1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6 
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
9 
10 namespace MyGame {
11 
12 struct InParentNamespace;
13 struct InParentNamespaceBuilder;
14 struct InParentNamespaceT;
15 
16 namespace Example2 {
17 
18 struct Monster;
19 struct MonsterBuilder;
20 struct MonsterT;
21 
22 }  // namespace Example2
23 
24 namespace Example {
25 
26 struct Test;
27 
28 struct TestSimpleTableWithEnum;
29 struct TestSimpleTableWithEnumBuilder;
30 struct TestSimpleTableWithEnumT;
31 
32 struct Vec3;
33 
34 struct Ability;
35 
36 struct StructOfStructs;
37 
38 struct Stat;
39 struct StatBuilder;
40 struct StatT;
41 
42 struct Referrable;
43 struct ReferrableBuilder;
44 struct ReferrableT;
45 
46 struct Monster;
47 struct MonsterBuilder;
48 struct MonsterT;
49 
50 struct TypeAliases;
51 struct TypeAliasesBuilder;
52 struct TypeAliasesT;
53 
54 }  // namespace Example
55 
56 bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
57 bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
58 namespace Example2 {
59 
60 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
61 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
62 }  // namespace Example2
63 
64 namespace Example {
65 
66 bool operator==(const Test &lhs, const Test &rhs);
67 bool operator!=(const Test &lhs, const Test &rhs);
68 bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
69 bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
70 bool operator==(const Vec3 &lhs, const Vec3 &rhs);
71 bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
72 bool operator==(const Ability &lhs, const Ability &rhs);
73 bool operator!=(const Ability &lhs, const Ability &rhs);
74 bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
75 bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
76 bool operator==(const StatT &lhs, const StatT &rhs);
77 bool operator!=(const StatT &lhs, const StatT &rhs);
78 bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
79 bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
80 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
81 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
82 bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
83 bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
84 
85 }  // namespace Example
86 
87 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
88 
89 namespace Example2 {
90 
91 inline const flatbuffers::TypeTable *MonsterTypeTable();
92 
93 }  // namespace Example2
94 
95 namespace Example {
96 
97 inline const flatbuffers::TypeTable *TestTypeTable();
98 
99 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
100 
101 inline const flatbuffers::TypeTable *Vec3TypeTable();
102 
103 inline const flatbuffers::TypeTable *AbilityTypeTable();
104 
105 inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
106 
107 inline const flatbuffers::TypeTable *StatTypeTable();
108 
109 inline const flatbuffers::TypeTable *ReferrableTypeTable();
110 
111 inline const flatbuffers::TypeTable *MonsterTypeTable();
112 
113 inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
114 
115 /// Composite components of Monster color.
116 enum Color : uint8_t {
117   Color_Red = 1,
118   /// \brief color Green
119   /// Green is bit_flag with value (1u << 1)
120   Color_Green = 2,
121   /// \brief color Blue (1u << 3)
122   Color_Blue = 8,
123   Color_NONE = 0,
124   Color_ANY = 11
125 };
126 
EnumValuesColor()127 inline const Color (&EnumValuesColor())[3] {
128   static const Color values[] = {
129     Color_Red,
130     Color_Green,
131     Color_Blue
132   };
133   return values;
134 }
135 
EnumNamesColor()136 inline const char * const *EnumNamesColor() {
137   static const char * const names[9] = {
138     "Red",
139     "Green",
140     "",
141     "",
142     "",
143     "",
144     "",
145     "Blue",
146     nullptr
147   };
148   return names;
149 }
150 
EnumNameColor(Color e)151 inline const char *EnumNameColor(Color e) {
152   if (flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
153   const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
154   return EnumNamesColor()[index];
155 }
156 
157 enum Race : int8_t {
158   Race_None = -1,
159   Race_Human = 0,
160   Race_Dwarf = 1,
161   Race_Elf = 2,
162   Race_MIN = Race_None,
163   Race_MAX = Race_Elf
164 };
165 
EnumValuesRace()166 inline const Race (&EnumValuesRace())[4] {
167   static const Race values[] = {
168     Race_None,
169     Race_Human,
170     Race_Dwarf,
171     Race_Elf
172   };
173   return values;
174 }
175 
EnumNamesRace()176 inline const char * const *EnumNamesRace() {
177   static const char * const names[5] = {
178     "None",
179     "Human",
180     "Dwarf",
181     "Elf",
182     nullptr
183   };
184   return names;
185 }
186 
EnumNameRace(Race e)187 inline const char *EnumNameRace(Race e) {
188   if (flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
189   const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
190   return EnumNamesRace()[index];
191 }
192 
193 enum Any : uint8_t {
194   Any_NONE = 0,
195   Any_Monster = 1,
196   Any_TestSimpleTableWithEnum = 2,
197   Any_MyGame_Example2_Monster = 3,
198   Any_MIN = Any_NONE,
199   Any_MAX = Any_MyGame_Example2_Monster
200 };
201 
EnumValuesAny()202 inline const Any (&EnumValuesAny())[4] {
203   static const Any values[] = {
204     Any_NONE,
205     Any_Monster,
206     Any_TestSimpleTableWithEnum,
207     Any_MyGame_Example2_Monster
208   };
209   return values;
210 }
211 
EnumNamesAny()212 inline const char * const *EnumNamesAny() {
213   static const char * const names[5] = {
214     "NONE",
215     "Monster",
216     "TestSimpleTableWithEnum",
217     "MyGame_Example2_Monster",
218     nullptr
219   };
220   return names;
221 }
222 
EnumNameAny(Any e)223 inline const char *EnumNameAny(Any e) {
224   if (flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
225   const size_t index = static_cast<size_t>(e);
226   return EnumNamesAny()[index];
227 }
228 
229 template<typename T> struct AnyTraits {
230   static const Any enum_value = Any_NONE;
231 };
232 
233 template<> struct AnyTraits<MyGame::Example::Monster> {
234   static const Any enum_value = Any_Monster;
235 };
236 
237 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
238   static const Any enum_value = Any_TestSimpleTableWithEnum;
239 };
240 
241 template<> struct AnyTraits<MyGame::Example2::Monster> {
242   static const Any enum_value = Any_MyGame_Example2_Monster;
243 };
244 
245 struct AnyUnion {
246   Any type;
247   void *value;
248 
249   AnyUnion() : type(Any_NONE), value(nullptr) {}
250   AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
251     type(Any_NONE), value(nullptr)
252     { std::swap(type, u.type); std::swap(value, u.value); }
253   AnyUnion(const AnyUnion &);
254   AnyUnion &operator=(const AnyUnion &u)
255     { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
256   AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
257     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
258   ~AnyUnion() { Reset(); }
259 
260   void Reset();
261 
262 #ifndef FLATBUFFERS_CPP98_STL
263   template <typename T>
264   void Set(T&& val) {
265     using RT = typename std::remove_reference<T>::type;
266     Reset();
267     type = AnyTraits<typename RT::TableType>::enum_value;
268     if (type != Any_NONE) {
269       value = new RT(std::forward<T>(val));
270     }
271   }
272 #endif  // FLATBUFFERS_CPP98_STL
273 
274   static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
275   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
276 
277   MyGame::Example::MonsterT *AsMonster() {
278     return type == Any_Monster ?
279       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
280   }
281   const MyGame::Example::MonsterT *AsMonster() const {
282     return type == Any_Monster ?
283       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
284   }
285   MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
286     return type == Any_TestSimpleTableWithEnum ?
287       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
288   }
289   const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
290     return type == Any_TestSimpleTableWithEnum ?
291       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
292   }
293   MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
294     return type == Any_MyGame_Example2_Monster ?
295       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
296   }
297   const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
298     return type == Any_MyGame_Example2_Monster ?
299       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
300   }
301 };
302 
303 
304 inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
305   if (lhs.type != rhs.type) return false;
306   switch (lhs.type) {
307     case Any_NONE: {
308       return true;
309     }
310     case Any_Monster: {
311       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
312              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
313     }
314     case Any_TestSimpleTableWithEnum: {
315       return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
316              *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
317     }
318     case Any_MyGame_Example2_Monster: {
319       return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
320              *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
321     }
322     default: {
323       return false;
324     }
325   }
326 }
327 
328 inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
329     return !(lhs == rhs);
330 }
331 
332 bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
333 bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
334 
335 enum AnyUniqueAliases : uint8_t {
336   AnyUniqueAliases_NONE = 0,
337   AnyUniqueAliases_M = 1,
338   AnyUniqueAliases_TS = 2,
339   AnyUniqueAliases_M2 = 3,
340   AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
341   AnyUniqueAliases_MAX = AnyUniqueAliases_M2
342 };
343 
344 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
345   static const AnyUniqueAliases values[] = {
346     AnyUniqueAliases_NONE,
347     AnyUniqueAliases_M,
348     AnyUniqueAliases_TS,
349     AnyUniqueAliases_M2
350   };
351   return values;
352 }
353 
354 inline const char * const *EnumNamesAnyUniqueAliases() {
355   static const char * const names[5] = {
356     "NONE",
357     "M",
358     "TS",
359     "M2",
360     nullptr
361   };
362   return names;
363 }
364 
365 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
366   if (flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
367   const size_t index = static_cast<size_t>(e);
368   return EnumNamesAnyUniqueAliases()[index];
369 }
370 
371 template<typename T> struct AnyUniqueAliasesTraits {
372   static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
373 };
374 
375 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
376   static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
377 };
378 
379 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
380   static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
381 };
382 
383 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
384   static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
385 };
386 
387 struct AnyUniqueAliasesUnion {
388   AnyUniqueAliases type;
389   void *value;
390 
391   AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
392   AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
393     type(AnyUniqueAliases_NONE), value(nullptr)
394     { std::swap(type, u.type); std::swap(value, u.value); }
395   AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
396   AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
397     { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
398   AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
399     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
400   ~AnyUniqueAliasesUnion() { Reset(); }
401 
402   void Reset();
403 
404 #ifndef FLATBUFFERS_CPP98_STL
405   template <typename T>
406   void Set(T&& val) {
407     using RT = typename std::remove_reference<T>::type;
408     Reset();
409     type = AnyUniqueAliasesTraits<typename RT::TableType>::enum_value;
410     if (type != AnyUniqueAliases_NONE) {
411       value = new RT(std::forward<T>(val));
412     }
413   }
414 #endif  // FLATBUFFERS_CPP98_STL
415 
416   static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
417   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
418 
419   MyGame::Example::MonsterT *AsM() {
420     return type == AnyUniqueAliases_M ?
421       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
422   }
423   const MyGame::Example::MonsterT *AsM() const {
424     return type == AnyUniqueAliases_M ?
425       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
426   }
427   MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
428     return type == AnyUniqueAliases_TS ?
429       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
430   }
431   const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
432     return type == AnyUniqueAliases_TS ?
433       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
434   }
435   MyGame::Example2::MonsterT *AsM2() {
436     return type == AnyUniqueAliases_M2 ?
437       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
438   }
439   const MyGame::Example2::MonsterT *AsM2() const {
440     return type == AnyUniqueAliases_M2 ?
441       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
442   }
443 };
444 
445 
446 inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
447   if (lhs.type != rhs.type) return false;
448   switch (lhs.type) {
449     case AnyUniqueAliases_NONE: {
450       return true;
451     }
452     case AnyUniqueAliases_M: {
453       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
454              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
455     }
456     case AnyUniqueAliases_TS: {
457       return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
458              *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
459     }
460     case AnyUniqueAliases_M2: {
461       return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
462              *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
463     }
464     default: {
465       return false;
466     }
467   }
468 }
469 
470 inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
471     return !(lhs == rhs);
472 }
473 
474 bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
475 bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
476 
477 enum AnyAmbiguousAliases : uint8_t {
478   AnyAmbiguousAliases_NONE = 0,
479   AnyAmbiguousAliases_M1 = 1,
480   AnyAmbiguousAliases_M2 = 2,
481   AnyAmbiguousAliases_M3 = 3,
482   AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
483   AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
484 };
485 
486 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
487   static const AnyAmbiguousAliases values[] = {
488     AnyAmbiguousAliases_NONE,
489     AnyAmbiguousAliases_M1,
490     AnyAmbiguousAliases_M2,
491     AnyAmbiguousAliases_M3
492   };
493   return values;
494 }
495 
496 inline const char * const *EnumNamesAnyAmbiguousAliases() {
497   static const char * const names[5] = {
498     "NONE",
499     "M1",
500     "M2",
501     "M3",
502     nullptr
503   };
504   return names;
505 }
506 
507 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
508   if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
509   const size_t index = static_cast<size_t>(e);
510   return EnumNamesAnyAmbiguousAliases()[index];
511 }
512 
513 struct AnyAmbiguousAliasesUnion {
514   AnyAmbiguousAliases type;
515   void *value;
516 
517   AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
518   AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
519     type(AnyAmbiguousAliases_NONE), value(nullptr)
520     { std::swap(type, u.type); std::swap(value, u.value); }
521   AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
522   AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
523     { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
524   AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
525     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
526   ~AnyAmbiguousAliasesUnion() { Reset(); }
527 
528   void Reset();
529 
530   static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
531   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
532 
533   MyGame::Example::MonsterT *AsM1() {
534     return type == AnyAmbiguousAliases_M1 ?
535       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
536   }
537   const MyGame::Example::MonsterT *AsM1() const {
538     return type == AnyAmbiguousAliases_M1 ?
539       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
540   }
541   MyGame::Example::MonsterT *AsM2() {
542     return type == AnyAmbiguousAliases_M2 ?
543       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
544   }
545   const MyGame::Example::MonsterT *AsM2() const {
546     return type == AnyAmbiguousAliases_M2 ?
547       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
548   }
549   MyGame::Example::MonsterT *AsM3() {
550     return type == AnyAmbiguousAliases_M3 ?
551       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
552   }
553   const MyGame::Example::MonsterT *AsM3() const {
554     return type == AnyAmbiguousAliases_M3 ?
555       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
556   }
557 };
558 
559 
560 inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
561   if (lhs.type != rhs.type) return false;
562   switch (lhs.type) {
563     case AnyAmbiguousAliases_NONE: {
564       return true;
565     }
566     case AnyAmbiguousAliases_M1: {
567       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
568              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
569     }
570     case AnyAmbiguousAliases_M2: {
571       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
572              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
573     }
574     case AnyAmbiguousAliases_M3: {
575       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
576              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
577     }
578     default: {
579       return false;
580     }
581   }
582 }
583 
584 inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
585     return !(lhs == rhs);
586 }
587 
588 bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
589 bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
590 
591 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
592  private:
593   int16_t a_;
594   int8_t b_;
595   int8_t padding0__;
596 
597  public:
598   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
599     return TestTypeTable();
600   }
601   Test()
602       : a_(0),
603         b_(0),
604         padding0__(0) {
605     (void)padding0__;
606   }
607   Test(int16_t _a, int8_t _b)
608       : a_(flatbuffers::EndianScalar(_a)),
609         b_(flatbuffers::EndianScalar(_b)),
610         padding0__(0) {
611     (void)padding0__;
612   }
613   int16_t a() const {
614     return flatbuffers::EndianScalar(a_);
615   }
616   void mutate_a(int16_t _a) {
617     flatbuffers::WriteScalar(&a_, _a);
618   }
619   int8_t b() const {
620     return flatbuffers::EndianScalar(b_);
621   }
622   void mutate_b(int8_t _b) {
623     flatbuffers::WriteScalar(&b_, _b);
624   }
625 };
626 FLATBUFFERS_STRUCT_END(Test, 4);
627 
628 inline bool operator==(const Test &lhs, const Test &rhs) {
629   return
630       (lhs.a() == rhs.a()) &&
631       (lhs.b() == rhs.b());
632 }
633 
634 inline bool operator!=(const Test &lhs, const Test &rhs) {
635     return !(lhs == rhs);
636 }
637 
638 
639 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
640  private:
641   float x_;
642   float y_;
643   float z_;
644   int32_t padding0__;
645   double test1_;
646   uint8_t test2_;
647   int8_t padding1__;
648   MyGame::Example::Test test3_;
649   int16_t padding2__;
650 
651  public:
652   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
653     return Vec3TypeTable();
654   }
655   Vec3()
656       : x_(0),
657         y_(0),
658         z_(0),
659         padding0__(0),
660         test1_(0),
661         test2_(0),
662         padding1__(0),
663         test3_(),
664         padding2__(0) {
665     (void)padding0__;
666     (void)padding1__;
667     (void)padding2__;
668   }
669   Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
670       : x_(flatbuffers::EndianScalar(_x)),
671         y_(flatbuffers::EndianScalar(_y)),
672         z_(flatbuffers::EndianScalar(_z)),
673         padding0__(0),
674         test1_(flatbuffers::EndianScalar(_test1)),
675         test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
676         padding1__(0),
677         test3_(_test3),
678         padding2__(0) {
679     (void)padding0__;
680     (void)padding1__;
681     (void)padding2__;
682   }
683   float x() const {
684     return flatbuffers::EndianScalar(x_);
685   }
686   void mutate_x(float _x) {
687     flatbuffers::WriteScalar(&x_, _x);
688   }
689   float y() const {
690     return flatbuffers::EndianScalar(y_);
691   }
692   void mutate_y(float _y) {
693     flatbuffers::WriteScalar(&y_, _y);
694   }
695   float z() const {
696     return flatbuffers::EndianScalar(z_);
697   }
698   void mutate_z(float _z) {
699     flatbuffers::WriteScalar(&z_, _z);
700   }
701   double test1() const {
702     return flatbuffers::EndianScalar(test1_);
703   }
704   void mutate_test1(double _test1) {
705     flatbuffers::WriteScalar(&test1_, _test1);
706   }
707   MyGame::Example::Color test2() const {
708     return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
709   }
710   void mutate_test2(MyGame::Example::Color _test2) {
711     flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
712   }
713   const MyGame::Example::Test &test3() const {
714     return test3_;
715   }
716   MyGame::Example::Test &mutable_test3() {
717     return test3_;
718   }
719 };
720 FLATBUFFERS_STRUCT_END(Vec3, 32);
721 
722 inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
723   return
724       (lhs.x() == rhs.x()) &&
725       (lhs.y() == rhs.y()) &&
726       (lhs.z() == rhs.z()) &&
727       (lhs.test1() == rhs.test1()) &&
728       (lhs.test2() == rhs.test2()) &&
729       (lhs.test3() == rhs.test3());
730 }
731 
732 inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
733     return !(lhs == rhs);
734 }
735 
736 
737 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
738  private:
739   uint32_t id_;
740   uint32_t distance_;
741 
742  public:
743   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
744     return AbilityTypeTable();
745   }
746   Ability()
747       : id_(0),
748         distance_(0) {
749   }
750   Ability(uint32_t _id, uint32_t _distance)
751       : id_(flatbuffers::EndianScalar(_id)),
752         distance_(flatbuffers::EndianScalar(_distance)) {
753   }
754   uint32_t id() const {
755     return flatbuffers::EndianScalar(id_);
756   }
757   void mutate_id(uint32_t _id) {
758     flatbuffers::WriteScalar(&id_, _id);
759   }
760   bool KeyCompareLessThan(const Ability *o) const {
761     return id() < o->id();
762   }
763   int KeyCompareWithValue(uint32_t val) const {
764     return static_cast<int>(id() > val) - static_cast<int>(id() < val);
765   }
766   uint32_t distance() const {
767     return flatbuffers::EndianScalar(distance_);
768   }
769   void mutate_distance(uint32_t _distance) {
770     flatbuffers::WriteScalar(&distance_, _distance);
771   }
772 };
773 FLATBUFFERS_STRUCT_END(Ability, 8);
774 
775 inline bool operator==(const Ability &lhs, const Ability &rhs) {
776   return
777       (lhs.id() == rhs.id()) &&
778       (lhs.distance() == rhs.distance());
779 }
780 
781 inline bool operator!=(const Ability &lhs, const Ability &rhs) {
782     return !(lhs == rhs);
783 }
784 
785 
786 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
787  private:
788   MyGame::Example::Ability a_;
789   MyGame::Example::Test b_;
790   MyGame::Example::Ability c_;
791 
792  public:
793   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
794     return StructOfStructsTypeTable();
795   }
796   StructOfStructs()
797       : a_(),
798         b_(),
799         c_() {
800   }
801   StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
802       : a_(_a),
803         b_(_b),
804         c_(_c) {
805   }
806   const MyGame::Example::Ability &a() const {
807     return a_;
808   }
809   MyGame::Example::Ability &mutable_a() {
810     return a_;
811   }
812   const MyGame::Example::Test &b() const {
813     return b_;
814   }
815   MyGame::Example::Test &mutable_b() {
816     return b_;
817   }
818   const MyGame::Example::Ability &c() const {
819     return c_;
820   }
821   MyGame::Example::Ability &mutable_c() {
822     return c_;
823   }
824 };
825 FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
826 
827 inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
828   return
829       (lhs.a() == rhs.a()) &&
830       (lhs.b() == rhs.b()) &&
831       (lhs.c() == rhs.c());
832 }
833 
834 inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
835     return !(lhs == rhs);
836 }
837 
838 
839 }  // namespace Example
840 
841 struct InParentNamespaceT : public flatbuffers::NativeTable {
842   typedef InParentNamespace TableType;
843 };
844 
845 inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
846   return true;
847 }
848 
849 inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
850     return !(lhs == rhs);
851 }
852 
853 
854 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
855   typedef InParentNamespaceT NativeTableType;
856   typedef InParentNamespaceBuilder Builder;
857   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
858     return InParentNamespaceTypeTable();
859   }
860   bool Verify(flatbuffers::Verifier &verifier) const {
861     return VerifyTableStart(verifier) &&
862            verifier.EndTable();
863   }
864   InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
865   void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
866   static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
867 };
868 
869 struct InParentNamespaceBuilder {
870   typedef InParentNamespace Table;
871   flatbuffers::FlatBufferBuilder &fbb_;
872   flatbuffers::uoffset_t start_;
873   explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
874         : fbb_(_fbb) {
875     start_ = fbb_.StartTable();
876   }
877   flatbuffers::Offset<InParentNamespace> Finish() {
878     const auto end = fbb_.EndTable(start_);
879     auto o = flatbuffers::Offset<InParentNamespace>(end);
880     return o;
881   }
882 };
883 
884 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
885     flatbuffers::FlatBufferBuilder &_fbb) {
886   InParentNamespaceBuilder builder_(_fbb);
887   return builder_.Finish();
888 }
889 
890 flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
891 
892 namespace Example2 {
893 
894 struct MonsterT : public flatbuffers::NativeTable {
895   typedef Monster TableType;
896 };
897 
898 inline bool operator==(const MonsterT &, const MonsterT &) {
899   return true;
900 }
901 
902 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
903     return !(lhs == rhs);
904 }
905 
906 
907 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
908   typedef MonsterT NativeTableType;
909   typedef MonsterBuilder Builder;
910   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
911     return MonsterTypeTable();
912   }
913   bool Verify(flatbuffers::Verifier &verifier) const {
914     return VerifyTableStart(verifier) &&
915            verifier.EndTable();
916   }
917   MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
918   void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
919   static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
920 };
921 
922 struct MonsterBuilder {
923   typedef Monster Table;
924   flatbuffers::FlatBufferBuilder &fbb_;
925   flatbuffers::uoffset_t start_;
926   explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
927         : fbb_(_fbb) {
928     start_ = fbb_.StartTable();
929   }
930   flatbuffers::Offset<Monster> Finish() {
931     const auto end = fbb_.EndTable(start_);
932     auto o = flatbuffers::Offset<Monster>(end);
933     return o;
934   }
935 };
936 
937 inline flatbuffers::Offset<Monster> CreateMonster(
938     flatbuffers::FlatBufferBuilder &_fbb) {
939   MonsterBuilder builder_(_fbb);
940   return builder_.Finish();
941 }
942 
943 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
944 
945 }  // namespace Example2
946 
947 namespace Example {
948 
949 struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
950   typedef TestSimpleTableWithEnum TableType;
951   MyGame::Example::Color color = MyGame::Example::Color_Green;
952 };
953 
954 inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
955   return
956       (lhs.color == rhs.color);
957 }
958 
959 inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
960     return !(lhs == rhs);
961 }
962 
963 
964 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
965   typedef TestSimpleTableWithEnumT NativeTableType;
966   typedef TestSimpleTableWithEnumBuilder Builder;
967   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
968     return TestSimpleTableWithEnumTypeTable();
969   }
970   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
971     VT_COLOR = 4
972   };
973   MyGame::Example::Color color() const {
974     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
975   }
976   bool mutate_color(MyGame::Example::Color _color) {
977     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
978   }
979   bool Verify(flatbuffers::Verifier &verifier) const {
980     return VerifyTableStart(verifier) &&
981            VerifyField<uint8_t>(verifier, VT_COLOR) &&
982            verifier.EndTable();
983   }
984   TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
985   void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
986   static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
987 };
988 
989 struct TestSimpleTableWithEnumBuilder {
990   typedef TestSimpleTableWithEnum Table;
991   flatbuffers::FlatBufferBuilder &fbb_;
992   flatbuffers::uoffset_t start_;
993   void add_color(MyGame::Example::Color color) {
994     fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
995   }
996   explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
997         : fbb_(_fbb) {
998     start_ = fbb_.StartTable();
999   }
1000   flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
1001     const auto end = fbb_.EndTable(start_);
1002     auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
1003     return o;
1004   }
1005 };
1006 
1007 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
1008     flatbuffers::FlatBufferBuilder &_fbb,
1009     MyGame::Example::Color color = MyGame::Example::Color_Green) {
1010   TestSimpleTableWithEnumBuilder builder_(_fbb);
1011   builder_.add_color(color);
1012   return builder_.Finish();
1013 }
1014 
1015 flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1016 
1017 struct StatT : public flatbuffers::NativeTable {
1018   typedef Stat TableType;
1019   std::string id{};
1020   int64_t val = 0;
1021   uint16_t count = 0;
1022 };
1023 
1024 inline bool operator==(const StatT &lhs, const StatT &rhs) {
1025   return
1026       (lhs.id == rhs.id) &&
1027       (lhs.val == rhs.val) &&
1028       (lhs.count == rhs.count);
1029 }
1030 
1031 inline bool operator!=(const StatT &lhs, const StatT &rhs) {
1032     return !(lhs == rhs);
1033 }
1034 
1035 
1036 struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1037   typedef StatT NativeTableType;
1038   typedef StatBuilder Builder;
1039   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1040     return StatTypeTable();
1041   }
1042   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1043     VT_ID = 4,
1044     VT_VAL = 6,
1045     VT_COUNT = 8
1046   };
1047   const flatbuffers::String *id() const {
1048     return GetPointer<const flatbuffers::String *>(VT_ID);
1049   }
1050   flatbuffers::String *mutable_id() {
1051     return GetPointer<flatbuffers::String *>(VT_ID);
1052   }
1053   int64_t val() const {
1054     return GetField<int64_t>(VT_VAL, 0);
1055   }
1056   bool mutate_val(int64_t _val) {
1057     return SetField<int64_t>(VT_VAL, _val, 0);
1058   }
1059   uint16_t count() const {
1060     return GetField<uint16_t>(VT_COUNT, 0);
1061   }
1062   bool mutate_count(uint16_t _count) {
1063     return SetField<uint16_t>(VT_COUNT, _count, 0);
1064   }
1065   bool KeyCompareLessThan(const Stat *o) const {
1066     return count() < o->count();
1067   }
1068   int KeyCompareWithValue(uint16_t val) const {
1069     return static_cast<int>(count() > val) - static_cast<int>(count() < val);
1070   }
1071   bool Verify(flatbuffers::Verifier &verifier) const {
1072     return VerifyTableStart(verifier) &&
1073            VerifyOffset(verifier, VT_ID) &&
1074            verifier.VerifyString(id()) &&
1075            VerifyField<int64_t>(verifier, VT_VAL) &&
1076            VerifyField<uint16_t>(verifier, VT_COUNT) &&
1077            verifier.EndTable();
1078   }
1079   StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1080   void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1081   static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1082 };
1083 
1084 struct StatBuilder {
1085   typedef Stat Table;
1086   flatbuffers::FlatBufferBuilder &fbb_;
1087   flatbuffers::uoffset_t start_;
1088   void add_id(flatbuffers::Offset<flatbuffers::String> id) {
1089     fbb_.AddOffset(Stat::VT_ID, id);
1090   }
1091   void add_val(int64_t val) {
1092     fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1093   }
1094   void add_count(uint16_t count) {
1095     fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1096   }
1097   explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1098         : fbb_(_fbb) {
1099     start_ = fbb_.StartTable();
1100   }
1101   flatbuffers::Offset<Stat> Finish() {
1102     const auto end = fbb_.EndTable(start_);
1103     auto o = flatbuffers::Offset<Stat>(end);
1104     return o;
1105   }
1106 };
1107 
1108 inline flatbuffers::Offset<Stat> CreateStat(
1109     flatbuffers::FlatBufferBuilder &_fbb,
1110     flatbuffers::Offset<flatbuffers::String> id = 0,
1111     int64_t val = 0,
1112     uint16_t count = 0) {
1113   StatBuilder builder_(_fbb);
1114   builder_.add_val(val);
1115   builder_.add_id(id);
1116   builder_.add_count(count);
1117   return builder_.Finish();
1118 }
1119 
1120 inline flatbuffers::Offset<Stat> CreateStatDirect(
1121     flatbuffers::FlatBufferBuilder &_fbb,
1122     const char *id = nullptr,
1123     int64_t val = 0,
1124     uint16_t count = 0) {
1125   auto id__ = id ? _fbb.CreateString(id) : 0;
1126   return MyGame::Example::CreateStat(
1127       _fbb,
1128       id__,
1129       val,
1130       count);
1131 }
1132 
1133 flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1134 
1135 struct ReferrableT : public flatbuffers::NativeTable {
1136   typedef Referrable TableType;
1137   uint64_t id = 0;
1138 };
1139 
1140 inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
1141   return
1142       (lhs.id == rhs.id);
1143 }
1144 
1145 inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
1146     return !(lhs == rhs);
1147 }
1148 
1149 
1150 struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1151   typedef ReferrableT NativeTableType;
1152   typedef ReferrableBuilder Builder;
1153   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1154     return ReferrableTypeTable();
1155   }
1156   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1157     VT_ID = 4
1158   };
1159   uint64_t id() const {
1160     return GetField<uint64_t>(VT_ID, 0);
1161   }
1162   bool mutate_id(uint64_t _id) {
1163     return SetField<uint64_t>(VT_ID, _id, 0);
1164   }
1165   bool KeyCompareLessThan(const Referrable *o) const {
1166     return id() < o->id();
1167   }
1168   int KeyCompareWithValue(uint64_t val) const {
1169     return static_cast<int>(id() > val) - static_cast<int>(id() < val);
1170   }
1171   bool Verify(flatbuffers::Verifier &verifier) const {
1172     return VerifyTableStart(verifier) &&
1173            VerifyField<uint64_t>(verifier, VT_ID) &&
1174            verifier.EndTable();
1175   }
1176   ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1177   void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1178   static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1179 };
1180 
1181 struct ReferrableBuilder {
1182   typedef Referrable Table;
1183   flatbuffers::FlatBufferBuilder &fbb_;
1184   flatbuffers::uoffset_t start_;
1185   void add_id(uint64_t id) {
1186     fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1187   }
1188   explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1189         : fbb_(_fbb) {
1190     start_ = fbb_.StartTable();
1191   }
1192   flatbuffers::Offset<Referrable> Finish() {
1193     const auto end = fbb_.EndTable(start_);
1194     auto o = flatbuffers::Offset<Referrable>(end);
1195     return o;
1196   }
1197 };
1198 
1199 inline flatbuffers::Offset<Referrable> CreateReferrable(
1200     flatbuffers::FlatBufferBuilder &_fbb,
1201     uint64_t id = 0) {
1202   ReferrableBuilder builder_(_fbb);
1203   builder_.add_id(id);
1204   return builder_.Finish();
1205 }
1206 
1207 flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1208 
1209 struct MonsterT : public flatbuffers::NativeTable {
1210   typedef Monster TableType;
1211   flatbuffers::unique_ptr<MyGame::Example::Vec3> pos{};
1212   int16_t mana = 150;
1213   int16_t hp = 100;
1214   std::string name{};
1215   std::vector<uint8_t> inventory{};
1216   MyGame::Example::Color color = MyGame::Example::Color_Blue;
1217   MyGame::Example::AnyUnion test{};
1218   std::vector<MyGame::Example::Test> test4{};
1219   std::vector<std::string> testarrayofstring{};
1220   std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
1221   flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy{};
1222   std::vector<uint8_t> testnestedflatbuffer{};
1223   flatbuffers::unique_ptr<MyGame::Example::StatT> testempty{};
1224   bool testbool = false;
1225   int32_t testhashs32_fnv1 = 0;
1226   uint32_t testhashu32_fnv1 = 0;
1227   int64_t testhashs64_fnv1 = 0;
1228   uint64_t testhashu64_fnv1 = 0;
1229   int32_t testhashs32_fnv1a = 0;
1230   Stat *testhashu32_fnv1a = nullptr;
1231   int64_t testhashs64_fnv1a = 0;
1232   uint64_t testhashu64_fnv1a = 0;
1233   std::vector<bool> testarrayofbools{};
1234   float testf = 3.14159f;
1235   float testf2 = 3.0f;
1236   float testf3 = 0.0f;
1237   std::vector<std::string> testarrayofstring2{};
1238   std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
1239   std::vector<uint8_t> flex{};
1240   std::vector<MyGame::Example::Test> test5{};
1241   std::vector<int64_t> vector_of_longs{};
1242   std::vector<double> vector_of_doubles{};
1243   flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
1244   std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
1245   ReferrableT *single_weak_reference = nullptr;
1246   std::vector<ReferrableT *> vector_of_weak_references{};
1247   std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
1248   ReferrableT *co_owning_reference = nullptr;
1249   std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
1250   ReferrableT *non_owning_reference = nullptr;
1251   std::vector<ReferrableT *> vector_of_non_owning_references{};
1252   MyGame::Example::AnyUniqueAliasesUnion any_unique{};
1253   MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
1254   std::vector<MyGame::Example::Color> vector_of_enums{};
1255   MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
1256   std::vector<uint8_t> testrequirednestedflatbuffer{};
1257   std::vector<flatbuffers::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
1258 };
1259 
1260 inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
1261   return
1262       (lhs.pos == rhs.pos) &&
1263       (lhs.mana == rhs.mana) &&
1264       (lhs.hp == rhs.hp) &&
1265       (lhs.name == rhs.name) &&
1266       (lhs.inventory == rhs.inventory) &&
1267       (lhs.color == rhs.color) &&
1268       (lhs.test == rhs.test) &&
1269       (lhs.test4 == rhs.test4) &&
1270       (lhs.testarrayofstring == rhs.testarrayofstring) &&
1271       (lhs.testarrayoftables == rhs.testarrayoftables) &&
1272       (lhs.enemy == rhs.enemy) &&
1273       (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
1274       (lhs.testempty == rhs.testempty) &&
1275       (lhs.testbool == rhs.testbool) &&
1276       (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
1277       (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
1278       (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
1279       (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
1280       (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
1281       (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
1282       (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
1283       (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
1284       (lhs.testarrayofbools == rhs.testarrayofbools) &&
1285       (lhs.testf == rhs.testf) &&
1286       (lhs.testf2 == rhs.testf2) &&
1287       (lhs.testf3 == rhs.testf3) &&
1288       (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
1289       (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
1290       (lhs.flex == rhs.flex) &&
1291       (lhs.test5 == rhs.test5) &&
1292       (lhs.vector_of_longs == rhs.vector_of_longs) &&
1293       (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
1294       (lhs.parent_namespace_test == rhs.parent_namespace_test) &&
1295       (lhs.vector_of_referrables == rhs.vector_of_referrables) &&
1296       (lhs.single_weak_reference == rhs.single_weak_reference) &&
1297       (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
1298       (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) &&
1299       (lhs.co_owning_reference == rhs.co_owning_reference) &&
1300       (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
1301       (lhs.non_owning_reference == rhs.non_owning_reference) &&
1302       (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
1303       (lhs.any_unique == rhs.any_unique) &&
1304       (lhs.any_ambiguous == rhs.any_ambiguous) &&
1305       (lhs.vector_of_enums == rhs.vector_of_enums) &&
1306       (lhs.signed_enum == rhs.signed_enum) &&
1307       (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
1308       (lhs.scalar_key_sorted_tables == rhs.scalar_key_sorted_tables);
1309 }
1310 
1311 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
1312     return !(lhs == rhs);
1313 }
1314 
1315 
1316 /// an example documentation comment: "monster object"
1317 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1318   typedef MonsterT NativeTableType;
1319   typedef MonsterBuilder Builder;
1320   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1321     return MonsterTypeTable();
1322   }
1323   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1324     VT_POS = 4,
1325     VT_MANA = 6,
1326     VT_HP = 8,
1327     VT_NAME = 10,
1328     VT_INVENTORY = 14,
1329     VT_COLOR = 16,
1330     VT_TEST_TYPE = 18,
1331     VT_TEST = 20,
1332     VT_TEST4 = 22,
1333     VT_TESTARRAYOFSTRING = 24,
1334     VT_TESTARRAYOFTABLES = 26,
1335     VT_ENEMY = 28,
1336     VT_TESTNESTEDFLATBUFFER = 30,
1337     VT_TESTEMPTY = 32,
1338     VT_TESTBOOL = 34,
1339     VT_TESTHASHS32_FNV1 = 36,
1340     VT_TESTHASHU32_FNV1 = 38,
1341     VT_TESTHASHS64_FNV1 = 40,
1342     VT_TESTHASHU64_FNV1 = 42,
1343     VT_TESTHASHS32_FNV1A = 44,
1344     VT_TESTHASHU32_FNV1A = 46,
1345     VT_TESTHASHS64_FNV1A = 48,
1346     VT_TESTHASHU64_FNV1A = 50,
1347     VT_TESTARRAYOFBOOLS = 52,
1348     VT_TESTF = 54,
1349     VT_TESTF2 = 56,
1350     VT_TESTF3 = 58,
1351     VT_TESTARRAYOFSTRING2 = 60,
1352     VT_TESTARRAYOFSORTEDSTRUCT = 62,
1353     VT_FLEX = 64,
1354     VT_TEST5 = 66,
1355     VT_VECTOR_OF_LONGS = 68,
1356     VT_VECTOR_OF_DOUBLES = 70,
1357     VT_PARENT_NAMESPACE_TEST = 72,
1358     VT_VECTOR_OF_REFERRABLES = 74,
1359     VT_SINGLE_WEAK_REFERENCE = 76,
1360     VT_VECTOR_OF_WEAK_REFERENCES = 78,
1361     VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1362     VT_CO_OWNING_REFERENCE = 82,
1363     VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1364     VT_NON_OWNING_REFERENCE = 86,
1365     VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1366     VT_ANY_UNIQUE_TYPE = 90,
1367     VT_ANY_UNIQUE = 92,
1368     VT_ANY_AMBIGUOUS_TYPE = 94,
1369     VT_ANY_AMBIGUOUS = 96,
1370     VT_VECTOR_OF_ENUMS = 98,
1371     VT_SIGNED_ENUM = 100,
1372     VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
1373     VT_SCALAR_KEY_SORTED_TABLES = 104
1374   };
1375   const MyGame::Example::Vec3 *pos() const {
1376     return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1377   }
1378   MyGame::Example::Vec3 *mutable_pos() {
1379     return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1380   }
1381   int16_t mana() const {
1382     return GetField<int16_t>(VT_MANA, 150);
1383   }
1384   bool mutate_mana(int16_t _mana) {
1385     return SetField<int16_t>(VT_MANA, _mana, 150);
1386   }
1387   int16_t hp() const {
1388     return GetField<int16_t>(VT_HP, 100);
1389   }
1390   bool mutate_hp(int16_t _hp) {
1391     return SetField<int16_t>(VT_HP, _hp, 100);
1392   }
1393   const flatbuffers::String *name() const {
1394     return GetPointer<const flatbuffers::String *>(VT_NAME);
1395   }
1396   flatbuffers::String *mutable_name() {
1397     return GetPointer<flatbuffers::String *>(VT_NAME);
1398   }
1399   bool KeyCompareLessThan(const Monster *o) const {
1400     return *name() < *o->name();
1401   }
1402   int KeyCompareWithValue(const char *val) const {
1403     return strcmp(name()->c_str(), val);
1404   }
1405   const flatbuffers::Vector<uint8_t> *inventory() const {
1406     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1407   }
1408   flatbuffers::Vector<uint8_t> *mutable_inventory() {
1409     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1410   }
1411   MyGame::Example::Color color() const {
1412     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1413   }
1414   bool mutate_color(MyGame::Example::Color _color) {
1415     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1416   }
1417   MyGame::Example::Any test_type() const {
1418     return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1419   }
1420   const void *test() const {
1421     return GetPointer<const void *>(VT_TEST);
1422   }
1423   template<typename T> const T *test_as() const;
1424   const MyGame::Example::Monster *test_as_Monster() const {
1425     return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1426   }
1427   const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1428     return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1429   }
1430   const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1431     return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1432   }
1433   void *mutable_test() {
1434     return GetPointer<void *>(VT_TEST);
1435   }
1436   const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1437     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1438   }
1439   flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1440     return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1441   }
1442   const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
1443     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1444   }
1445   flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
1446     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1447   }
1448   /// an example documentation comment: this will end up in the generated code
1449   /// multiline too
1450   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1451     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1452   }
1453   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1454     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1455   }
1456   const MyGame::Example::Monster *enemy() const {
1457     return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1458   }
1459   MyGame::Example::Monster *mutable_enemy() {
1460     return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1461   }
1462   const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1463     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1464   }
1465   flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1466     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1467   }
1468   const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1469     return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
1470   }
1471   const MyGame::Example::Stat *testempty() const {
1472     return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1473   }
1474   MyGame::Example::Stat *mutable_testempty() {
1475     return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1476   }
1477   bool testbool() const {
1478     return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1479   }
1480   bool mutate_testbool(bool _testbool) {
1481     return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1482   }
1483   int32_t testhashs32_fnv1() const {
1484     return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1485   }
1486   bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
1487     return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1488   }
1489   uint32_t testhashu32_fnv1() const {
1490     return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1491   }
1492   bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
1493     return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1494   }
1495   int64_t testhashs64_fnv1() const {
1496     return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1497   }
1498   bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
1499     return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1500   }
1501   uint64_t testhashu64_fnv1() const {
1502     return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1503   }
1504   bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
1505     return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1506   }
1507   int32_t testhashs32_fnv1a() const {
1508     return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1509   }
1510   bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
1511     return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1512   }
1513   uint32_t testhashu32_fnv1a() const {
1514     return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1515   }
1516   bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
1517     return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1518   }
1519   int64_t testhashs64_fnv1a() const {
1520     return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1521   }
1522   bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
1523     return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1524   }
1525   uint64_t testhashu64_fnv1a() const {
1526     return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1527   }
1528   bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
1529     return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1530   }
1531   const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1532     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1533   }
1534   flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1535     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1536   }
1537   float testf() const {
1538     return GetField<float>(VT_TESTF, 3.14159f);
1539   }
1540   bool mutate_testf(float _testf) {
1541     return SetField<float>(VT_TESTF, _testf, 3.14159f);
1542   }
1543   float testf2() const {
1544     return GetField<float>(VT_TESTF2, 3.0f);
1545   }
1546   bool mutate_testf2(float _testf2) {
1547     return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1548   }
1549   float testf3() const {
1550     return GetField<float>(VT_TESTF3, 0.0f);
1551   }
1552   bool mutate_testf3(float _testf3) {
1553     return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1554   }
1555   const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
1556     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1557   }
1558   flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
1559     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1560   }
1561   const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1562     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1563   }
1564   flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1565     return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1566   }
1567   const flatbuffers::Vector<uint8_t> *flex() const {
1568     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1569   }
1570   flatbuffers::Vector<uint8_t> *mutable_flex() {
1571     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1572   }
1573   flexbuffers::Reference flex_flexbuffer_root() const {
1574     return flexbuffers::GetRoot(flex()->Data(), flex()->size());
1575   }
1576   const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1577     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1578   }
1579   flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1580     return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1581   }
1582   const flatbuffers::Vector<int64_t> *vector_of_longs() const {
1583     return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1584   }
1585   flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1586     return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1587   }
1588   const flatbuffers::Vector<double> *vector_of_doubles() const {
1589     return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1590   }
1591   flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1592     return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1593   }
1594   const MyGame::InParentNamespace *parent_namespace_test() const {
1595     return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1596   }
1597   MyGame::InParentNamespace *mutable_parent_namespace_test() {
1598     return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1599   }
1600   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1601     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1602   }
1603   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1604     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1605   }
1606   uint64_t single_weak_reference() const {
1607     return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1608   }
1609   bool mutate_single_weak_reference(uint64_t _single_weak_reference) {
1610     return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1611   }
1612   const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1613     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1614   }
1615   flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1616     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1617   }
1618   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1619     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1620   }
1621   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1622     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1623   }
1624   uint64_t co_owning_reference() const {
1625     return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1626   }
1627   bool mutate_co_owning_reference(uint64_t _co_owning_reference) {
1628     return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1629   }
1630   const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1631     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1632   }
1633   flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1634     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1635   }
1636   uint64_t non_owning_reference() const {
1637     return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1638   }
1639   bool mutate_non_owning_reference(uint64_t _non_owning_reference) {
1640     return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1641   }
1642   const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1643     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1644   }
1645   flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1646     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1647   }
1648   MyGame::Example::AnyUniqueAliases any_unique_type() const {
1649     return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1650   }
1651   const void *any_unique() const {
1652     return GetPointer<const void *>(VT_ANY_UNIQUE);
1653   }
1654   template<typename T> const T *any_unique_as() const;
1655   const MyGame::Example::Monster *any_unique_as_M() const {
1656     return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1657   }
1658   const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1659     return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1660   }
1661   const MyGame::Example2::Monster *any_unique_as_M2() const {
1662     return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1663   }
1664   void *mutable_any_unique() {
1665     return GetPointer<void *>(VT_ANY_UNIQUE);
1666   }
1667   MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1668     return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1669   }
1670   const void *any_ambiguous() const {
1671     return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1672   }
1673   const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1674     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1675   }
1676   const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1677     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1678   }
1679   const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1680     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1681   }
1682   void *mutable_any_ambiguous() {
1683     return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1684   }
1685   const flatbuffers::Vector<uint8_t> *vector_of_enums() const {
1686     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1687   }
1688   flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
1689     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1690   }
1691   MyGame::Example::Race signed_enum() const {
1692     return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1693   }
1694   bool mutate_signed_enum(MyGame::Example::Race _signed_enum) {
1695     return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1696   }
1697   const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
1698     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1699   }
1700   flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
1701     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1702   }
1703   const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
1704     return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
1705   }
1706   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
1707     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1708   }
1709   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
1710     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1711   }
1712   bool Verify(flatbuffers::Verifier &verifier) const {
1713     return VerifyTableStart(verifier) &&
1714            VerifyField<MyGame::Example::Vec3>(verifier, VT_POS) &&
1715            VerifyField<int16_t>(verifier, VT_MANA) &&
1716            VerifyField<int16_t>(verifier, VT_HP) &&
1717            VerifyOffsetRequired(verifier, VT_NAME) &&
1718            verifier.VerifyString(name()) &&
1719            VerifyOffset(verifier, VT_INVENTORY) &&
1720            verifier.VerifyVector(inventory()) &&
1721            VerifyField<uint8_t>(verifier, VT_COLOR) &&
1722            VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
1723            VerifyOffset(verifier, VT_TEST) &&
1724            VerifyAny(verifier, test(), test_type()) &&
1725            VerifyOffset(verifier, VT_TEST4) &&
1726            verifier.VerifyVector(test4()) &&
1727            VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1728            verifier.VerifyVector(testarrayofstring()) &&
1729            verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1730            VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1731            verifier.VerifyVector(testarrayoftables()) &&
1732            verifier.VerifyVectorOfTables(testarrayoftables()) &&
1733            VerifyOffset(verifier, VT_ENEMY) &&
1734            verifier.VerifyTable(enemy()) &&
1735            VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1736            verifier.VerifyVector(testnestedflatbuffer()) &&
1737            VerifyOffset(verifier, VT_TESTEMPTY) &&
1738            verifier.VerifyTable(testempty()) &&
1739            VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
1740            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
1741            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
1742            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
1743            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
1744            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
1745            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
1746            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
1747            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
1748            VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1749            verifier.VerifyVector(testarrayofbools()) &&
1750            VerifyField<float>(verifier, VT_TESTF) &&
1751            VerifyField<float>(verifier, VT_TESTF2) &&
1752            VerifyField<float>(verifier, VT_TESTF3) &&
1753            VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1754            verifier.VerifyVector(testarrayofstring2()) &&
1755            verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1756            VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1757            verifier.VerifyVector(testarrayofsortedstruct()) &&
1758            VerifyOffset(verifier, VT_FLEX) &&
1759            verifier.VerifyVector(flex()) &&
1760            VerifyOffset(verifier, VT_TEST5) &&
1761            verifier.VerifyVector(test5()) &&
1762            VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1763            verifier.VerifyVector(vector_of_longs()) &&
1764            VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1765            verifier.VerifyVector(vector_of_doubles()) &&
1766            VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1767            verifier.VerifyTable(parent_namespace_test()) &&
1768            VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1769            verifier.VerifyVector(vector_of_referrables()) &&
1770            verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1771            VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) &&
1772            VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1773            verifier.VerifyVector(vector_of_weak_references()) &&
1774            VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1775            verifier.VerifyVector(vector_of_strong_referrables()) &&
1776            verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1777            VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) &&
1778            VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1779            verifier.VerifyVector(vector_of_co_owning_references()) &&
1780            VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) &&
1781            VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1782            verifier.VerifyVector(vector_of_non_owning_references()) &&
1783            VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE) &&
1784            VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1785            VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1786            VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE) &&
1787            VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1788            VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1789            VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1790            verifier.VerifyVector(vector_of_enums()) &&
1791            VerifyField<int8_t>(verifier, VT_SIGNED_ENUM) &&
1792            VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
1793            verifier.VerifyVector(testrequirednestedflatbuffer()) &&
1794            VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
1795            verifier.VerifyVector(scalar_key_sorted_tables()) &&
1796            verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
1797            verifier.EndTable();
1798   }
1799   MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1800   void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1801   static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1802 };
1803 
1804 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1805   return test_as_Monster();
1806 }
1807 
1808 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1809   return test_as_TestSimpleTableWithEnum();
1810 }
1811 
1812 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1813   return test_as_MyGame_Example2_Monster();
1814 }
1815 
1816 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1817   return any_unique_as_M();
1818 }
1819 
1820 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1821   return any_unique_as_TS();
1822 }
1823 
1824 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1825   return any_unique_as_M2();
1826 }
1827 
1828 struct MonsterBuilder {
1829   typedef Monster Table;
1830   flatbuffers::FlatBufferBuilder &fbb_;
1831   flatbuffers::uoffset_t start_;
1832   void add_pos(const MyGame::Example::Vec3 *pos) {
1833     fbb_.AddStruct(Monster::VT_POS, pos);
1834   }
1835   void add_mana(int16_t mana) {
1836     fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1837   }
1838   void add_hp(int16_t hp) {
1839     fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1840   }
1841   void add_name(flatbuffers::Offset<flatbuffers::String> name) {
1842     fbb_.AddOffset(Monster::VT_NAME, name);
1843   }
1844   void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
1845     fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1846   }
1847   void add_color(MyGame::Example::Color color) {
1848     fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1849   }
1850   void add_test_type(MyGame::Example::Any test_type) {
1851     fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1852   }
1853   void add_test(flatbuffers::Offset<void> test) {
1854     fbb_.AddOffset(Monster::VT_TEST, test);
1855   }
1856   void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1857     fbb_.AddOffset(Monster::VT_TEST4, test4);
1858   }
1859   void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
1860     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1861   }
1862   void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1863     fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1864   }
1865   void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1866     fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1867   }
1868   void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1869     fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1870   }
1871   void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1872     fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1873   }
1874   void add_testbool(bool testbool) {
1875     fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1876   }
1877   void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1878     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1879   }
1880   void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1881     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1882   }
1883   void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
1884     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
1885   }
1886   void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
1887     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
1888   }
1889   void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
1890     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
1891   }
1892   void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
1893     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
1894   }
1895   void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
1896     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
1897   }
1898   void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
1899     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
1900   }
1901   void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
1902     fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
1903   }
1904   void add_testf(float testf) {
1905     fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
1906   }
1907   void add_testf2(float testf2) {
1908     fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
1909   }
1910   void add_testf3(float testf3) {
1911     fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
1912   }
1913   void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
1914     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
1915   }
1916   void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
1917     fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
1918   }
1919   void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
1920     fbb_.AddOffset(Monster::VT_FLEX, flex);
1921   }
1922   void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
1923     fbb_.AddOffset(Monster::VT_TEST5, test5);
1924   }
1925   void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
1926     fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
1927   }
1928   void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
1929     fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
1930   }
1931   void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
1932     fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
1933   }
1934   void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
1935     fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
1936   }
1937   void add_single_weak_reference(uint64_t single_weak_reference) {
1938     fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
1939   }
1940   void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
1941     fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
1942   }
1943   void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
1944     fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
1945   }
1946   void add_co_owning_reference(uint64_t co_owning_reference) {
1947     fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
1948   }
1949   void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
1950     fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
1951   }
1952   void add_non_owning_reference(uint64_t non_owning_reference) {
1953     fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
1954   }
1955   void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
1956     fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
1957   }
1958   void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
1959     fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
1960   }
1961   void add_any_unique(flatbuffers::Offset<void> any_unique) {
1962     fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
1963   }
1964   void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
1965     fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
1966   }
1967   void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
1968     fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
1969   }
1970   void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) {
1971     fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
1972   }
1973   void add_signed_enum(MyGame::Example::Race signed_enum) {
1974     fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
1975   }
1976   void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
1977     fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
1978   }
1979   void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
1980     fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
1981   }
1982   explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1983         : fbb_(_fbb) {
1984     start_ = fbb_.StartTable();
1985   }
1986   flatbuffers::Offset<Monster> Finish() {
1987     const auto end = fbb_.EndTable(start_);
1988     auto o = flatbuffers::Offset<Monster>(end);
1989     fbb_.Required(o, Monster::VT_NAME);
1990     return o;
1991   }
1992 };
1993 
1994 inline flatbuffers::Offset<Monster> CreateMonster(
1995     flatbuffers::FlatBufferBuilder &_fbb,
1996     const MyGame::Example::Vec3 *pos = 0,
1997     int16_t mana = 150,
1998     int16_t hp = 100,
1999     flatbuffers::Offset<flatbuffers::String> name = 0,
2000     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
2001     MyGame::Example::Color color = MyGame::Example::Color_Blue,
2002     MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
2003     flatbuffers::Offset<void> test = 0,
2004     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
2005     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
2006     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
2007     flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2008     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
2009     flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2010     bool testbool = false,
2011     int32_t testhashs32_fnv1 = 0,
2012     uint32_t testhashu32_fnv1 = 0,
2013     int64_t testhashs64_fnv1 = 0,
2014     uint64_t testhashu64_fnv1 = 0,
2015     int32_t testhashs32_fnv1a = 0,
2016     uint32_t testhashu32_fnv1a = 0,
2017     int64_t testhashs64_fnv1a = 0,
2018     uint64_t testhashu64_fnv1a = 0,
2019     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
2020     float testf = 3.14159f,
2021     float testf2 = 3.0f,
2022     float testf3 = 0.0f,
2023     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
2024     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
2025     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
2026     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
2027     flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
2028     flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
2029     flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2030     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
2031     uint64_t single_weak_reference = 0,
2032     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
2033     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
2034     uint64_t co_owning_reference = 0,
2035     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
2036     uint64_t non_owning_reference = 0,
2037     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
2038     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2039     flatbuffers::Offset<void> any_unique = 0,
2040     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2041     flatbuffers::Offset<void> any_ambiguous = 0,
2042     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
2043     MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
2044     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
2045     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0) {
2046   MonsterBuilder builder_(_fbb);
2047   builder_.add_non_owning_reference(non_owning_reference);
2048   builder_.add_co_owning_reference(co_owning_reference);
2049   builder_.add_single_weak_reference(single_weak_reference);
2050   builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
2051   builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
2052   builder_.add_testhashu64_fnv1(testhashu64_fnv1);
2053   builder_.add_testhashs64_fnv1(testhashs64_fnv1);
2054   builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
2055   builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
2056   builder_.add_vector_of_enums(vector_of_enums);
2057   builder_.add_any_ambiguous(any_ambiguous);
2058   builder_.add_any_unique(any_unique);
2059   builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
2060   builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
2061   builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
2062   builder_.add_vector_of_weak_references(vector_of_weak_references);
2063   builder_.add_vector_of_referrables(vector_of_referrables);
2064   builder_.add_parent_namespace_test(parent_namespace_test);
2065   builder_.add_vector_of_doubles(vector_of_doubles);
2066   builder_.add_vector_of_longs(vector_of_longs);
2067   builder_.add_test5(test5);
2068   builder_.add_flex(flex);
2069   builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
2070   builder_.add_testarrayofstring2(testarrayofstring2);
2071   builder_.add_testf3(testf3);
2072   builder_.add_testf2(testf2);
2073   builder_.add_testf(testf);
2074   builder_.add_testarrayofbools(testarrayofbools);
2075   builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
2076   builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
2077   builder_.add_testhashu32_fnv1(testhashu32_fnv1);
2078   builder_.add_testhashs32_fnv1(testhashs32_fnv1);
2079   builder_.add_testempty(testempty);
2080   builder_.add_testnestedflatbuffer(testnestedflatbuffer);
2081   builder_.add_enemy(enemy);
2082   builder_.add_testarrayoftables(testarrayoftables);
2083   builder_.add_testarrayofstring(testarrayofstring);
2084   builder_.add_test4(test4);
2085   builder_.add_test(test);
2086   builder_.add_inventory(inventory);
2087   builder_.add_name(name);
2088   builder_.add_pos(pos);
2089   builder_.add_hp(hp);
2090   builder_.add_mana(mana);
2091   builder_.add_signed_enum(signed_enum);
2092   builder_.add_any_ambiguous_type(any_ambiguous_type);
2093   builder_.add_any_unique_type(any_unique_type);
2094   builder_.add_testbool(testbool);
2095   builder_.add_test_type(test_type);
2096   builder_.add_color(color);
2097   return builder_.Finish();
2098 }
2099 
2100 inline flatbuffers::Offset<Monster> CreateMonsterDirect(
2101     flatbuffers::FlatBufferBuilder &_fbb,
2102     const MyGame::Example::Vec3 *pos = 0,
2103     int16_t mana = 150,
2104     int16_t hp = 100,
2105     const char *name = nullptr,
2106     const std::vector<uint8_t> *inventory = nullptr,
2107     MyGame::Example::Color color = MyGame::Example::Color_Blue,
2108     MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
2109     flatbuffers::Offset<void> test = 0,
2110     const std::vector<MyGame::Example::Test> *test4 = nullptr,
2111     const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
2112     std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2113     flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2114     const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2115     flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2116     bool testbool = false,
2117     int32_t testhashs32_fnv1 = 0,
2118     uint32_t testhashu32_fnv1 = 0,
2119     int64_t testhashs64_fnv1 = 0,
2120     uint64_t testhashu64_fnv1 = 0,
2121     int32_t testhashs32_fnv1a = 0,
2122     uint32_t testhashu32_fnv1a = 0,
2123     int64_t testhashs64_fnv1a = 0,
2124     uint64_t testhashu64_fnv1a = 0,
2125     const std::vector<uint8_t> *testarrayofbools = nullptr,
2126     float testf = 3.14159f,
2127     float testf2 = 3.0f,
2128     float testf3 = 0.0f,
2129     const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
2130     std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2131     const std::vector<uint8_t> *flex = nullptr,
2132     const std::vector<MyGame::Example::Test> *test5 = nullptr,
2133     const std::vector<int64_t> *vector_of_longs = nullptr,
2134     const std::vector<double> *vector_of_doubles = nullptr,
2135     flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2136     std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2137     uint64_t single_weak_reference = 0,
2138     const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2139     std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2140     uint64_t co_owning_reference = 0,
2141     const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2142     uint64_t non_owning_reference = 0,
2143     const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2144     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2145     flatbuffers::Offset<void> any_unique = 0,
2146     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2147     flatbuffers::Offset<void> any_ambiguous = 0,
2148     const std::vector<uint8_t> *vector_of_enums = nullptr,
2149     MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
2150     const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
2151     std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr) {
2152   auto name__ = name ? _fbb.CreateString(name) : 0;
2153   auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2154   auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2155   auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
2156   auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2157   auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2158   auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2159   auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
2160   auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2161   auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2162   auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2163   auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2164   auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2165   auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2166   auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2167   auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2168   auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2169   auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2170   auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
2171   auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
2172   auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
2173   return MyGame::Example::CreateMonster(
2174       _fbb,
2175       pos,
2176       mana,
2177       hp,
2178       name__,
2179       inventory__,
2180       color,
2181       test_type,
2182       test,
2183       test4__,
2184       testarrayofstring__,
2185       testarrayoftables__,
2186       enemy,
2187       testnestedflatbuffer__,
2188       testempty,
2189       testbool,
2190       testhashs32_fnv1,
2191       testhashu32_fnv1,
2192       testhashs64_fnv1,
2193       testhashu64_fnv1,
2194       testhashs32_fnv1a,
2195       testhashu32_fnv1a,
2196       testhashs64_fnv1a,
2197       testhashu64_fnv1a,
2198       testarrayofbools__,
2199       testf,
2200       testf2,
2201       testf3,
2202       testarrayofstring2__,
2203       testarrayofsortedstruct__,
2204       flex__,
2205       test5__,
2206       vector_of_longs__,
2207       vector_of_doubles__,
2208       parent_namespace_test,
2209       vector_of_referrables__,
2210       single_weak_reference,
2211       vector_of_weak_references__,
2212       vector_of_strong_referrables__,
2213       co_owning_reference,
2214       vector_of_co_owning_references__,
2215       non_owning_reference,
2216       vector_of_non_owning_references__,
2217       any_unique_type,
2218       any_unique,
2219       any_ambiguous_type,
2220       any_ambiguous,
2221       vector_of_enums__,
2222       signed_enum,
2223       testrequirednestedflatbuffer__,
2224       scalar_key_sorted_tables__);
2225 }
2226 
2227 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2228 
2229 struct TypeAliasesT : public flatbuffers::NativeTable {
2230   typedef TypeAliases TableType;
2231   int8_t i8 = 0;
2232   uint8_t u8 = 0;
2233   int16_t i16 = 0;
2234   uint16_t u16 = 0;
2235   int32_t i32 = 0;
2236   uint32_t u32 = 0;
2237   int64_t i64 = 0;
2238   uint64_t u64 = 0;
2239   float f32 = 0.0f;
2240   double f64 = 0.0;
2241   std::vector<int8_t> v8{};
2242   std::vector<double> vf64{};
2243 };
2244 
2245 inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
2246   return
2247       (lhs.i8 == rhs.i8) &&
2248       (lhs.u8 == rhs.u8) &&
2249       (lhs.i16 == rhs.i16) &&
2250       (lhs.u16 == rhs.u16) &&
2251       (lhs.i32 == rhs.i32) &&
2252       (lhs.u32 == rhs.u32) &&
2253       (lhs.i64 == rhs.i64) &&
2254       (lhs.u64 == rhs.u64) &&
2255       (lhs.f32 == rhs.f32) &&
2256       (lhs.f64 == rhs.f64) &&
2257       (lhs.v8 == rhs.v8) &&
2258       (lhs.vf64 == rhs.vf64);
2259 }
2260 
2261 inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
2262     return !(lhs == rhs);
2263 }
2264 
2265 
2266 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
2267   typedef TypeAliasesT NativeTableType;
2268   typedef TypeAliasesBuilder Builder;
2269   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
2270     return TypeAliasesTypeTable();
2271   }
2272   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2273     VT_I8 = 4,
2274     VT_U8 = 6,
2275     VT_I16 = 8,
2276     VT_U16 = 10,
2277     VT_I32 = 12,
2278     VT_U32 = 14,
2279     VT_I64 = 16,
2280     VT_U64 = 18,
2281     VT_F32 = 20,
2282     VT_F64 = 22,
2283     VT_V8 = 24,
2284     VT_VF64 = 26
2285   };
2286   int8_t i8() const {
2287     return GetField<int8_t>(VT_I8, 0);
2288   }
2289   bool mutate_i8(int8_t _i8) {
2290     return SetField<int8_t>(VT_I8, _i8, 0);
2291   }
2292   uint8_t u8() const {
2293     return GetField<uint8_t>(VT_U8, 0);
2294   }
2295   bool mutate_u8(uint8_t _u8) {
2296     return SetField<uint8_t>(VT_U8, _u8, 0);
2297   }
2298   int16_t i16() const {
2299     return GetField<int16_t>(VT_I16, 0);
2300   }
2301   bool mutate_i16(int16_t _i16) {
2302     return SetField<int16_t>(VT_I16, _i16, 0);
2303   }
2304   uint16_t u16() const {
2305     return GetField<uint16_t>(VT_U16, 0);
2306   }
2307   bool mutate_u16(uint16_t _u16) {
2308     return SetField<uint16_t>(VT_U16, _u16, 0);
2309   }
2310   int32_t i32() const {
2311     return GetField<int32_t>(VT_I32, 0);
2312   }
2313   bool mutate_i32(int32_t _i32) {
2314     return SetField<int32_t>(VT_I32, _i32, 0);
2315   }
2316   uint32_t u32() const {
2317     return GetField<uint32_t>(VT_U32, 0);
2318   }
2319   bool mutate_u32(uint32_t _u32) {
2320     return SetField<uint32_t>(VT_U32, _u32, 0);
2321   }
2322   int64_t i64() const {
2323     return GetField<int64_t>(VT_I64, 0);
2324   }
2325   bool mutate_i64(int64_t _i64) {
2326     return SetField<int64_t>(VT_I64, _i64, 0);
2327   }
2328   uint64_t u64() const {
2329     return GetField<uint64_t>(VT_U64, 0);
2330   }
2331   bool mutate_u64(uint64_t _u64) {
2332     return SetField<uint64_t>(VT_U64, _u64, 0);
2333   }
2334   float f32() const {
2335     return GetField<float>(VT_F32, 0.0f);
2336   }
2337   bool mutate_f32(float _f32) {
2338     return SetField<float>(VT_F32, _f32, 0.0f);
2339   }
2340   double f64() const {
2341     return GetField<double>(VT_F64, 0.0);
2342   }
2343   bool mutate_f64(double _f64) {
2344     return SetField<double>(VT_F64, _f64, 0.0);
2345   }
2346   const flatbuffers::Vector<int8_t> *v8() const {
2347     return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
2348   }
2349   flatbuffers::Vector<int8_t> *mutable_v8() {
2350     return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
2351   }
2352   const flatbuffers::Vector<double> *vf64() const {
2353     return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
2354   }
2355   flatbuffers::Vector<double> *mutable_vf64() {
2356     return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
2357   }
2358   bool Verify(flatbuffers::Verifier &verifier) const {
2359     return VerifyTableStart(verifier) &&
2360            VerifyField<int8_t>(verifier, VT_I8) &&
2361            VerifyField<uint8_t>(verifier, VT_U8) &&
2362            VerifyField<int16_t>(verifier, VT_I16) &&
2363            VerifyField<uint16_t>(verifier, VT_U16) &&
2364            VerifyField<int32_t>(verifier, VT_I32) &&
2365            VerifyField<uint32_t>(verifier, VT_U32) &&
2366            VerifyField<int64_t>(verifier, VT_I64) &&
2367            VerifyField<uint64_t>(verifier, VT_U64) &&
2368            VerifyField<float>(verifier, VT_F32) &&
2369            VerifyField<double>(verifier, VT_F64) &&
2370            VerifyOffset(verifier, VT_V8) &&
2371            verifier.VerifyVector(v8()) &&
2372            VerifyOffset(verifier, VT_VF64) &&
2373            verifier.VerifyVector(vf64()) &&
2374            verifier.EndTable();
2375   }
2376   TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2377   void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2378   static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2379 };
2380 
2381 struct TypeAliasesBuilder {
2382   typedef TypeAliases Table;
2383   flatbuffers::FlatBufferBuilder &fbb_;
2384   flatbuffers::uoffset_t start_;
2385   void add_i8(int8_t i8) {
2386     fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2387   }
2388   void add_u8(uint8_t u8) {
2389     fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2390   }
2391   void add_i16(int16_t i16) {
2392     fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2393   }
2394   void add_u16(uint16_t u16) {
2395     fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2396   }
2397   void add_i32(int32_t i32) {
2398     fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2399   }
2400   void add_u32(uint32_t u32) {
2401     fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2402   }
2403   void add_i64(int64_t i64) {
2404     fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2405   }
2406   void add_u64(uint64_t u64) {
2407     fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2408   }
2409   void add_f32(float f32) {
2410     fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2411   }
2412   void add_f64(double f64) {
2413     fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2414   }
2415   void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
2416     fbb_.AddOffset(TypeAliases::VT_V8, v8);
2417   }
2418   void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
2419     fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2420   }
2421   explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2422         : fbb_(_fbb) {
2423     start_ = fbb_.StartTable();
2424   }
2425   flatbuffers::Offset<TypeAliases> Finish() {
2426     const auto end = fbb_.EndTable(start_);
2427     auto o = flatbuffers::Offset<TypeAliases>(end);
2428     return o;
2429   }
2430 };
2431 
2432 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2433     flatbuffers::FlatBufferBuilder &_fbb,
2434     int8_t i8 = 0,
2435     uint8_t u8 = 0,
2436     int16_t i16 = 0,
2437     uint16_t u16 = 0,
2438     int32_t i32 = 0,
2439     uint32_t u32 = 0,
2440     int64_t i64 = 0,
2441     uint64_t u64 = 0,
2442     float f32 = 0.0f,
2443     double f64 = 0.0,
2444     flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
2445     flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
2446   TypeAliasesBuilder builder_(_fbb);
2447   builder_.add_f64(f64);
2448   builder_.add_u64(u64);
2449   builder_.add_i64(i64);
2450   builder_.add_vf64(vf64);
2451   builder_.add_v8(v8);
2452   builder_.add_f32(f32);
2453   builder_.add_u32(u32);
2454   builder_.add_i32(i32);
2455   builder_.add_u16(u16);
2456   builder_.add_i16(i16);
2457   builder_.add_u8(u8);
2458   builder_.add_i8(i8);
2459   return builder_.Finish();
2460 }
2461 
2462 inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2463     flatbuffers::FlatBufferBuilder &_fbb,
2464     int8_t i8 = 0,
2465     uint8_t u8 = 0,
2466     int16_t i16 = 0,
2467     uint16_t u16 = 0,
2468     int32_t i32 = 0,
2469     uint32_t u32 = 0,
2470     int64_t i64 = 0,
2471     uint64_t u64 = 0,
2472     float f32 = 0.0f,
2473     double f64 = 0.0,
2474     const std::vector<int8_t> *v8 = nullptr,
2475     const std::vector<double> *vf64 = nullptr) {
2476   auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2477   auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2478   return MyGame::Example::CreateTypeAliases(
2479       _fbb,
2480       i8,
2481       u8,
2482       i16,
2483       u16,
2484       i32,
2485       u32,
2486       i64,
2487       u64,
2488       f32,
2489       f64,
2490       v8__,
2491       vf64__);
2492 }
2493 
2494 flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2495 
2496 }  // namespace Example
2497 
2498 inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2499   auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
2500   UnPackTo(_o.get(), _resolver);
2501   return _o.release();
2502 }
2503 
2504 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2505   (void)_o;
2506   (void)_resolver;
2507 }
2508 
2509 inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2510   return CreateInParentNamespace(_fbb, _o, _rehasher);
2511 }
2512 
2513 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2514   (void)_rehasher;
2515   (void)_o;
2516   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2517   return MyGame::CreateInParentNamespace(
2518       _fbb);
2519 }
2520 
2521 namespace Example2 {
2522 
2523 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2524   auto _o = std::unique_ptr<MonsterT>(new MonsterT());
2525   UnPackTo(_o.get(), _resolver);
2526   return _o.release();
2527 }
2528 
2529 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2530   (void)_o;
2531   (void)_resolver;
2532 }
2533 
2534 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2535   return CreateMonster(_fbb, _o, _rehasher);
2536 }
2537 
2538 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2539   (void)_rehasher;
2540   (void)_o;
2541   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2542   return MyGame::Example2::CreateMonster(
2543       _fbb);
2544 }
2545 
2546 }  // namespace Example2
2547 
2548 namespace Example {
2549 
2550 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2551   auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
2552   UnPackTo(_o.get(), _resolver);
2553   return _o.release();
2554 }
2555 
2556 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2557   (void)_o;
2558   (void)_resolver;
2559   { auto _e = color(); _o->color = _e; }
2560 }
2561 
2562 inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2563   return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2564 }
2565 
2566 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2567   (void)_rehasher;
2568   (void)_o;
2569   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2570   auto _color = _o->color;
2571   return MyGame::Example::CreateTestSimpleTableWithEnum(
2572       _fbb,
2573       _color);
2574 }
2575 
2576 inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2577   auto _o = std::unique_ptr<StatT>(new StatT());
2578   UnPackTo(_o.get(), _resolver);
2579   return _o.release();
2580 }
2581 
2582 inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2583   (void)_o;
2584   (void)_resolver;
2585   { auto _e = id(); if (_e) _o->id = _e->str(); }
2586   { auto _e = val(); _o->val = _e; }
2587   { auto _e = count(); _o->count = _e; }
2588 }
2589 
2590 inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2591   return CreateStat(_fbb, _o, _rehasher);
2592 }
2593 
2594 inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2595   (void)_rehasher;
2596   (void)_o;
2597   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2598   auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2599   auto _val = _o->val;
2600   auto _count = _o->count;
2601   return MyGame::Example::CreateStat(
2602       _fbb,
2603       _id,
2604       _val,
2605       _count);
2606 }
2607 
2608 inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2609   auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
2610   UnPackTo(_o.get(), _resolver);
2611   return _o.release();
2612 }
2613 
2614 inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2615   (void)_o;
2616   (void)_resolver;
2617   { auto _e = id(); _o->id = _e; }
2618 }
2619 
2620 inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2621   return CreateReferrable(_fbb, _o, _rehasher);
2622 }
2623 
2624 inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2625   (void)_rehasher;
2626   (void)_o;
2627   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2628   auto _id = _o->id;
2629   return MyGame::Example::CreateReferrable(
2630       _fbb,
2631       _id);
2632 }
2633 
2634 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2635   auto _o = std::unique_ptr<MonsterT>(new MonsterT());
2636   UnPackTo(_o.get(), _resolver);
2637   return _o.release();
2638 }
2639 
2640 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2641   (void)_o;
2642   (void)_resolver;
2643   { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
2644   { auto _e = mana(); _o->mana = _e; }
2645   { auto _e = hp(); _o->hp = _e; }
2646   { auto _e = name(); if (_e) _o->name = _e->str(); }
2647   { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
2648   { auto _e = color(); _o->color = _e; }
2649   { auto _e = test_type(); _o->test.type = _e; }
2650   { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
2651   { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
2652   { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
2653   { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }
2654   { auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }
2655   { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
2656   { auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }
2657   { auto _e = testbool(); _o->testbool = _e; }
2658   { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
2659   { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
2660   { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
2661   { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
2662   { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
2663   { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
2664 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
2665   { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
2666   { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
2667   { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
2668   { auto _e = testf(); _o->testf = _e; }
2669   { auto _e = testf2(); _o->testf2 = _e; }
2670   { auto _e = testf3(); _o->testf3 = _e; }
2671   { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
2672   { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
2673   { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
2674   { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
2675   { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
2676   { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
2677   { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }
2678   { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2679   { auto _e = single_weak_reference(); //scalar resolver, naked
2680 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
2681   { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2682 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
2683   { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2684   { auto _e = co_owning_reference(); //scalar resolver, naked
2685 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
2686   { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
2687 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
2688   { auto _e = non_owning_reference(); //scalar resolver, naked
2689 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
2690   { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2691 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
2692   { auto _e = any_unique_type(); _o->any_unique.type = _e; }
2693   { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
2694   { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
2695   { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
2696   { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
2697   { auto _e = signed_enum(); _o->signed_enum = _e; }
2698   { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
2699   { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->scalar_key_sorted_tables[_i] = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); } } }
2700 }
2701 
2702 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2703   return CreateMonster(_fbb, _o, _rehasher);
2704 }
2705 
2706 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2707   (void)_rehasher;
2708   (void)_o;
2709   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2710   auto _pos = _o->pos ? _o->pos.get() : 0;
2711   auto _mana = _o->mana;
2712   auto _hp = _o->hp;
2713   auto _name = _fbb.CreateString(_o->name);
2714   auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
2715   auto _color = _o->color;
2716   auto _test_type = _o->test.type;
2717   auto _test = _o->test.Pack(_fbb);
2718   auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
2719   auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
2720   auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
2721   auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
2722   auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
2723   auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
2724   auto _testbool = _o->testbool;
2725   auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
2726   auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
2727   auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
2728   auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
2729   auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
2730   auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
2731   auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
2732   auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
2733   auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
2734   auto _testf = _o->testf;
2735   auto _testf2 = _o->testf2;
2736   auto _testf3 = _o->testf3;
2737   auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
2738   auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
2739   auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
2740   auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
2741   auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
2742   auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
2743   auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
2744   auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2745   auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
2746   auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
2747   auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2748   auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
2749   auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
2750   auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
2751   auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
2752   auto _any_unique_type = _o->any_unique.type;
2753   auto _any_unique = _o->any_unique.Pack(_fbb);
2754   auto _any_ambiguous_type = _o->any_ambiguous.type;
2755   auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
2756   auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
2757   auto _signed_enum = _o->signed_enum;
2758   auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
2759   auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
2760   return MyGame::Example::CreateMonster(
2761       _fbb,
2762       _pos,
2763       _mana,
2764       _hp,
2765       _name,
2766       _inventory,
2767       _color,
2768       _test_type,
2769       _test,
2770       _test4,
2771       _testarrayofstring,
2772       _testarrayoftables,
2773       _enemy,
2774       _testnestedflatbuffer,
2775       _testempty,
2776       _testbool,
2777       _testhashs32_fnv1,
2778       _testhashu32_fnv1,
2779       _testhashs64_fnv1,
2780       _testhashu64_fnv1,
2781       _testhashs32_fnv1a,
2782       _testhashu32_fnv1a,
2783       _testhashs64_fnv1a,
2784       _testhashu64_fnv1a,
2785       _testarrayofbools,
2786       _testf,
2787       _testf2,
2788       _testf3,
2789       _testarrayofstring2,
2790       _testarrayofsortedstruct,
2791       _flex,
2792       _test5,
2793       _vector_of_longs,
2794       _vector_of_doubles,
2795       _parent_namespace_test,
2796       _vector_of_referrables,
2797       _single_weak_reference,
2798       _vector_of_weak_references,
2799       _vector_of_strong_referrables,
2800       _co_owning_reference,
2801       _vector_of_co_owning_references,
2802       _non_owning_reference,
2803       _vector_of_non_owning_references,
2804       _any_unique_type,
2805       _any_unique,
2806       _any_ambiguous_type,
2807       _any_ambiguous,
2808       _vector_of_enums,
2809       _signed_enum,
2810       _testrequirednestedflatbuffer,
2811       _scalar_key_sorted_tables);
2812 }
2813 
2814 inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2815   auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
2816   UnPackTo(_o.get(), _resolver);
2817   return _o.release();
2818 }
2819 
2820 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2821   (void)_o;
2822   (void)_resolver;
2823   { auto _e = i8(); _o->i8 = _e; }
2824   { auto _e = u8(); _o->u8 = _e; }
2825   { auto _e = i16(); _o->i16 = _e; }
2826   { auto _e = u16(); _o->u16 = _e; }
2827   { auto _e = i32(); _o->i32 = _e; }
2828   { auto _e = u32(); _o->u32 = _e; }
2829   { auto _e = i64(); _o->i64 = _e; }
2830   { auto _e = u64(); _o->u64 = _e; }
2831   { auto _e = f32(); _o->f32 = _e; }
2832   { auto _e = f64(); _o->f64 = _e; }
2833   { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
2834   { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
2835 }
2836 
2837 inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2838   return CreateTypeAliases(_fbb, _o, _rehasher);
2839 }
2840 
2841 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2842   (void)_rehasher;
2843   (void)_o;
2844   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2845   auto _i8 = _o->i8;
2846   auto _u8 = _o->u8;
2847   auto _i16 = _o->i16;
2848   auto _u16 = _o->u16;
2849   auto _i32 = _o->i32;
2850   auto _u32 = _o->u32;
2851   auto _i64 = _o->i64;
2852   auto _u64 = _o->u64;
2853   auto _f32 = _o->f32;
2854   auto _f64 = _o->f64;
2855   auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
2856   auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
2857   return MyGame::Example::CreateTypeAliases(
2858       _fbb,
2859       _i8,
2860       _u8,
2861       _i16,
2862       _u16,
2863       _i32,
2864       _u32,
2865       _i64,
2866       _u64,
2867       _f32,
2868       _f64,
2869       _v8,
2870       _vf64);
2871 }
2872 
2873 inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
2874   switch (type) {
2875     case Any_NONE: {
2876       return true;
2877     }
2878     case Any_Monster: {
2879       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2880       return verifier.VerifyTable(ptr);
2881     }
2882     case Any_TestSimpleTableWithEnum: {
2883       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2884       return verifier.VerifyTable(ptr);
2885     }
2886     case Any_MyGame_Example2_Monster: {
2887       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2888       return verifier.VerifyTable(ptr);
2889     }
2890     default: return true;
2891   }
2892 }
2893 
2894 inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
2895   if (!values || !types) return !values && !types;
2896   if (values->size() != types->size()) return false;
2897   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
2898     if (!VerifyAny(
2899         verifier,  values->Get(i), types->GetEnum<Any>(i))) {
2900       return false;
2901     }
2902   }
2903   return true;
2904 }
2905 
2906 inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
2907   switch (type) {
2908     case Any_Monster: {
2909       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2910       return ptr->UnPack(resolver);
2911     }
2912     case Any_TestSimpleTableWithEnum: {
2913       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2914       return ptr->UnPack(resolver);
2915     }
2916     case Any_MyGame_Example2_Monster: {
2917       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2918       return ptr->UnPack(resolver);
2919     }
2920     default: return nullptr;
2921   }
2922 }
2923 
2924 inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
2925   switch (type) {
2926     case Any_Monster: {
2927       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
2928       return CreateMonster(_fbb, ptr, _rehasher).Union();
2929     }
2930     case Any_TestSimpleTableWithEnum: {
2931       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
2932       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
2933     }
2934     case Any_MyGame_Example2_Monster: {
2935       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
2936       return CreateMonster(_fbb, ptr, _rehasher).Union();
2937     }
2938     default: return 0;
2939   }
2940 }
2941 
2942 inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
2943   switch (type) {
2944     case Any_Monster: {
2945       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
2946       break;
2947     }
2948     case Any_TestSimpleTableWithEnum: {
2949       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
2950       break;
2951     }
2952     case Any_MyGame_Example2_Monster: {
2953       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
2954       break;
2955     }
2956     default:
2957       break;
2958   }
2959 }
2960 
2961 inline void AnyUnion::Reset() {
2962   switch (type) {
2963     case Any_Monster: {
2964       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
2965       delete ptr;
2966       break;
2967     }
2968     case Any_TestSimpleTableWithEnum: {
2969       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
2970       delete ptr;
2971       break;
2972     }
2973     case Any_MyGame_Example2_Monster: {
2974       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
2975       delete ptr;
2976       break;
2977     }
2978     default: break;
2979   }
2980   value = nullptr;
2981   type = Any_NONE;
2982 }
2983 
2984 inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
2985   switch (type) {
2986     case AnyUniqueAliases_NONE: {
2987       return true;
2988     }
2989     case AnyUniqueAliases_M: {
2990       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2991       return verifier.VerifyTable(ptr);
2992     }
2993     case AnyUniqueAliases_TS: {
2994       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2995       return verifier.VerifyTable(ptr);
2996     }
2997     case AnyUniqueAliases_M2: {
2998       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2999       return verifier.VerifyTable(ptr);
3000     }
3001     default: return true;
3002   }
3003 }
3004 
3005 inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3006   if (!values || !types) return !values && !types;
3007   if (values->size() != types->size()) return false;
3008   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3009     if (!VerifyAnyUniqueAliases(
3010         verifier,  values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
3011       return false;
3012     }
3013   }
3014   return true;
3015 }
3016 
3017 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
3018   switch (type) {
3019     case AnyUniqueAliases_M: {
3020       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3021       return ptr->UnPack(resolver);
3022     }
3023     case AnyUniqueAliases_TS: {
3024       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3025       return ptr->UnPack(resolver);
3026     }
3027     case AnyUniqueAliases_M2: {
3028       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3029       return ptr->UnPack(resolver);
3030     }
3031     default: return nullptr;
3032   }
3033 }
3034 
3035 inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3036   switch (type) {
3037     case AnyUniqueAliases_M: {
3038       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3039       return CreateMonster(_fbb, ptr, _rehasher).Union();
3040     }
3041     case AnyUniqueAliases_TS: {
3042       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3043       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3044     }
3045     case AnyUniqueAliases_M2: {
3046       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3047       return CreateMonster(_fbb, ptr, _rehasher).Union();
3048     }
3049     default: return 0;
3050   }
3051 }
3052 
3053 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
3054   switch (type) {
3055     case AnyUniqueAliases_M: {
3056       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
3057       break;
3058     }
3059     case AnyUniqueAliases_TS: {
3060       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3061       break;
3062     }
3063     case AnyUniqueAliases_M2: {
3064       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3065       break;
3066     }
3067     default:
3068       break;
3069   }
3070 }
3071 
3072 inline void AnyUniqueAliasesUnion::Reset() {
3073   switch (type) {
3074     case AnyUniqueAliases_M: {
3075       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3076       delete ptr;
3077       break;
3078     }
3079     case AnyUniqueAliases_TS: {
3080       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3081       delete ptr;
3082       break;
3083     }
3084     case AnyUniqueAliases_M2: {
3085       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3086       delete ptr;
3087       break;
3088     }
3089     default: break;
3090   }
3091   value = nullptr;
3092   type = AnyUniqueAliases_NONE;
3093 }
3094 
3095 inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3096   switch (type) {
3097     case AnyAmbiguousAliases_NONE: {
3098       return true;
3099     }
3100     case AnyAmbiguousAliases_M1: {
3101       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3102       return verifier.VerifyTable(ptr);
3103     }
3104     case AnyAmbiguousAliases_M2: {
3105       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3106       return verifier.VerifyTable(ptr);
3107     }
3108     case AnyAmbiguousAliases_M3: {
3109       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3110       return verifier.VerifyTable(ptr);
3111     }
3112     default: return true;
3113   }
3114 }
3115 
3116 inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3117   if (!values || !types) return !values && !types;
3118   if (values->size() != types->size()) return false;
3119   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3120     if (!VerifyAnyAmbiguousAliases(
3121         verifier,  values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3122       return false;
3123     }
3124   }
3125   return true;
3126 }
3127 
3128 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
3129   switch (type) {
3130     case AnyAmbiguousAliases_M1: {
3131       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3132       return ptr->UnPack(resolver);
3133     }
3134     case AnyAmbiguousAliases_M2: {
3135       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3136       return ptr->UnPack(resolver);
3137     }
3138     case AnyAmbiguousAliases_M3: {
3139       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3140       return ptr->UnPack(resolver);
3141     }
3142     default: return nullptr;
3143   }
3144 }
3145 
3146 inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3147   switch (type) {
3148     case AnyAmbiguousAliases_M1: {
3149       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3150       return CreateMonster(_fbb, ptr, _rehasher).Union();
3151     }
3152     case AnyAmbiguousAliases_M2: {
3153       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3154       return CreateMonster(_fbb, ptr, _rehasher).Union();
3155     }
3156     case AnyAmbiguousAliases_M3: {
3157       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3158       return CreateMonster(_fbb, ptr, _rehasher).Union();
3159     }
3160     default: return 0;
3161   }
3162 }
3163 
3164 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
3165   switch (type) {
3166     case AnyAmbiguousAliases_M1: {
3167       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
3168       break;
3169     }
3170     case AnyAmbiguousAliases_M2: {
3171       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
3172       break;
3173     }
3174     case AnyAmbiguousAliases_M3: {
3175       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
3176       break;
3177     }
3178     default:
3179       break;
3180   }
3181 }
3182 
3183 inline void AnyAmbiguousAliasesUnion::Reset() {
3184   switch (type) {
3185     case AnyAmbiguousAliases_M1: {
3186       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3187       delete ptr;
3188       break;
3189     }
3190     case AnyAmbiguousAliases_M2: {
3191       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3192       delete ptr;
3193       break;
3194     }
3195     case AnyAmbiguousAliases_M3: {
3196       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3197       delete ptr;
3198       break;
3199     }
3200     default: break;
3201   }
3202   value = nullptr;
3203   type = AnyAmbiguousAliases_NONE;
3204 }
3205 
3206 inline const flatbuffers::TypeTable *ColorTypeTable() {
3207   static const flatbuffers::TypeCode type_codes[] = {
3208     { flatbuffers::ET_UCHAR, 0, 0 },
3209     { flatbuffers::ET_UCHAR, 0, 0 },
3210     { flatbuffers::ET_UCHAR, 0, 0 }
3211   };
3212   static const flatbuffers::TypeFunction type_refs[] = {
3213     MyGame::Example::ColorTypeTable
3214   };
3215   static const int64_t values[] = { 1, 2, 8 };
3216   static const char * const names[] = {
3217     "Red",
3218     "Green",
3219     "Blue"
3220   };
3221   static const flatbuffers::TypeTable tt = {
3222     flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3223   };
3224   return &tt;
3225 }
3226 
3227 inline const flatbuffers::TypeTable *RaceTypeTable() {
3228   static const flatbuffers::TypeCode type_codes[] = {
3229     { flatbuffers::ET_CHAR, 0, 0 },
3230     { flatbuffers::ET_CHAR, 0, 0 },
3231     { flatbuffers::ET_CHAR, 0, 0 },
3232     { flatbuffers::ET_CHAR, 0, 0 }
3233   };
3234   static const flatbuffers::TypeFunction type_refs[] = {
3235     MyGame::Example::RaceTypeTable
3236   };
3237   static const int64_t values[] = { -1, 0, 1, 2 };
3238   static const char * const names[] = {
3239     "None",
3240     "Human",
3241     "Dwarf",
3242     "Elf"
3243   };
3244   static const flatbuffers::TypeTable tt = {
3245     flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
3246   };
3247   return &tt;
3248 }
3249 
3250 inline const flatbuffers::TypeTable *AnyTypeTable() {
3251   static const flatbuffers::TypeCode type_codes[] = {
3252     { flatbuffers::ET_SEQUENCE, 0, -1 },
3253     { flatbuffers::ET_SEQUENCE, 0, 0 },
3254     { flatbuffers::ET_SEQUENCE, 0, 1 },
3255     { flatbuffers::ET_SEQUENCE, 0, 2 }
3256   };
3257   static const flatbuffers::TypeFunction type_refs[] = {
3258     MyGame::Example::MonsterTypeTable,
3259     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3260     MyGame::Example2::MonsterTypeTable
3261   };
3262   static const char * const names[] = {
3263     "NONE",
3264     "Monster",
3265     "TestSimpleTableWithEnum",
3266     "MyGame_Example2_Monster"
3267   };
3268   static const flatbuffers::TypeTable tt = {
3269     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3270   };
3271   return &tt;
3272 }
3273 
3274 inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3275   static const flatbuffers::TypeCode type_codes[] = {
3276     { flatbuffers::ET_SEQUENCE, 0, -1 },
3277     { flatbuffers::ET_SEQUENCE, 0, 0 },
3278     { flatbuffers::ET_SEQUENCE, 0, 1 },
3279     { flatbuffers::ET_SEQUENCE, 0, 2 }
3280   };
3281   static const flatbuffers::TypeFunction type_refs[] = {
3282     MyGame::Example::MonsterTypeTable,
3283     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3284     MyGame::Example2::MonsterTypeTable
3285   };
3286   static const char * const names[] = {
3287     "NONE",
3288     "M",
3289     "TS",
3290     "M2"
3291   };
3292   static const flatbuffers::TypeTable tt = {
3293     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3294   };
3295   return &tt;
3296 }
3297 
3298 inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3299   static const flatbuffers::TypeCode type_codes[] = {
3300     { flatbuffers::ET_SEQUENCE, 0, -1 },
3301     { flatbuffers::ET_SEQUENCE, 0, 0 },
3302     { flatbuffers::ET_SEQUENCE, 0, 0 },
3303     { flatbuffers::ET_SEQUENCE, 0, 0 }
3304   };
3305   static const flatbuffers::TypeFunction type_refs[] = {
3306     MyGame::Example::MonsterTypeTable
3307   };
3308   static const char * const names[] = {
3309     "NONE",
3310     "M1",
3311     "M2",
3312     "M3"
3313   };
3314   static const flatbuffers::TypeTable tt = {
3315     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3316   };
3317   return &tt;
3318 }
3319 
3320 }  // namespace Example
3321 
3322 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3323   static const flatbuffers::TypeTable tt = {
3324     flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3325   };
3326   return &tt;
3327 }
3328 
3329 namespace Example2 {
3330 
3331 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3332   static const flatbuffers::TypeTable tt = {
3333     flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3334   };
3335   return &tt;
3336 }
3337 
3338 }  // namespace Example2
3339 
3340 namespace Example {
3341 
3342 inline const flatbuffers::TypeTable *TestTypeTable() {
3343   static const flatbuffers::TypeCode type_codes[] = {
3344     { flatbuffers::ET_SHORT, 0, -1 },
3345     { flatbuffers::ET_CHAR, 0, -1 }
3346   };
3347   static const int64_t values[] = { 0, 2, 4 };
3348   static const char * const names[] = {
3349     "a",
3350     "b"
3351   };
3352   static const flatbuffers::TypeTable tt = {
3353     flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3354   };
3355   return &tt;
3356 }
3357 
3358 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3359   static const flatbuffers::TypeCode type_codes[] = {
3360     { flatbuffers::ET_UCHAR, 0, 0 }
3361   };
3362   static const flatbuffers::TypeFunction type_refs[] = {
3363     MyGame::Example::ColorTypeTable
3364   };
3365   static const char * const names[] = {
3366     "color"
3367   };
3368   static const flatbuffers::TypeTable tt = {
3369     flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
3370   };
3371   return &tt;
3372 }
3373 
3374 inline const flatbuffers::TypeTable *Vec3TypeTable() {
3375   static const flatbuffers::TypeCode type_codes[] = {
3376     { flatbuffers::ET_FLOAT, 0, -1 },
3377     { flatbuffers::ET_FLOAT, 0, -1 },
3378     { flatbuffers::ET_FLOAT, 0, -1 },
3379     { flatbuffers::ET_DOUBLE, 0, -1 },
3380     { flatbuffers::ET_UCHAR, 0, 0 },
3381     { flatbuffers::ET_SEQUENCE, 0, 1 }
3382   };
3383   static const flatbuffers::TypeFunction type_refs[] = {
3384     MyGame::Example::ColorTypeTable,
3385     MyGame::Example::TestTypeTable
3386   };
3387   static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3388   static const char * const names[] = {
3389     "x",
3390     "y",
3391     "z",
3392     "test1",
3393     "test2",
3394     "test3"
3395   };
3396   static const flatbuffers::TypeTable tt = {
3397     flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
3398   };
3399   return &tt;
3400 }
3401 
3402 inline const flatbuffers::TypeTable *AbilityTypeTable() {
3403   static const flatbuffers::TypeCode type_codes[] = {
3404     { flatbuffers::ET_UINT, 0, -1 },
3405     { flatbuffers::ET_UINT, 0, -1 }
3406   };
3407   static const int64_t values[] = { 0, 4, 8 };
3408   static const char * const names[] = {
3409     "id",
3410     "distance"
3411   };
3412   static const flatbuffers::TypeTable tt = {
3413     flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3414   };
3415   return &tt;
3416 }
3417 
3418 inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
3419   static const flatbuffers::TypeCode type_codes[] = {
3420     { flatbuffers::ET_SEQUENCE, 0, 0 },
3421     { flatbuffers::ET_SEQUENCE, 0, 1 },
3422     { flatbuffers::ET_SEQUENCE, 0, 0 }
3423   };
3424   static const flatbuffers::TypeFunction type_refs[] = {
3425     MyGame::Example::AbilityTypeTable,
3426     MyGame::Example::TestTypeTable
3427   };
3428   static const int64_t values[] = { 0, 8, 12, 20 };
3429   static const char * const names[] = {
3430     "a",
3431     "b",
3432     "c"
3433   };
3434   static const flatbuffers::TypeTable tt = {
3435     flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
3436   };
3437   return &tt;
3438 }
3439 
3440 inline const flatbuffers::TypeTable *StatTypeTable() {
3441   static const flatbuffers::TypeCode type_codes[] = {
3442     { flatbuffers::ET_STRING, 0, -1 },
3443     { flatbuffers::ET_LONG, 0, -1 },
3444     { flatbuffers::ET_USHORT, 0, -1 }
3445   };
3446   static const char * const names[] = {
3447     "id",
3448     "val",
3449     "count"
3450   };
3451   static const flatbuffers::TypeTable tt = {
3452     flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
3453   };
3454   return &tt;
3455 }
3456 
3457 inline const flatbuffers::TypeTable *ReferrableTypeTable() {
3458   static const flatbuffers::TypeCode type_codes[] = {
3459     { flatbuffers::ET_ULONG, 0, -1 }
3460   };
3461   static const char * const names[] = {
3462     "id"
3463   };
3464   static const flatbuffers::TypeTable tt = {
3465     flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
3466   };
3467   return &tt;
3468 }
3469 
3470 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3471   static const flatbuffers::TypeCode type_codes[] = {
3472     { flatbuffers::ET_SEQUENCE, 0, 0 },
3473     { flatbuffers::ET_SHORT, 0, -1 },
3474     { flatbuffers::ET_SHORT, 0, -1 },
3475     { flatbuffers::ET_STRING, 0, -1 },
3476     { flatbuffers::ET_BOOL, 0, -1 },
3477     { flatbuffers::ET_UCHAR, 1, -1 },
3478     { flatbuffers::ET_UCHAR, 0, 1 },
3479     { flatbuffers::ET_UTYPE, 0, 2 },
3480     { flatbuffers::ET_SEQUENCE, 0, 2 },
3481     { flatbuffers::ET_SEQUENCE, 1, 3 },
3482     { flatbuffers::ET_STRING, 1, -1 },
3483     { flatbuffers::ET_SEQUENCE, 1, 4 },
3484     { flatbuffers::ET_SEQUENCE, 0, 4 },
3485     { flatbuffers::ET_UCHAR, 1, -1 },
3486     { flatbuffers::ET_SEQUENCE, 0, 5 },
3487     { flatbuffers::ET_BOOL, 0, -1 },
3488     { flatbuffers::ET_INT, 0, -1 },
3489     { flatbuffers::ET_UINT, 0, -1 },
3490     { flatbuffers::ET_LONG, 0, -1 },
3491     { flatbuffers::ET_ULONG, 0, -1 },
3492     { flatbuffers::ET_INT, 0, -1 },
3493     { flatbuffers::ET_UINT, 0, -1 },
3494     { flatbuffers::ET_LONG, 0, -1 },
3495     { flatbuffers::ET_ULONG, 0, -1 },
3496     { flatbuffers::ET_BOOL, 1, -1 },
3497     { flatbuffers::ET_FLOAT, 0, -1 },
3498     { flatbuffers::ET_FLOAT, 0, -1 },
3499     { flatbuffers::ET_FLOAT, 0, -1 },
3500     { flatbuffers::ET_STRING, 1, -1 },
3501     { flatbuffers::ET_SEQUENCE, 1, 6 },
3502     { flatbuffers::ET_UCHAR, 1, -1 },
3503     { flatbuffers::ET_SEQUENCE, 1, 3 },
3504     { flatbuffers::ET_LONG, 1, -1 },
3505     { flatbuffers::ET_DOUBLE, 1, -1 },
3506     { flatbuffers::ET_SEQUENCE, 0, 7 },
3507     { flatbuffers::ET_SEQUENCE, 1, 8 },
3508     { flatbuffers::ET_ULONG, 0, -1 },
3509     { flatbuffers::ET_ULONG, 1, -1 },
3510     { flatbuffers::ET_SEQUENCE, 1, 8 },
3511     { flatbuffers::ET_ULONG, 0, -1 },
3512     { flatbuffers::ET_ULONG, 1, -1 },
3513     { flatbuffers::ET_ULONG, 0, -1 },
3514     { flatbuffers::ET_ULONG, 1, -1 },
3515     { flatbuffers::ET_UTYPE, 0, 9 },
3516     { flatbuffers::ET_SEQUENCE, 0, 9 },
3517     { flatbuffers::ET_UTYPE, 0, 10 },
3518     { flatbuffers::ET_SEQUENCE, 0, 10 },
3519     { flatbuffers::ET_UCHAR, 1, 1 },
3520     { flatbuffers::ET_CHAR, 0, 11 },
3521     { flatbuffers::ET_UCHAR, 1, -1 },
3522     { flatbuffers::ET_SEQUENCE, 1, 5 }
3523   };
3524   static const flatbuffers::TypeFunction type_refs[] = {
3525     MyGame::Example::Vec3TypeTable,
3526     MyGame::Example::ColorTypeTable,
3527     MyGame::Example::AnyTypeTable,
3528     MyGame::Example::TestTypeTable,
3529     MyGame::Example::MonsterTypeTable,
3530     MyGame::Example::StatTypeTable,
3531     MyGame::Example::AbilityTypeTable,
3532     MyGame::InParentNamespaceTypeTable,
3533     MyGame::Example::ReferrableTypeTable,
3534     MyGame::Example::AnyUniqueAliasesTypeTable,
3535     MyGame::Example::AnyAmbiguousAliasesTypeTable,
3536     MyGame::Example::RaceTypeTable
3537   };
3538   static const char * const names[] = {
3539     "pos",
3540     "mana",
3541     "hp",
3542     "name",
3543     "friendly",
3544     "inventory",
3545     "color",
3546     "test_type",
3547     "test",
3548     "test4",
3549     "testarrayofstring",
3550     "testarrayoftables",
3551     "enemy",
3552     "testnestedflatbuffer",
3553     "testempty",
3554     "testbool",
3555     "testhashs32_fnv1",
3556     "testhashu32_fnv1",
3557     "testhashs64_fnv1",
3558     "testhashu64_fnv1",
3559     "testhashs32_fnv1a",
3560     "testhashu32_fnv1a",
3561     "testhashs64_fnv1a",
3562     "testhashu64_fnv1a",
3563     "testarrayofbools",
3564     "testf",
3565     "testf2",
3566     "testf3",
3567     "testarrayofstring2",
3568     "testarrayofsortedstruct",
3569     "flex",
3570     "test5",
3571     "vector_of_longs",
3572     "vector_of_doubles",
3573     "parent_namespace_test",
3574     "vector_of_referrables",
3575     "single_weak_reference",
3576     "vector_of_weak_references",
3577     "vector_of_strong_referrables",
3578     "co_owning_reference",
3579     "vector_of_co_owning_references",
3580     "non_owning_reference",
3581     "vector_of_non_owning_references",
3582     "any_unique_type",
3583     "any_unique",
3584     "any_ambiguous_type",
3585     "any_ambiguous",
3586     "vector_of_enums",
3587     "signed_enum",
3588     "testrequirednestedflatbuffer",
3589     "scalar_key_sorted_tables"
3590   };
3591   static const flatbuffers::TypeTable tt = {
3592     flatbuffers::ST_TABLE, 51, type_codes, type_refs, nullptr, nullptr, names
3593   };
3594   return &tt;
3595 }
3596 
3597 inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
3598   static const flatbuffers::TypeCode type_codes[] = {
3599     { flatbuffers::ET_CHAR, 0, -1 },
3600     { flatbuffers::ET_UCHAR, 0, -1 },
3601     { flatbuffers::ET_SHORT, 0, -1 },
3602     { flatbuffers::ET_USHORT, 0, -1 },
3603     { flatbuffers::ET_INT, 0, -1 },
3604     { flatbuffers::ET_UINT, 0, -1 },
3605     { flatbuffers::ET_LONG, 0, -1 },
3606     { flatbuffers::ET_ULONG, 0, -1 },
3607     { flatbuffers::ET_FLOAT, 0, -1 },
3608     { flatbuffers::ET_DOUBLE, 0, -1 },
3609     { flatbuffers::ET_CHAR, 1, -1 },
3610     { flatbuffers::ET_DOUBLE, 1, -1 }
3611   };
3612   static const char * const names[] = {
3613     "i8",
3614     "u8",
3615     "i16",
3616     "u16",
3617     "i32",
3618     "u32",
3619     "i64",
3620     "u64",
3621     "f32",
3622     "f64",
3623     "v8",
3624     "vf64"
3625   };
3626   static const flatbuffers::TypeTable tt = {
3627     flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
3628   };
3629   return &tt;
3630 }
3631 
3632 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
3633   return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
3634 }
3635 
3636 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
3637   return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
3638 }
3639 
3640 inline Monster *GetMutableMonster(void *buf) {
3641   return flatbuffers::GetMutableRoot<Monster>(buf);
3642 }
3643 
3644 inline const char *MonsterIdentifier() {
3645   return "MONS";
3646 }
3647 
3648 inline bool MonsterBufferHasIdentifier(const void *buf) {
3649   return flatbuffers::BufferHasIdentifier(
3650       buf, MonsterIdentifier());
3651 }
3652 
3653 inline bool VerifyMonsterBuffer(
3654     flatbuffers::Verifier &verifier) {
3655   return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3656 }
3657 
3658 inline bool VerifySizePrefixedMonsterBuffer(
3659     flatbuffers::Verifier &verifier) {
3660   return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3661 }
3662 
3663 inline const char *MonsterExtension() {
3664   return "mon";
3665 }
3666 
3667 inline void FinishMonsterBuffer(
3668     flatbuffers::FlatBufferBuilder &fbb,
3669     flatbuffers::Offset<MyGame::Example::Monster> root) {
3670   fbb.Finish(root, MonsterIdentifier());
3671 }
3672 
3673 inline void FinishSizePrefixedMonsterBuffer(
3674     flatbuffers::FlatBufferBuilder &fbb,
3675     flatbuffers::Offset<MyGame::Example::Monster> root) {
3676   fbb.FinishSizePrefixed(root, MonsterIdentifier());
3677 }
3678 
3679 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
3680     const void *buf,
3681     const flatbuffers::resolver_function_t *res = nullptr) {
3682   return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
3683 }
3684 
3685 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
3686     const void *buf,
3687     const flatbuffers::resolver_function_t *res = nullptr) {
3688   return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
3689 }
3690 
3691 }  // namespace Example
3692 }  // namespace MyGame
3693 
3694 #endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
3695