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README.md
1![FIFEGUI LOGO](https://raw.githubusercontent.com/fifengine/fifechan/master/docs/logo/FIFEgui_small_c3.png) 2 3## FIFECHAN 4 5| [Website](http://fifengine.net/) | [![#fife on Freenode](https://img.shields.io/badge/freenode-%23fife-green.svg)](https://webchat.freenode.net/?channels=fife) | [Changelog](https://github.com/fifengine/fifechan/blob/master/CHANGELOG.md) | [Releases](https://github.com/fifengine/fifechan/releases) | [Source Code (zip)](https://github.com/fifengine/fifechan/archive/master.zip) | 6|:--------:|:--------:|:--------:|:--------:|:--------:| 7 8| Continuous Integration | Linux | Mac | Windows | 9|:----------------------:|:-----:|:--------:|:-------:| 10| **Build Status** | [![Travis Build Status](https://travis-ci.org/fifengine/fifechan.svg?branch=master)](https://travis-ci.org/fifengine/fifechan) | [![Travis Build Status](https://travis-ci.org/fifengine/fifechan.svg?branch=master)](https://travis-ci.org/fifengine/fifechan) | [![Appveyor Build status](https://ci.appveyor.com/api/projects/status/github/fifengine/fifechan?branch=master&svg=true)](https://ci.appveyor.com/project/LinuxDonald/fifechan) | 11| **Development Releases** | - | - | [All artifacts](https://ci.appveyor.com/project/LinuxDonald/fifechan/build/artifacts) <br> [fifechan-shared-VC15-x86.zip](https://ci.appveyor.com/api/projects/LinuxDonald/fifechan/artifacts/fifechan-shared-VC15-x86.zip) <br> [fifechan-static-VC15-x86.zip](https://ci.appveyor.com/api/projects/LinuxDonald/fifechan/artifacts/fifechan-static-VC15-x86.zip) | 12 13Fifechan is also already available from the following package repositories: 14 15[![Packaging status](https://repology.org/badge/vertical-allrepos/fifechan.svg)](https://repology.org/metapackage/fifechan) 16 17## Introduction to Fifechan 18 19Fifechan is a lightweight cross platform GUI library written in C++ specifically 20designed for games. It has a small yet powerful built in set of extendable GUI 21Widgets allowing users to create virtually unlimited types of widgets. 22 23Fifechan supports rendering in SDL, OpenGL, or Allegro out of the box or it can be 24adapted to use any rendering engine the user requires. Events are pushed to 25Fifechan which allows users to use any input library they wish or they could use 26the built in input handling through either SDL input or Allegro input. 27 28The primary goal for Fifechan is to keep it extendable, lightweight and still be 29powerful enough to use in all types of games out of the box. 30 31## Downloads 32 33#### Latest Releases 34 35You find the latest releases on [Github Releases](https://github.com/fifengine/fifechan/releases). 36 37#### Development Releases 38 39We also provide releases for the latest successful build. You find them listed in the Continous Integration table above. 40 41## Getting involved 42 43If you want to get involved with the development, come join our IRC channel #fife on Freenode. 44Feel free to drop us a line there and we'll help you getting started! 45