoint:
281  * @begin: a #GSequenceIter
282  * @end: a #GSequenceIter
283  *
284  * Finds an iterator somewhere in the range (@begin, @end). This
285  * iterator will be close to the middle of the range, but is not
286  * guaranteed to be <emphasis>exactly</emphasis> in the middle.
287  *
288  * The @begin and @end iterators must both point to the same sequence and
289  * @begin must come before or be equal to @end in the sequence.
290  *
291  * Return value: A #GSequenceIter pointing somewhere in the
292  * (@begin, @end) range.
293  *
294  * Since: 2.14
295  **/
296 GSequenceIter *
g_sequence_range_get_midpoint(GSequenceIter * begin,GSequenceIter * end)297 g_sequence_range_get_midpoint (GSequenceIter *begin,
298                                GSequenceIter *end)
299 {
300   int begin_pos, end_pos, mid_pos;
301 
302   g_return_val_if_fail (begin != NULL, NULL);
303   g_return_val_if_fail (end != NULL, NULL);
304   g_return_val_if_fail (get_sequence (begin) == get_sequence (end), NULL);
305 
306   begin_pos = node_get_pos (begin);
307   end_pos = node_get_pos (end);
308 
309   g_return_val_if_fail (end_pos >= begin_pos, NULL);
310 
311   mid_pos = begin_pos + (end_pos - begin_pos) / 2;
312 
313   return node_get_by_pos (begin, mid_pos);
314 }
315 
316 /**
317  * g_sequence_iter_compare:
318  * @a: a #GSequenceIter
319  * @b: a #GSequenceIter
320  *
321  * Returns a negative number if @a comes before @b, 0 if they are equal,
322  * and a positive number if @a comes after @b.
323  *
324  * The @a and @b iterators must point into the same sequence.
325  *
326  * Return value: A negative number if @a comes before @b, 0 if they are
327  * equal, and a positive number if @a comes after @b.
328  *
329  * Since: 2.14
330  **/
331 gint
g_sequence_iter_compare(GSequenceIter * a,GSequenceIter * b)332 g_sequence_iter_compare (GSequenceIter *a,
333                          GSequenceIter *b)
334 {
335   gint a_pos, b_pos;
336 
337   g_return_val_if_fail (a != NULL, 0);
338   g_return_val_if_fail (b != NULL, 0);
339   g_return_val_if_fail (get_sequence (a) == get_sequence (b), 0);
340 
341   check_iter_access (a);
342   check_iter_access (b);
343 
344   a_pos = node_get_pos (a);
345   b_pos = node_get_pos (b);
346 
347   if (a_pos == b_pos)
348     return 0;
349   else if (a_pos > b_pos)
350     return 1;
351   else
352     return -1;
353 }
354 
355 /**
356  * g_sequence_append:
357  * @seq: a #GSequencePointer
358  * @data: the data for the new item
359  *
360  * Adds a new item to the end of @seq.
361  *
362  * Return value: an iterator pointing to the new item
363  *
364  * Since: 2.14
365  **/
366 GSequenceIter *
g_sequence_append(GSequence * seq,gpointer data)367 g_sequence_append (GSequence *seq,
368                    gpointer   data)
369 {
370   GSequenceNode *node;
371 
372   g_return_val_if_fail (seq != NULL, NULL);
373 
374   check_seq_access (seq);
375 
376   node = node_new (data);
377   node_insert_before (seq->end_node, node);
378 
379   return node;
380 }
381 
382 /**
383  * g_sequence_prepend:
384  * @seq: a #GSequence
385  * @data: the data for the new item
386  *
387  * Adds a new item to the front of @seq
388  *
389  * Return value: an iterator pointing to the new item
390  *
391  * Since: 2.14
392  **/
393 GSequenceIter *
g_sequence_prepend(GSequence * seq,gpointer data)394 g_sequence_prepend (GSequence *seq,
395                     gpointer   data)
396 {
397   GSequenceNode *node, *first;
398 
399   g_return_val_if_fail (seq != NULL, NULL);
400 
401   check_seq_access (seq);
402 
403   node = node_new (data);
404   first = node_get_first (seq->end_node);
405 
406   node_insert_before (first, node);
407 
408   return node;
409 }
410 
411 /**
412  * g_sequence_insert_before:
413  * @iter: a #GSequenceIter
414  * @data: the data for the new item
415  *
416  * Inserts a new item just before the item pointed to by @iter.
417  *
418  * Return value: an iterator pointing to the new item
419  *
420  * Since: 2.14
421  **/
422 GSequenceIter *
g_sequence_insert_before(GSequenceIter * iter,gpointer data)423 g_sequence_insert_before (GSequenceIter *iter,
424                           gpointer       data)
425 {
426   GSequenceNode *node;
427 
428   g_return_val_if_fail (iter != NULL, NULL);
429 
430   check_iter_access (iter);
431 
432   node = node_new (data);
433 
434   node_insert_before (iter, node);
435 
436   return node;
437 }
438 
439 /**
440  * g_sequence_remove:
441  * @iter: a #GSequenceIter
442  *
443  * Removes the item pointed to by @iter. It is an error to pass the
444  * end iterator to this function.
445  *
446  * If the sequnce has a data destroy function associated with it, this
447  * function is called on the data for the removed item.
448  *
449  * Since: 2.14
450  **/
451 void
g_sequence_remove(GSequenceIter * iter)452 g_sequence_remove (GSequenceIter *iter)
453 {
454   GSequence *seq;
455 
456   g_return_if_fail (iter != NULL);
457   g_return_if_fail (!is_end (iter));
458 
459   check_iter_access (iter);
460 
461   seq = get_sequence (iter);
462 
463   node_unlink (iter);
464   node_free (iter, seq);
465 }
466 
467 /**
468  * g_sequence_remove_range:
469  * @begin: a #GSequenceIter
470  * @end: a #GSequenceIter
471  *
472  * Removes all items in the (@begin, @end) range.
473  *
474  * If the sequence has a data destroy function associated with it, this
475  * function is called on the data for the removed items.
476  *
477  * Since: 2.14
478  **/
479 void
g_sequence_remove_range(GSequenceIter * begin,GSequenceIter * end)480 g_sequence_remove_range (GSequenceIter *begin,
481                          GSequenceIter *end)
482 {
483   g_return_if_fail (get_sequence (begin) == get_sequence (end));
484 
485   check_iter_access (begin);
486   check_iter_access (end);
487 
488   g_sequence_move_range (NULL, begin, end);
489 }
490 
491 /**
492  * g_sequence_move_range:
493  * @dest: a #GSequenceIter
494  * @begin: a #GSequenceIter
495  * @end: a #GSequenceIter
496  *
497  * Inserts the (@begin, @end) range at the destination pointed to by ptr.
498  * The @begin and @end iters must point into the same sequence. It is
499  * allowed for @dest to point to a different sequence than the one pointed
500  * into by @begin and @end.
501  *
502  * If @dest is NULL, the range indicated by @begin and @end is
503  * removed from the sequence. If @dest iter points to a place within
504  * the (@begin, @end) range, the range does not move.
505  *
506  * Since: 2.14
507  **/
508 void
g_sequence_move_range(GSequenceIter * dest,GSequenceIter * begin,GSequenceIter * end)509 g_sequence_move_range (GSequenceIter *dest,
510                        GSequenceIter *begin,
511                        GSequenceIter *end)
512 {
513   GSequence *src_seq;
514   GSequenceNode *first;
515 
516   g_return_if_fail (begin != NULL);
517   g_return_if_fail (end != NULL);
518 
519   check_iter_access (begin);
520   check_iter_access (end);
521   if (dest)
522     check_iter_access (dest);
523 
524   src_seq = get_sequence (begin);
525 
526   g_return_if_fail (src_seq == get_sequence (end));
527 
528   /* Dest points to begin or end? */
529   if (dest == begin || dest == end)
530     return;
531 
532   /* begin comes after end? */
533   if (g_sequence_iter_compare (begin, end) >= 0)
534     return;
535 
536   /* dest points somewhere in the (begin, end) range? */
537   if (dest && get_sequence (dest) == src_seq &&
538       g_sequence_iter_compare (dest, begin) > 0 &&
539       g_sequence_iter_compare (dest, end) < 0)
540     {
541       return;
542     }
543 
544   src_seq = get_sequence (begin);
545 
546   first = node_get_first (begin);
547 
548   node_cut (begin);
549 
550   node_cut (end);
551 
552   if (first != begin)
553     node_join (first, end);
554 
555   if (dest)
556     {
557       first = node_get_first (dest);
558 
559       node_cut (dest);
560 
561       node_join (begin, dest);
562 
563       if (dest != first)
564 	node_join (first, begin);
565     }
566   else
567     {
568       node_free (begin, src_seq);
569     }
570 }
571 
572 /**
573  * g_sequence_sort:
574  * @seq: a #GSequence
575  * @cmp_func: the #GCompareDataFunc used to sort @seq. This function is
576  *       passed two items of @seq and should return 0 if they are equal,
577  *       a negative value fi the first comes before the second, and a
578  *       positive value if the second comes before the first.
579  * @cmp_data: user data passed to @cmp_func
580  *
581  * Sorts @seq using @cmp_func.
582  *
583  * Since: 2.14
584  **/
585 void
g_sequence_sort(GSequence * seq,GCompareDataFunc cmp_func,gpointer cmp_data)586 g_sequence_sort (GSequence        *seq,
587                  GCompareDataFunc  cmp_func,
588                  gpointer          cmp_data)
589 {
590   SortInfo info = { cmp_func, cmp_data, seq->end_node };
591 
592   check_seq_access (seq);
593 
594   g_sequence_sort_iter (seq, iter_compare, &info);
595 }
596 
597 /**
598  * g_sequence_insert_sorted:
599  * @seq: a #GSequence
600  * @data: the data to insert
601  * @cmp_func: the #GCompareDataFunc used to compare items in the sequence. It
602  *     is called with two items of the @seq and @user_data. It should
603  *     return 0 if the items are equal, a negative value if the first
604  *     item comes before the second, and a positive value if the second
605  *     item comes before the first.
606  * @cmp_data: user data passed to @cmp_func.
607  *
608  * Inserts @data into @sequence using @func to determine the new position.
609  * The sequence must already be sorted according to @cmp_func; otherwise the
610  * new position of @data is undefined.
611  *
612  * Return value: a #GSequenceIter pointing to the new item.
613  *
614  * Since: 2.14
615  **/
616 GSequenceIter *
g_sequence_insert_sorted(GSequence * seq,gpointer data,GCompareDataFunc cmp_func,gpointer cmp_data)617 g_sequence_insert_sorted (GSequence        *seq,
618                           gpointer          data,
619                           GCompareDataFunc  cmp_func,
620                           gpointer          cmp_data)
621 {
622   SortInfo info = { cmp_func, cmp_data, NULL };
623 
624   g_return_val_if_fail (seq != NULL, NULL);
625   g_return_val_if_fail (cmp_func != NULL, NULL);
626 
627   info.end_node = seq->end_node;
628   check_seq_access (seq);
629 
630   return g_sequence_insert_sorted_iter (seq, data, iter_compare, &info);
631 }
632 
633 /**
634  * g_sequence_sort_changed:
635  * @iter: A #GSequenceIter
636  * @cmp_func: the #GCompareDataFunc used to compare items in the sequence. It
637  *     is called with two items of the @seq and @user_data. It should
638  *     return 0 if the items are equal, a negative value if the first
639  *     item comes before the second, and a positive value if the second
640  *     item comes before the first.
641  * @cmp_data: user data passed to @cmp_func.
642  *
643  * Moves the data pointed to a new position as indicated by @cmp_func. This
644  * function should be called for items in a sequence already sorted according
645  * to @cmp_func whenever some aspect of an item changes so that @cmp_func
646  * may return different values for that item.
647  *
648  * Since: 2.14
649  **/
650 void
g_sequence_sort_changed(GSequenceIter * iter,GCompareDataFunc cmp_func,gpointer cmp_data)651 g_sequence_sort_changed (GSequenceIter    *iter,
652                          GCompareDataFunc  cmp_func,
653                          gpointer          cmp_data)
654 {
655   SortInfo info = { cmp_func, cmp_data, NULL };
656 
657   g_return_if_fail (!is_end (iter));
658 
659   info.end_node = get_sequence (iter)->end_node;
660   check_iter_access (iter);
661 
662   g_sequence_sort_changed_iter (iter, iter_compare, &info);
663 }
664 
665 /**
666  * g_sequence_search:
667  * @seq: a #GSequence
668  * @data: data for the new item
669  * @cmp_func: the #GCompareDataFunc used to compare items in the sequence. It
670  *     is called with two items of the @seq and @user_data. It should
671  *     return 0 if the items are equal, a negative value if the first
672  *     item comes before the second, and a positive value if the second
673  *     item comes before the first.
674  * @cmp_data: user data passed to @cmp_func.
675  *
676  * Returns an iterator pointing to the position where @data would
677  * be inserted according to @cmp_func and @cmp_data.
678  *
679  * Return value: an #GSequenceIter pointing to the position where @data
680  * would have been inserted according to @cmp_func and @cmp_data.
681  *
682  * Since: 2.14
683  **/
684 GSequenceIter *
g_sequence_search(GSequence * seq,gpointer data,GCompareDataFunc cmp_func,gpointer cmp_data)685 g_sequence_search (GSequence        *seq,
686                    gpointer          data,
687                    GCompareDataFunc  cmp_func,
688                    gpointer          cmp_data)
689 {
690   SortInfo info = { cmp_func, cmp_data, NULL };
691 
692   g_return_val_if_fail (seq != NULL, NULL);
693 
694   info.end_node = seq->end_node;
695   check_seq_access (seq);
696 
697   return g_sequence_search_iter (seq, data, iter_compare, &info);
698 }
699 
700 /**
701  * g_sequence_sort_iter:
702  * @seq: a #GSequence
703  * @cmp_func: the #GSequenceItercompare used to compare iterators in the
704  *     sequence. It is called with two iterators pointing into @seq. It should
705  *     return 0 if the iterators are equal, a negative value if the first
706  *     iterator comes before the second, and a positive value if the second
707  *     iterator comes before the first.
708  * @cmp_data: user data passed to @cmp_func
709  *
710  * Like g_sequence_sort(), but uses a #GSequenceIterCompareFunc instead
711  * of a GCompareDataFunc as the compare function
712  *
713  * Since: 2.14
714  **/
715 void
g_sequence_sort_iter(GSequence * seq,GSequenceIterCompareFunc cmp_func,gpointer cmp_data)716 g_sequence_sort_iter (GSequence                *seq,
717                       GSequenceIterCompareFunc  cmp_func,
718                       gpointer                  cmp_data)
719 {
720   GSequence *tmp;
721   GSequenceNode *begin, *end;
722 
723   g_return_if_fail (seq != NULL);
724   g_return_if_fail (cmp_func != NULL);
725 
726   check_seq_access (seq);
727 
728   begin = g_sequence_get_begin_iter (seq);
729   end   = g_sequence_get_end_iter (seq);
730 
731   tmp = g_sequence_new (NULL);
732   tmp->real_sequence = seq;
733 
734   g_sequence_move_range (g_sequence_get_begin_iter (tmp), begin, end);
735 
736   seq->access_prohibited = TRUE;
737   tmp->access_prohibited = TRUE;
738 
739   while (g_sequence_get_length (tmp) > 0)
740     {
741       GSequenceNode *node = g_sequence_get_begin_iter (tmp);
742 
743       node_insert_sorted (seq->end_node, node, seq->end_node,
744 			  cmp_func, cmp_data);
745     }
746 
747   tmp->access_prohibited = FALSE;
748   seq->access_prohibited = FALSE;
749 
750   g_sequence_free (tmp);
751 }
752 
753 /**
754  * g_sequence_sort_changed_iter:
755  * @iter: a #GSequenceIter
756  * @iter_cmp: the #GSequenceItercompare used to compare iterators in the
757  *     sequence. It is called with two iterators pointing into @seq. It should
758  *     return 0 if the iterators are equal, a negative value if the first
759  *     iterator comes before the second, and a positive value if the second
760  *     iterator comes before the first.
761  * @cmp_data: user data passed to @cmp_func
762  *
763  * Like g_sequence_sort_changed(), but uses
764  * a #GSequenceIterCompareFunc instead of a #GCompareDataFunc as
765  * the compare function.
766  *
767  * Since: 2.14
768  **/
769 void
g_sequence_sort_changed_iter(GSequenceIter * iter,GSequenceIterCompareFunc iter_cmp,gpointer cmp_data)770 g_sequence_sort_changed_iter (GSequenceIter            *iter,
771                               GSequenceIterCompareFunc  iter_cmp,
772                               gpointer                  cmp_data)
773 {
774   GSequence *seq, *tmp_seq;
775   GSequenceIter *next, *prev;
776 
777   g_return_if_fail (iter != NULL);
778   g_return_if_fail (!is_end (iter));
779   g_return_if_fail (iter_cmp != NULL);
780   check_iter_access (iter);
781 
782   /* If one of the neighbours is equal to iter, then
783    * don't move it. This ensures that sort_changed() is
784    * a stable operation.
785    */
786 
787   next = node_get_next (iter);
788   prev = node_get_prev (iter);
789 
790   if (prev != iter && iter_cmp (prev, iter, cmp_data) == 0)
791     return;
792 
793   if (!is_end (next) && iter_cmp (next, iter, cmp_data) == 0)
794     return;
795 
796   seq = get_sequence (iter);
797 
798   seq->access_prohibited = TRUE;
799 
800   tmp_seq = g_sequence_new (NULL);
801   tmp_seq->real_sequence = seq;
802 
803   node_unlink (iter);
804   node_insert_before (tmp_seq->end_node, iter);
805 
806   node_insert_sorted (seq->end_node, iter, seq->end_node,
807                       iter_cmp, cmp_data);
808 
809   g_sequence_free (tmp_seq);
810 
811   seq->access_prohibited = FALSE;
812 }
813 
814 /**
815  * g_sequence_insert_sorted_iter:
816  * @seq: a #GSequence
817  * @data: data for the new item
818  * @iter_cmp: the #GSequenceItercompare used to compare iterators in the
819  *     sequence. It is called with two iterators pointing into @seq. It should
820  *     return 0 if the iterators are equal, a negative value if the first
821  *     iterator comes before the second, and a positive value if the second
822  *     iterator comes before the first.
823  * @cmp_data: user data passed to @cmp_func
824  *
825  * Like g_sequence_insert_sorted(), but uses
826  * a #GSequenceIterCompareFunc instead of a #GCompareDataFunc as
827  * the compare function.
828  *
829  * Return value: a #GSequenceIter pointing to the new item
830  *
831  * Since: 2.14
832  **/
833 GSequenceIter *
g_sequence_insert_sorted_iter(GSequence * seq,gpointer data,GSequenceIterCompareFunc iter_cmp,gpointer cmp_data)834 g_sequence_insert_sorted_iter (GSequence                *seq,
835 			       gpointer                  data,
836 			       GSequenceIterCompareFunc  iter_cmp,
837 			       gpointer                  cmp_data)
838 {
839   GSequenceNode *new_node;
840   GSequence *tmp_seq;
841 
842   g_return_val_if_fail (seq != NULL, NULL);
843   g_return_val_if_fail (iter_cmp != NULL, NULL);
844 
845   check_seq_access (seq);
846 
847   seq->access_prohibited = TRUE;
848 
849   /* Create a new temporary sequence and put the new node into
850    * that. The reason for this is that the user compare function
851    * will be called with the new node, and if it dereferences,
852    * "is_end" will be called on it. But that will crash if the
853    * node is not actually in a sequence.
854    *
855    * node_insert_sorted() makes sure the node is unlinked before
856    * is is inserted.
857    *
858    * The reason we need the "iter" versions at all is that that
859    * is the only kind of compare functions GtkTreeView can use.
860    */
861   tmp_seq = g_sequence_new (NULL);
862   tmp_seq->real_sequence = seq;
863 
864   new_node = g_sequence_append (tmp_seq, data);
865 
866   node_insert_sorted (seq->end_node, new_node,
867                       seq->end_node, iter_cmp, cmp_data);
868 
869   g_sequence_free (tmp_seq);
870 
871   seq->access_prohibited = FALSE;
872 
873   return new_node;
874 }
875 
876 /**
877  * g_sequence_search_iter:
878  * @seq: a #GSequence
879  * @data: data for the new item
880  * @iter_cmp: the #GSequenceIterCompare function used to compare iterators
881  *     in the sequence. It is called with two iterators pointing into @seq.
882  *     It should return 0 if the iterators are equal, a negative value if the
883  *     first iterator comes before the second, and a positive value if the
884  *     second iterator comes before the first.
885  * @cmp_data: user data passed to @iter_cmp
886  *
887  * Like g_sequence_search(), but uses
888  * a #GSequenceIterCompareFunc instead of a #GCompareDataFunc as
889  * the compare function.
890  *
891  * Return value: a #GSequenceIter pointing to the position in @seq
892  * where @data would have been inserted according to @iter_cmp and @cmp_data.
893  *
894  * Since: 2.14
895  **/
896 GSequenceIter *
g_sequence_search_iter(GSequence * seq,gpointer data,GSequenceIterCompareFunc iter_cmp,gpointer cmp_data)897 g_sequence_search_iter (GSequence                *seq,
898                         gpointer                  data,
899                         GSequenceIterCompareFunc  iter_cmp,
900                         gpointer                  cmp_data)
901 {
902   GSequenceNode *node;
903   GSequenceNode *dummy;
904   GSequence *tmp_seq;
905 
906   g_return_val_if_fail (seq != NULL, NULL);
907 
908   check_seq_access (seq);
909 
910   seq->access_prohibited = TRUE;
911 
912   tmp_seq = g_sequence_new (NULL);
913   tmp_seq->real_sequence = seq;
914 
915   dummy = g_sequence_append (tmp_seq, data);
916 
917   node = node_find_closest (seq->end_node, dummy,
918                             seq->end_node, iter_cmp, cmp_data);
919 
920   g_sequence_free (tmp_seq);
921 
922   seq->access_prohibited = FALSE;
923 
924   return node;
925 }
926 
927 /**
928  * g_sequence_iter_get_sequence:
929  * @iter: a #GSequenceIter
930  *
931  * Returns the #GSequence that @iter points into.
932  *
933  * Return value: the #GSequence that @iter points into.
934  *
935  * Since: 2.14
936  **/
937 GSequence *
g_sequence_iter_get_sequence(GSequenceIter * iter)938 g_sequence_iter_get_sequence (GSequenceIter *iter)
939 {
940   GSequence *seq;
941 
942   g_return_val_if_fail (iter != NULL, NULL);
943 
944   seq = get_sequence (iter);
945 
946   /* For temporary sequences, this points to the sequence that
947    * is actually being manipulated
948    */
949   return seq->real_sequence;
950 }
951 
952 /**
953  * g_sequence_get:
954  * @iter: a #GSequenceIter
955  *
956  * Returns the data that @iter points to.
957  *
958  * Return value: the data that @iter points to
959  *
960  * Since: 2.14
961  **/
962 gpointer
g_sequence_get(GSequenceIter * iter)963 g_sequence_get (GSequenceIter *iter)
964 {
965   g_return_val_if_fail (iter != NULL, NULL);
966   g_return_val_if_fail (!is_end (iter), NULL);
967 
968   return iter->data;
969 }
970 
971 /**
972  * g_sequence_set:
973  * @iter: a #GSequenceIter
974  * @data: new data for the item
975  *
976  * Changes the data for the item pointed to by @iter to be @data. If
977  * the sequence has a data destroy function associated with it, that
978  * function is called on the existing data that @iter pointed to.
979  *
980  * Since: 2.14
981  **/
982 void
g_sequence_set(GSequenceIter * iter,gpointer data)983 g_sequence_set (GSequenceIter *iter,
984                 gpointer       data)
985 {
986   GSequence *seq;
987 
988   g_return_if_fail (iter != NULL);
989   g_return_if_fail (!is_end (iter));
990 
991   seq = get_sequence (iter);
992 
993   /* If @data is identical to iter->data, it is destroyed
994    * here. This will work right in case of ref-counted objects. Also
995    * it is similar to what ghashtables do.
996    *
997    * For non-refcounted data it's a little less convenient, but
998    * code relying on self-setting not destroying would be
999    * pretty dubious anyway ...
1000    */
1001 
1002   if (seq->data_destroy_notify)
1003     seq->data_destroy_notify (iter->data);
1004 
1005   iter->data = data;
1006 }
1007 
1008 /**
1009  * g_sequence_get_length:
1010  * @seq: a #GSequence
1011  *
1012  * Returns the length of @seq
1013  *
1014  * Return value: the length of @seq
1015  *
1016  * Since: 2.14
1017  **/
1018 gint
g_sequence_get_length(GSequence * seq)1019 g_sequence_get_length (GSequence *seq)
1020 {
1021   return node_get_length (seq->end_node) - 1;
1022 }
1023 
1024 /**
1025  * g_sequence_get_end_iter:
1026  * @seq: a #GSequence
1027  *
1028  * Returns the end iterator for @seg
1029  *
1030  * Return value: the end iterator for @seq
1031  *
1032  * Since: 2.14
1033  **/
1034 GSequenceIter *
g_sequence_get_end_iter(GSequence * seq)1035 g_sequence_get_end_iter (GSequence *seq)
1036 {
1037   g_return_val_if_fail (seq != NULL, NULL);
1038 
1039   return seq->end_node;
1040 }
1041 
1042 /**
1043  * g_sequence_get_begin_iter:
1044  * @seq: a #GSequence
1045  *
1046  * Returns the begin iterator for @seq.
1047  *
1048  * Return value: the begin iterator for @seq.
1049  *
1050  * Since: 2.14
1051  **/
1052 GSequenceIter *
g_sequence_get_begin_iter(GSequence * seq)1053 g_sequence_get_begin_iter (GSequence *seq)
1054 {
1055   g_return_val_if_fail (seq != NULL, NULL);
1056 
1057   return node_get_first (seq->end_node);
1058 }
1059 
1060 static int
clamp_position(GSequence * seq,int pos)1061 clamp_position (GSequence *seq,
1062                 int        pos)
1063 {
1064   gint len = g_sequence_get_length (seq);
1065 
1066   if (pos > len || pos < 0)
1067     pos = len;
1068 
1069   return pos;
1070 }
1071 
1072 /*
1073  * if pos > number of items or -1, will return end pointer
1074  */
1075 /**
1076  * g_sequence_get_iter_at_pos:
1077  * @seq: a #GSequence
1078  * @pos: a position in @seq, or -1 for the end.
1079  *
1080  * Returns the iterator at position @pos. If @pos is negative or larger
1081  * than the number of items in @seq, the end iterator is returned.
1082  *
1083  * Return value: The #GSequenceIter at position @pos
1084  *
1085  * Since: 2.14
1086  **/
1087 GSequenceIter *
g_sequence_get_iter_at_pos(GSequence * seq,gint pos)1088 g_sequence_get_iter_at_pos (GSequence *seq,
1089                             gint       pos)
1090 {
1091   g_return_val_if_fail (seq != NULL, NULL);
1092 
1093   pos = clamp_position (seq, pos);
1094 
1095   return node_get_by_pos (seq->end_node, pos);
1096 }
1097 
1098 /**
1099  * g_sequence_move:
1100  * @src: a #GSequenceIter pointing to the item to move
1101  * @dest: a #GSequenceIter pointing to the position to which
1102  *        the item is moved.
1103  *
1104  * Moves the item pointed to by @src to the position indicated by @dest.
1105  * After calling this function @dest will point to the position immediately
1106  * after @src. It is allowed for @src and @dest to point into different
1107  * sequences.
1108  *
1109  * Since: 2.14
1110  **/
1111 void
g_sequence_move(GSequenceIter * src,GSequenceIter * dest)1112 g_sequence_move (GSequenceIter *src,
1113                  GSequenceIter *dest)
1114 {
1115   g_return_if_fail (src != NULL);
1116   g_return_if_fail (dest != NULL);
1117   g_return_if_fail (!is_end (src));
1118 
1119   if (src == dest)
1120     return;
1121 
1122   node_unlink (src);
1123   node_insert_before (dest, src);
1124 }
1125 
1126 /* GSequenceIter */
1127 
1128 /**
1129  * g_sequence_iter_is_end:
1130  * @iter: a #GSequenceIter
1131  *
1132  * Returns whether @iter is the end iterator
1133  *
1134  * Return value: Whether @iter is the end iterator.
1135  *
1136  * Since: 2.14
1137  **/
1138 gboolean
g_sequence_iter_is_end(GSequenceIter * iter)1139 g_sequence_iter_is_end (GSequenceIter *iter)
1140 {
1141   g_return_val_if_fail (iter != NULL, FALSE);
1142 
1143   return is_end (iter);
1144 }
1145 
1146 /**
1147  * g_sequence_iter_is_begin:
1148  * @iter: a #GSequenceIter
1149  *
1150  * Returns whether @iter is the begin iterator
1151  *
1152  * Return value: whether @iter is the begin iterator
1153  *
1154  * Since: 2.14
1155  **/
1156 gboolean
g_sequence_iter_is_begin(GSequenceIter * iter)1157 g_sequence_iter_is_begin (GSequenceIter *iter)
1158 {
1159   g_return_val_if_fail (iter != NULL, FALSE);
1160 
1161   return (node_get_prev (iter) == iter);
1162 }
1163 
1164 /**
1165  * g_sequence_iter_get_position:
1166  * @iter: a #GSequenceIter
1167  *
1168  * Returns the position of @iter
1169  *
1170  * Return value: the position of @iter
1171  *
1172  * Since: 2.14
1173  **/
1174 gint
g_sequence_iter_get_position(GSequenceIter * iter)1175 g_sequence_iter_get_position (GSequenceIter *iter)
1176 {
1177   g_return_val_if_fail (iter != NULL, -1);
1178 
1179   return node_get_pos (iter);
1180 }
1181 
1182 /**
1183  * g_sequence_iter_next:
1184  * @iter: a #GSequenceIter
1185  *
1186  * Returns an iterator pointing to the next position after @iter. If
1187  * @iter is the end iterator, the end iterator is returned.
1188  *
1189  * Return value: a #GSequenceIter pointing to the next position after @iter.
1190  *
1191  * Since: 2.14
1192  **/
1193 GSequenceIter *
g_sequence_iter_next(GSequenceIter * iter)1194 g_sequence_iter_next (GSequenceIter *iter)
1195 {
1196   g_return_val_if_fail (iter != NULL, NULL);
1197 
1198   return node_get_next (iter);
1199 }
1200 
1201 /**
1202  * g_sequence_iter_prev:
1203  * @iter: a #GSequenceIter
1204  *
1205  * Returns an iterator pointing to the previous position before @iter. If
1206  * @iter is the begin iterator, the begin iterator is returned.
1207  *
1208  * Return value: a #GSequenceIter pointing to the previous position before
1209  * @iter.
1210  *
1211  * Since: 2.14
1212  **/
1213 GSequenceIter *
g_sequence_iter_prev(GSequenceIter * iter)1214 g_sequence_iter_prev (GSequenceIter *iter)
1215 {
1216   g_return_val_if_fail (iter != NULL, NULL);
1217 
1218   return node_get_prev (iter);
1219 }
1220 
1221 /**
1222  * g_sequence_iter_move:
1223  * @iter: a #GSequenceIter
1224  * @delta: A positive or negative number indicating how many positions away
1225  *    from @iter the returned #GSequenceIter will be.
1226  *
1227  * Returns the #GSequenceIter which is @delta positions away from @iter.
1228  * If @iter is closer than -@delta positions to the beginning of the sequence,
1229  * the begin iterator is returned. If @iter is closer than @delta positions
1230  * to the end of the sequence, the end iterator is returned.
1231  *
1232  * Return value: a #GSequenceIter which is @delta positions away from @iter.
1233  *
1234  * Since: 2.14
1235  **/
1236 GSequenceIter *
g_sequence_iter_move(GSequenceIter * iter,gint delta)1237 g_sequence_iter_move (GSequenceIter *iter,
1238                       gint           delta)
1239 {
1240   gint new_pos;
1241 
1242   g_return_val_if_fail (iter != NULL, NULL);
1243 
1244   new_pos = node_get_pos (iter) + delta;
1245 
1246   new_pos = clamp_position (get_sequence (iter), new_pos);
1247 
1248   return node_get_by_pos (iter, new_pos);
1249 }
1250 
1251 /**
1252  * g_sequence_swap:
1253  * @a: a #GSequenceIter
1254  * @b: a #GSequenceIter
1255  *
1256  * Swaps the items pointed to by @a and @b. It is allowed for @a and @b
1257  * to point into difference sequences.
1258  *
1259  * Since: 2.14
1260  **/
1261 void
g_sequence_swap(GSequenceIter * a,GSequenceIter * b)1262 g_sequence_swap (GSequenceIter *a,
1263                  GSequenceIter *b)
1264 {
1265   GSequenceNode *leftmost, *rightmost, *rightmost_next;
1266   int a_pos, b_pos;
1267 
1268   g_return_if_fail (!g_sequence_iter_is_end (a));
1269   g_return_if_fail (!g_sequence_iter_is_end (b));
1270 
1271   if (a == b)
1272     return;
1273 
1274   a_pos = g_sequence_iter_get_position (a);
1275   b_pos = g_sequence_iter_get_position (b);
1276 
1277   if (a_pos > b_pos)
1278     {
1279       leftmost = b;
1280       rightmost = a;
1281     }
1282   else
1283     {
1284       leftmost = a;
1285       rightmost = b;
1286     }
1287 
1288   rightmost_next = node_get_next (rightmost);
1289 
1290   /* The situation is now like this:
1291    *
1292    *     ..., leftmost, ......., rightmost, rightmost_next, ...
1293    *
1294    */
1295   g_sequence_move (rightmost, leftmost);
1296   g_sequence_move (leftmost, rightmost_next);
1297 }
1298 
1299 /*
1300  * Implementation of a treap
1301  *
1302  *
1303  */
1304 static guint
get_priority(GSequenceNode * node)1305 get_priority (GSequenceNode *node)
1306 {
1307   guint key = GPOINTER_TO_UINT (node);
1308 
1309   /* This hash function is based on one found on Thomas Wang's
1310    * web page at
1311    *
1312    *    http://www.concentric.net/~Ttwang/tech/inthash.htm
1313    *
1314    */
1315   key = (key << 15) - key - 1;
1316   key = key ^ (key >> 12);
1317   key = key + (key << 2);
1318   key = key ^ (key >> 4);
1319   key = key + (key << 3) + (key << 11);
1320   key = key ^ (key >> 16);
1321 
1322   /* We rely on 0 being less than all other priorities */
1323   return key? key : 1;
1324 }
1325 
1326 static GSequenceNode *
find_root(GSequenceNode * node)1327 find_root (GSequenceNode *node)
1328 {
1329   while (node->parent)
1330     node = node->parent;
1331 
1332   return node;
1333 }
1334 
1335 static GSequenceNode *
node_new(gpointer data)1336 node_new (gpointer data)
1337 {
1338   GSequenceNode *node = g_slice_new0 (GSequenceNode);
1339 
1340   node->n_nodes = 1;
1341   node->data = data;
1342   node->left = NULL;
1343   node->right = NULL;
1344   node->parent = NULL;
1345 
1346   return node;
1347 }
1348 
1349 static GSequenceNode *
node_get_first(GSequenceNode * node)1350 node_get_first (GSequenceNode *node)
1351 {
1352   node = find_root (node);
1353 
1354   while (node->left)
1355     node = node->left;
1356 
1357   return node;
1358 }
1359 
1360 static GSequenceNode *
node_get_last(GSequenceNode * node)1361 node_get_last (GSequenceNode *node)
1362 {
1363   node = find_root (node);
1364 
1365   while (node->right)
1366     node = node->right;
1367 
1368   return node;
1369 }
1370 
1371 #define NODE_LEFT_CHILD(n)  (((n)->parent) && ((n)->parent->left) == (n))
1372 #define NODE_RIGHT_CHILD(n) (((n)->parent) && ((n)->parent->right) == (n))
1373 
1374 static GSequenceNode *
node_get_next(GSequenceNode * node)1375 node_get_next (GSequenceNode *node)
1376 {
1377   GSequenceNode *n = node;
1378 
1379   if (n->right)
1380     {
1381       n = n->right;
1382       while (n->left)
1383 	n = n->left;
1384     }
1385   else
1386     {
1387       while (NODE_RIGHT_CHILD (n))
1388 	n = n->parent;
1389 
1390       if (n->parent)
1391 	n = n->parent;
1392       else
1393 	n = node;
1394     }
1395 
1396   return n;
1397 }
1398 
1399 static GSequenceNode *
node_get_prev(GSequenceNode * node)1400 node_get_prev (GSequenceNode *node)
1401 {
1402   GSequenceNode *n = node;
1403 
1404   if (n->left)
1405     {
1406       n = n->left;
1407       while (n->right)
1408 	n = n->right;
1409     }
1410   else
1411     {
1412       while (NODE_LEFT_CHILD (n))
1413 	n = n->parent;
1414 
1415       if (n->parent)
1416 	n = n->parent;
1417       else
1418 	n = node;
1419     }
1420 
1421   return n;
1422 }
1423 
1424 #define N_NODES(n) ((n)? (n)->n_nodes : 0)
1425 
1426 static gint
node_get_pos(GSequenceNode * node)1427 node_get_pos (GSequenceNode *node)
1428 {
1429   int n_smaller = 0;
1430 
1431   if (node->left)
1432     n_smaller = node->left->n_nodes;
1433 
1434   while (node)
1435     {
1436       if (NODE_RIGHT_CHILD (node))
1437 	n_smaller += N_NODES (node->parent->left) + 1;
1438 
1439       node = node->parent;
1440     }
1441 
1442   return n_smaller;
1443 }
1444 
1445 static GSequenceNode *
node_get_by_pos(GSequenceNode * node,gint pos)1446 node_get_by_pos (GSequenceNode *node,
1447 		 gint           pos)
1448 {
1449   int i;
1450 
1451   node = find_root (node);
1452 
1453   while ((i = N_NODES (node->left)) != pos)
1454     {
1455       if (i < pos)
1456         {
1457 	  node = node->right;
1458 	  pos -= (i + 1);
1459         }
1460       else
1461         {
1462 	  node = node->left;
1463 	}
1464     }
1465 
1466   return node;
1467 }
1468 
1469 static GSequenceNode *
node_find_closest(GSequenceNode * haystack,GSequenceNode * needle,GSequenceNode * end,GSequenceIterCompareFunc iter_cmp,gpointer cmp_data)1470 node_find_closest (GSequenceNode            *haystack,
1471                    GSequenceNode            *needle,
1472                    GSequenceNode            *end,
1473                    GSequenceIterCompareFunc  iter_cmp,
1474                    gpointer                  cmp_data)
1475 {
1476   GSequenceNode *best;
1477   gint c;
1478 
1479   haystack = find_root (haystack);
1480 
1481   do
1482     {
1483       best = haystack;
1484 
1485       /* iter_cmp can't be passed the end node, since the function may
1486        * be user-supplied
1487        */
1488       if (haystack == end)
1489         c = 1;
1490       else
1491         c = iter_cmp (haystack, needle, cmp_data);
1492 
1493       /* In the following we don't break even if c == 0. Instaed we go on
1494        * searching along the 'bigger' nodes, so that we find the last one
1495        * that is equal to the needle.
1496        */
1497       if (c > 0)
1498         haystack = haystack->left;
1499       else
1500         haystack = haystack->right;
1501     }
1502   while (haystack != NULL);
1503 
1504   /* If the best node is smaller or equal to the data, then move one step
1505    * to the right to make sure the best one is strictly bigger than the data
1506    */
1507   if (best != end && c <= 0)
1508     best = node_get_next (best);
1509 
1510   return best;
1511 }
1512 
1513 static gint
node_get_length(GSequenceNode * node)1514 node_get_length    (GSequenceNode            *node)
1515 {
1516   node = find_root (node);
1517 
1518   return node->n_nodes;
1519 }
1520 
1521 static void
real_node_free(GSequenceNode * node,GSequence * seq)1522 real_node_free (GSequenceNode *node,
1523 		GSequence     *seq)
1524 {
1525   if (node)
1526     {
1527       real_node_free (node->left, seq);
1528       real_node_free (node->right, seq);
1529 
1530       if (seq && seq->data_destroy_notify && node != seq->end_node)
1531 	seq->data_destroy_notify (node->data);
1532 
1533       g_slice_free (GSequenceNode, node);
1534     }
1535 }
1536 
1537 static void
node_free(GSequenceNode * node,GSequence * seq)1538 node_free (GSequenceNode *node,
1539 	   GSequence *seq)
1540 {
1541   node = find_root (node);
1542 
1543   real_node_free (node, seq);
1544 }
1545 
1546 static void
node_update_fields(GSequenceNode * node)1547 node_update_fields (GSequenceNode *node)
1548 {
1549   int n_nodes = 1;
1550 
1551   n_nodes += N_NODES (node->left);
1552   n_nodes += N_NODES (node->right);
1553 
1554   node->n_nodes = n_nodes;
1555 }
1556 
1557 static void
node_rotate(GSequenceNode * node)1558 node_rotate (GSequenceNode *node)
1559 {
1560   GSequenceNode *tmp, *old;
1561 
1562   g_assert (node->parent);
1563   g_assert (node->parent != node);
1564 
1565   if (NODE_LEFT_CHILD (node))
1566     {
1567       /* rotate right */
1568       tmp = node->right;
1569 
1570       node->right = node->parent;
1571       node->parent = node->parent->parent;
1572       if (node->parent)
1573         {
1574           if (node->parent->left == node->right)
1575             node->parent->left = node;
1576           else
1577             node->parent->right = node;
1578         }
1579 
1580       g_assert (node->right);
1581 
1582       node->right->parent = node;
1583       node->right->left = tmp;
1584 
1585       if (node->right->left)
1586         node->right->left->parent = node->right;
1587 
1588       old = node->right;
1589     }
1590   else
1591     {
1592       /* rotate left */
1593       tmp = node->left;
1594 
1595       node->left = node->parent;
1596       node->parent = node->parent->parent;
1597       if (node->parent)
1598 	{
1599           if (node->parent->right == node->left)
1600             node->parent->right = node;
1601           else
1602             node->parent->left = node;
1603         }
1604 
1605       g_assert (node->left);
1606 
1607       node->left->parent = node;
1608       node->left->right = tmp;
1609 
1610       if (node->left->right)
1611         node->left->right->parent = node->left;
1612 
1613       old = node->left;
1614     }
1615 
1616   node_update_fields (old);
1617   node_update_fields (node);
1618 }
1619 
1620 static void
node_update_fields_deep(GSequenceNode * node)1621 node_update_fields_deep (GSequenceNode *node)
1622 {
1623   if (node)
1624     {
1625       node_update_fields (node);
1626 
1627       node_update_fields_deep (node->parent);
1628     }
1629 }
1630 
1631 static void
rotate_down(GSequenceNode * node,guint priority)1632 rotate_down (GSequenceNode *node,
1633 	     guint          priority)
1634 {
1635   guint left, right;
1636 
1637   left = node->left ? get_priority (node->left)  : 0;
1638   right = node->right ? get_priority (node->right) : 0;
1639 
1640   while (priority < left || priority < right)
1641     {
1642       if (left > right)
1643 	node_rotate (node->left);
1644       else
1645 	node_rotate (node->right);
1646 
1647       left = node->left ? get_priority (node->left)  : 0;
1648       right = node->right ? get_priority (node->right) : 0;
1649     }
1650 }
1651 
1652 static void
node_cut(GSequenceNode * node)1653 node_cut (GSequenceNode *node)
1654 {
1655   while (node->parent)
1656     node_rotate (node);
1657 
1658   if (node->left)
1659     node->left->parent = NULL;
1660 
1661   node->left = NULL;
1662   node_update_fields (node);
1663 
1664   rotate_down (node, get_priority (node));
1665 }
1666 
1667 static void
node_join(GSequenceNode * left,GSequenceNode * right)1668 node_join (GSequenceNode *left,
1669 	   GSequenceNode *right)
1670 {
1671   GSequenceNode *fake = node_new (NULL);
1672 
1673   fake->left = find_root (left);
1674   fake->right = find_root (right);
1675   fake->left->parent = fake;
1676   fake->right->parent = fake;
1677 
1678   node_update_fields (fake);
1679 
1680   node_unlink (fake);
1681 
1682   node_free (fake, NULL);
1683 }
1684 
1685 static void
node_insert_before(GSequenceNode * node,GSequenceNode * new)1686 node_insert_before (GSequenceNode *node,
1687 		    GSequenceNode *new)
1688 {
1689   new->left = node->left;
1690   if (new->left)
1691     new->left->parent = new;
1692 
1693   new->parent = node;
1694   node->left = new;
1695 
1696   node_update_fields_deep (new);
1697 
1698   while (new->parent && get_priority (new) > get_priority (new->parent))
1699     node_rotate (new);
1700 
1701   rotate_down (new, get_priority (new));
1702 }
1703 
1704 static void
node_unlink(GSequenceNode * node)1705 node_unlink (GSequenceNode *node)
1706 {
1707   rotate_down (node, 0);
1708 
1709   if (NODE_RIGHT_CHILD (node))
1710     node->parent->right = NULL;
1711   else if (NODE_LEFT_CHILD (node))
1712     node->parent->left = NULL;
1713 
1714   if (node->parent)
1715     node_update_fields_deep (node->parent);
1716 
1717   node->parent = NULL;
1718 }
1719 
1720 static void
node_insert_sorted(GSequenceNode * node,GSequenceNode * new,GSequenceNode * end,GSequenceIterCompareFunc iter_cmp,gpointer cmp_data)1721 node_insert_sorted (GSequenceNode            *node,
1722                     GSequenceNode            *new,
1723                     GSequenceNode            *end,
1724                     GSequenceIterCompareFunc  iter_cmp,
1725                     gpointer                  cmp_data)
1726 {
1727   GSequenceNode *closest;
1728 
1729   closest = node_find_closest (node, new, end, iter_cmp, cmp_data);
1730 
1731   node_unlink (new);
1732 
1733   node_insert_before (closest, new);
1734 }
1735